Macromedia Flash MX 2004 ActionScript

Macromedia Flash MX 2004 ActionScript
Author :
Publisher : Macromedia Press
Total Pages : 782
Release :
ISBN-10 : 0321213432
ISBN-13 : 9780321213433
Rating : 4/5 (32 Downloads)

Synopsis Macromedia Flash MX 2004 ActionScript by : Derek Franklin

Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.

Flash MX 2004 ActionScript Bible

Flash MX 2004 ActionScript Bible
Author :
Publisher : John Wiley & Sons
Total Pages : 986
Release :
ISBN-10 : 9780764571299
ISBN-13 : 076457129X
Rating : 4/5 (99 Downloads)

Synopsis Flash MX 2004 ActionScript Bible by : Robert Reinhardt

Provides in-depth information to the more than one million Flash developers who want to take their animations to the next level using sophisticated interaction and data-driven content Flash ActionScript is an object-oriented scripting language used with Flash that allows the designer to control a movie in non-linear fashion, create sophisticated interactivity, control elements on the stage, collect and track input from the movie viewer, and exchange and manipulate data from external sources The most comprehensive Flash ActionScript guide available, cowritten by Robert Reinhardt, coauthor of Macromedia Flash MX 2004 Bible (0-7645-4303-2) Published to coincide with the release of Flash "X," the newest version of this widely used Web development tool

Macromedia Flash MX 2004 ActionScript 2.0 Dictionary

Macromedia Flash MX 2004 ActionScript 2.0 Dictionary
Author :
Publisher :
Total Pages : 1060
Release :
ISBN-10 : 0321228413
ISBN-13 : 9780321228413
Rating : 4/5 (13 Downloads)

Synopsis Macromedia Flash MX 2004 ActionScript 2.0 Dictionary by : Macromedia, inc

The real power behind the throne in Macromedia's wildly popular Web animation software is its programming language: ActionScript 2.0. Offering a more robust programming model and better object-oriented programming support than ever before, ActionScript 2.0 allows users to take Flash MX 2004 designs to new levels. In addition, a posse of Flash and ActionScripting luminaries contributes articles on a range of topics--from converting ActionScript 1.0 to ActionScript to using design patterns in Flash.

Flash MX 2004 Games

Flash MX 2004 Games
Author :
Publisher : Taylor & Francis
Total Pages : 436
Release :
ISBN-10 : 9781136144530
ISBN-13 : 1136144536
Rating : 4/5 (30 Downloads)

Synopsis Flash MX 2004 Games by : Nik Lever

As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.

Macromedia Flash MX 2004

Macromedia Flash MX 2004
Author :
Publisher : McGraw Hill Professional
Total Pages : 754
Release :
ISBN-10 : 0072229209
ISBN-13 : 9780072229202
Rating : 4/5 (09 Downloads)

Synopsis Macromedia Flash MX 2004 by : Brian Underdahl

Contents of accompanying CD-ROM: Examples and Trial versions of Flash MX 2004, Canvas 9 Professional Ed., Sorenson Squeeze, Swift 3D, Toon Boom Studio.

Macromedia Flash Mx 2004 Actionscript

Macromedia Flash Mx 2004 Actionscript
Author :
Publisher : Turtleback Books
Total Pages :
Release :
ISBN-10 : 1417625864
ISBN-13 : 9781417625864
Rating : 4/5 (64 Downloads)

Synopsis Macromedia Flash Mx 2004 Actionscript by : Derek Franklin

A guide to ActionScript 2.0 provides hands-on training through forty projects that demonstrate such tasks as using and manipulating data, connecting to Web services, creating a multi-chat application, and validating data.

Understanding Flash MX 2004 ActionScript 2

Understanding Flash MX 2004 ActionScript 2
Author :
Publisher : Taylor & Francis
Total Pages : 260
Release :
ISBN-10 : 9781136145339
ISBN-13 : 1136145338
Rating : 4/5 (39 Downloads)

Synopsis Understanding Flash MX 2004 ActionScript 2 by : Alex Michael

Step-by-step techniques, illustrated with highly visual examples throughout the book, show you how to build up your ActionScripting skills quickly and effectively. A support website (www.sprite.net/understanding) provides all the content you need to try out the techniques shown in the book for yourself. Ideal for those studying multimedia and information technology and anyone who wants to produce highly effective online interactive content. This guide gives you all you need to ensure you have a firm foundation of knowledge on how to use ActionScript creatively so you can produce professional results.

Macromedia Flash MX Advanced for Windows and Macintosh

Macromedia Flash MX Advanced for Windows and Macintosh
Author :
Publisher : Peachpit Press
Total Pages : 630
Release :
ISBN-10 : 0201758466
ISBN-13 : 9780201758467
Rating : 4/5 (66 Downloads)

Synopsis Macromedia Flash MX Advanced for Windows and Macintosh by : Russell Chun

Accompanying CD-ROM contains source and published files for examples in the book, demo copy of Flash MX for Windows and Macintosh, Flash Player for your browser, and web links to Flash resource sites.

ActionScript for Flash MX

ActionScript for Flash MX
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 1091
Release :
ISBN-10 : 9780596003968
ISBN-13 : 059600396X
Rating : 4/5 (68 Downloads)

Synopsis ActionScript for Flash MX by : Colin Moock

Thoroughly updated to cover the new version of Macromedia Flash - Flash MX - this second edition builds on the strengths of the original book while incorporating changes from this major revision of the software.

Understanding Macromedia Flash 8 ActionScript 2

Understanding Macromedia Flash 8 ActionScript 2
Author :
Publisher : Taylor & Francis
Total Pages : 305
Release :
ISBN-10 : 9781136143731
ISBN-13 : 1136143734
Rating : 4/5 (31 Downloads)

Synopsis Understanding Macromedia Flash 8 ActionScript 2 by : Andrew Rapo

Andrew Rapo and Alex Michael explain all the important programming concepts from a designer's point of view, making them completely accessible to non-programmers. Completely revised and rewritten this second edition will help you develop professional ActionScript 2 applications, and communicate knowledgably about current, Object Oriented ActionScript 2 techniques. Divided into four sections to take you from novice to professional results: * Flash Fundamentals: Introduces the Flash authoring environment and basic core Flash concepts. * ActionScript 2 Fundamentals: Explains basic programming concepts and terminology, and shows how ActionScript 2 classes are constructed and used. * Built-in Classes: Describes the built-in ActionScript classes that are available for use in applications, including the MovieClip class, Key class, Sound class, etc. * Using ActionScript to Build a Game: Describes the development process for creating a complex Flash application and presents commercial-quality game coding examples.