Creating An Online Roleplaying Game
Download Creating An Online Roleplaying Game full books in PDF, epub, and Kindle. Read online free Creating An Online Roleplaying Game ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads.
Author |
: Alexander Hinkley |
Publisher |
: Lulu.com |
Total Pages |
: 122 |
Release |
: 2010-02-02 |
ISBN-10 |
: 9780557273508 |
ISBN-13 |
: 0557273501 |
Rating |
: 4/5 (08 Downloads) |
Synopsis Creating an Online Roleplaying Game by : Alexander Hinkley
Have you ever wanted to create an online text-based roleplaying game? This book, written by an experienced RPG owner of 10 years, will help you learn how to create and maintain a successful RPG. This book is not meant to help you create an MMORPG that will attract thousands of users and everything is automated. Such games require extensive programming knowledge and skills that an average gamer doesn't have. What this book will help you do is create an online play-by-post forum roleplaying game. In this book you will learn how to how to create and balance items, how to create a well rounded battling system, proper game administration, and much more!
Author |
: Bryan C.P. Steele |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2021-10 |
ISBN-10 |
: 173688431X |
ISBN-13 |
: 9781736884317 |
Rating |
: 4/5 (1X Downloads) |
Synopsis Power Rangers RPG Core Book by : Bryan C.P. Steele
Author |
: Neal Hallford |
Publisher |
: Course Technology |
Total Pages |
: 514 |
Release |
: 2001 |
ISBN-10 |
: 0761532994 |
ISBN-13 |
: 9780761532996 |
Rating |
: 4/5 (94 Downloads) |
Synopsis Swords & Circuitry by : Neal Hallford
Decipher the arcane mysteries behind role-playing game development tools like plot trees, world bibles, design documents, and game scripts. You'll learn the history of the role-playing game and move on to discover what makes games tick and howto make yours a success! This book is stocked full of sage advice from game gurus like John Cutter (Betrayal at Krondor), Jon Van Caneghem (Might & Magic), Chris Taylor (Dungeon Siege), Trent Oster (Neverwinter Nights), Sara Stocker (Pools of Radiance II: The Ruins of Myth Drannor), and Carly Staehlin (Ultima Online). This book also contains actual excerpts from the proposal, design, world layout, and game script documentation of successful games.
Author |
: |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2012 |
ISBN-10 |
: 1936685167 |
ISBN-13 |
: 9781936685165 |
Rating |
: 4/5 (67 Downloads) |
Synopsis Marvel Heroic Roleplaying by :
Experience all of the pulse-pounding action and nail-biting drama of the Marvel Universe at your gaming table. This rulebook includes an operations and hero manuals.
Author |
: Stephanie Hedge |
Publisher |
: McFarland |
Total Pages |
: 242 |
Release |
: 2021-02-22 |
ISBN-10 |
: 9781476676869 |
ISBN-13 |
: 1476676860 |
Rating |
: 4/5 (69 Downloads) |
Synopsis Roleplaying Games in the Digital Age by : Stephanie Hedge
The Digital Age has created massive technological and disciplinary shifts in tabletop role-playing, increasing the appreciation of games like Dungeons & Dragons. Millions tune in to watch and listen to RPG players on podcasts and streaming platforms, while virtual tabletops connect online players. Such shifts elicit new scholarly perspectives. This collection includes essays on the transmedia ecology that has connected analog with digital and audio spaces. Essays explore the boundaries of virtual tabletops and how users engage with a variety of technology to further role-playing. Authors map the growing diversity of the TRPG fandom and detail how players interact with RPG-related podcasts. Interviewed are content creators like Griffin McElroy of The Adventure Zone podcast, Roll20 co-creator Nolan T. Jones, board game designers Nikki Valens and Isaac Childres and fan artists Tracey Alvarez and Alex Schiltz. These essays and interviews expand the academic perspective to reflect the future of role-playing.
Author |
: R.V. Kelly 2 |
Publisher |
: McFarland |
Total Pages |
: 209 |
Release |
: 2014-11-04 |
ISBN-10 |
: 9780786455287 |
ISBN-13 |
: 0786455284 |
Rating |
: 4/5 (87 Downloads) |
Synopsis Massively Multiplayer Online Role-Playing Games by : R.V. Kelly 2
This book is about the fastest growing form of electronic game in the world--the Massively Multiplayer Online Role Playing Game (MMORPG). The evolution of these self-contained three-dimensional virtual worlds, often inhabited by thousands of players, is described here. This work also delves into the psychology of the people who inhabit the game universe and explores the development of the unique cultures, economies, moral codes, and slang in these virtual communities. It explains how the games are built, the spin-offs that players create to enhance their game lives, and peeks at the future of MMORPGs as they evolve from a form of amusement to an educational, scientific, and business tool. Based on hundreds of interviews over a three-year period, the work explores reasons people are attracted to and addicted to these games. It also surveys many existing and upcoming games, identifying their unique features and attractions. Two appendices list online addiction organizations and MMORPG information sites.
