Designing for Touch

Designing for Touch
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 149201785X
ISBN-13 : 9781492017851
Rating : 4/5 (5X Downloads)

Synopsis Designing for Touch by : Josh Clark

Josh Clark guides you through the touchscreen frontier with the know-how to design for interfaces that let you touch--stretch, crumple, drag, flick--information itself.

Brave NUI World

Brave NUI World
Author :
Publisher : Elsevier
Total Pages : 257
Release :
ISBN-10 : 9780123822321
ISBN-13 : 0123822327
Rating : 4/5 (21 Downloads)

Synopsis Brave NUI World by : Daniel Wigdor

Brave NUI World is the first practical guide for designing touch- and gesture-based user interfaces. Written by the team from Microsoft that developed the multi-touch, multi-user Surface® tabletop product, it introduces the reader to natural user interfaces (NUI). It gives readers the necessary tools and information to integrate touch and gesture practices into daily work, presenting scenarios, problem solving, metaphors, and techniques intended to avoid making mistakes. This book considers diverse user needs and context, real world successes and failures, and the future of NUI. It presents thirty scenarios, giving practitioners a multitude of considerations for making informed design decisions and helping to ensure that missteps are never made again. The book will be of value to game designers as well as practitioners, researchers, and students interested in learning about user experience design, user interface design, interaction design, software design, human computer interaction, human factors, information design, and information architecture. - Provides easy-to-apply design guidance for the unique challenge of creating touch- and gesture-based user interfaces - Considers diverse user needs and context, real world successes and failures, and a look into the future of NUI - Presents thirty scenarios, giving practitioners a multitude of considerations for making informed design decisions and helping to ensure that missteps are never made again

Tapworthy

Tapworthy
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 324
Release :
ISBN-10 : 9781449394240
ISBN-13 : 1449394248
Rating : 4/5 (40 Downloads)

Synopsis Tapworthy by : Josh Clark

So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples. Whether you're a designer, programmer, manager, or marketer, Tapworthy teaches you to "think iPhone" and helps you ask the right questions -- and get the right answers -- throughout the design process. You'll explore how considerations of design, psychology, culture, ergonomics, and usability combine to create a tapworthy app. Along the way, you'll get behind-the-scenes insights from the designers of apps like Facebook, USA Today, Twitterrific, and many others. Develop your ideas from initial concept to finished design Build an effortless user experience that rewards every tap Explore the secrets of designing for touch Discover how and why people really use iPhone apps Learn to use iPhone controls the Apple way Create your own personality-packed visuals

Designing Gestural Interfaces

Designing Gestural Interfaces
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 272
Release :
ISBN-10 : 9780596554224
ISBN-13 : 0596554222
Rating : 4/5 (24 Downloads)

Synopsis Designing Gestural Interfaces by : Dan Saffer

If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology. Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns -- all you need to know to augment your existing skills in "traditional" web design, software, or product development. Packed with informative illustrations and photos, this book helps you: Get an overview of technologies surrounding touchscreens and interactive environments Learn the process of designing gestural interfaces, from documentation to prototyping to communicating to the audience what the product does Examine current patterns and trends in touchscreen and gestural design Learn about the techniques used by practicing designers and developers today See how other designers have solved interface challenges in the past Look at future trends in this rapidly evolving field Only six years ago, the gestural interfaces introduced in the film Minority Report were science fiction. Now, because of technological, social, and market forces, we see similar interfaces deployed everywhere. Designing Gestural Interfaces will help you enter this new world of possibilities.

The Smashing Book

The Smashing Book
Author :
Publisher :
Total Pages : 311
Release :
ISBN-10 : 3943075389
ISBN-13 : 9783943075380
Rating : 4/5 (89 Downloads)

Synopsis The Smashing Book by :

These eBooks are the long-awaited digital version of our bestselling printed book about best practices in modern Web design. They share valuable practical insight into design, usability and coding, provide professional advice for designing mobile applications and building successful e-commerce websites, and explain common coding mistakes and how to avoid them. You'll explore the principles of professional design thinking and graphic design and learn how to apply psychology and game theory to create engaging user experiences.

