Collaboration Meets Interactive Spaces

Collaboration Meets Interactive Spaces
Author :
Publisher : Springer
Total Pages : 488
Release :
ISBN-10 : 9783319458533
ISBN-13 : 3319458531
Rating : 4/5 (33 Downloads)

Synopsis Collaboration Meets Interactive Spaces by : Craig Anslow

This book explores the technological advances and social interactions between interactive spaces, surfaces and devices, aiming to provide new insights into emerging social protocols that arise from the experimentation and long-term usage of interactive surfaces. This edited volume brings together researchers from around the world who investigate interactive surfaces and interaction techniques within large displays, wearable devices, software development, security and emergency management. Providing both theory and practical case studies, the authors look at current developments and challenges into 3D visualization, large surfaces, the interplay of mobile phone devices and large displays, wearable systems and head mounted displays (HMD’S), remote proxemics and interactive wall displays and how these can be employed throughout the home and work spaces. Collaboration Meets Interactive Spaces is both for researchers and industry practitioners, providing readers with a coherent narrative into the current state-of-the-art within interactive surfaces and pervasive display technology, providing necessary tools and techniques as interactive media increasingly permeates everyday contexts.

Learning and Collaboration Technologies. Designing, Developing and Deploying Learning Experiences

Learning and Collaboration Technologies. Designing, Developing and Deploying Learning Experiences
Author :
Publisher : Springer Nature
Total Pages : 602
Release :
ISBN-10 : 9783030505134
ISBN-13 : 3030505138
Rating : 4/5 (34 Downloads)

Synopsis Learning and Collaboration Technologies. Designing, Developing and Deploying Learning Experiences by : Panayiotis Zaphiris

This two-volume set LNCS 12205 and LNCS 12206 constitutes the proceedings of the 7th International Conference on Learning and Collaboration Technologies, LCT 2020, held as part of the 22nd International Conference, HCI International 2020, which took place in Copenhagen, Denmark, in July 2020. The total of 1439 papers and 238 posters included in the 37 HCII 2020 proceedings volumes was carefully reviewed and selected from 6326 submissions. The papers in this volume are organized in the following topical sections: designing and evaluating learning experiences; learning analytics, dashboards and learners models; language learning and teaching; and technology in education: policies and practice. As a result of the Danish Government's announcement, dated April 21, 2020, to ban all large events (above 500 participants) until September 1, 2020, the HCII 2020 conference was held virtually.

Computer-Supported Collaboration

Computer-Supported Collaboration
Author :
Publisher : John Wiley & Sons
Total Pages : 388
Release :
ISBN-10 : 9781119719748
ISBN-13 : 1119719747
Rating : 4/5 (48 Downloads)

Synopsis Computer-Supported Collaboration by : Weidong Huang

Discover the latest developments in AR, VR, mobile, and wearable technologies for the remote guidance of physical tasks In Computer-Supported Collaboration: Theory and Practice, an expert team of researchers delivers the latest instruction in using augmented reality (AR), virtual reality (VR), and mobile or wearable technology to support remote guidance on physical tasks. The authors offer an overview of the field before moving on to discuss state-of-the-art research developments in everything from shared visual spaces to the use of hand gestures and gaze information for better collaboration. The book also describes the hardware devices, software tools, and libraries that can be used to help build remote guidance systems, as well as the industrial systems and applications that have been used in real world settings. Finally, Computer-Supported Collaboration includes a discussion of the current challenges faced by practitioners in the field and likely future directions for new research and development. Readers will also discover: A thorough introduction and review of the art of remote guidance research and engineering Comprehensive explorations of the shared visual space used to support common grounding and the remote guidance of physical tasks, as well as mobility support for local workers Practical discussions of mobility support of workers and helpers in remote guidance, including systems that support hands-free interaction In-depth explorations of communication cues in remote guidance, including systems that support gesturing and sketching on a touch-based display Perfect for researchers and professionals working in human-computer interaction or computer-supported collaborative work, Computer-Supported Collaboration: Theory and Practice is also an ideal resource for educators and graduate students teaching or studying in these fields.

The Handbook of Formal Methods in Human-Computer Interaction

The Handbook of Formal Methods in Human-Computer Interaction
Author :
Publisher : Springer
Total Pages : 577
Release :
ISBN-10 : 9783319518381
ISBN-13 : 3319518380
Rating : 4/5 (81 Downloads)

Synopsis The Handbook of Formal Methods in Human-Computer Interaction by : Benjamin Weyers

This book provides a comprehensive collection of methods and approaches for using formal methods within Human-Computer Interaction (HCI) research, the use of which is a prerequisite for usability and user-experience (UX) when engineering interactive systems. World-leading researchers present methods, tools and techniques to design and develop reliable interactive systems, offering an extensive discussion of the current state-of-the-art with case studies which highlight relevant scenarios and topics in HCI as well as presenting current trends and gaps in research and future opportunities and developments within this emerging field. The Handbook of Formal Methods in Human-Computer Interaction is intended for HCI researchers and engineers of interactive systems interested in facilitating formal methods into their research or practical work.

TouchIT

TouchIT
Author :
Publisher : Oxford University Press
Total Pages : 595
Release :
ISBN-10 : 9780198718581
ISBN-13 : 0198718586
Rating : 4/5 (81 Downloads)

Synopsis TouchIT by : Alan Dix

TouchIT brings together insights from human-computer interaction and industrial design, exploring these themes under four main headings: human body and mind; objects and things; space; and information and computation.

