Frontiers in Software Engineering Education

Frontiers in Software Engineering Education
Author :
Publisher : Springer Nature
Total Pages : 401
Release :
ISBN-10 : 9783030576639
ISBN-13 : 3030576639
Rating : 4/5 (39 Downloads)

Synopsis Frontiers in Software Engineering Education by : Jean-Michel Bruel

This book constitutes invited papers from the First International Workshop on Frontiers in Software Engineering Education, FISEE 2019, which took place during November 11-13, 2019, at the Château de Villebrumier, France. The 25 papers included in this volume were considerably enhanced after the conference and during two different peer-review phases. The contributions cover a wide range of problems in teaching software engineering and are organized in the following sections: Course experience; lessons learnt; curriculum and course design; competitions and workshops; empirical studies, tools and automation; globalization of education; and learning by doing. The final part "TOOLS Workshop: Artificial and Natural Tools (ANT)" contains submissions presented at a different, but related, workshop run at Innopolis University (Russia) in the context of the TOOLS 2019 conference. FISEE 2019 is part of a series of scientific events held at the new LASER center in Villebrumier near Montauban and Toulouse, France.

Frontiers in Software Engineering Education

Frontiers in Software Engineering Education
Author :
Publisher : Springer
Total Pages : 0
Release :
ISBN-10 : 3031486382
ISBN-13 : 9783031486388
Rating : 4/5 (82 Downloads)

Synopsis Frontiers in Software Engineering Education by : Alfredo Capozucca

This book constitutes invited papers from the Second International Workshop on Frontiers in Software Engineering Education, FISEE 2023, which took place at the Château de Villebrumier, France, during January 23-25, 2023. The Editorial and the 8 papers included in this volume were considerably enhanced after the conference and during two different peer-review phases. The contributions cover the main topics of the workshop: education in technology and technology for education; new (and fearless) ideas on education; adjustments in teaching during pandemic: experience reports; models for class development; how to design learning objectives and outcomes; labs and practical sessions: how to conduct them; curriculum development; course design; quality course assessment; long-life studies in education; empirical research in SE education; experiences in starting-up new educational systems; blended education. FISEE 2023 is part of a series of scientific events held at the new LASER center in Villebrumier near Montauban and Toulouse, France.

Engineering Education

Engineering Education
Author :
Publisher : John Wiley and Sons
Total Pages : 515
Release :
ISBN-10 : 9780471744689
ISBN-13 : 0471744689
Rating : 4/5 (89 Downloads)

Synopsis Engineering Education by : John Heywood

A synthesis of nearly 2,000 articles to help make engineers better educators While a significant body of knowledge has evolved in the field of engineering education over the years, much of the published information has been restricted to scholarly journals and has not found a broad audience. This publication rectifies that situation by reviewing the findings of nearly 2,000 scholarly articles to help engineers become better educators, devise more effective curricula, and be more effective leaders and advocates in curriculum and research development. The author's first objective is to provide an illustrative review of research and development in engineering education since 1960. His second objective is, with the examples given, to encourage the practice of classroom assessment and research, and his third objective is to promote the idea of curriculum leadership. The publication is divided into four main parts: Part I demonstrates how the underpinnings of education—history, philosophy, psychology, sociology—determine the aims and objectives of the curriculum and the curriculum's internal structure, which integrates assessment, content, teaching, and learning Part II focuses on the curriculum itself, considering such key issues as content organization, trends, and change. A chapter on interdisciplinary and integrated study and a chapter on project and problem-based models of curriculum are included Part III examines problem solving, creativity, and design Part IV delves into teaching, assessment, and evaluation, beginning with a chapter on the lecture, cooperative learning, and teamwork The book ends with a brief, insightful forecast of the future of engineering education. Because this is a practical tool and reference for engineers, each chapter is self-contained and may be read independently of the others. Unlike other works in engineering education, which are generally intended for educational researchers, this publication is written not only for researchers in the field of engineering education, but also for all engineers who teach. All readers acquire a host of practical skills and knowledge in the fields of learning, philosophy, sociology, and history as they specifically apply to the process of engineering curriculum improvement and evaluation.

Advances in Software Engineering, Education, and e-Learning

Advances in Software Engineering, Education, and e-Learning
Author :
Publisher : Springer Nature
Total Pages : 1004
Release :
ISBN-10 : 9783030708733
ISBN-13 : 303070873X
Rating : 4/5 (33 Downloads)

Synopsis Advances in Software Engineering, Education, and e-Learning by : Hamid R. Arabnia

This book presents the proceedings of four conferences: The 16th International Conference on Frontiers in Education: Computer Science and Computer Engineering + STEM (FECS'20), The 16th International Conference on Foundations of Computer Science (FCS'20), The 18th International Conference on Software Engineering Research and Practice (SERP'20), and The 19th International Conference on e-Learning, e-Business, Enterprise Information Systems, & e-Government (EEE'20). The conferences took place in Las Vegas, NV, USA, July 27-30, 2020 as part of the larger 2020 World Congress in Computer Science, Computer Engineering, & Applied Computing (CSCE'20), which features 20 major tracks. Authors include academics, researchers, professionals, and students. This book contains an open access chapter entitled, "Advances in Software Engineering, Education, and e-Learning". Presents the proceedings of four conferences as part of the 2020 World Congress in Computer Science, Computer Engineering, & Applied Computing (CSCE'20); Includes the tracks Computer Engineering + STEM, Foundations of Computer Science, Software Engineering Research, and e-Learning, e-Business, Enterprise Information Systems, & e-Government; Features papers from FECS'20, FCS'20, SERP'20, EEE'20, including one open access chapter.