The Touch

The Touch
Author :
Publisher : Die Gestalten Verlag-DGV
Total Pages : 288
Release :
ISBN-10 : 3899559789
ISBN-13 : 9783899559781
Rating : 4/5 (89 Downloads)

Synopsis The Touch by : Kinfolk

The Touch is a new collaboration between Nathan Williams of Kinfolk and Jonas Bjerre-Poulsen of Norm Architects that welcome readers into over 25 inspiring spaces where interior design is not only visually appealing but engages all of the human senses. Through beautiful homes, hotels, museums, and retail stores--from contemporary designs by Ilse Crawford and Bijoy Jain to classic cases by Arne Jacobsen--readers are invited to explore how experiencing elements such as light, nature, materiality, color, and community can deliberately bring us back to our senses and imbue every day with a richer quality. In addition to stunning photography and interviews with design industry leaders as John Pawson and David Thulstrup, the book also details philosophical and art history references that reflect the tradition of design and color theory. For a deeper understanding of the concepts explored, The Touch includes an appendix which profiles architects such as Lina Bo Bardi and Richard Neutra. Heritage design pieces that helped influence this movement are also listed in the book. The Touch--Spaces Designed for the Senses by Kinfolk & Norm Architects. Published by gestalten.

The Mobile Frontier

The Mobile Frontier
Author :
Publisher : Rosenfeld Media
Total Pages : 282
Release :
ISBN-10 : 9781933820057
ISBN-13 : 1933820055
Rating : 4/5 (57 Downloads)

Synopsis The Mobile Frontier by : Rachel Hinman

Mobile user experience is a new frontier. Untethered from a keyboard and mouse, this rich design space is lush with opportunity to invent new and more human ways for people to interact with information. Invention requires casting off many anchors and conventions inherited from the last 50 years of computer science and traditional design and jumping head first into a new and unfamiliar design space.

Designing Across Senses

Designing Across Senses
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 232
Release :
ISBN-10 : 9781491954195
ISBN-13 : 1491954191
Rating : 4/5 (95 Downloads)

Synopsis Designing Across Senses by : Christine W. Park

Today we have the ability to connect speech, touch, haptic, and gestural interfaces into products that engage several human senses at once. This practical book explores examples from current designers and devices to describe how these products blend multiple interface modes together into a cohesive user experience. Authors Christine Park and John Alderman explain the basic principles behind multimodal interaction and introduce the tools you need to root your design in the ways our senses shape experience. This book also includes guides on process, design, and deliverables to help your team get started. The book covers several topics within multimodal design, including: New Human Factors: learn how human sensory abilities allow us to interact with technology and the physical world New Technologies: explore some of the technologies that enable multimodal interactions, products, and capabilities Multimodal Products: examine different categories of products and learn how they deliver sensory-rich experiences Multimodal Design: learn processes and methodologies for multimodal product design, development, and release

Designing Mobile Interfaces

Designing Mobile Interfaces
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 584
Release :
ISBN-10 : 9781449321321
ISBN-13 : 1449321321
Rating : 4/5 (21 Downloads)

Synopsis Designing Mobile Interfaces by : Steven Hoober

With hundreds of thousands of mobile applications available today, your app has to capture users immediately. This book provides practical techniques to help you catch—and keep—their attention. You’ll learn core principles for designing effective user interfaces, along with a set of common patterns for interaction design on all types of mobile devices. Mobile design specialists Steven Hoober and Eric Berkman have collected and researched 76 best practices for everything from composing pages and displaying information to the use of screens, lights, and sensors. Each pattern includes a discussion of the design problem and solution, along with variations, interaction and presentation details, and antipatterns. Compose pages so that information is easy to locate and manipulate Provide labels and visual cues appropriate for your app’s users Use information control widgets to help users quickly access details Take advantage of gestures and other sensors Apply specialized methods to prevent errors and the loss of user-entered data Enable users to easily make selections, enter text, and manipulate controls Use screens, lights, haptics, and sounds to communicate your message and increase user satisfaction "Designing Mobile Interfaces is another stellar addition to O’Reilly’s essential interface books. Every mobile designer will want to have this thorough book on their shelf for reference." —Dan Saffer, Author of Designing Gestural Interfaces

The Touch Book

The Touch Book
Author :
Publisher : Tiger Tales
Total Pages : 23
Release :
ISBN-10 : 9781680106565
ISBN-13 : 1680106562
Rating : 4/5 (65 Downloads)

Synopsis The Touch Book by : Nicola Edwards

Inspired by the Montessori method of education this tactile book of textures engages children with the natural world through touch and encourages children to interact imaginatively with their environment. In this touch and feel book of textures, children can squish the sea sponge, scrape the rough tree bark, and touch the sheep's fluffy fleece while learning about the natural world around them. My World is an engaging series inspired by the Montessori method of education where each title features hands-on, practical learning. Enthusiastic young learners can explore many exciting topics presented in creative, unique formats.