Object-Oriented Macromedia Flash MX

Object-Oriented Macromedia Flash MX
Author :
Publisher : Apress
Total Pages : 478
Release :
ISBN-10 : 9781430208389
ISBN-13 : 1430208384
Rating : 4/5 (89 Downloads)

Synopsis Object-Oriented Macromedia Flash MX by : William Drol

Object-Oriented Flash MX teaches object-oriented programming skills using Flash MX ActionScript. It assumes no previous programming experience and encourages Flash users that normally avoid ActionScript.

Advanced Macromedia Flash MX

Advanced Macromedia Flash MX
Author :
Publisher : Prentice Hall Professional
Total Pages : 625
Release :
ISBN-10 : 9780130384607
ISBN-13 : 0130384607
Rating : 4/5 (07 Downloads)

Synopsis Advanced Macromedia Flash MX by : Dan Livingston

Give games and Web applications a professional look with powerful Flash movies and high-quality animations. Master ActionScript by watching 70 plus videos from the desktop of expert Flash author and developer Livingston on accompanying CD-ROM with code.

Robert Penner's Programming Macromedia Flash MX

Robert Penner's Programming Macromedia Flash MX
Author :
Publisher : McGraw-Hill/Osborne Media
Total Pages : 484
Release :
ISBN-10 : 0072223561
ISBN-13 : 9780072223569
Rating : 4/5 (61 Downloads)

Synopsis Robert Penner's Programming Macromedia Flash MX by : Robert Penner

A grand master of Flash, Penner is known around the world for his technical innovations and organic style. This book provides readers with exclusive insight into the programming and design process of this groundbreaking Flash designer and ActionScript programmer.

Object-Oriented ActionScript For Flash 8

Object-Oriented ActionScript For Flash 8
Author :
Publisher : Apress
Total Pages : 535
Release :
ISBN-10 : 9781430201250
ISBN-13 : 1430201258
Rating : 4/5 (50 Downloads)

Synopsis Object-Oriented ActionScript For Flash 8 by : Peter Elst

Supports the new version of Flash, due later this year; will be a huge market Provides professional best practices—strong emphasis on planning, documentation, and adhering to strict and clean coding from the outset Teaches you to create dynamic, reusable rich-client web applications and services

Using Macromedia Flash MX

Using Macromedia Flash MX
Author :
Publisher : Que Publishing
Total Pages : 750
Release :
ISBN-10 : 0789727625
ISBN-13 : 9780789727626
Rating : 4/5 (25 Downloads)

Synopsis Using Macromedia Flash MX by : Michael Hurwicz

Annotation The only comprehensive reference to Flash that creative professionals and Flash gurus will need! Covering basic skills quickly and concisely, it allows more time to be spent on more advanced topics.nbsp;Organised by topic, readers can jump in and learn only what they need to complete the task at hand. nbsp; Completely up20020828d and expanded to cover all aspects of Flash MX, including Flash's upgraded ActionScript and interface features. Concise and complete, containing the information that busy professionals need without any of the fluff. Includes contributions from several highly respected Flash professionals; they give real-world tasks and tips as well as answers to questions they've been hearing for years as trainers. Cyndy Cashman is the founder and president of Breakaway Interactive Training and Digital Media Center, located in Norman, Oklahoma. Her company is a Macromedia-authorized training center providing training and consulting services for interactive media. She has been using and teaching advanced Flash topics for many years. Michael Hurwicz has been using Flash 5 intensively since it first came out. He has written about Macromedia Director, discreet 3d Studio Max, and eRain Swift3D for WebTools. A full-time freelance writer for 16 years, he has written books on networks and architecture. nbsp.

Macromedia Flash MX Game Design Demystified

Macromedia Flash MX Game Design Demystified
Author :
Publisher : Macromedia Press
Total Pages : 652
Release :
ISBN-10 : 0201770210
ISBN-13 : 9780201770216
Rating : 4/5 (10 Downloads)

Synopsis Macromedia Flash MX Game Design Demystified by : Jobe Makar

So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), this comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example)--learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques--but put in easy-to-grasp, practical terms.

Certified Macromedia Flash MX Designer Study Guide

Certified Macromedia Flash MX Designer Study Guide
Author :
Publisher : Macromedia Press
Total Pages : 140
Release :
ISBN-10 : 0321126955
ISBN-13 : 9780321126955
Rating : 4/5 (55 Downloads)

Synopsis Certified Macromedia Flash MX Designer Study Guide by : Christopher Hayes

Readers will learn how to design, structure and optimize for the most efficient Flash animations possible. Each subject is presented in clear and direct language, with useful and well-explained examples and extensive graphical elements. Sample questions accompany each subject.

Macromedia Flash Communication Server MX

Macromedia Flash Communication Server MX
Author :
Publisher : Peachpit Press
Total Pages : 504
Release :
ISBN-10 : 0735713332
ISBN-13 : 9780735713338
Rating : 4/5 (32 Downloads)

Synopsis Macromedia Flash Communication Server MX by : Kevin Towes

Towes presents an introduction to the technology, as well a guide to implementation of successful applications. Part one provides ten quick steps to get readers familiar with the server. Part two explores the issues affecting appropriate integration of the Communication Server. Key concepts include understanding digital communication solutions, understanding objects, using server side ActionScripting, and more.

Macromedia Flash MX 2004 ActionScript

Macromedia Flash MX 2004 ActionScript
Author :
Publisher : Macromedia Press
Total Pages : 782
Release :
ISBN-10 : 0321213432
ISBN-13 : 9780321213433
Rating : 4/5 (32 Downloads)

Synopsis Macromedia Flash MX 2004 ActionScript by : Derek Franklin

Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.

Object-oriented Programming with ActionScript 2.0

Object-oriented Programming with ActionScript 2.0
Author :
Publisher : New Riders
Total Pages : 508
Release :
ISBN-10 : 0735713804
ISBN-13 : 9780735713802
Rating : 4/5 (04 Downloads)

Synopsis Object-oriented Programming with ActionScript 2.0 by : Jeff Tapper

Updated to cover the functionality and ActionScripting changes that have come with the release of Flash MX Professional 2004, this edition brings more clarity to the use of object-oriented programming for developing Flash applications. Topics include object design, basic patterns, using components, and debugging applications, all covered with a backdrop of a sample application.