Dungeons Dragons Adventures Outlined Coloring Book
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Author |
: Todd James |
Publisher |
: National Geographic Books |
Total Pages |
: 0 |
Release |
: 2018-08-21 |
ISBN-10 |
: 9780786966646 |
ISBN-13 |
: 0786966645 |
Rating |
: 4/5 (46 Downloads) |
Synopsis Dungeons & Dragons Adventures Outlined Coloring Book by : Todd James
Get your first glimpse into the world of Dungeons & Dragons, through the masterful illustrations of Todd James. The Dungeons & Dragons-Adventures Outlined coloring book features fantastical designs and shows off classic monsters from the game as seen through the eyes of world renowned artist, Todd James. Color your way through each adventure with these delightful illustrations. This coloring book features unique designs including beholders, trolls, goblins, dragons, and more. Provides hours of creativity, fun, and relaxation.
Author |
: Official Dungeons & Dragons Licensed |
Publisher |
: Clarkson Potter Publishers |
Total Pages |
: 146 |
Release |
: 2020-08-04 |
ISBN-10 |
: 9781984824615 |
ISBN-13 |
: 1984824619 |
Rating |
: 4/5 (15 Downloads) |
Synopsis The Book of Holding (Dungeons & Dragons) by : Official Dungeons & Dragons Licensed
This officially licensed keepsake journal, lavishly designed with magnetic enclosure and a back pocket, is a must-have for Dungeons & Dragons fans of all levels and ages. Trust this multipurpose journal to stow all your ideas, notes, and to-dos. Highly customizable with five pieces of stunning full-color artwork, The Book of Holding is ideal for capturing character sketches, formulating campaigns, or organizing your everyday thoughts. Whether you're a die-hard dungeon master preparing for your next game session or a part-time player wanting to represent your favorite RPG, this journal is the ultimate companion to your quest.
Author |
: Michael Witwer |
Publisher |
: Ten Speed Press |
Total Pages |
: 450 |
Release |
: 2018-10-23 |
ISBN-10 |
: 9780399580949 |
ISBN-13 |
: 0399580948 |
Rating |
: 4/5 (49 Downloads) |
Synopsis Dungeons & Dragons Art & Arcana by : Michael Witwer
An illustrated guide to the history and evolution of the beloved role-playing game told through the paintings, sketches, illustrations, and visual ephemera behind its creation, growth, and continued popularity. FINALIST FOR THE HUGO AWARD • FINALIST FOR THE LOCUS AWARD • NOMINATED FOR THE DIANA JONES AWARD From one of the most iconic game brands in the world, this official DUNGEONS & DRAGONS illustrated history provides an unprecedented look at the visual evolution of the brand, showing its continued influence on the worlds of pop culture and fantasy. Inside the book, you’ll find more than seven hundred pieces of artwork—from each edition of the core role-playing books, supplements, and adventures; as well as Forgotten Realms and Dragonlance novels; decades of Dragon and Dungeon magazines; and classic advertisements and merchandise; plus never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with DUNGEONS & DRAGONS. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.
Author |
: Jon Peterson |
Publisher |
: MIT Press |
Total Pages |
: 401 |
Release |
: 2021-10-12 |
ISBN-10 |
: 9780262542951 |
ISBN-13 |
: 0262542951 |
Rating |
: 4/5 (51 Downloads) |
Synopsis Game Wizards by : Jon Peterson
The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.
Author |
: Jonathan G. Nelson |
Publisher |
: |
Total Pages |
: 488 |
Release |
: 2014-06 |
ISBN-10 |
: 0989973603 |
ISBN-13 |
: 9780989973601 |
Rating |
: 4/5 (03 Downloads) |
Synopsis Rise of the Drow by : Jonathan G. Nelson
The Underworld is boiling from the flames of war - Matron Maelora of House Gullion has taken control over the drow city of Holoth via a coup d'état - allying herself with the alien Vidre and siphoning power from an artifact granted by these enigmatic, crystalline schemers, she indeed triumphed and funneled the souls of her captives through the artifact to gain immense power. Unbeknownst to her, half of the souls have been funneled to the greedy clutches of the alien Vidre and sacrifices have become harder and harder to come by. Not one to be dictated what to do, the matron managed to sever the binding ties and arcane entwinements of the pact between her and the Vidre via the help of Naraneus the Spider Goddess for the promise of a conquest of the worlds above - the goddess has spoken and so it shall be done. The Vidre, meanwhile, prepare for war - their thirst for souls must be slaked. Rise of the Drow is a Pathfinder Roleplaying Game compatible adventure for 4-6 PCs of Levels 6-18. This book is hardbound, over 550 pages and is presented in full color on premium paper.
