Frequently Asked Questions About Online Gaming Addiction

Frequently Asked Questions About Online Gaming Addiction
Author :
Publisher : The Rosen Publishing Group, Inc
Total Pages : 67
Release :
ISBN-10 : 9781615329182
ISBN-13 : 1615329188
Rating : 4/5 (82 Downloads)

Synopsis Frequently Asked Questions About Online Gaming Addiction by : Holly Cefrey

Online gaming addiction is a hidden problem among young people because the distress signs are not clear. What may look like normal play may, in fact, be a festering addiction that can take young people away from friends, family, and school. This book outlines the problem signs and the steps to recovery.

Frequently Asked Questions About Concussions

Frequently Asked Questions About Concussions
Author :
Publisher : The Rosen Publishing Group, Inc
Total Pages : 66
Release :
ISBN-10 : 9781615329151
ISBN-13 : 1615329153
Rating : 4/5 (51 Downloads)

Synopsis Frequently Asked Questions About Concussions by : Linda Bickerstaff

This book provides an overview of the brain and what happens when a person gets a concussion, and includes information on avoiding brain injuries and safety equipment to protect the brain during activities.

Frequently Asked Questions About Driving and the Law

Frequently Asked Questions About Driving and the Law
Author :
Publisher : The Rosen Publishing Group, Inc
Total Pages : 67
Release :
ISBN-10 : 9781615329137
ISBN-13 : 1615329137
Rating : 4/5 (37 Downloads)

Synopsis Frequently Asked Questions About Driving and the Law by : Greg Roza

Information about safety and rules of driving presented in the form of questions and answers.

Frequently Asked Questions About Tanning and Skin Care

Frequently Asked Questions About Tanning and Skin Care
Author :
Publisher : The Rosen Publishing Group, Inc
Total Pages : 66
Release :
ISBN-10 : 9781615329144
ISBN-13 : 1615329145
Rating : 4/5 (44 Downloads)

Synopsis Frequently Asked Questions About Tanning and Skin Care by : Corona Brezina

This book provides an overview of the consequences of too much tanning and information and how to maintain healthy skin.

Frequently Asked Questions About Overscheduling and Stress

Frequently Asked Questions About Overscheduling and Stress
Author :
Publisher : The Rosen Publishing Group, Inc
Total Pages : 66
Release :
ISBN-10 : 9781615329267
ISBN-13 : 1615329269
Rating : 4/5 (67 Downloads)

Synopsis Frequently Asked Questions About Overscheduling and Stress by : Daniel E. Harmon

Stress is a chemical process and is caused by emotions, but it affects the mood, body, and health. Young people are not immune to stress. Readers will learn that over-scheduling is the leading cause of stress for teen and adult sufferers. This helpful book explores acute and chronic stress, offering detailed information on causes and long-term effects. Students will learn how to spot the warning signs and how to manage and reduce stress.

Frequently Asked Questions About Antidepressants

Frequently Asked Questions About Antidepressants
Author :
Publisher : The Rosen Publishing Group, Inc
Total Pages : 66
Release :
ISBN-10 : 9781435835474
ISBN-13 : 1435835476
Rating : 4/5 (74 Downloads)

Synopsis Frequently Asked Questions About Antidepressants by : Judy Monroe Peterson

Discusses depression and how it is diagnosed and treated, focusing on the effects of antidepressant medication and how its side effects may change a patient's lifestyle.

Caught in the Net

Caught in the Net
Author :
Publisher : John Wiley & Sons
Total Pages : 274
Release :
ISBN-10 : 0471191590
ISBN-13 : 9780471191599
Rating : 4/5 (90 Downloads)

Synopsis Caught in the Net by : Kimberly S. Young

"I don't even help [my children] with their homework in the evening because I'm in the chat rooms, and I don't help put them to bed because I don't realize how late it is. I also don't help them get ready for school in the morning like I used to do because I'm checking my e-mail. And I just can't stop myself."-Raymond, an Internet addict. Internet addiction is real. Like alcoholism, drug addiction, or compulsive gambling, it has devastating effects on the lives of addicts and their families: divorce, job loss, falling productivity at work, failure in school, and, in extreme cases, criminal behavior. The problem has already reached epidemic proportions in the United States, and the number of "netaholics" continues to grow rapidly as more households and businesses go on-line. Yet, until now, no one from the mental health community has come forward with a specific description of Internet addiction and its effects or a strategy for treatment and recovery. In Caught in the Net, Kimberly Young shares the results of her three-year study of Internet abuse. Often using the words of the Internet addicts themselves, she presents the stories of dozens of lives that were shattered by an overwhelming compulsion to surf the Net, play MUD games, or chat with distant and invisible neighbors in the timeless limbo of cyberspace. Why is the Internet so seductive? What are the warning signs of Internet addiction? Is recovery possible? Dr. Young answers these questions and many more. She provides a questionnaire to help Net users determine whether they are addicts, and offers concrete steps to help problem users regulate Internet usage and devise a more balanced place for it in their daily lives. For Internet addicts as well as their parents, spouses, friends, and employers, Caught in the Net offers guidance on where and how to seek help from counselors, therapists, and other professionals who take this affliction seriously. For mental health professionals, this book provides insights into the nature and causes of Internet addiction and encourages counselors and therapists to expand their addiction recovery programs to address the specific problems of Internet addicts. "Think that computer addiction is a joke? Think again. This groundbreaking book is the first to explore on-line addiction in a serious way and to consider the effects on individuals and their families. Caught in the Net is an important book for anyone who spends mornings and evenings connected to the Net."-Clifford Stoll, author of The Cuckoo's Egg and Silicon Snake Oil. "An excellent account of the dangers of the burgeoning Internet industry. Dr. Young carefully outlines the traps into which people can fall and offers pragmatic self-help suggestions. Caught in the Net is valuable for both consumers and the professionals who deal with them."-Maressa Hecht Orzack, PhD, Founder and Coordinator, Computer Addiction Services, McLean Hospital Lecturer, Harvard University Medical School "I don't mean to spend all my time this way, but I can't stop. It's the only place my opinion matters and I feel important."-bobage38.automechanic.internet.addict "I feel guilty about it, but when I tried to break free, I simply didn't have the strength....I'm a long-time smoker, but I've found the craving to go on the Internet first thing every morning is stronger than my urge to light a cigarette."-marylouage40.motheroffour.internet.addict "When you're talking about the Internet, you're talking about power. It's the most powerful information tool I have ever known. When I explore the on-line world, I feel like that robot in the movie Short Circuit. I need more input! More input!"-daveage28.militarytelecommunicationsexpert.internet.addict "I feel the rush every time my mind gets connected to this intensely powerful information whirlpool. When I enter cyberspace, I become one with my mind. It's like Mr. Spock doing the Vulcan mind meld."-joshage29.computerprogrammer.internet.addict itt.edu and view her website at: www.netaddiction.com.

