Construct 3 Game Creation Tips & Techniques

Construct 3 Game Creation Tips & Techniques
Author :
Publisher :
Total Pages : 78
Release :
ISBN-10 : 9798648944848
ISBN-13 :
Rating : 4/5 (48 Downloads)

Synopsis Construct 3 Game Creation Tips & Techniques by : Chak Tin Yu

CONSTRUCT had revolutionized the world of open source 2D game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, all without writing codes and scripts. The goal of this book is to provide starters with rich technical information so the best decision and judgment can be exercised when creating 2D games through CONSTRUCT 3. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - the practical tips and techniques one will definitely need when starting out a game project. We also tell exactly what can and cannot be done with Construct 3 and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs.

2D & 3D Game Creation with Construct 3 for Beginner

2D & 3D Game Creation with Construct 3 for Beginner
Author :
Publisher : Independently Published
Total Pages : 0
Release :
ISBN-10 : 9798339408734
ISBN-13 :
Rating : 4/5 (34 Downloads)

Synopsis 2D & 3D Game Creation with Construct 3 for Beginner by : Gameengines Net

CONSTRUCT had revolutionized the world of 2D game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, all without writing codes and scripts. The goal of this book is to provide starters with rich technical information so the best decision and judgment can be exercised when creating 2D and 3D games through the cloud based CONSTRUCT 3. Construct Classic and CONSTRUCT2 are local Windows software which are considered as legacy and are not going to be covered in this book. Throughout this book we will simply refer to CONSTRUCT 3 as C3. Earlier Construct versions are being referred to as C2. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - practical tips and techniques one will definitely need when starting out a 2D/3D game project. We also tell exactly what can and cannot be done with C3, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs. So, are you ready for the challenge?

Construct Classic Game Creation Practical Tips and Techniques 2013

Construct Classic Game Creation Practical Tips and Techniques 2013
Author :
Publisher : Createspace Independent Publishing Platform
Total Pages : 148
Release :
ISBN-10 : 1492974609
ISBN-13 : 9781492974604
Rating : 4/5 (09 Downloads)

Synopsis Construct Classic Game Creation Practical Tips and Techniques 2013 by : HobbyPRESS

* this book has been updated in Apr 2015 * CONSTRUCT had revolutionized the world of open source 2D game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, all without writing codes and scripts. The goal of this book is to provide starters with rich technical information so the best decision and judgment can be exercised when creating 2D games through CONSTRUCT Classic, the FREE version of the first generation CONSTRUCT software released under the GPL. The current version of CONSTRUCT Classic is R1.2. Throughout this book we will simply refer to CONSTRUCT Classic as CONSTRUCT. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - practical tips and techniques one will definitely need when starting out a game project. We also tell exactly what can and cannot be done with Construct, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs. So, are you ready for the challenge?

Construct 3 and 2 for Beginners

Construct 3 and 2 for Beginners
Author :
Publisher :
Total Pages : 41
Release :
ISBN-10 : 1983113867
ISBN-13 : 9781983113864
Rating : 4/5 (67 Downloads)

Synopsis Construct 3 and 2 for Beginners by : Cotterill

Learn Construct 2 and 3 easily as we guide you through each step while making a game that you can test out.There are lots of images so you can easily pick up whats going on with each step of the Book.Bonus included is my game that I created so that you can see how its made in Construct 2 and add functions to your own games.The way the book is designed makes it easy for users new to Construct 2 and 3 to pick up new topics fast.

Game Design

Game Design
Author :
Publisher : John Wiley & Sons
Total Pages : 193
Release :
ISBN-10 : 9780471968948
ISBN-13 : 0471968943
Rating : 4/5 (48 Downloads)

Synopsis Game Design by : Jim Thompson

Practical, complete coverage of game design basics from design process to production This full-color, structured coursebook offers complete coverage of game design basics, focusing on design rather than computer programming. Packed with exercises, assignments, and step-by-step instructions, it starts with an overview of design theory, then progresses to design processes, and concludes with coverage of design production. Jim Thompson, Barnaby Berbank-Green, and Nic Cusworth (London, UK) are computer game designers and lecturers in animation and computer game design.

