Circuitry

Circuitry
Author :
Publisher : Samuel French, Inc.
Total Pages : 98
Release :
ISBN-10 : 9780573632747
ISBN-13 : 057363274X
Rating : 4/5 (47 Downloads)

Synopsis Circuitry by : Andrew Barrett (Playwright)

Circuitry is an outrageously funny, unapologetic ninety-minute play that takes us on a year long whirlwind global trip through the exclusive world of the Circuit Party. It is part realism and part absurdism and totally fabulous as it follows one gay New Yorker¿s quest for love through this seductive world in 1996. As HIV/AIDS remains a major part of the gay community worldwide, Circuitry takes a glimpse backwards to question the state of a large group of gay men today.

Sword and Shield

Sword and Shield
Author :
Publisher : American Bar Association
Total Pages : 598
Release :
ISBN-10 : 1590317661
ISBN-13 : 9781590317662
Rating : 4/5 (61 Downloads)

Synopsis Sword and Shield by : Mary Massaron Ross

Traces the lines of authority that set forth the parameters for an illegal search and seizure claim or examining the emerging retaliation theories brought by public employees. The book contains expert analysis and provides lawyers with a practical approach to this technically difficult and ever-evolving area of law cover subjects such as: The procedural intricacies of Section 1983 litigation in court; causation; municipal and supervisory liability; state liability (Eleventh Amendment); preclusion defenses; survivorship and wrongful death; abstention doctrines, and more.

Fall of the Swords Collection

Fall of the Swords Collection
Author :
Publisher : Next Chapter
Total Pages : 1378
Release :
ISBN-10 : PKEY:6610000377176
ISBN-13 :
Rating : 4/5 (76 Downloads)

Synopsis Fall of the Swords Collection by : Scott Michael Decker

All four books in 'Fall Of The Swords', a series of fantasy novels by Scott Michael Decker, now in one volume! The Peasant: Following a civil war, an empire grapples with the devastating fallout. His conscience heavy, Peasant General Guarding Bear wants to usurp the tyrannical emperor’s throne. But the general’s rivals continue to play games, seeking to avenge their name and reclaim the Northern Imperial Sword. With his reign threatened and no progeny to his name, the Emperor plots to conceive an heir by stealth. Soon, Guarding Bear enters a world of deception, smoke and mirrors, and must decide where his loyalties lie. The Bandit: Tired of lying in wait, the exiled Noble Bandit seizes his chance at revenge. Meanwhile, as the birth of the Royal Twins nears, Peasant General Guarding Bear is repatriated by the Emperor. Fearing for the safety of his heirs, the emperor orders the general to lay siege to his enemy’s fortress. In preparation, the general recruits the aid of a powerful wizard and a skilled young healer – but none of them suspects a traitor in their midst. As loyalties are tested and new alliances made, who will rise above and claim victory as their own? The Heir: The future of the Empire hangs in the balance. Separated from birth, the Royal Twins have been raised in opposite corners of the empire. Meanwhile, bandits continue to lay waste to the kingdom in their attempt to force the Emperor to relinquish the Northern Imperial Sword. Among them is the Noble Bandit, nemesis of Peasant General Guarding Bear. Tasked with rearing one of the twins, the Peasant General wastes no time in preparing the boy for his destiny of ridding the kingdom of the bandits once and for all. But long-kept secrets are brought to life as the Heir is mistaken for his long-lost brother, and his new rival declares himself Emperor of the northern lands. Their path leads them towards a final confrontation that will forever change the fate of the realm. The Emperor: Seeking Sword looks to the south for only one thing: The Northern Imperial Sword, which now lies dormant in the vaults of the Eastern Empire. Without it, Seeking Sword will always be a bandit. And to get it, he'll have to defeat the Heir. Abandoned to bandits as an infant, Seeking Sword has known adversity, but nothing has prepared him to lead a campaign against such an adversary. It isn't the Heir's formidable fighting skills nor his tactical acumen that so dismays the bandit Emperor. It's the beloved devotion of his people.

Circuits of Metal Value

Circuits of Metal Value
Author :
Publisher : Oxbow Books
Total Pages : 225
Release :
ISBN-10 : 9781789259629
ISBN-13 : 1789259622
Rating : 4/5 (29 Downloads)

Synopsis Circuits of Metal Value by : Toby C. Wilkinson

This volume explores the part played by different metals in use from the fourth millennium BC to the Early Iron Age, not only in the Aegean but also in the wider Old World. It addresses the divergent uses and roles of different metals, the interrelationships of these roles and the changing values that may have been accorded to them at different times and in different places by producers and consumers. Individually, the papers in the volume contemplate the particular properties of different metals and the various issues concerning their frequent under-representation in the archaeological (but not necessarily textual) record, and also point out comparative and diachronic perspectives that may have the ability to offer insights into their important roles in wider cultural and historical changes over a period of several millennia. After the Introduction and Chapter 1, which reflects on some of the parameters involved in the term ‘precious’ as applied to metals, the remaining six chapters cover the Aegean and the networks that link the Aegean with Italy, Cyprus and the Near East more generally, and south-east Anatolia and the Caucasus. Between them they discuss the beginnings of regular iron metallurgy, the uses of and attitudes to gold, silver and bronze and other copper-based alloys at various times between the fourth millennium BC and the Early Iron Age.

