Theme Park Design & the Art of Themed Entertainment

Theme Park Design & the Art of Themed Entertainment
Author :
Publisher : David Younger
Total Pages : 0
Release :
ISBN-10 : 099357890X
ISBN-13 : 9780993578908
Rating : 4/5 (0X Downloads)

Synopsis Theme Park Design & the Art of Themed Entertainment by : David Younger

Theme Park Design & The Art of Themed Entertainment aims to be the most in-depth book on theme park design ever written, documenting for professional designers, theme park design students, and curious theme park fans, the fascinating processes and techniques that go into creating the amazing worlds of theme park design.

Theme Park Design

Theme Park Design
Author :
Publisher :
Total Pages : 232
Release :
ISBN-10 : 9798652700775
ISBN-13 :
Rating : 4/5 (75 Downloads)

Synopsis Theme Park Design by : Steve Alcorn

If you've ever visited a theme park and wondered how the magic is created, this is the book for you. Theme park design invites you to become an apprentice Imagineer. Inside, you'll: - Explore the different types of rides and shows- Experience creating an attraction from conception to opening day- Discover the different professional roles in Imagineering so you can determine which best suits your interestsAnd for avid fans and gearheads, a special section takes you on a deep dive into show control, ride control, audio, video and special effects.Whether your goal is to become an Imagineer, or you're just curious about how theme parks are created, Theme Park Design pulls back the curtain on what goes into creating the greatest attractions on Earth

The Immersive Worlds Handbook

The Immersive Worlds Handbook
Author :
Publisher : Taylor & Francis
Total Pages : 290
Release :
ISBN-10 : 9780240820934
ISBN-13 : 0240820932
Rating : 4/5 (34 Downloads)

Synopsis The Immersive Worlds Handbook by : Scott A. Lukas

Industry insider Scott Lukas teaches you how to design exciting, believable, authentic themed spaces. Make your immersive worlds come alive with the gems in this book, including key industry interviews and case studies!

Imagineering an American Dreamscape

Imagineering an American Dreamscape
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : 1732121052
ISBN-13 : 9781732121058
Rating : 4/5 (52 Downloads)

Synopsis Imagineering an American Dreamscape by : Barry R. Hill

The Amusement Park

The Amusement Park
Author :
Publisher : Black Dog & Leventhal
Total Pages : 764
Release :
ISBN-10 : 9780316416474
ISBN-13 : 0316416479
Rating : 4/5 (74 Downloads)

Synopsis The Amusement Park by : Stephen M. Silverman

Experience the electrifying, never-before-told true story of amusement parks, from the middle ages to present day, and meet the colorful (and sometimes criminal) characters who are responsible for their enchanting charms. Step right up! The Amusement Park is a rich, anecdotal history that begins nine centuries ago with the "pleasure gardens" of Europe and England and ends with the most elaborate modern parks in the world. It's a history told largely through the stories of the colorful, sometimes hedonistic characters who built them, including: Showmen like Joseph and Nicholas Schenck and Marcus Loew Railroad barons Andrew Mellon and Henry E. Huntington The men who ultimately destroyed the parks, including Robert Moses and Fred Trump Gifted artisans and craft-people who brought the parks to life An amazing cast of supporting players, from Al Capone to Annie Oakley And, of course, this is a full-throttle celebration of the rides, those marvels of engineering and heart-stopping thrills from an author, Stephen Silverman, whose life-long passion for his subject shines through. The parks and fairs featured include the 1893 Chicago World's Fair, Coney Island, Steeplechase Park, Dreamland, Euclid Beach Park, Cedar Point, Palisades Park, Ferrari World, Dollywood, Sea World, Six Flags Great Adventure, Universal Studios, Disney World and Disneyland, and many more.

Design

Design
Author :
Publisher :
Total Pages : 200
Release :
ISBN-10 : 0615553745
ISBN-13 : 9780615553740
Rating : 4/5 (45 Downloads)

Synopsis Design by : Bob Gurr

Behind the scenes stories of how Theme Park Attractions and Entertainment Spectaculars were designed by Imagineering Legend Bob Gurr during a 42 year career.

A Cultural History of the Disneyland Theme Parks

A Cultural History of the Disneyland Theme Parks
Author :
Publisher : Intellect (UK)
Total Pages : 288
Release :
ISBN-10 : 1789383277
ISBN-13 : 9781789383270
Rating : 4/5 (77 Downloads)

Synopsis A Cultural History of the Disneyland Theme Parks by : Sabrina Mittermeier

The writing is academic, but it is not inaccessible. It will have wide disciplinary appeal within academia, as tourism studies cross into a variety of fields including history, American studies, fandom studies, performance studies and cultural studies. It will be invaluable to those working in the field of theme park scholarship and the study of Disney theme parks, theme parks in general and related areas like world's expositions and spaces of the consumer and lifestyle worlds. It will also be of interest to Disney fans, those who have visited any of the parks or are interested to know more about the parks and their cultural situation and context.

One Little Spark!

One Little Spark!
Author :
Publisher : Disney Electronic Content
Total Pages : 263
Release :
ISBN-10 : 9781484737798
ISBN-13 : 1484737792
Rating : 4/5 (98 Downloads)

Synopsis One Little Spark! by : Marty Sklar

We've all read about the experts: the artists, the scientists, the engineers—that special group of people known as Imagineers for The Walt Disney Company. But who are they? How did they join the team? What is it like to spend a day in their shoes? Disney Legend Marty Sklar wants to give back to fans and answer these burning questions. When Marty was president of Walt Disney Imagineering, he created a list of principles and ideals for the team, aptly named Mickey's Ten Commandments. Using this code of standards as his organizational flow, Marty provides readers with insights and advice from himself and dozens of hands-on Imagineers from around the globe. It's a true insider's look like no other!

The Imagineering Pyramid

The Imagineering Pyramid
Author :
Publisher :
Total Pages : 238
Release :
ISBN-10 : 194150096X
ISBN-13 : 9781941500965
Rating : 4/5 (6X Downloads)

Synopsis The Imagineering Pyramid by : Lou Prosperi

Learn from the Disney Imagineers Creativity. Innovation. Success. That's Disney Imagineering. It was the Imagineers who brought Walt Disney's dreams to life. Now you can tap into the principles of Imagineering to make your personal and professional dreams come true. Even if you're not building a theme park, the Imagineering Pyramid can help you plan and achieve any creative goal. Lou Prosperi designed the pyramid from the essential building blocks of Disney Imagineering. He teaches you how to apply the pyramid to your next project, how to execute each step efficiently and creatively, and most important, how to succeed. The Imagineering Pyramid is a revolutionary creative framework that anyone can use in their daily lives, whether at home or on the job. Prosperi shares with you: How to use "The Art of the Show" to stay focused on your mission. Practical tutorials for each of the fifteen building blocks that make up the pyramid. Creative Intent, Theming, "Read"-ability, Kinetics, Plussing, and other Imagineering concepts. Imagineering beyond the berm: how to apply the pyramid to fields as diverse as game design and executive leadership. An "Imagineering Library" of books to further your studies. UNLEASH YOUR CREATIVITY WITH THE DISNEY IMAGINEERS!

The Art of Game Design

The Art of Game Design
Author :
Publisher : CRC Press
Total Pages : 604
Release :
ISBN-10 : 9781466598645
ISBN-13 : 1466598646
Rating : 4/5 (45 Downloads)

Synopsis The Art of Game Design by : Jesse Schell

Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.