Author |
: Dungeons & Dragons |
Publisher |
: National Geographic Books |
Total Pages |
: 0 |
Release |
: 2018-11-13 |
ISBN-10 |
: 9780786966660 |
ISBN-13 |
: 0786966661 |
Rating |
: 4/5 (60 Downloads) |
Synopsis ABCs of D&D (Dungeons & Dragons Children's Book) by : Dungeons & Dragons
A Dungeons & Dragons children’s book that captures the wonder and whimsy that made you fall in love with the game. “An adorable book for geeks big and little.”—Felicia Day, author of New York Times bestseller You’re Never Weird on the Internet (Almost) A is for Adventure. Our journey has begun. B is for Book, the source of all the fun! Start your little gamer on an adventure to last a lifetime with this alphabetical children’s book and introduction to the greatest roleplaying game of all time, Dungeons & Dragons. Written in the rhyming style of classic children’s books and filled with adorable owlbears and darling beholders, it’s the perfect book to share the joy of Dungeons & Dragons with a new generation as they learn the alphabet—a precursor to every new path in reading. • Perfect birthday gift or holiday gift for gamers of all ages; great thank you gift for Dungeon Masters • Must-have for all gaming parents; a great baby shower gift! • Part of a series with The 123s of D&D, a children’s counting book and companion to The ABCs of D&D.
Author |
: Ed Greenwood |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2001 |
ISBN-10 |
: 0786918365 |
ISBN-13 |
: 9780786918362 |
Rating |
: 4/5 (65 Downloads) |
Synopsis Forgotten Realms Campaign Setting by : Ed Greenwood
Everything a player needs to adventure in the Forgotten Realms, the most popular setting in the D&D "RM" game can be found right here: history, maps, non-player characters, geography, economics, societies, organizations, religions, politics, monsters, magic items, spells ... even a start-up adventure in the Realms!
Author |
: Roger E. Moore |
Publisher |
: TSR |
Total Pages |
: 0 |
Release |
: 1998-07 |
ISBN-10 |
: 0786912499 |
ISBN-13 |
: 9780786912490 |
Rating |
: 4/5 (99 Downloads) |
Synopsis Greyhawk by : Roger E. Moore
Everything a Dungeon Master needs to start up a Greyhawk campaign! Features extensive histories of the world, a detailed look at the City of Greyhawk, and hooks for hours of adventure in the world where the adventures began.
Author |
: Creative Coloring |
Publisher |
: Creative Coloring Press |
Total Pages |
: |
Release |
: 2016-12-01 |
ISBN-10 |
: 1942268645 |
ISBN-13 |
: 9781942268642 |
Rating |
: 4/5 (45 Downloads) |
Synopsis Dragon Coloring Book for Adults by : Creative Coloring
Midnight Edition Adult Coloring Book. Dragon Designs on a dramatic black background.
Author |
: Jesse Decker |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2007-08-07 |
ISBN-10 |
: 0977007103 |
ISBN-13 |
: 9780977007103 |
Rating |
: 4/5 (03 Downloads) |
Synopsis The Shackled City Adventure Path by : Jesse Decker
Evil schemes are afoot in Cauldron, a metropolis of merchants built into the caldera of a long-dormant volcano. Driven by the dreams of an insane demon prince, bizarre cultists known as the Cagewrights scheme from ancient tunnels beneath the volcano, stoking it once more to terrible life. To prevent their agenda, your band of adventurers must brave haunted jungle ruins, slay mighty dragons, and bind themselves to a layer of the infinite Abyss. Will their swords and spells be enough to save the Shackled City? From new DBD publisher Paizo Publishing!