Game Boy Modding

Game Boy Modding
Author :
Publisher : No Starch Press
Total Pages : 257
Release :
ISBN-10 : 9781718500143
ISBN-13 : 1718500149
Rating : 4/5 (43 Downloads)

Synopsis Game Boy Modding by : Greg Farrell

Complete beginner's guide to all aspects of modifying the classic Nintendo Game Boy. Game Boy Modding teaches you how to purchase, refurbish, mod, and customize Nintendo handheld consoles. The consoles are widely available and the customizations are affordable, requiring only limited tools and know-how. Retro consoles are seeing a resurgence of popularity worldwide, and king among these throwback devices is the Nintendo Game Boy, which sold over 100 million units in its lifetime and introduced gamers to Mario and Pokemon. These consoles emanate pixelated 8-bit retro charm, but lack the modern technological enhancements that we take for granted in 2020. You'll learn basic soldering and hardware modification techniques; how to change speakers, buttons, and screen lenses; how to fix dead speakers and sticky buttons; and how to personalize your Game Boy to your heart's content.

The Game Boy Encyclopedia

The Game Boy Encyclopedia
Author :
Publisher : White Owl
Total Pages : 322
Release :
ISBN-10 : 9781399096805
ISBN-13 : 139909680X
Rating : 4/5 (05 Downloads)

Synopsis The Game Boy Encyclopedia by : Chris Scullion

The Game Boy Encyclopedia is the sixth book in Scottish author and journalist Chris Scullion’s critically-acclaimed series of video game encyclopedias. There are few video game systems as iconic and important as the Nintendo Game Boy. Released in 1989, the handheld’s humble green-tinted display allowed for a low-cost portable console that won over players where it mattered most: the quality of its games. From huge early successes like the iconic Tetris and Super Mario Land to its revival years later with the groundbreaking Pokémon games, the Game Boy stands proudly as one of the greatest gaming systems ever. Its 1998 successor, the Game Boy Color, addressed the one main weak spot in the Game Boy’s armor and offered full-color games. Combined, nearly 120 million Game Boy and Game Boy Color handhelds were sold worldwide, with both models playing a huge role in so many childhoods (and adulthoods). This book contains every game released in the west for both handhelds: around 580 on the Game Boy and around 560 on the Game Boy Color. With around 1,150 games covered in total, screenshots and trivia factoids for every single title and a light-hearted writing style designed for an informative but entertaining read, The Game Boy Encyclopedia is the definitive guide to a legendary gaming platform.

Peripheral Vision: Inside the Game Boy's Accessories & Add-ons

Peripheral Vision: Inside the Game Boy's Accessories & Add-ons
Author :
Publisher : Daniel Baxter
Total Pages : 355
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis Peripheral Vision: Inside the Game Boy's Accessories & Add-ons by : Daniel Stuart Baxter

In its time, Nintendo's Game Boy was one of the most successful handheld platforms on the market. Not only did it have a massive library of video games, it came packed with unique hardware that fundamentally changed how people interacted with the system. Over the course of 18 long years, a host of strange and exotic peripherals were released. From cameras and printers, to sonar and sewing machines, to videophones and blood glucose meters, the Game Boy was home to some of the most curious accessories and add-ons the world had ever seen. Peripheral Vision tells the tale of every officially licensed product that Nintendo allowed developers to use on the Game Boy. Experience over 40 chapters dedicated to each device, from its roots and history, its impact on the past and present, the causes of its success or failure, and the technical details of how it really worked. Containing exclusive information and expertise only available within Peripheral Vision, this book gives readers a vast, inside look at the wide range of hardware that affected not only the Game Boy, but the larger gaming industry. * Features over 140 photographs of Game Boy hardware, accessories, and packaging along with over 230 screenshots of various games using all kinds of peripherals. * Covers topics such as the Barcode Boy, HuC-1 and HuC-3, TAMA5, Game Boy Printer, Game Boy Camera, Pocket Sonar, Barcode Taisen Bardigun Reader, Sewing Machines, Turbo File GB, Full Changer, Mobile Adapter GB, e-Reader, Multi-Plust On System, Solar Sensor, Virtureal Racing System, Battle Chip Gate, Soul Doll Adapter, Campho Advance, Play-Yan, GlucoBoy, and much more! * Provides a glimpse into 8 unreleased Game Boy peripherals. Includes close-up photos of the elusive NetCard prototype.

