The Greatest Video Game Music

The Greatest Video Game Music
Author :
Publisher : Hal Leonard Publishing Corporation
Total Pages : 104
Release :
ISBN-10 : 1495080293
ISBN-13 : 9781495080296
Rating : 4/5 (93 Downloads)

Synopsis The Greatest Video Game Music by : Hal Leonard Corp

(Piano Solo Songbook). 28 piano solos for the music that envelops you as you lose yourself in the world of video games, including: Angry Birds Theme * Assassin's Creed Revelations * Battlefield Theme * Dragonborn (Skyrim Theme) * Elder Scrolls: Oblivion * Main Theme from Final Fantasy I * Overture from God of War III * Mass Effect: Suicide Mission * Minecraft: Sweden * Rage of Sparta from God of War III * Uncharted Theme * and more.

The Greatest Video Game Music

The Greatest Video Game Music
Author :
Publisher : Hal Leonard Corporation
Total Pages : 212
Release :
ISBN-10 : 9781540047793
ISBN-13 : 1540047792
Rating : 4/5 (93 Downloads)

Synopsis The Greatest Video Game Music by : Hal Leonard Corp.

(Piano Solo Songbook). 28 piano solos for the music that envelops you as you lose yourself in the world of video games, including: Angry Birds Theme * Assassin's Creed Revelations * Battlefield Theme * Dragonborn (Skyrim Theme) * Elder Scrolls: Oblivion * Main Theme from Final Fantasy I * Overture from God of War III * Mass Effect: Suicide Mission * Minecraft: Sweden * Rage of Sparta from God of War III * Uncharted Theme * and more.

The Greatest Video Game Music Songbook

The Greatest Video Game Music Songbook
Author :
Publisher : Hal Leonard Corporation
Total Pages : 229
Release :
ISBN-10 : 9781540054845
ISBN-13 : 1540054845
Rating : 4/5 (45 Downloads)

Synopsis The Greatest Video Game Music Songbook by : Hal Leonard Corp.

(Easy Piano Songbook). 28 easy piano selections for the music that envelops you as you lose yourself in the world of video games, including: Angry Birds Theme * Assassin's Creed Revelations * Battlefield Theme * Dragonborn (Skyrim Theme) * Elder Scrolls: Oblivion * Main Theme from Final Fantasy I * Overture from God of War III * Mass Effect: Suicide Mission * Minecraft: Sweden * Rage of Sparta from God of War III * Uncharted Theme * and more.

Making A Great Video Game

Making A Great Video Game
Author :
Publisher : Lucifer Jeremy White
Total Pages : 80
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis Making A Great Video Game by : Adam Jeremy Capps

Great guide for making a great video game. It primes the game maker before they start, it provides things they need to know while making a game, and contains 20 pages of free and original ideas. It is a book of ideas- of what was before and what could be. It brings all sorts of things to mind that the game maker should know. It covers every little thing that makes a good video game and things that ruin them too. It is a book that helps a game maker make the best game possible.

100 Greatest Console Video Games

100 Greatest Console Video Games
Author :
Publisher : Schiffer + ORM
Total Pages : 778
Release :
ISBN-10 : 9781507300374
ISBN-13 : 1507300379
Rating : 4/5 (74 Downloads)

Synopsis 100 Greatest Console Video Games by : Brett Weiss

Production histories, reviews, gameplay details, and more Video games from many companies and platforms, placed in context with games today Numerous quotes about the games from industry professionals

100 Greatest Video Game Franchises

100 Greatest Video Game Franchises
Author :
Publisher : Rowman & Littlefield
Total Pages : 267
Release :
ISBN-10 : 9781442278158
ISBN-13 : 1442278153
Rating : 4/5 (58 Downloads)