Author |
: Ron Penton |
Publisher |
: |
Total Pages |
: 704 |
Release |
: 2003 |
ISBN-10 |
: 9781931841 |
ISBN-13 |
: 9789781931840 |
Rating |
: 4/5 (41 Downloads) |
Synopsis MUD Game Programming by : Ron Penton
Author |
: Mike Selinker |
Publisher |
: Open Design LLC |
Total Pages |
: 146 |
Release |
: 2012-09 |
ISBN-10 |
: 1936781042 |
ISBN-13 |
: 9781936781041 |
Rating |
: 4/5 (42 Downloads) |
Synopsis Kobold Guide to Board Game Design by : Mike Selinker
Winner of the 2012 Origins Award Pull up a chair and see how the world's top game designers roll. You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list. The "Kobold Guide to Board Game Design" gives you an insider's view on how to make a game that people will want to play again and again. Author Mike Selinker (Betrayal at House on the Hill) has invited some of the world's most talented and experienced game designers to share their secrets on game conception, design, development, and presentation. In these pages, you'll learn about storyboarding, balancing, prototyping, and playtesting from the best in the business.
Author |
: Johnn Four |
Publisher |
: |
Total Pages |
: 371 |
Release |
: 2019-11-26 |
ISBN-10 |
: 1706753357 |
ISBN-13 |
: 9781706753353 |
Rating |
: 4/5 (57 Downloads) |
Synopsis The Demonplague by : Johnn Four
Sandbox Meets Hexcrawl Meets Epic Storyline. Every millennium, a terrible evil trapped in the heart of the Luna Valley awakens to wipe civilization out -- and the last awakening happened 1,000 years ago.... This time, if the heroes don't stop the evil, more than just the Luna Valley will die. Welcome to The Demonplague, a rocking campaign that will take your players on a wild adventure rife with intrigue, secrets, and grim sword and sorcery action.With equal parts classic adventure, sandbox, hexcrawl, and old-fashioned dungeon crawl, The Demonplague lets you GM with little prep and at the same time offers your players total freedom and choice. Designed For Game MastersNew GMs benefit from a classic linear structure that gradually leads them into the campaign's other styles. The Demonplague adventure comes in four parts, all of which you will get today for a complete campaign experience. Part I: The Frozen Necromancer Part II: The Winter Druid's Legacy Part III: Icefall Part IV: Xancrown's Prison Features A full-length 371 page D&D 5E campaign that takes characters from 1st to 20th level The self-contained Luna Valley setting lets you drop this campaign into any fantasy world without a hitch 21 diabolical new monsters for 5E including new undead and demonic foes 27 new NPCs with complete write-ups for excellent roleplay A fully-stocked village brimming with intrigue Over a dozen dungeon and adventuring sites Two PDF versions included: 2-column for print and 1-column PDF for easier tablet and phone use* PDFs are fully bookmarked and searchable The Story A classic linear adventure core story arc with village intrigue, wilderness exploration, and dungeon mission play A sandbox stage when PCs are tough enough to brave the post-apocalyptic wilderness, letting them choose when and how to engage in story milestones A hexcrawl portion where you can dynamically generate the contents of any hex, letting players roam freely throughout the valley and make amazing discoveries A mega-dungeon finale with an exciting balance of roleplaying and action A player-driven narrative that puts tough choices in front of their characters to determine the direction and outcome of adventures Get the Demonplague today and run an unforgettable campaign for your friends!
Author |
: Ryan Costello |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2021-10 |
ISBN-10 |
: 1736884328 |
ISBN-13 |
: 9781736884324 |
Rating |
: 4/5 (28 Downloads) |
Synopsis G.I. Joe RPG Core Book by : Ryan Costello
"In the G.I. JOE Roleplaying game, create your own Joe by choosing your military training origin, personal traits, and role within the G.I. Joe organization to become a Real American Hero and save the day! This book contains everything you need to create your own G.I. JOE character and play the game - just add dice, some friends, and your imagination."--Amazon.com.