Game Boy Modding

Game Boy Modding
Author :
Publisher : No Starch Press
Total Pages : 241
Release :
ISBN-10 : 9781718500150
ISBN-13 : 1718500157
Rating : 4/5 (50 Downloads)

Synopsis Game Boy Modding by : Greg Farrell

Complete beginner's guide to all aspects of modifying the classic Nintendo Game Boy. Game Boy Modding teaches you how to purchase, refurbish, mod, and customize Nintendo handheld consoles. The consoles are widely available and the customizations are affordable, requiring only limited tools and know-how. Retro consoles are seeing a resurgence of popularity worldwide, and king among these throwback devices is the Nintendo Game Boy, which sold over 100 million units in its lifetime and introduced gamers to Mario and Pokemon. These consoles emanate pixelated 8-bit retro charm, but lack the modern technological enhancements that we take for granted in 2020. You'll learn basic soldering and hardware modification techniques; how to change speakers, buttons, and screen lenses; how to fix dead speakers and sticky buttons; and how to personalize your Game Boy to your heart's content.

Game Preview

Game Preview
Author :
Publisher : Nicolae Sfetcu
Total Pages : 825
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis Game Preview by : Nicolae Sfetcu

A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.

Video Game Audio

Video Game Audio
Author :
Publisher : McFarland
Total Pages : 256
Release :
ISBN-10 : 9781476646053
ISBN-13 : 1476646058
Rating : 4/5 (53 Downloads)

Synopsis Video Game Audio by : Christopher Hopkins

From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.

Game Sound

Game Sound
Author :
Publisher : MIT Press
Total Pages : 213
Release :
ISBN-10 : 9780262033787
ISBN-13 : 026203378X
Rating : 4/5 (87 Downloads)

Synopsis Game Sound by : Karen Collins

A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effects, ambient sound, and music. This book introduces readers to the various aspects of game audio, from its development in early games to theoretical discussions of immersion and realism.

Encyclopedia of Video Games [2 volumes]

Encyclopedia of Video Games [2 volumes]
Author :
Publisher : Bloomsbury Publishing USA
Total Pages : 991
Release :
ISBN-10 : 9798216161813
ISBN-13 :
Rating : 4/5 (13 Downloads)

Synopsis Encyclopedia of Video Games [2 volumes] by : Mark J. P. Wolf

This encyclopedia collects and organizes theoretical and historical content on the topic of video games, covering the people, systems, technologies, and theoretical concepts as well as the games themselves. This two-volume encyclopedia addresses the key people, companies, regions, games, systems, institutions, technologies, and theoretical concepts in the world of video games, serving as a unique resource for students. The work comprises over 300 entries from 97 contributors, including Ralph Baer and Nolan Bushnell, founders of the video game industry and some of its earliest games and systems. Contributing authors also include founders of institutions, academics with doctoral degrees in relevant fields, and experts in the field of video games. Organized alphabetically by topic and cross-referenced across subject areas, Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming will serve the needs of students and other researchers as well as provide fascinating information for game enthusiasts and general readers.

Uncle John's Ahh-Inspiring Bathroom Reader

Uncle John's Ahh-Inspiring Bathroom Reader
Author :
Publisher : Simon and Schuster
Total Pages : 457
Release :
ISBN-10 : 9781607104629
ISBN-13 : 1607104628
Rating : 4/5 (29 Downloads)

Synopsis Uncle John's Ahh-Inspiring Bathroom Reader by : Bathroom Readers' Institute

Ahh…what a relief it will be to hold this most entertaining, informative, and amusing tome in the palm of your hands. Hours of great bathroom reading await you! Uncle John’s Ahh-Inspiring Bathroom Reader, Uncle John’s all-new 15th edition, sheds a light on everything under the sun and over the moon. From obscure history to classic wordplay to dumb crooks to inspiring quotations, you never know what you’re going to read next! Where else could you learn how the banana peel changed history, how to predict the future by rolling the dice, how the Jivaro tribes shrunk heads, and the science behind love at first sight? Uncle John rules the world of information and humor, so get ready to be thoroughly entertained. Read all about… Homer the Greek versus Homer the Simpson The history of the bicycle When humans become hailstones Alternate definitions for common words Helen Keller’s wisdom The Silly Putty saga And much more!

The Videogame Style Guide and Reference Manual

The Videogame Style Guide and Reference Manual
Author :
Publisher : Lulu.com
Total Pages : 107
Release :
ISBN-10 : 9781430313052
ISBN-13 : 1430313056
Rating : 4/5 (52 Downloads)

Synopsis The Videogame Style Guide and Reference Manual by : Kyle Orland

Journalists, stop playing guessing games! Inside the answers to your most pressing questions await: Videogame, one word or two? Xbox, XBox or X-box? What defines a good game review? Fitting neatly between The AP Stylebook and Wired Style, The Videogame Style Guide and Reference Manual is the ultimate resource for game journalists and the first volume to definitively catalogue the breathtaking multibillion-dollar game industry from A to Z. Includes official International Game Journalists Association rules for grammar, spelling, usage, capitalization and abbreviations, plus proven tips and guidelines for producing polished, professional prose about the world's most exciting entertainment biz. Exploring the field from yesterday's humble origins to tomorrow's hottest trends, The Videogame Style Guide and Reference Manual contains all the tools you need to realize a distinguished career in game journalism.