Game Magic

Game Magic
Author :
Publisher : CRC Press
Total Pages : 362
Release :
ISBN-10 : 9781466567870
ISBN-13 : 1466567872
Rating : 4/5 (70 Downloads)

Synopsis Game Magic by : Jeff Howard

Make More Immersive and Engaging Magic Systems in GamesGame Magic: A Designer's Guide to Magic Systems in Theory and Practice explains how to construct magic systems and presents a compendium of arcane lore, encompassing the theory, history, and structure of magic systems in games and human belief. The author combines rigorous scholarly analysis wi

Game Magic

Game Magic
Author :
Publisher : CRC Press
Total Pages : 273
Release :
ISBN-10 : 9781040057766
ISBN-13 : 1040057764
Rating : 4/5 (66 Downloads)

Synopsis Game Magic by : Jeff Howard

Make More Immersive and Engaging Magic Systems in GamesGame Magic: A Designer's Guide to Magic Systems in Theory and Practice explains how to construct magic systems and presents a compendium of arcane lore, encompassing the theory, history, and structure of magic systems in games and human belief. The author combines rigorous scholarly analysis wi

How to Play Magic the Gathering

How to Play Magic the Gathering
Author :
Publisher : Createspace Independent Publishing Platform
Total Pages : 84
Release :
ISBN-10 : 1523205148
ISBN-13 : 9781523205141
Rating : 4/5 (48 Downloads)

Synopsis How to Play Magic the Gathering by : Howexpert Press

If you want to learn the basics on how to play Magic the Gathering, then get "How to Play Magic the Gathering" guide. In this short and to the point guide, newcomers become acclimated with all the tools they will need to start playing the collectible card game. While the game is too complex for one guide to teach everything needed to become a top notch Magic pilot, this guide will provide a strong foundation on which to build a successful Magic career. - All the rules that you will need in order to begin playing are included in this guide, along with pictures to help understand the concepts being discussed. Many common situations are analyzed which will start you on the path to examining your own plays to discover your strengths, weaknesses, and areas of growth opportunities. - Using this guide as a starting point, new players will begin with a firm grasp of not only how to play Magic, but how to approach it mentally in order to continue deepening their understanding of the tactics involved in being a winning Magic player. We suggest sharing this guide with a friend so that the two of you can learn together and point out misunderstandings before they are ingrained too deeply. - Playing Magic well will lead to more wins and, ultimately, more happiness playing this rich and compelling game. It is our hope that this guide will lead you down that path towards happiness and success doing something that you enjoy. Good luck, and have fun. Click "Buy Now" to get it now!

A Deadly Game of Magic

A Deadly Game of Magic
Author :
Publisher : Perfection Learning
Total Pages : 0
Release :
ISBN-10 : 0756972302
ISBN-13 : 9780756972301
Rating : 4/5 (02 Downloads)

Synopsis A Deadly Game of Magic by : Joan Lowery Nixon

This classic tale of magic, mystery, and murder by the four-time Edgar Award-winning author is now available in a new paperback edition.

Generation Decks

Generation Decks
Author :
Publisher : Solaris
Total Pages : 288
Release :
ISBN-10 : 9781786180674
ISBN-13 : 1786180677
Rating : 4/5 (74 Downloads)

Synopsis Generation Decks by : Titus Chalk

Magic World: Fantasy Roleplaying in Worlds of Epic Adventure

Magic World: Fantasy Roleplaying in Worlds of Epic Adventure
Author :
Publisher : Chaosium
Total Pages : 262
Release :
ISBN-10 : 1568823657
ISBN-13 : 9781568823652
Rating : 4/5 (57 Downloads)

Synopsis Magic World: Fantasy Roleplaying in Worlds of Epic Adventure by : Ben Monroe

FANTASY ROLEPLAYING IN WORLDS OF EPIC ADVENTURE Enter a world of fantastic adventure, where your destiny is limited only by your imagination. Where powerful sorcerers manipulate the very essence of reality, and where warriors decide the fate of kingdoms with blade and spear. A world of magic, myth, and menace... A MAGIC WORLD! Magic World is a self-contained fantasy roleplaying game using the classic Basic Roleplaying system. The game allows you to play characters in a world of fantasy, adventure, and excitement. The rules of Magic World are simple to grasp, while having enough options and complexity to suit any gaming style. Characters grow in experience organically, without relying on artificial constructs such as classes, levels, etc. Any sort of fantasy character you can imagine, you can play. Magic World contains: Full rules for creating characters in a world of magic and fantasy. A robust magic system with nearly one hundred spells. Any character may become a spell caster with the right combination of raw talent, and training! Detailed, yet streamlined skills and combat rules. Complete rules for nautical adventures. A bestiary of more than sixty creatures to use as foes for the characters, or as the characters themselves! Play as any species imaginable: Human, Elf, Orc, Centaur, Troll, Talking Beast, and more! Gamemaster advice, and resources. A gallery of enchanted items which might be found in your characters adventures. A complete sample campaign setting, "the Southlands", to jump start your adventures. And more!

Totally Unauthorized Guide to Magic the Gathering Card Game

Totally Unauthorized Guide to Magic the Gathering Card Game
Author :
Publisher : Bradygames
Total Pages : 356
Release :
ISBN-10 : 1566862922
ISBN-13 : 9781566862929
Rating : 4/5 (22 Downloads)

Synopsis Totally Unauthorized Guide to Magic the Gathering Card Game by : Joseph G. Bell

This guide focuses on the most frequently asked questions, such as the timing of the cards, which cards take precedence and how to resolve the situations.

Quests

Quests
Author :
Publisher : CRC Press
Total Pages : 248
Release :
ISBN-10 : 9781439880814
ISBN-13 : 1439880816
Rating : 4/5 (14 Downloads)

Synopsis Quests by : Jeff Howard

This unique take on quests, incorporating literary and digital theory, provides an excellent resource for game developers. Focused on both the theory and practice of the four main aspects of quests (spaces, objects, actors, and challenges) each theoretical section is followed by a practical section that contains exercises using the Neverwinter Nigh

The Magic Circle: Principles of Gaming & Simulation

The Magic Circle: Principles of Gaming & Simulation
Author :
Publisher : BRILL
Total Pages : 398
Release :
ISBN-10 : 9789087903107
ISBN-13 : 9087903103
Rating : 4/5 (07 Downloads)

Synopsis The Magic Circle: Principles of Gaming & Simulation by : Jan H.G. Klabbers

The purpose of this unique book is to outline the core of game science by presenting principles underlying the design and use of games and simulations. Game science covers three levels of discourse: the philosophy of science level, the science level, and the application or practical level. The framework presented will help to grasp the interplay between forms of knowledge and knowledge content, interplay that evolves through the action of the players.

Color Magic Sticker Play Book

Color Magic Sticker Play Book
Author :
Publisher : Harry N. Abrams
Total Pages : 0
Release :
ISBN-10 : 0810971267
ISBN-13 : 9780810971264
Rating : 4/5 (67 Downloads)

Synopsis Color Magic Sticker Play Book by : Metropolitan Museum of Art, The (NY)

Experience the wonder of color and learn through discovery how colors mix and change.