Construct 2 and Construct Classic Rapid Game Creation Practical Tips and Techniques

Construct 2 and Construct Classic Rapid Game Creation Practical Tips and Techniques
Author :
Publisher : Createspace Independent Publishing Platform
Total Pages : 0
Release :
ISBN-10 : 1514671247
ISBN-13 : 9781514671245
Rating : 4/5 (47 Downloads)

Synopsis Construct 2 and Construct Classic Rapid Game Creation Practical Tips and Techniques by : HobbyPress

CONSTRUCT had revolutionized the world of open source 2D game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, all without writing codes and scripts. The goal of this book is to provide starters with rich technical information so the best decision and judgment can be exercised when creating 2D games through CONSTRUCT Classic and CONSTRUCT2. The current version of CONSTRUCT Classic is R1.2 which is released under the GPL. CONSTRUCT2 is different in licensing - it has a version for free personal use. A business license is required if you intend to make money through it. Throughout this book we will simply refer to CONSTRUCT Classic as CONSTRUCT. On the other hand, we refer to CONSTRUCT2 as C2. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - practical tips and techniques one will definitely need when starting out a game project. We also tell exactly what can and cannot be done with Construct, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs. So, are you ready for the challenge?

Construct 2 & Construct Classic Rapid Game Creation Practical Tips & Techniques 2018 Edition

Construct 2 & Construct Classic Rapid Game Creation Practical Tips & Techniques 2018 Edition
Author :
Publisher : Createspace Independent Publishing Platform
Total Pages : 204
Release :
ISBN-10 : 1985835282
ISBN-13 : 9781985835283
Rating : 4/5 (82 Downloads)

Synopsis Construct 2 & Construct Classic Rapid Game Creation Practical Tips & Techniques 2018 Edition by : Hobbypress

CONSTRUCT had revolutionized the world of open source 2D game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, all without writing codes and scripts. The goal of this book is to provide starters with rich technical information so the best decision and judgment can be exercised when creating 2D games through CONSTRUCT Classic and CONSTRUCT2. The current version of CONSTRUCT Classic is R1.2 which is released under the GPL. CONSTRUCT2 is different in licensing - it has a version for free personal use. A business license is required if you intend to make money through it. Throughout this book we will simply refer to CONSTRUCT Classic as CONSTRUCT. On the other hand, we refer to CONSTRUCT2 as C2 (as of the time of publication it is R236). This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - practical tips and techniques one will definitely need when starting out a game project. We also tell exactly what can and cannot be done with Construct and C2, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs. We even tell you how to compile C2 games into Win32/Win64, Linux/Mac OSX executables! So, are you ready for the challenge? * The latest revision of this book includes major updates on the topics of WebGL, nw.js, and PhoneGap Build...etc. You can also download free updates from our website (site address listed at the end of the book).

Construct Game Development Beginner's Guide

Construct Game Development Beginner's Guide
Author :
Publisher : Packt Publishing Ltd
Total Pages : 389
Release :
ISBN-10 : 9781849516617
ISBN-13 : 1849516618
Rating : 4/5 (17 Downloads)

Synopsis Construct Game Development Beginner's Guide by : Daven Bigelow

A guide to escalate beginners to intermediate game creators through teaching practical game creation using Scirra construct with this book and ebook.

Entry Level 2d Game Creation Using Construct - Practical Tips and Techniques

Entry Level 2d Game Creation Using Construct - Practical Tips and Techniques
Author :
Publisher : CreateSpace
Total Pages : 144
Release :
ISBN-10 : 1453713360
ISBN-13 : 9781453713365
Rating : 4/5 (60 Downloads)

Synopsis Entry Level 2d Game Creation Using Construct - Practical Tips and Techniques by : HobbyPRESS

CONSTRUCT had revolutionized the world of open source 2D game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, all without writing codes and scripts. The goal of this book is to provide starters with rich technical information so the best decision and judgment can be exercised when creating 2D games through CONSTRUCT. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - practical tips and techniques one will definitely need when starting out a game project. We also tell exactly what can and cannot be done with Construct, and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs. So, are you ready for the challenge?

Game Development with Construct 2

Game Development with Construct 2
Author :
Publisher : Apress
Total Pages : 248
Release :
ISBN-10 : 9781484227848
ISBN-13 : 1484227840
Rating : 4/5 (48 Downloads)

Synopsis Game Development with Construct 2 by : LEE STEMKOSKI

Design and create video games using Construct 2. No prior experience is required.Game Development with Construct 2 teaches you to create 12 different game projects from a variety of genres, including car racing and tower defense to platformer and action-adventure. The software is user friendly and powerful, and the games you create can be exported to run on the web, desktop computers, and smartphones. What You'll Learn Create complete functional games using the Construct 2 game engine Understand general logical structures underlying video game programs Use practical game design advice (such as visual feedback and gameplay balancing) Understand programming concepts useful throughout computer science Who This Book Is For Middle school and high school students with no prior programming knowledge, and only minimal mathematical knowledge (graphing (x,y) coordinates, measuring angles, and applying formulas)