3ds Max 5 Fundamentals
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Author |
: Ted Boardman |
Publisher |
: New Riders Publishing |
Total Pages |
: 500 |
Release |
: 2003 |
ISBN-10 |
: 0735713189 |
ISBN-13 |
: 9780735713185 |
Rating |
: 4/5 (89 Downloads) |
Synopsis 3ds Max 5 Fundamentals by : Ted Boardman
Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.
Author |
: Ted Boardman |
Publisher |
: New Riders Publishing |
Total Pages |
: 500 |
Release |
: 2003 |
ISBN-10 |
: 0735713189 |
ISBN-13 |
: 9780735713185 |
Rating |
: 4/5 (89 Downloads) |
Synopsis 3ds Max 5 Fundamentals by : Ted Boardman
Jumpstart your quest for mastering 3ds max 5 with beginner level techniques that will apply to many aspects of 3d design. The exercises will walk you through steps that introduce and reinforce productive workflow methods for all users. The techniques focus on exciting new tools and features in 3ds max 5. Learn how to work quickly to build optimum scenes with flexible editing capabilities for maximum efficiency. CD-Rom will iclude all the project files needed to work through the book. 3d environment artists, whether for gaming, web content, film and television, or architecture have a responsibility to set the foundation and mood for all other aspects of 3d design. There is a plethora of books on character design and animation while the majority of jobs in the marketplace are for building environments for those few characters to exist in. This book walks you through several scenes that form a basis for learning tools, work methods, and efficient techniques that will make you a more valuable artist in a wide range of job opportunities. More experienced max users can also benefit from the fresh perspective and a focus on amazing new modeling tools, Global Illumination and Radiosity lighting, and animation enhancements included in 3ds max X. The book will include a CD ROM that will have all the project files needed to go with the book. Ted Boardmanis a well known 3ds max trainer, writer, and columnist, and is one of a dozen Authorized Discreet Training Specialists for Multimedia. He specializes in topics that enhance user productivity by teaching problem solving methods that lay the foundations for a deeper understanding of the concepts in the workflow. These methods allow a 3ds max user time for more important artistic decisions under tight deadlines.
Author |
: Ted Boardman |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2003 |
ISBN-10 |
: 8176357170 |
ISBN-13 |
: 9788176357173 |
Rating |
: 4/5 (70 Downloads) |
Synopsis 3Ds Max 5 - Fundamentals by : Ted Boardman
What's New In 3Ds Max 5? Should I Upgrade?How Can 3Ds Max 5 Help Me Be More Productive?Author Ted Boardman Answers All Those Questions And More And With His Guidance You'll Understand Not Only The Process But Also The Reasoning Behind It. Following Along With The Exercises And Tutorials In The Book, You'Ll Discover The New Features In Version 5 That Make Max Even More Powerful And Easier To Use. Whether You're A New User Or An Old Pro Looking To Increase Productivity, You'Ll Benefit From The Detailed Explanations And Thorough Exercises On Such Topics As: Production Techniques For Efficient Modeling, Including The New Mesh Tools Workflow In 3Ds Max 5,Fundamental Materials Application And Mapping Coordinates For Convincing Rendered Surfaces,New Radiosity Lighting And Rendering For Adding Depth And Realism To Both Exterior And Interior Scenes,New Animation Techniques And Editing Tools That Enable You More Control And Editing Flexibility,Exciting New Reactor Soft And Rigid Body Dynamics Simulation Techniques That Add Life To Animations,Freeform Modeling For Smooth Curved Surfaces That Can Be Molded Similar To Clay Sculpting
Author |
: |
Publisher |
: |
Total Pages |
: 790 |
Release |
: 2005 |
ISBN-10 |
: OCLC:647496176 |
ISBN-13 |
: |
Rating |
: 4/5 (76 Downloads) |
Synopsis 3ds Max 7 Fundamentals and Beyond Courseware Manual by :
Author |
: Ted Boardman |
Publisher |
: Elsevier Brasil |
Total Pages |
: 472 |
Release |
: 2003 |
ISBN-10 |
: 8535211721 |
ISBN-13 |
: 9788535211726 |
Rating |
: 4/5 (21 Downloads) |
Synopsis 3ds Max 5 - Fundamentos by : Ted Boardman
Author |
: Paul Steed |
Publisher |
: Jones & Bartlett Publishers |
Total Pages |
: 585 |
Release |
: 2005-01-10 |
ISBN-10 |
: 9780763798130 |
ISBN-13 |
: 0763798134 |
Rating |
: 4/5 (30 Downloads) |
Synopsis Modeling a Character in 3DS Max by : Paul Steed
In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character. Learn how to model with primitives; use extrusions and Booleans; mirror and reuse models; optimize the mesh; create and apply textures; loft shapes.
Author |
: Discreet ' |
Publisher |
: |
Total Pages |
: 556 |
Release |
: 2002 |
ISBN-10 |
: 1564440265 |
ISBN-13 |
: 9781564440266 |
Rating |
: 4/5 (65 Downloads) |
Synopsis Fundamentals Courseware by : Discreet '
Author |
: Jeremy Hubbell |
Publisher |
: New Riders Publishing |
Total Pages |
: 720 |
Release |
: 2000 |
ISBN-10 |
: 0735710023 |
ISBN-13 |
: 9780735710023 |
Rating |
: 4/5 (23 Downloads) |
Synopsis Inside 3D Studio VIZ 3 by : Jeremy Hubbell
Accompanying CD-ROM contains: All the files needed to complete the exercises in the book -- 3rd-party programs: Paint Shop Pro 6.02 from JASC (timed trial version) -- Fireworks 3 from Macromedia (timed trial version) -- Ultimate MAX/VIZ Internet Guide by Applied-Ideas (searchable database of over 500 internet sites related to 3D Studio MAX and VIZ).
Author |
: Duane Loose |
Publisher |
: Que Publishing |
Total Pages |
: 574 |
Release |
: 2001 |
ISBN-10 |
: STANFORD:36105115108321 |
ISBN-13 |
: |
Rating |
: 4/5 (21 Downloads) |
Synopsis 3ds Max 4 Workshop by : Duane Loose
The book teaches skills and techniques in a way that not only provides an understanding of MAX X and its functionality but also how to apply those tools to a normal work environment by using a single, comprehensive project. Each chapter contains a section that provides an explanation of the tools, features and techniques being used, some sample exercises for reinforcement, and some of the artistic insight behind the process. The chapter concludes with the "workshop" section, which walks the reader through a series of step-by-step tutorials that culminate into a final, working project by the end of the book. The tear card, color section, tips, notes and sidebars are filled with expert advice and supplemental information and together with the chapter material provide the reader with an invaluable resource that they can return to time and again.
Author |
: Michele Matossian |
Publisher |
: |
Total Pages |
: 408 |
Release |
: 1999 |
ISBN-10 |
: UCSD:31822028184653 |
ISBN-13 |
: |
Rating |
: 4/5 (53 Downloads) |
Synopsis 3D Studio Max 3 by : Michele Matossian
3D Studio Max is the primary tool of professional 3D graphic artists and animators working in Windows 95 and Windows NT. Matossian, an award-winning artist, writer, and teacher of 3D graphics, offers concise, step-by-step instructions for the basics of modeling, animating, and rendering.