Learning Autodesk 3ds Max 2008
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Author |
: Autodesk |
Publisher |
: CRC Press |
Total Pages |
: 447 |
Release |
: 2013-03-20 |
ISBN-10 |
: 9781136140464 |
ISBN-13 |
: 1136140468 |
Rating |
: 4/5 (64 Downloads) |
Synopsis Learning Autodesk 3ds Max 2008 Foundation by : Autodesk
Learning Autodesk® 3ds Max® 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. You'll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book you'll have a sense of the entire production process as you work on real-life production examples. Whether you're a game artist or a graphic artist, Autodesk® 3ds Max® 2008 has the tools you need to succeed. Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow. Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication. Bonus features included on DVD: . Link to a 30-day trial of Autodesk® 3ds Max® software . Bonus short films and new software feature demos . Autodesk 3ds Max hotkeys reference guide . Free models from Turbo Squid worth $160 . Autodesk® 3ds Max® 2008
Author |
: Autodesk |
Publisher |
: Routledge |
Total Pages |
: 0 |
Release |
: 2023-09-13 |
ISBN-10 |
: 113840084X |
ISBN-13 |
: 9781138400849 |
Rating |
: 4/5 (4X Downloads) |
Synopsis Learning Autodesk 3ds Max 2008 Foundation by : Autodesk
This screenshot-packed book features a balance of theory and hands-on lab work that effectively introduces the latest version of the software to novice users. The accompanying DVD includes original interviews with the different studios who have contributed their work to the book, as well as instructor-led videos, support files, and movies.
Author |
: |
Publisher |
: |
Total Pages |
: 475 |
Release |
: 2007 |
ISBN-10 |
: OCLC:499055491 |
ISBN-13 |
: |
Rating |
: 4/5 (91 Downloads) |
Synopsis Learning Autodesk 3ds Max 2008 by :
You'll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book you'll have a sense of the entire production process as you work on real-life production examples. Whether you're a game artist or a graphic artist, Autodeskʼ 3ds Maxʼ 2008 has the tools you need to succeed. Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow. Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication.
Author |
: Autodesk |
Publisher |
: Taylor & Francis |
Total Pages |
: 448 |
Release |
: 2013-03-20 |
ISBN-10 |
: 9781136140457 |
ISBN-13 |
: 113614045X |
Rating |
: 4/5 (57 Downloads) |
Synopsis Learning Autodesk 3ds Max 2008 Foundation by : Autodesk
Learning Autodesk® 3ds Max® 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. You'll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book you'll have a sense of the entire production process as you work on real-life production examples. Whether you're a game artist or a graphic artist, Autodesk® 3ds Max® 2008 has the tools you need to succeed. Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow. Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication. Bonus features included on DVD: . Link to a 30-day trial of Autodesk® 3ds Max® software . Bonus short films and new software feature demos . Autodesk 3ds Max hotkeys reference guide . Free models from Turbo Squid worth $160 . Autodesk® 3ds Max® 2008
Author |
: Autodesk |
Publisher |
: CRC Press |
Total Pages |
: 976 |
Release |
: 2014-03-14 |
ISBN-10 |
: 9781136142932 |
ISBN-13 |
: 1136142932 |
Rating |
: 4/5 (32 Downloads) |
Synopsis 3ds Max 8 Essentials by : Autodesk
Welcome to the Autodesk Media and Entertainment Official Training Courseware for 3ds Max 8 software! Consider this book an all-access pass to the production and training experience of Autodesk developers and training experts. Written for self-paced learning or instructor-led classroom training, the manual will teach you the fundamentals of using 3ds Max 8. The book is organized into sections dedicated to animation, modelling, materials, lighting and rendering. Each section covers basic theory, and then includes exercises for hands-on demonstration of the concept. By the end of the book, you will have mastered the basics and moved onto full-length projects. Flexibility is built in, so that you can complete the tutorials in the way that works best for you. Complete the book and you will be a seasoned 3ds Max pro, ready to work confidently in a production environment.