Software Engineering: Effective Teaching and Learning Approaches and Practices

Software Engineering: Effective Teaching and Learning Approaches and Practices
Author :
Publisher : IGI Global
Total Pages : 432
Release :
ISBN-10 : 9781605661032
ISBN-13 : 1605661031
Rating : 4/5 (32 Downloads)

Synopsis Software Engineering: Effective Teaching and Learning Approaches and Practices by : Ellis, Heidi J.C.

Over the past decade, software engineering has developed into a highly respected field. Though computing and software engineering education continues to emerge as a prominent interest area of study, few books specifically focus on software engineering education itself. Software Engineering: Effective Teaching and Learning Approaches and Practices presents the latest developments in software engineering education, drawing contributions from over 20 software engineering educators from around the globe. Encompassing areas such as student assessment and learning, innovative teaching methods, and educational technology, this much-needed book greatly enhances libraries with its unique research content.

Overcoming Challenges in Software Engineering Education: Delivering Non-Technical Knowledge and Skills

Overcoming Challenges in Software Engineering Education: Delivering Non-Technical Knowledge and Skills
Author :
Publisher : IGI Global
Total Pages : 556
Release :
ISBN-10 : 9781466658011
ISBN-13 : 1466658010
Rating : 4/5 (11 Downloads)

Synopsis Overcoming Challenges in Software Engineering Education: Delivering Non-Technical Knowledge and Skills by : Yu, Liguo

Computer science graduates often find software engineering knowledge and skills are more in demand after they join the industry. However, given the lecture-based curriculum present in academia, it is not an easy undertaking to deliver industry-standard knowledge and skills in a software engineering classroom as such lectures hardly engage or convince students. Overcoming Challenges in Software Engineering Education: Delivering Non-Technical Knowledge and Skills combines recent advances and best practices to improve the curriculum of software engineering education. This book is an essential reference source for researchers and educators seeking to bridge the gap between industry expectations and what academia can provide in software engineering education.

Exploring Higher Vocational Software Technology Education

Exploring Higher Vocational Software Technology Education
Author :
Publisher : Partridge Publishing Singapore
Total Pages : 142
Release :
ISBN-10 : 9781543782615
ISBN-13 : 1543782612
Rating : 4/5 (15 Downloads)

Synopsis Exploring Higher Vocational Software Technology Education by : Chen Ping

Exploring Higher Vocational Software Technology Education offers a comprehensive analysis of the current landscape of software technology education in Chinese vocational colleges. It addresses the challenges and opportunities in cultivating skilled software professionals in the rapidly evolving digital economy. The book covers key areas such as curriculum design, practical teaching, and faculty development, providing actionable insights for educators, administrators, and policymakers. Through comparative analysis with international best practices, it offers recommendations for optimizing software technology education to better meet industry demands. The book also features case studies highlighting innovative approaches, such as school-enterprise collaboration and project-driven learning, which are essential in bridging the gap between theory and practice. This work serves as a valuable reference not only for Chinese educators but also for an international audience interested in understanding China’s vocational education model and how it can inform global education reform. Whether you’re an academic, a practitioner, or a policymaker, this book offers practical pathways for enhancing the quality of technical talent development in today’s competitive global market.

Software Engineering Perspectives in Computer Game Development

Software Engineering Perspectives in Computer Game Development
Author :
Publisher : CRC Press
Total Pages : 302
Release :
ISBN-10 : 9781351382342
ISBN-13 : 1351382349
Rating : 4/5 (42 Downloads)

Synopsis Software Engineering Perspectives in Computer Game Development by : Kendra M. L. Cooper

Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanities, behavioural sciences, business, engineering, physical sciences, mathematics, etc. The book focuses on the emerging research at the intersection of game and software engineering communities. A brief history of game development is presented, which considers the shift from the development of rare games in isolated research environments in the 1950s to their ubiquitous presence in popular culture today. A summary is provided of the latest peer-reviewed research results in computer game development that have been reported at multiple levels of maturity (workshops, conferences, and journals). The core chapters of the book are devoted to sharing emerging research at the intersection of game development and software engineering. In addition, future research opportunities on new software engineering methods for games and serious educational games for software engineering education are highlighted. As an ideal reference for software engineers, developers, educators, and researchers, this book explores game development topics from software engineering and education perspectives. Key Features: Includes contributions from leading academic experts in the community Presents a current collection of emerging research at the intersection of games and software engineering Considers the interdisciplinary field from two broad perspectives: software engineering methods for game development and serious games for software engineering education Provides a snapshot of the recent literature (i.e., 2015-2020) on game development from software engineering perspectives

Growing Information: Part I

Growing Information: Part I
Author :
Publisher : Informing Science
Total Pages : 478
Release :
ISBN-10 : 9781932886160
ISBN-13 : 1932886168
Rating : 4/5 (60 Downloads)

Synopsis Growing Information: Part I by : Eli B. Cohen

Soft Computing in Data Science

Soft Computing in Data Science
Author :
Publisher : Springer
Total Pages : 414
Release :
ISBN-10 : 9789811334412
ISBN-13 : 9811334412
Rating : 4/5 (12 Downloads)

Synopsis Soft Computing in Data Science by : Bee Wah Yap

This book constitutes the refereed proceedings of the 4th International Conference on Soft Computing in Data Science, SCDS 2018, held in Bangkok, Thailand, in August 2018. The 30 revised full papers presented were carefully reviewed and selected from 75 submissions. The papers are organized in topical sections on machine and deep learning, image processing, financial and fuzzy mathematics, optimization algorithms, data and text analytics, data visualization.