Mastering Maya 7
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Author |
: John Kundert-Gibbs |
Publisher |
: John Wiley & Sons |
Total Pages |
: 865 |
Release |
: 2006-04-03 |
ISBN-10 |
: 9780782144420 |
ISBN-13 |
: 078214442X |
Rating |
: 4/5 (20 Downloads) |
Synopsis Mastering Maya 7 by : John Kundert-Gibbs
Provides information on the Maya interface, covering such topics as modeling, texturing and rendering, and rigging and animation.
Author |
: Todd Palamar |
Publisher |
: John Wiley & Sons |
Total Pages |
: 1031 |
Release |
: 2011-07-07 |
ISBN-10 |
: 9781118148525 |
ISBN-13 |
: 1118148525 |
Rating |
: 4/5 (25 Downloads) |
Synopsis Mastering Autodesk Maya 2012 by : Todd Palamar
The exclusive, official guide to the very latest version of Maya Get extensive, hands-on, intermediate to advanced coverage of Autodesk Maya 2012, the top-selling 3D software on the market. If you already know Maya basics, this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, author Todd Palamar will help you master the entire CG production pipeline. Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software used in popular films, games, and commercials Covers the very latest Maya 2012 tools and features, including the new fluid simulation tools Showcases the techniques of professionals through numerous examples, demonstrating how to set up and manage 3D animation and visual effects pipelines Includes challenging tutorials and real-world scenarios from some of the leading professionals in the industry If you're looking for an in-depth, professional Maya resource to turn to again and again, this is the book you need.
Author |
: John Kundert-Gibbs |
Publisher |
: John Wiley & Sons |
Total Pages |
: 882 |
Release |
: 2007-07-02 |
ISBN-10 |
: 0470170980 |
ISBN-13 |
: 9780470170984 |
Rating |
: 4/5 (80 Downloads) |
Synopsis Mastering Maya 8.5 by : John Kundert-Gibbs
Take your Maya skills to new levels with the sophisticated coverage in this authoritative Autodesk Maya Press reference and tutorial. From key basics through advanced techniques, a team of Maya experts provides you with the very latest professional-level instruction on Maya Complete and Maya Unlimited through tutorials and hands-on practice. Whether a novice or an advanced user of Maya, you’ll find everything from key basics through advanced techniques. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Author |
: Todd Palamar |
Publisher |
: John Wiley & Sons |
Total Pages |
: 425 |
Release |
: 2009-12-17 |
ISBN-10 |
: 9780470593288 |
ISBN-13 |
: 0470593288 |
Rating |
: 4/5 (88 Downloads) |
Synopsis Maya Studio Projects by : Todd Palamar
The only hands-on book devoted to mastering Maya's dynamics tools for water, wind, and fire In the world of animation, the ability to create realistic water, wind, and fire effects is key. Autodesk Maya software includes powerful dynamics tools that have been used to design breathtaking effects for movies, games, commercials, and short films. This professional guide teaches you the primary techniques you need to make the most of Maya's toolkit, so you'll soon be creating water that ripples, gusting winds and gentle breezes, and flickering fires the way Hollywood pros do. The one-of-a-kind book is completely project-based. Learn the intricacies of Maya's Dynamics tools and continue to build your skills with projects that increase in complexity. A DVD is included with additional video training. Maya is the industry-leading 3D animation and effects software; Maya dynamics tools create water and other fluids, wind, fire, fur, particles, and more Build professional skills in Maya Dynamics with this project-based guide Put your skills to work by completing a series of projects on water, wind, and fire effects A DVD included with the book provides additional video training Maya Studio Projects: Dynamics is one of a new series of books designed to teach animators and designers fresh skills through project-based instruction. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Author |
: Todd Palamar |
Publisher |
: John Wiley & Sons |
Total Pages |
: 864 |
Release |
: 2015-08-03 |
ISBN-10 |
: 9781119059851 |
ISBN-13 |
: 1119059852 |
Rating |
: 4/5 (51 Downloads) |
Synopsis Mastering Autodesk Maya 2016 by : Todd Palamar
Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification exam. Filled with challenging tutorials and real-world scenarios this book provides valuable insight into the entire CG production timeline. Take your Maya skills to the next level with step-by-step instruction and insight from the industry professionals. Learn professional techniques used in real-world visual effects Master Dynamics, Maya Muscle, Stereo Cameras, mental ray, and more Expand your skills with advanced techniques for cloth, fur, and fluids Understand everything you need to know for the Maya certification exam
Author |
: Lee Lanier |
Publisher |
: John Wiley & Sons |
Total Pages |
: 679 |
Release |
: 2011-03-08 |
ISBN-10 |
: 9781118059678 |
ISBN-13 |
: 1118059670 |
Rating |
: 4/5 (78 Downloads) |
Synopsis Advanced Maya Texturing and Lighting by : Lee Lanier
If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you’ll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting. Detailed, easy-to-follow instructions will teach you the real-world production secrets that professional animators use to achieve amazing results. In the second edition, you will find extensive and updated coverage of the latest theories and trends in addition to an enclosed CD with exclusive content to help you sharpen your skills.