Internet Gaming Disorder

Internet Gaming Disorder
Author :
Publisher : Academic Press
Total Pages : 296
Release :
ISBN-10 : 9780128129258
ISBN-13 : 0128129255
Rating : 4/5 (58 Downloads)

Synopsis Internet Gaming Disorder by : Daniel King

Internet Gaming Disorder: Theory, Assessment, Treatment, and Prevention is an informative and practical introduction to the topics of Internet gaming disorder and problematic gaming. This book provides mental health clinicians with hands-on assessment, prevention, and treatment techniques for clients with problematic gaming behaviors and Internet gaming disorder. It provides an overview of the existing research on epidemiology, risk and protective factors, and discusses the distinct cognitive features that distinguish gaming from gambling and other related activities and disorders. Clinicians will find interest in discussion of the latest developments in cognitive-behavioral approaches to gaming disorder as well as the best structure for clinical interviews. Included in clinical sections are details of the key indicators of harm and impairment associated with problem gaming and how these might present in clinical cases. Internet Gaming Disorder is strongly evidence-based, draws extensively upon the latest international research literature, and provides insights into the likely future developments in this emerging field both in terms of technological development and new research approaches. Discusses the conceptual basis of Internet gaming disorder as a behavioral addiction Provides screening approaches for measuring excessive gaming Details a structured clinical interview approach for assessing gaming disorder Provides evidence-based clinical strategies for prevention and treatment Covers cognitive behavioral therapy and harm reduction strategies

Screenwise

Screenwise
Author :
Publisher : Routledge
Total Pages : 256
Release :
ISBN-10 : 9781351817837
ISBN-13 : 1351817833
Rating : 4/5 (37 Downloads)

Synopsis Screenwise by : Devorah Heitner

Screenwise offers a realistic and optimistic perspective on how to thoughtfully guide kids in the digital age. Many parents feel that their kids are addicted, detached, or distracted because of their digital devices. Media expert Devorah Heitner, however, believes that technology offers huge potential to our children-if parents help them. Using the foundation of their own values and experiences, parents and educators can learn about the digital world to help set kids up for a lifetime of success in a world fueled by technology. Screenwise is a guide to understanding more about what it is like for children to grow up with technology, and to recognizing the special challenges-and advantages-that contemporary kids and teens experience thanks to this level of connection. In it, Heitner presents practical parenting "hacks": quick ideas that you can implement today that will help you understand and relate to your digital native. The book will empower parents to recognize that the wisdom that they have gained throughout their lives is a relevant and urgently needed supplement to their kid's digital savvy, and help them develop skills for managing the new challenges of parenting. Based on real-life stories from other parents and Heitner's wealth of knowledge on the subject, Screenwise teaches parents what they need to know in order to raise responsible digital citizens.

The Psychology of Video Games

The Psychology of Video Games
Author :
Publisher : Routledge
Total Pages : 105
Release :
ISBN-10 : 9781000194760
ISBN-13 : 1000194760
Rating : 4/5 (60 Downloads)

Synopsis The Psychology of Video Games by : Celia Hodent

What impact can video games have on us as players? How does psychology influence video game creation? Why do some games become cultural phenomena? The Psychology of Video Games introduces the curious reader to the relationship between psychology and video games from the perspective of both game makers and players. Assuming no specialist knowledge, this concise, approachable guide is a starter book for anyone intrigued by what makes video games engaging and what is their psychological impact on gamers. It digests the research exploring the benefits gaming can have on players in relation to education and healthcare, considers the concerns over potential negative impacts such as pathological gaming, and concludes with some ethics considerations. With gaming being one of the most popular forms of entertainment today, The Psychology of Video Games shows the importance of understanding the human brain and its mental processes to foster ethical and inclusive video games.