Mazes in Videogames

Mazes in Videogames
Author :
Publisher : McFarland
Total Pages : 191
Release :
ISBN-10 : 9780786467945
ISBN-13 : 0786467940
Rating : 4/5 (45 Downloads)

Synopsis Mazes in Videogames by : Alison Gazzard

From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze has often been used as a space to trap and confuse players in their navigation of gameworlds. However, the maze as a construction on the landscape has a long history before the invention of the videogame. By examining the change in the maze from the landscapes of open spaces and closed gardens through to the screen of the videogame, both mazes and labyrinths are discussed in terms of historical reference, alongside the author's personal experiences of walking and playing these structures. This book shows how our cultural experiences of real world maze landscapes may have changed, and how we negotiate videogame worlds along the various paths and meanings they so often create for us.

Swords & Circuitry

Swords & Circuitry
Author :
Publisher : Course Technology
Total Pages : 514
Release :
ISBN-10 : 0761532994
ISBN-13 : 9780761532996
Rating : 4/5 (94 Downloads)

Synopsis Swords & Circuitry by : Neal Hallford

Decipher the arcane mysteries behind role-playing game development tools like plot trees, world bibles, design documents, and game scripts. You'll learn the history of the role-playing game and move on to discover what makes games tick and howto make yours a success! This book is stocked full of sage advice from game gurus like John Cutter (Betrayal at Krondor), Jon Van Caneghem (Might & Magic), Chris Taylor (Dungeon Siege), Trent Oster (Neverwinter Nights), Sara Stocker (Pools of Radiance II: The Ruins of Myth Drannor), and Carly Staehlin (Ultima Online). This book also contains actual excerpts from the proposal, design, world layout, and game script documentation of successful games.

Galaxy Probe Voyages Ii-Vi

Galaxy Probe Voyages Ii-Vi
Author :
Publisher : iUniverse
Total Pages : 245
Release :
ISBN-10 : 9781475983470
ISBN-13 : 1475983476
Rating : 4/5 (70 Downloads)

Synopsis Galaxy Probe Voyages Ii-Vi by : Randall Brent Abbott

The Sword of Bokus On the planet Alkan IV, an insane warlord battled to return his planet to the martial philosophy of his worlds past. Captain Kenneth Smith and his crew engaged the forces of Bokus of Alkan IV. Invasion from the Past The Galaxy Probe was drawn into a conflict between two advanced races in the Andromeda Galaxy. One was acting for Earths welfare. One was acting to conquer Earth. Both were masters of time travel. The Souls of Edom Planet Zin was hit with a lethal plague. Galaxy Probe was sent to Zin to find a cure and save the Zinite race. Kenneth Smith met the love of his life. The beautiful Vandraka. The Archangels Prophecy Galaxy Probe was drawn into a battle between light and darkness. Between good and evil. To the crews astonishment, they encountered a supernatural being from the spirit realm. The Epiphany Captain Kenneth Smith and First Officer Nanu were propelled into an adventure of a life time. One that took them into the presence of evil spirits in Hell and to the throne of God in Heaven. This is a volume of five novellas in the GALAXY PROBE VOYAGES series. Most of this volume is a prequel to GALAXY PROBE VOYAGES- Keturahs Children. These experiences of the spaceship crew take the reader to the Andromeda galaxy, back in time, and into the spirit realm.

Rules of Play

Rules of Play
Author :
Publisher : MIT Press
Total Pages : 689
Release :
ISBN-10 : 9780262299930
ISBN-13 : 0262299933
Rating : 4/5 (30 Downloads)

Synopsis Rules of Play by : Katie Salen Tekinbas

An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

From Swords To Plowshares?

From Swords To Plowshares?
Author :
Publisher : Routledge
Total Pages : 312
Release :
ISBN-10 : 9780429694912
ISBN-13 : 0429694911
Rating : 4/5 (12 Downloads)

Synopsis From Swords To Plowshares? by : Paul Humes Folta

"It is with great pleasure that I recognize those who helped make this book possible. I am indebted to A. Doak Barnett, Paul H. B. Godwin, and Barry Naughton for their many extremely useful suggestions on the conceptual structure and details of the analysis. Others shared many of their resources and contacts; among them are Wendy Frieman, Albert Kiedet Commander Phil Midland, Jonathan Pollack, David Shambaugh, and Jeffrey Taylor. Sammie Choy provided invaluable production assistance with the tables and graphs. Barbara Bowersox gave essential administrative support in the initial research and writing stage. For funding that made travel to China possible, I am grateful to the Johns Hopkins University Paul H. Nitze School of Advanced International Studies (SAIS Rome Grant) and the Shell Oil Company (Shell Fellowship). Most important of alt my wife, Eleano~; provided unfailing encouragement, critical insight, editorial suggestions, and wordprocessing skills."

S.W.O.R.D. By Al Ewing Vol. 1

S.W.O.R.D. By Al Ewing Vol. 1
Author :
Publisher : Marvel Entertainment
Total Pages : 152
Release :
ISBN-10 : 9781302938918
ISBN-13 : 1302938916
Rating : 4/5 (18 Downloads)

Synopsis S.W.O.R.D. By Al Ewing Vol. 1 by : Al Ewing

Collects S.W.O.R.D. (2020) #1-5. One giant leap for mutantkind! The new nation of Krakoa has quickly become a major force on the world stage, but why stop there? The X-Men have relaunched the Sentient World Observation & Response Directorate, a fully independent organization dealing with all things extraterrestrial on behalf of Earth. And S.W.O.R.D. is thrown right into the deep end of a planetary crisis as Krakoa battles the invading King in Black! Meanwhile, Abigail Brand prepares a deniable operation all her own. What is Protocol V, and can the Earth survive it? Then, walk a mile in the Manifold's shoes as S.W.O.R.D.'s Quintician takes a journey across the universe - and comes face-to-face with a deadly enemy! And as the Quiet Council discusses the rules of murder on Krakoa, in space the killings have already begun.