Author |
: Roger King |
Publisher |
: CRC Press |
Total Pages |
: 490 |
Release |
: 2014-08-15 |
ISBN-10 |
: 9781439852644 |
ISBN-13 |
: 1439852642 |
Rating |
: 4/5 (44 Downloads) |
Synopsis 3D Animation for the Raw Beginner Using Maya by : Roger King
Each chapter of 3D Animation for the Raw Beginner Using Maya introduces critical aspects of the 3D animation process and presents clear and concise tutorials that link key concepts to practical Autodesk® Maya® techniques. Providing a principles-based, yet pragmatic, approach to 3D animation, this first-of-its-kind book: Describes the process for creating animated projects in a nonmathematical fashion Explains why—and not just how—to apply Maya techniques in the real world Includes access to a dedicated Web site, http://3dbybuzz.com, featuring useful videos, lessons, and updates 3D Animation for the Raw Beginner Using Maya is an ideal academic textbook as well as a superlative do-it-yourself training manual. When employed as a text, it frees the instructor from the painstaking task of developing step-by-step examples to present Maya’s complex interface and basic capabilities. When used for individual study, aspiring animators revel in the book’s easy-to-follow, hands-on learning style. Make 3D Animation for the Raw Beginner Using Maya your book of choice for understanding the essential theory and practice of 3D animation.
Author |
: Chris Maraffi |
Publisher |
: New Riders |
Total Pages |
: 385 |
Release |
: 2003-09-11 |
ISBN-10 |
: 9780132798235 |
ISBN-13 |
: 0132798239 |
Rating |
: 4/5 (35 Downloads) |
Synopsis Maya Character Creation by : Chris Maraffi
A unique, in-depth approach to creating realistic characters in Maya. Maya Character Creation: Modeling and Animation Controls' author, Chris Maraffi, has expertise in the field and in the classroom that translates to the knowledge and solid teaching skills needed to make this book a "must-have"! The current trend in computer graphics is greater organic realism. Many of the top-grossing movies today, such as Spiderman, Lord of the Rings, Jurassic Park 3 , and Star Wars Episode 2, all feature realistic 3D characters. There is a major need in the 3D community for educational material that demonstrates detailed techniques for achieving this organic reality. Maya is one of the main packages used on such cutting-edge films, and has an established toolset for creating believable 3D characters. Maya Character Creation: Modeling and Animation Controls is designed to take you through the process of designing, modeling, and setting up animation controls for complex 3D characters. The concepts, techniques, and Maya tools used for each step in the process are presented in each chapter, followed by many hands-on exercises. NURBS, polygon, and subdivision surface modeling techniques are shown for creating the character's skin, and skeleton-based animation controls are covered in detail. You will learn how a character's skin should deform when the skeletal joints and muscles move. Advanced MEL scripted animation controls are also covered extensively.
Author |
: Eric Keller |
Publisher |
: John Wiley & Sons |
Total Pages |
: 1386 |
Release |
: 2010-08-06 |
ISBN-10 |
: 9780470925768 |
ISBN-13 |
: 0470925760 |
Rating |
: 4/5 (68 Downloads) |
Synopsis Mastering Autodesk Maya 2011 by : Eric Keller
A beautifully-packaged, advanced reference on the very latest version of Maya If you already know the basics of Maya, the latest version of this authoritative book takes you to the next level. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level Maya instruction. With pages of scenarios and examples from some of the leading professionals in the industry, this book will help you master the entire CG production pipeline. Provides professional-level instruction on Maya, the industry-leading 3D animation and effects software Covers the very latest Maya tools and features, including Dynamics, Maya Muscle, Stereo Cameras, rendering with mental ray, and more Offers complete coverage of advanced topics such as cloth, fur, and fluids Showcases the techniques of professionals through numerous examples and real-world scenarios, showing you how to set up and manage 3D animation and visual effects pipelines Includes a CD with all support files from the book, along with movies to illustrate concepts If you're looking for an in-depth, professional Maya resource to turn to again and again, Mastering Maya is the book you need. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file. For Instructors: Teaching supplements are available for this title.
Author |
: Hadley Wickham |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 372 |
Release |
: 2021-04-29 |
ISBN-10 |
: 9781492047353 |
ISBN-13 |
: 149204735X |
Rating |
: 4/5 (53 Downloads) |
Synopsis Mastering Shiny by : Hadley Wickham
Master the Shiny web framework—and take your R skills to a whole new level. By letting you move beyond static reports, Shiny helps you create fully interactive web apps for data analyses. Users will be able to jump between datasets, explore different subsets or facets of the data, run models with parameter values of their choosing, customize visualizations, and much more. Hadley Wickham from RStudio shows data scientists, data analysts, statisticians, and scientific researchers with no knowledge of HTML, CSS, or JavaScript how to create rich web apps from R. This in-depth guide provides a learning path that you can follow with confidence, as you go from a Shiny beginner to an expert developer who can write large, complex apps that are maintainable and performant. Get started: Discover how the major pieces of a Shiny app fit together Put Shiny in action: Explore Shiny functionality with a focus on code samples, example apps, and useful techniques Master reactivity: Go deep into the theory and practice of reactive programming and examine reactive graph components Apply best practices: Examine useful techniques for making your Shiny apps work well in production