Feck Perfuction

Feck Perfuction
Author :
Publisher : Chronicle Books
Total Pages : 163
Release :
ISBN-10 : 9781452166438
ISBN-13 : 1452166439
Rating : 4/5 (38 Downloads)

Synopsis Feck Perfuction by : James Victore

"James Victore is a dangerous man. His ideas on optimizing your creativity, doing wow work and building a life that inspires will devastate your limits. And show you how to win. Read this book fast." —Robin Sharma, #1 bestselling author of The Monk Who Sold His Ferrari Begin before you're ready. Renowned designer and professional hell-raiser James Victore wants to drag you off your couch and throw you headfirst into a life of bold creativity. He'll guide you through all the twists, trials, and triumphs of starting your creative career, from finding your voice to picking the right moment to start a project (hint: It's now). Bring your biggest, craziest, most revolutionary ideas, and he will give you the kick in the pants you need to make them real. No matter what industry or medium you work in, this book will help you live, work, and create freely and fearlessly. Here are some dangerous ideas: • The things that made you weird as a kid make you great today. • Work is serious play. • Your ego can't dance. • The struggle is everything. • Freedom is something you take. • There ain't no rules. Take a risk. Try them out. Live dangerously. More praise for Feck Perfuction: "In James Victore's new book, he unequivocally proves why he is the master he is. In every chapter, he challenges and inspires the reader to reach for more, to try harder and to create our best selves. It is a magnificent and momentous experience. (All true)." —Debbie Millman, Host Design Matters "James Victore got famous creating tough posters that shook me to the core. He now does the same using the written word. To you." —Stefan Sagmeister, designer

Victore Or, Who Died and Made You Boss?

Victore Or, Who Died and Made You Boss?
Author :
Publisher : Adams Media
Total Pages : 232
Release :
ISBN-10 : STANFORD:36105215377859
ISBN-13 :
Rating : 4/5 (59 Downloads)

Synopsis Victore Or, Who Died and Made You Boss? by : James Victore

"James Victore is hell-bent on world domination, one graphic design project at a time. A self-taught designer, Victore's work is vivid, memorable and often controversial. In this funny and honest book Victore takes readers through a collection of his greatest hits", telling the stories behind the work, his inspirations, process and lessons learned. Throughout his career he has sought comrades, not clients - brave, smart collaborators who have given him the freedom to reinterpret old design solutions and to pressure viewers to think about issues and ideas in a new way. The result is a body of work that for 20 years has been plastered on the streets of New York, exhibited at MoMA and featured in magazines all over the world. The book will be wrapped in a poster jacket, created by Victore specifically for the book, and will have three edge black stain and hot pink ribbon bookmark, making it a must-have design object for students, graphic designers and anyone with an interest in the power of ink on paper." --Publisher description.

Creative Calling

Creative Calling
Author :
Publisher : HarperCollins
Total Pages : 304
Release :
ISBN-10 : 9780062879981
ISBN-13 : 0062879987
Rating : 4/5 (81 Downloads)

Synopsis Creative Calling by : Chase Jarvis

Life isn’t about “finding” fulfillment and success – it’s about creating it. Why then has creativity been given a back seat in our culture? No longer. ** A Wall Street Journal, Los Angeles Times and Publishers Weekly Bestseller ** Creativity is a force inside every person that, when unleashed, transforms our lives and delivers vitality to everything we do. Establishing a creative practice is therefore our most valuable and urgent task - as important to our well-being as exercise or nutrition. The good news? Renowned artist, author, and CreativeLive founder, Chase Jarvis, reminds us that creativity isn't a skill—it's a habit available to everyone: beginners and lifelong creators, entrepreneurs to executives, astronauts to zookeepers, and everyone in between. Through small, daily actions we can supercharge our innate creativity and rediscover our personal power in life. Whether your ambition is a creative career, completing a creative project, or simply cultivating a creative mindset, Creative Calling will unlock your potential via Jarvis’s memorable “IDEA” system: · Imagine your big dream, whatever you want to create—or become—in this world. · Design a daily practice that supports that dream—and a life of expression and transformation. · Execute on your ambitious plans and make your vision real. · Amplify your impact through a supportive community you’ll learn to grow and nurture.

Design Language

Design Language
Author :
Publisher : Brynmorgen Press
Total Pages : 140
Release :
ISBN-10 : 1929565178
ISBN-13 : 9781929565177
Rating : 4/5 (78 Downloads)

Synopsis Design Language by : Tim McCreight

In this unique volume, teacher and designer Tim McCreight has collected sixty words that show up frequently when we discuss the artifacts in our world. Gorgeous objects and images are shown along with commentary on the concepts of design. The premise of the book, made plain in worlds and pictures, is that design is not something reserved for art students, but a part of the experience of being human.

The Multiplayer Classroom

The Multiplayer Classroom
Author :
Publisher : CRC Press
Total Pages : 369
Release :
ISBN-10 : 9781000039009
ISBN-13 : 1000039005
Rating : 4/5 (09 Downloads)

Synopsis The Multiplayer Classroom by : Lee Sheldon

Go beyond gamification’s badges and leaderboards with the new edition of the book, first published in 2011, that helped transform education. Going far beyond the first edition of The Multiplayer Classroom, forthrightly examining what worked and what didn’t over years of development, here are the tools to design any structured learning experience as a game to engage your students, raise their grades, and ensure their attendance. Suitable for use in the classroom or the boardroom, this book features a reader-friendly style that introduces game concepts and vocabulary in a logical way. Also included are case studies, both past and present, from others teaching in their own multiplayer classrooms around the world. You don't need any experience making games or even playing games to use this book. You don’t even need a computer. Yet, you will join many hundreds of educators who have learned how to create multiplayer games for any age on any subject. Lee Sheldon began his writing career in television as a writer-producer, eventually writing more than 200 shows ranging from Charlie’s Angels (writer) to Edge of Night (head writer) to Star Trek: The Next Generation (writer-producer). Having written and designed more than 40 commercial and applied video games, Lee spearheaded the first full writing for games concentration in North America at Rensselaer Polytechnic Institute and the second writing concentration at Worcester Polytechnic Institute, where he is now a professor of practice. Lee is a regular lecturer and consultant on game design and writing in the United States and abroad. His most recent commercial game, the award-winning The Lion’s Song, is currently on Steam.

