The Art Of Game Design
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Author |
: Jesse Schell |
Publisher |
: CRC Press |
Total Pages |
: 604 |
Release |
: 2014-11-06 |
ISBN-10 |
: 9781466598645 |
ISBN-13 |
: 1466598646 |
Rating |
: 4/5 (45 Downloads) |
Synopsis The Art of Game Design by : Jesse Schell
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.
Author |
: Jesse Schell |
Publisher |
: CRC Press |
Total Pages |
: 935 |
Release |
: 2019-07-31 |
ISBN-10 |
: 9781351803632 |
ISBN-13 |
: 1351803638 |
Rating |
: 4/5 (32 Downloads) |
Synopsis The Art of Game Design by : Jesse Schell
The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games. Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalise your design. This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more. Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers - helping to make better games faster.
Author |
: Jesse Schell |
Publisher |
: CRC Press |
Total Pages |
: 522 |
Release |
: 2008-08-04 |
ISBN-10 |
: 9780123694966 |
ISBN-13 |
: 0123694965 |
Rating |
: 4/5 (66 Downloads) |
Synopsis The Art of Game Design by : Jesse Schell
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.
Author |
: Linda L Crawford |
Publisher |
: McGraw-Hill/Glencoe |
Total Pages |
: 120 |
Release |
: 1984-01-01 |
ISBN-10 |
: 0078811171 |
ISBN-13 |
: 9780078811173 |
Rating |
: 4/5 (71 Downloads) |
Synopsis The Art of Computer Game Design by : Linda L Crawford
Discusses the elements of games, surveys the various types of computer games, and describes the steps in the process of computer game development
Author |
: Jesse Schell |
Publisher |
: CRC Press |
Total Pages |
: 520 |
Release |
: 2008-08-04 |
ISBN-10 |
: 9780080919171 |
ISBN-13 |
: 0080919170 |
Rating |
: 4/5 (71 Downloads) |
Synopsis The Art of Game Design by : Jesse Schell
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.
Author |
: Jesse Schell |
Publisher |
: CRC Press |
Total Pages |
: 594 |
Release |
: 2014-11-06 |
ISBN-10 |
: 9781466598676 |
ISBN-13 |
: 1466598670 |
Rating |
: 4/5 (76 Downloads) |
Synopsis The Art of Game Design by : Jesse Schell
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.
Author |
: Jesse Schell |
Publisher |
: |
Total Pages |
: 4 |
Release |
: 2008 |
ISBN-10 |
: 0615218288 |
ISBN-13 |
: 9780615218281 |
Rating |
: 4/5 (88 Downloads) |
Synopsis The Art of Game Design by : Jesse Schell
"Companion to the acclaimed book, The art of game design: a book of lenses, this convenient deck contains 100 unique "lens cards" each featuring key questions that will make your game great, and a magnificent color illustration to help you remember each principle. The lenses span every aspect of game design - story, game mechanics, technology, aesthetics, psychology, creativity, teamwork, playtesting, and even business issues. Included instructions explain how to use the cards to design board, card, and videogames. Whether you are a novice or expert game designer, this deck of lenses will change the way you look at games"--Container.
Author |
: Jesse Schell |
Publisher |
: |
Total Pages |
: |
Release |
: 2005* |
ISBN-10 |
: OCLC:548642405 |
ISBN-13 |
: |
Rating |
: 4/5 (05 Downloads) |
Synopsis The Art of Game Design by : Jesse Schell
Author |
: Jesse Schell |
Publisher |
: CRC Press |
Total Pages |
: 520 |
Release |
: 2010-11-22 |
ISBN-10 |
: 8535241981 |
ISBN-13 |
: 9788535241983 |
Rating |
: 4/5 (81 Downloads) |
Synopsis A Arte De Game Design by : Jesse Schell
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.
Author |
: David McCarthy |
Publisher |
: Course Technology |
Total Pages |
: 204 |
Release |
: 2005 |
ISBN-10 |
: UOM:39015063362803 |
ISBN-13 |
: |
Rating |
: 4/5 (03 Downloads) |
Synopsis The Art of Producing Games by : David McCarthy
The essential reference for anyone wanting to work in the industry, or who is curious to know more about it.