Dungeon! Board Game

Dungeon! Board Game
Author :
Publisher : National Geographic Books
Total Pages : 0
Release :
ISBN-10 : 9780786965557
ISBN-13 : 078696555X
Rating : 4/5 (57 Downloads)

Synopsis Dungeon! Board Game by : Wizards of the Coast LLC

First released in 1975 and revised throughout the 1980s and early 1990s, the Dungeon! boardgame lets you explore a multi-level dungeon in search of treasure guarded by terrible monsters. The deeper into the dungeon you go, the deadlier the monsters and the greater the treasure. The player who returns to the beginning chamber with the most treasure wins!

Wrath of Ashardalon

Wrath of Ashardalon
Author :
Publisher : National Geographic Books
Total Pages : 0
Release :
ISBN-10 : 9780786955701
ISBN-13 : 0786955708
Rating : 4/5 (01 Downloads)

Synopsis Wrath of Ashardalon by :

A cooperative game of adventure for 1–5 players set in the world of Dungeons & Dragons®. A heavy shadow falls across the land, cast by a dark spire that belches smoke and oozes fiery lava. A cave mouth leads to a maze of tunnels and chambers, and deep within this monster-infested labyrinth lurks the most terrifying creature of all: a red dragon. Who will survive the perils of Wrath of Ashardalon™? Designed for 1–5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play. This game includes the following components: • 42 plastic heroes and monsters • 13 sheets of interlocking cardstock dungeon tiles • 200 encounter and treasure cards • Rulebook • Scenario book • 20-sided die

D and D Basic Game

D and D Basic Game
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 0786934093
ISBN-13 : 9780786934096
Rating : 4/5 (93 Downloads)

Synopsis D and D Basic Game by : Wizards of the Coast

A new boxed set containing all the basics for those new to the Dungeons & Dragons roleplaying game. This brand-new boxed set is designed to give those new to roleplaying an introduction to, and a good understanding of, the D&D game experience. It contains everything needed to play exciting adventures, including a complete set of roleplaying dice, streamlined rules drawn straight from the Dungeons & Dragons v3.5 core rulebooks, and 16 miniatures from the D&D Miniatures line. In celebration of the 30th anniversary of Dungeons & Dragons, this box was named for a classic boxed set from the first years of the game's history and is a great way for current players to introduce the game to a whole new generation. Components: - 16 non-random miniatures - rulebooks - character sheets - 4 double-sided map boards - complete set of D&D dice

Game Wizards

Game Wizards
Author :
Publisher : MIT Press
Total Pages : 401
Release :
ISBN-10 : 9780262542951
ISBN-13 : 0262542951
Rating : 4/5 (51 Downloads)

Synopsis Game Wizards by : Jon Peterson

The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.

The Cloud Dungeon

The Cloud Dungeon
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : 0692578897
ISBN-13 : 9780692578896
Rating : 4/5 (97 Downloads)

Synopsis The Cloud Dungeon by : Andrew "AndHeDrew" Miller

Dungeons and Dragons Roleplaying Game Starter Set

Dungeons and Dragons Roleplaying Game Starter Set
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 0786948205
ISBN-13 : 9780786948208
Rating : 4/5 (05 Downloads)

Synopsis Dungeons and Dragons Roleplaying Game Starter Set by : Wizards RPG Team

The best way for new players to learn 4th EditionDungeons & Dragons! This new product makes it easier than ever to start playingDungeons & Dragonsimmediately. TheD&DRoleplaying Game Starter Setintroduces the complex world ofD&Dplay to new fans in simple, easy-to-understand ways while retaining the fantastic inspiration of the full game experience. This product includes an introductory version of the 4th Edition rules, dice, map tiles, and an adventure to get starting playing right away!

The Board Game Book

The Board Game Book
Author :
Publisher :
Total Pages : 256
Release :
ISBN-10 : 1916456227
ISBN-13 : 9781916456228
Rating : 4/5 (27 Downloads)

Synopsis The Board Game Book by :

Dungeon Solitaire: Labyrinth of Souls

Dungeon Solitaire: Labyrinth of Souls
Author :
Publisher : Createspace Independent Publishing Platform
Total Pages : 152
Release :
ISBN-10 : 1534651551
ISBN-13 : 9781534651555
Rating : 4/5 (51 Downloads)

Synopsis Dungeon Solitaire: Labyrinth of Souls by : Matthew Lowes

DARE TO ENTER THE LABYRINTH OF SOULS ... Dungeon Solitaire: Labyrinth of Souls is a fantasy game for tarot cards. Defeat monsters, disarm traps, open doors, and navigate mazes as you explore a dangerous dungeon. Collect treasure and magic items, gain skills, and gather companions. But beware, the dungeon is vast, and death awaits those who linger too long. If your torches burn out you will be lost forever in the darkness. If your rations run dry, you will starve or go mad. And the dungeon itself is a force of corruption, threatening all who enter. Includes Basic, Expert, and Advanced Rules, as well as six game variations: Two-Player Cooperative, Dragon's Lair, Undead Hordes, Mega-Dungeon, Campaign Mode, and Cartomancy. For one or two players. Playable with any tarot deck. Labyrinth of Souls tarot cards are available for purchase through matthewlowes.com/games. REVIEWS FOR THE ORIGINAL GAME: "It is called Dungeon Solitaire ... and it is brilliant." -- John Payne, Sycarion Diversions "It's an amazing game ...." -- Tim Snider, The Savage Afterworld LABYRINTH OF SOULS BACKER QUOTES: "An extremely awesome, super fun game." "Amazingly detailed and well thought out .... Absolutely fantastic." "I have been consumed by this game and overjoyed at how much clever thought went into the making of this project." "There are literally hundreds, if not thousands, of solitaire variants out there, but this is exactly what I've been looking for since the dawn of time. It's amazing something like this hasn't been created until now." "Received my book today and absolutely love it." "Arrived and I couldn't stop playing it ....: -)"

The Temple of Elemental Evil

The Temple of Elemental Evil
Author :
Publisher :
Total Pages : 128
Release :
ISBN-10 : 0394548701
ISBN-13 : 9780394548708
Rating : 4/5 (01 Downloads)

Synopsis The Temple of Elemental Evil by : Gary Gygax

Four Against Darkness

Four Against Darkness
Author :
Publisher : Createspace Independent Publishing Platform
Total Pages : 90
Release :
ISBN-10 : 1976371457
ISBN-13 : 9781976371455
Rating : 4/5 (57 Downloads)

Synopsis Four Against Darkness by : Andrea Sfiligoi

Four Against Darkness is a solitaire dungeon-delving game that may also be played cooperatively. No miniatures are needed. All you need is this book, a pencil, two dice, and grid paper. Choose four characters from a list of classic types (warrior, wizard, rogue, halfling, dwarf, barbarian, cleric, elf), equip them, and venture into dungeons created by dice rolls and your own choices. You will fight monsters, manage resources, grab treasure, dodge traps, find clues, and even accept quests from the monsters themselves. Your characters will level up, becoming more powerful with each game... IF THEY SURVIVE.