Art-write

Art-write
Author :
Publisher : Vicki Krohn Amorose
Total Pages : 0
Release :
ISBN-10 : 1937303128
ISBN-13 : 9781937303129
Rating : 4/5 (28 Downloads)

Synopsis Art-write by : Vicki Krohn Amorose

Practical information for artists trying to sell their work. Formatted in a workbook style with fill exercises and examples.

The Graphic Design Idea Book

The Graphic Design Idea Book
Author :
Publisher : Laurence King Publishing
Total Pages : 128
Release :
ISBN-10 : 9781780679938
ISBN-13 : 1780679939
Rating : 4/5 (38 Downloads)

Synopsis The Graphic Design Idea Book by : Gail Anderson

This book serves as an introduction to the key elements of good design. Broken into sections covering the fundamental elements of design, key works by acclaimed designers serve to illustrate technical points and encourage readers to try out new ideas. Themes covered include narrative, colour, illusion, ornament, simplicity, and wit and humour. The result is an instantly accessible and easy to understand guide to graphic design using professional techniques.

How to Think Like a Great Graphic Designer

How to Think Like a Great Graphic Designer
Author :
Publisher : Simon and Schuster
Total Pages : 322
Release :
ISBN-10 : 9781581157994
ISBN-13 : 1581157991
Rating : 4/5 (94 Downloads)

Synopsis How to Think Like a Great Graphic Designer by : Debbie Millman

Take a peek inside the heads of some of the world’s greatest living graphic designers. How do they think, how do they connect to others, what special skills do they have? In honest and revealing interviews, nineteen designers, including Stefan Sagmeister, Michael Beirut, David Carson, and Milton Glaser, share their approaches, processes, opinions, and thoughts about their work with noted brand designer Debbie Millman. The internet radio talk host of Design Matters, Millman persuades the greatest graphic designers of our time to speak frankly and openly about their work. How to Think Like a Great GraphicDesigners offers a rare opportunity to observe and understand the giants of the industry. Designers interviewed include: —Milton Glaser —Stefan Sagmeister —David Carson —Paula Scher —Abbott Miler —Lucille Tenazas —Paul Sahre —Emily Oberman and Bonnie Siegler —Chip Kidd —James Victore —Carin Goldberg —Michael Bierut —Seymour Chwast —Jessica Helfand and William Drenttel —Steff Geissbuhler —John Maeda Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.

Find Your Artistic Voice

Find Your Artistic Voice
Author :
Publisher : Chronicle Books
Total Pages : 133
Release :
ISBN-10 : 9781452169057
ISBN-13 : 1452169055
Rating : 4/5 (57 Downloads)

Synopsis Find Your Artistic Voice by : Lisa Congdon

An artist's unique voice is their calling card. It's what makes each of their works vital and particular. But developing such singular artistry requires effort and persistence. Bestselling author, artist, and illustrator Lisa Congdon brings her expertise to this guide to the process of artistic self-discovery. Featuring advice from Congdon herself and interviews with a roster of established artists, illustrators, and creatives, this one-of-a-kind book will show readers how to identify and nurture their own visual identity, navigate the influence of artists they admire, push through fear and insecurity, and appreciate the value of their personal journey.

Do the F*cking Work

Do the F*cking Work
Author :
Publisher : HarperCollins
Total Pages : 256
Release :
ISBN-10 : 9780063014039
ISBN-13 : 0063014033
Rating : 4/5 (39 Downloads)

Synopsis Do the F*cking Work by : Brian Buirge

A wake-up call for creatives who need that inspiring kick to finally create the thing they’ve been meaning to make, while celebrating the journey of trying, learning, and failing. Over the last eight years, Jason Bacher and Brian Buirge of Good F*cking Design Advice (GFDA) have made a name for themselves in the international design community, inspiring creatives, artists, and entrepreneurs with their products, weekly e-mails, and most important, their unorthodox advice about work ethic and the creative process. Do the F*cking Work is a collection of 100 beautifully packaged pieces that showcase their irreverent advice—inspiration that will help unstick even the most dedicated procrastinators. Covering everything from drinking your morning coffee to handling productive criticism, from embracing failure to rejecting the status quo, their insights upend conventional thinking and teach you to embrace and celebrate the journey of creation—the joy of trying, failing, learning, and sometimes failing again. To make something good we have to make some mistakes. Bacher and Buirge teach you to embrace the unknown and to f*cking laugh at yourself during the process. There is a method to their madness—a surprising reassurance that is baked into their bluntness. We’re all trying, messing up, and trying again. And there’s joy to be found in that—something we often overlook in our rush to get everything done and get it right the first time. With personal insights, actionable advice, stylish visuals, and lots of colorful language, Do the F*cking Work will leave you feeling renewed and inspired, and will make you see that the value of work is as much about the process as the outcome.