Html5 Game Development From The Ground Up With Construct 2
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Author |
: Roberto Dillon |
Publisher |
: CRC Press |
Total Pages |
: 268 |
Release |
: 2014-03-27 |
ISBN-10 |
: 9781040074183 |
ISBN-13 |
: 1040074189 |
Rating |
: 4/5 (83 Downloads) |
Synopsis HTML5 Game Development from the Ground Up with Construct 2 by : Roberto Dillon
Integrating hands-on guidance with theoretical game design concepts, this book gives readers a solid foundation in game development. Suitable for beginners, hobbyists, and aspiring indie developers, the book shows how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of different platforms. It also covers the foundational knowledge of game analysis and design. Sample Construct 2 project files for the games designed in the book are available on the author's website.
Author |
: John Bura |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 307 |
Release |
: 2014-06-25 |
ISBN-10 |
: 9781849698078 |
ISBN-13 |
: 1849698074 |
Rating |
: 4/5 (78 Downloads) |
Synopsis Construct 2 Game Development by Example by : John Bura
This book uses practical examples to teach readers, and imparts the key skills and techniques of working in Construct 2 through building complete game projects. This book is for complete beginners who have always wanted to learn how to make games and have never tried. It is the perfect introduction to game development, design, and production.
Author |
: Roberto Dillon |
Publisher |
: CRC Press |
Total Pages |
: 299 |
Release |
: 2017-04-07 |
ISBN-10 |
: 9781351651325 |
ISBN-13 |
: 1351651323 |
Rating |
: 4/5 (25 Downloads) |
Synopsis 2D to VR with Unity5 and Google Cardboard by : Roberto Dillon
The book provides an up-to-date introduction to the latest version of Unity and its workflow by guiding readers through various prototypes. These range from 2D to 3D game concepts for PC and mobile, will allow readers to get acquainted with several important concepts and allow them to become competent Unity developers able to learn at their own pace. The book starts by introducing Unity and proceeds in building a basic understanding of its main components by developing a first, simple 2D game before proceeding in developing a full casual game to development of a simple but immersive 3D game concept to be tested first on PC before exploring how to port it for mobile VR.using Google Cardboard.
Author |
: Graeme Stuart |
Publisher |
: Apress |
Total Pages |
: 209 |
Release |
: 2017-12-07 |
ISBN-10 |
: 1484232518 |
ISBN-13 |
: 9781484232514 |
Rating |
: 4/5 (18 Downloads) |
Synopsis Introducing JavaScript Game Development by : Graeme Stuart
Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript. Developing games has never been easier than it is now. New web technology allows even beginner developers to turn their hand to game development. Developed from an undergraduate course module, Introducing JavaScript Game Development teaches each new technology as it is introduced so can be followed by enthusiastic beginners as well as intermediate coders. You will learn how to work with HTML5 and the canvas element, how to understand paths, how to draw to a design and create your spaceship and asteroids. You’ll then move on to animating your game, and finally building. You will work step-by-step through the game design process, starting with only what is necessary to complete each step, and refactoring the code as necessary along the way, reflecting the natural progression that code follows in the real world. Each chapter is designed to take your code base to the next level and to add to your skills. After completing the examples in this book you will have the tools necessary to build your own, high-quality games. Make the process of creating object-oriented 2D games more fun and more productive and get started on your game development journey.
Author |
: Roberto Dillon |
Publisher |
: CRC Press |
Total Pages |
: 268 |
Release |
: 2014-03-27 |
ISBN-10 |
: 9781482216615 |
ISBN-13 |
: 1482216612 |
Rating |
: 4/5 (15 Downloads) |
Synopsis HTML5 Game Development from the Ground Up with Construct 2 by : Roberto Dillon
Written for the new generation of hobbyists and aspiring game developers, HTML5 Game Development from the Ground Up with Construct 2 shows you how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of different platforms. The book also covers the foundational knowledge of game analysis and design based on the author’s research and teaching experiences at DigiPen Institute of Technology, James Cook University, and other institutions. The author first helps you understand what really matters in games. He guides you in becoming a better game designer from the ground up, being able to play any game critically, and expressing your ideas in a clear and concise format. The book then presents step-by-step tutorials on designing games. It explains how to build an arcade-style game as well as a platformer integrating some physics elements. It also shows you how to create a more complex puzzle game—the author’s own published game, Turky on the Run. Lastly, the book discusses different ways to deploy and monetize games across several platforms, including Facebook, iOS, Android, and web-based marketplaces. Sample Construct 2 project files for the games designed in the book are available on the author’s website. Integrating hands-on guidance with theoretical game design concepts, this book gives you a solid foundation in game development. It will help you advance in your journey as an indie game developer.
Author |
: Makzan, |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 354 |
Release |
: 2015-06-26 |
ISBN-10 |
: 9781785287886 |
ISBN-13 |
: 1785287885 |
Rating |
: 4/5 (86 Downloads) |
Synopsis HTML5 Game Development by Example: Beginner's Guide by : Makzan,
HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool. HTML5 Game Development by Example Beginner's Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.
Author |
: LEE STEMKOSKI |
Publisher |
: Apress |
Total Pages |
: 248 |
Release |
: 2017-05-18 |
ISBN-10 |
: 9781484227848 |
ISBN-13 |
: 1484227840 |
Rating |
: 4/5 (48 Downloads) |
Synopsis Game Development with Construct 2 by : LEE STEMKOSKI
Design and create video games using Construct 2. No prior experience is required.Game Development with Construct 2 teaches you to create 12 different game projects from a variety of genres, including car racing and tower defense to platformer and action-adventure. The software is user friendly and powerful, and the games you create can be exported to run on the web, desktop computers, and smartphones. What You'll Learn Create complete functional games using the Construct 2 game engine Understand general logical structures underlying video game programs Use practical game design advice (such as visual feedback and gameplay balancing) Understand programming concepts useful throughout computer science Who This Book Is For Middle school and high school students with no prior programming knowledge, and only minimal mathematical knowledge (graphing (x,y) coordinates, measuring angles, and applying formulas)
Author |
: David Geary |
Publisher |
: Pearson Education |
Total Pages |
: 640 |
Release |
: 2015 |
ISBN-10 |
: 9780133564242 |
ISBN-13 |
: 013356424X |
Rating |
: 4/5 (42 Downloads) |
Synopsis Core HTML5 2D Game Programming by : David Geary
'Core HTML5 Game Programming' walks you step-by-step through building an HTML5 arcade-style game entirely from scratch, with no third-party frameworks, showing how to implement each key component of a game from the ground up. Packed with code examples, this full-colour tutorial gives you the in-depth understanding you need to design and build any kind of HTML5 game on your own, whether you choose to use a framework or not. Expert author David Geary covers all the foundational HTML5 APIs you need to build pro-quality 2D games.
Author |
: Aryadi Subagio |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 304 |
Release |
: 2014-12-26 |
ISBN-10 |
: 9781784398828 |
ISBN-13 |
: 1784398829 |
Rating |
: 4/5 (28 Downloads) |
Synopsis Learning Construct 2 by : Aryadi Subagio
If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understand the concepts explained.
Author |
: Jason Lee Elliott |
Publisher |
: Packt Publishing Ltd |
Total Pages |
: 503 |
Release |
: 2013-04-22 |
ISBN-10 |
: 9781849694117 |
ISBN-13 |
: 1849694117 |
Rating |
: 4/5 (17 Downloads) |
Synopsis HTML5 Game Development with GameMaker by : Jason Lee Elliott
The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tutorial guide. This book is assured to boost your skill set to another level.This book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio. This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.