Author |
: Rémi Breton |
Publisher |
: |
Total Pages |
: 475 |
Release |
: 2007 |
ISBN-10 |
: OCLC:1074034667 |
ISBN-13 |
: |
Rating |
: 4/5 (67 Downloads) |
Synopsis Learning Autodesk 3ds Max Official Autodesk Training Guide by : Rémi Breton
Author |
: Autodesk |
Publisher |
: Taylor & Francis |
Total Pages |
: 636 |
Release |
: 2012-11-12 |
ISBN-10 |
: 9781136137815 |
ISBN-13 |
: 1136137815 |
Rating |
: 4/5 (15 Downloads) |
Synopsis Learning Autodesk 3ds Max 2010 Foundation for Games by : Autodesk
3ds Max XXXX: presently under NDA. Learning 3ds Max XXXX Foundation is the key to unlocking the power of Autodesk 3ds Max, directly from the creators of one of the world's most powerful 3D animation and effects software products. Get hands on experience with the innovative tools and powerful techniques available in the new version of 3ds Max, through all new project-based lessons. Projects will include valuable game assets and examples. Topics will include modeling, animation, materials & mapping, rendering. Autodesk will be contributing assets (models and images) from high-profile studios. The DVD will include: 30-day trial of Max XXXX, bonus short films, demos, hotkey reference, free models from turbosquid.
Author |
: Prof. Sham Tickoo |
Publisher |
: CADCIM Technologies |
Total Pages |
: 1254 |
Release |
: 2022-01-25 |
ISBN-10 |
: 9781640571341 |
ISBN-13 |
: 1640571345 |
Rating |
: 4/5 (41 Downloads) |
Synopsis Autodesk 3ds Max 2022 for Beginners: A Tutorial Approach, 22nd Edition by : Prof. Sham Tickoo
Autodesk 3ds Max 2022 for Beginners: A Tutorial Approach is a tutorial-based book that introduces the readers to the features of 3ds Max 2022 such as modeling, texturing, lighting, Animation, and Arnold rendering in an effective and simple manner. In this edition, the readers will be able to learn about the Smart Extrude concept introduced in 3ds Max 2022. This book will help readers unleash their creativity and help them create simple 3D models and animations. The book will help the learners transform their imagination into reality with ease. Salient Features Consists of 17 chapters and 5 real-world projects that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, rendering, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test, Review Questions, and exercises are given at the end of each chapter so that the users can assess their knowledge. Student project has been given at the end of this book to test and enhance the skills of students. Table of Contents Chapter 1: Introduction to Autodesk 3ds Max 2022 Chapter 2: Primitive Objects – I Chapter 3: Primitive Objects – II Chapter 4: Working with Splines – I Chapter 5: Working with Splines - II Chapter 6: Lofting, Twisting, and Deforming Objects Chapter 7: Material Editor: Creating Materials Chapter 8: Material Editor - Texture Maps - I Chapter 9: Material Editor - Texture Maps - II Chapter 10: Material Editor: Controlling Texture Maps Chapter 11: Material Editor: Miscellaneous Materials Chapter 12: Interior Lighting - I Chapter 13: Interior Lighting - II Chapter 14: Animation Basics Chapter 15: Complex Animation Chapter 16: Arnold Materials, Lights, and Rendering Chapter 17: Creating Walkthrough Project 1: Creating a Windmill Project 2: Creating a Diner Project 3: Architectural Project Project 4: Corporate Design Project Project 5: Creating a Computer Center Index
Author |
: Autodesk |
Publisher |
: Taylor & Francis |
Total Pages |
: 955 |
Release |
: 2013-05-02 |
ISBN-10 |
: 9781136137419 |
ISBN-13 |
: 1136137416 |
Rating |
: 4/5 (19 Downloads) |
Synopsis Learning Autodesk 3ds Max Design 2010 Essentials by : Autodesk
Learning Autodesk 3ds Max XXXX Essentials is a superb end-to-end reference that provides users with complete info on all of the features and options available in the latest version of 3ds Max, so that users can learn how to use 3ds Max confidently in a production environment. Each chapter offers a series of lessons - which introduce the functional areas of Max and go over all associated features (with examples), and then a lab (which demonstrates a practical application of the lesson). Together, all of the lessons deliver and sound and complete approach to revealing the functions, features, and principles of 3ds Max XXXX. New Bonus section on MaxScript covering techniques for automating repetitive tasks and customizing 3ds Max to make you more productive. The DVD includes: Project Scene & support files, Free models & texture maps from Turbo Squid, NEW!! HIGH VALUE: Autodesk product Sketchbook Pro (for character development) valued at $199.99 US.
Author |
: Ted Boardman |
Publisher |
: New Riders Publishing |
Total Pages |
: 500 |
Release |
: 2003 |
ISBN-10 |
: 0735713189 |
ISBN-13 |
: 9780735713185 |
Rating |
: 4/5 (89 Downloads) |
Synopsis 3ds Max 5 Fundamentals by : Ted Boardman
Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.