Synopsis 100 Greatest Video Game Franchises by : Robert Mejia

Video games take players on a trip through ancient battlefields, to mythic worlds, and across galaxies. They provide players with a way to try on new identities and acquire vast superpowers. Video games also give people the chance to hit reset – to play again and again until they achieve a desired outcome. Their popularity has enabled them to grow far beyond their humble origins and to permeate other forms of popular culture, from comic books and graphic novels to films and television programs. Video games are universal. In 100 Greatest Video Game Franchises, editors Robert Mejia, Jaime Banks, and Aubrie Adams have assembled essays that identify, assess, and reveal the most important video games of all-time. Each entry makes a case for the game’s cultural significance and why it deserves to be on the list, from its influence on other games to its impact on an international scale. In addition to providing information about the game developer and when the franchise was established, these entries explore the connections between the different video games, examining them across genre, theme, and content. This accessible collection of essays gives readers an opportunity to gauge their favorite video game franchises against the best of all time and argue how they each fit among the 100 greatest ever created. Whether casually looking up information on these games or eager to learn how franchises evolved over the years, readers will enjoy this entertaining and informative volume. Comprehensive and engaging, 100 Greatest Video Game Franchises will appeal to fans and scholars alike.

Introduction to the Study of Video Game Music

Introduction to the Study of Video Game Music
Author :
Publisher : Lulu.com
Total Pages : 138
Release :
ISBN-10 : 9781387037131
ISBN-13 : 1387037137
Rating : 4/5 (31 Downloads)

Synopsis Introduction to the Study of Video Game Music by : Alyssa Aska

This text is intended to serve as an introduction to the study of video game music. It was initially conceived as a companion to an introductory video game music course that takes a multi-faceted survey approach to the material. Therefore, this text can be used in accompaniment with an academic setting. It can also be useful for anyone that is generally interested in learning about video game music, but does not have a very solid musical or technical foundation. As it was intended to accompany a course in which non-music majors could freely enrol, the text is accessible to nearly everyone, and covers the topic of video game music very generally.

The Oxford Handbook of Video Game Music and Sound

The Oxford Handbook of Video Game Music and Sound
Author :
Publisher : Oxford University Press
Total Pages : 977
Release :
ISBN-10 : 9780197556160
ISBN-13 : 0197556167
Rating : 4/5 (60 Downloads)

Synopsis The Oxford Handbook of Video Game Music and Sound by : William Gibbons

Bringing together dozens of leading scholars from across the world to address topics from pinball to the latest in virtual reality, The Oxford Handbook of Video Game Music and Sound is the most comprehensive and multifaceted single-volume source in the rapidly expanding field of game audio research.

The Cambridge Companion to Video Game Music

The Cambridge Companion to Video Game Music
Author :
Publisher : Cambridge University Press
Total Pages : 483
Release :
ISBN-10 : 9781108473026
ISBN-13 : 1108473024
Rating : 4/5 (26 Downloads)

Synopsis The Cambridge Companion to Video Game Music by : Melanie Fritsch

A wide-ranging survey of video game music creation, practice, perception and analysis - clear, authoritative and up-to-date.

The Routledge Companion to Screen Music and Sound

The Routledge Companion to Screen Music and Sound
Author :
Publisher : Routledge
Total Pages : 761
Release :
ISBN-10 : 9781317398974
ISBN-13 : 1317398971
Rating : 4/5 (74 Downloads)

Synopsis The Routledge Companion to Screen Music and Sound by : Miguel Mera

The Routledge Companion to Screen Music and Sound provides a detailed and comprehensive overview of screen music and sound studies, addressing the ways in which music and sound interact with forms of narrative media such as television, videogames, and film. The inclusive framework of "screen music and sound" allows readers to explore the intersections and connections between various types of media and music and sound, reflecting the current state of scholarship and the future of the field. A diverse range of international scholars have contributed an impressive set of forty-six chapters that move from foundational knowledge to cutting edge topics that highlight new key areas. The companion is thematically organized into five cohesive areas of study: Issues in the Study of Screen Music and Sound—discusses the essential topics of the discipline Historical Approaches—examines periods of historical change or transition Production and Process—focuses on issues of collaboration, institutional politics, and the impact of technology and industrial practices Cultural and Aesthetic Perspectives—contextualizes an aesthetic approach within a wider framework of cultural knowledge Analyses and Methodologies—explores potential methodologies for interrogating screen music and sound Covering a wide range of topic areas drawn from musicology, sound studies, and media studies, The Routledge Companion to Screen Music and Sound provides researchers and students with an effective overview of music’s role in narrative media, as well as new methodological and aesthetic insights.