Handbook of Planning Support Science

Handbook of Planning Support Science
Author :
Publisher : Edward Elgar Publishing
Total Pages : 577
Release :
ISBN-10 : 9781788971089
ISBN-13 : 1788971086
Rating : 4/5 (89 Downloads)

Synopsis Handbook of Planning Support Science by : Stan Geertman

Encompassing a broad range of innovative studies on planning support science, this timely Handbook examines how the consequences of pressing societal challenges can be addressed using computer-based systems. Chapters explore the use of new streams of big and open data as well as data from traditional sources, offering significant critical insights into the field.

Immersive Analytics

Immersive Analytics
Author :
Publisher : Springer
Total Pages : 366
Release :
ISBN-10 : 9783030013882
ISBN-13 : 303001388X
Rating : 4/5 (82 Downloads)

Synopsis Immersive Analytics by : Kim Marriott

Immersive Analytics is a new research initiative that aims to remove barriers between people, their data and the tools they use for analysis and decision making. Here the aims of immersive analytics research are clarified, its opportunities and historical context, as well as providing a broad research agenda for the field. In addition, it is reviewed how the term immersion has been used to refer to both technological and psychological immersion, both of which are central to immersive analytics research.

Digital Anatomy

Digital Anatomy
Author :
Publisher : Springer Nature
Total Pages : 385
Release :
ISBN-10 : 9783030619053
ISBN-13 : 3030619052
Rating : 4/5 (53 Downloads)

Synopsis Digital Anatomy by : Jean-François Uhl

This book offers readers fresh insights on applying Extended Reality to Digital Anatomy, a novel emerging discipline. Indeed, the way professors teach anatomy in classrooms is changing rapidly as novel technology-based approaches become ever more accessible. Recent studies show that Virtual (VR), Augmented (AR), and Mixed-Reality (MR) can improve both retention and learning outcomes. Readers will find relevant tutorials about three-dimensional reconstruction techniques to perform virtual dissections. Several chapters serve as practical manuals for students and trainers in anatomy to refresh or develop their Digital Anatomy skills. We developed this book as a support tool for collaborative efforts around Digital Anatomy, especially in distance learning, international and interdisciplinary contexts. We aim to leverage source material in this book to support new Digital Anatomy courses and syllabi in interdepartmental, interdisciplinary collaborations. Digital Anatomy – Applications of Virtual, Mixed and Augmented Reality provides a valuable tool to foster cross-disciplinary dialogues between anatomists, surgeons, radiologists, clinicians, computer scientists, course designers, and industry practitioners. It is the result of a multidisciplinary exercise and will undoubtedly catalyze new specialties and collaborative Master and Doctoral level courses world-wide. In this perspective, the UNESCO Chair in digital anatomy was created at the Paris Descartes University in 2015 (www.anatomieunesco.org). It aims to federate the education of anatomy around university partners from all over the world, wishing to use these new 3D modeling techniques of the human body.

The Practice of Enterprise Modeling

The Practice of Enterprise Modeling
Author :
Publisher : Springer Nature
Total Pages : 416
Release :
ISBN-10 : 9783030634797
ISBN-13 : 3030634795
Rating : 4/5 (97 Downloads)

Synopsis The Practice of Enterprise Modeling by : Jānis Grabis

This book constitutes the proceedings papers of the 13th IFIP Working Conference on the Practice of Enterprise Modeling, held in Riga, Latvia, in November 2020. Due to the COVID-19 pandemic the conference took place virtually. The 19 full papers presented together with 7 short and 2 invited papers in this volume were carefully reviewed and selected from a total of 58 submissions to the main conference. The special focus of PoEM 2020 is on the role of enterprise modelling in the digital age. The selected papers are grouped by the following topics: Enterprise Modeling and Enterprise Architecture, Formal Aspects of Enterprise Modelling, Foundations and Applications of Enterprise Modeling, Enterprise Ontologies, Business Process Modeling, Risk and Security Modeling, Requirements Modeling, and Process Mining.

Emerging Technologies for Disaster Resilience

Emerging Technologies for Disaster Resilience
Author :
Publisher : Springer Nature
Total Pages : 260
Release :
ISBN-10 : 9789811603600
ISBN-13 : 981160360X
Rating : 4/5 (00 Downloads)

Synopsis Emerging Technologies for Disaster Resilience by : Mihoko Sakurai

Technological advances have helped to enhance disaster resilience through better risk reduction, response, mitigation, rehabilitation and reconstruction. In former times, it was local and traditional knowledge that was mainly relied upon for disaster risk reduction. Much of this local knowledge is still valid in today’s world, even though possibly in different forms and contexts, and local knowledge remains a shared part of life within the communities. In contrast, with the advent of science and technology, scientists and engineers have become owners of advanced technologies, which have contributed significantly to reducing disaster risks across the globe. This book analyses emerging technologies and their effects in enhancing disaster resilience. It also evaluates the gaps, challenges, capacities required and the way forward for future disaster management. A wide variety of technologies are addressed, focusing specifically on new technologies such as cyber physical systems, geotechnology, drone, and virtual reality (VR)/ augmented reality (AR). Other sets of emerging advanced technologies including an early warning system and a decision support system are also reported on. Moreover, the book provides a variety of discussions regarding information management, communication, and community resilience at the time of a disaster. This book’s coverage of different aspects of new technologies makes it a valuable resource for students, researchers, academics, policymakers, and development practitioners.