Blender Studio Projects
Download Blender Studio Projects full books in PDF, epub, and Kindle. Read online free Blender Studio Projects ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads.
Author |
: Tony Mullen |
Publisher |
: John Wiley & Sons |
Total Pages |
: 487 |
Release |
: 2010-04-29 |
ISBN-10 |
: 9780470875865 |
ISBN-13 |
: 0470875860 |
Rating |
: 4/5 (65 Downloads) |
Synopsis Blender Studio Projects by : Tony Mullen
Learn how to get professional results from Blender Start from scratch-the way it happens in the studio-and create fully rendered objects with Blender open-source 3D animation software and this real-world, roll-up-your-sleeves guide. No time is wasted-this book plunges straight into step-by-step instruction designed to help you build skills and create solid assets for film, video, and games. Blender is gaining clout in professional settings, and you can get a running start with this series of hands-on tutorials that encompasses multiple disciplines. The book includes a DVD with starter, intermediate, and final files, as well as movie files to help you every step of the way. Helps you harness Blender, the free, open-source alternative to commercial CG packages such as Maya and 3ds Max Presents projects that start from scratch and encompass multiple disciplines, thoroughly teaching you the Blender software Shows you how to use Blender attributes and tools for professional results Allows you to emerge with finished, renderable objects and assets for use in film, video, or games Includes a DVD with starter, intermediate, and final files, plus movie files for reference This unparalleled book contains everything you need to know to take your Blender skills to a new level. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Author |
: Roland Hess |
Publisher |
: CRC Press |
Total Pages |
: 321 |
Release |
: 2012-08-21 |
ISBN-10 |
: 9781136146305 |
ISBN-13 |
: 113614630X |
Rating |
: 4/5 (05 Downloads) |
Synopsis Blender Production by : Roland Hess
Blender has become one of the most popular 3D animation tools on the market because it is robust and absolutely free. Blender Production is the definitive resource for anyone who wants to create short animations from scratch. With this book, and Blender, you have the ideal platform to make it happen. Blender expert and author Roland Hess walks you through the entire process of creating a short animation including: writing, storyboarding, blocking, character creation, animation, rendering, and production. The associated web site includes the full Blender software kit and a complete short animation work broken down into handy modules that animators can study, learn from, and reuse in their own animated films. The sample project files amount to 100+ MB of cool content, including models, textures, materials, scenes and animation work.
Author |
: Michelangelo Manrique |
Publisher |
: CRC Press |
Total Pages |
: 287 |
Release |
: 2014-11-06 |
ISBN-10 |
: 9781498759854 |
ISBN-13 |
: 1498759858 |
Rating |
: 4/5 (54 Downloads) |
Synopsis Blender for Animation and Film-Based Production by : Michelangelo Manrique
See Why Blender Is Right for Your Studio's PipelineBlender for Animation and Film-Based Production explores why Blender is ideal for animation films. It demonstrates Blender's capability to do the job in each production department. Whether you are a beginner or more advanced user, you'll see why Blender should be taken into consideration in animati
Author |
: Tony Mullen |
Publisher |
: John Wiley & Sons |
Total Pages |
: 840 |
Release |
: 2011-06-09 |
ISBN-10 |
: 9781118058565 |
ISBN-13 |
: 1118058569 |
Rating |
: 4/5 (65 Downloads) |
Synopsis Introducing Character Animation with Blender by : Tony Mullen
Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Author |
: Ben Simonds |
Publisher |
: No Starch Press |
Total Pages |
: 292 |
Release |
: 2013-02-15 |
ISBN-10 |
: 9781593275105 |
ISBN-13 |
: 1593275102 |
Rating |
: 4/5 (05 Downloads) |
Synopsis Blender Master Class by : Ben Simonds
Blender is a powerful and free 3D graphics tool used by artists and designers worldwide. But even experienced designers can find it challenging to turn an idea into a polished piece. For those who have struggled to create professional-quality projects in Blender, author Ben Simonds offers this peek inside his studio. You’ll learn how to create 3D models as you explore the creative process that he uses to model three example projects: a muscular bat creature, a futuristic robotic spider, and ancient temple ruins. Along the way, you’ll master the Blender interface and learn how to create and refine your own models. You’ll also learn how to: –Work with reference and concept art in Blender and GIMP to make starting projects easier –Block in models with simple geometry and build up more complex forms –Use Blender’s powerful sculpting brushes to create detailed organic models –Paint textures with Blender and GIMP and map them onto your 3D artwork –Light, render, and composite your models to create striking images Each chapter walks you through a piece of the modeling process and offers detailed explanations of the tools and concepts used. Filled with full-color artwork and real-world tips, Blender Master Class gives you the foundation you need to create your own stunning masterpieces. Covers Blender 2.6x
Author |
: Carsten Wartmann |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2001 |
ISBN-10 |
: 1886411441 |
ISBN-13 |
: 9781886411449 |
Rating |
: 4/5 (41 Downloads) |
Synopsis The Blender Book by : Carsten Wartmann
"The Blender Book" remedies the difficulty of mastering the program with this step-by-stop tutorial approach that allows users to take immediate, full advantage of the program. The bundled CD-ROM includes the latest version of Blender for all platforms, as well as textures from the digital design library and the tutorials, scenes and animations from the book. 100 illustrations, 50 screen shots.
Author |
: Ryan Kingslien |
Publisher |
: John Wiley & Sons |
Total Pages |
: 520 |
Release |
: 2011-02-08 |
ISBN-10 |
: 9781118067727 |
ISBN-13 |
: 111806772X |
Rating |
: 4/5 (27 Downloads) |
Synopsis ZBrush Studio Projects by : Ryan Kingslien
Tips and techniques for bringing reality and creativity to your game characters and art As video games evolve, the bar moves ever higher for realism, one of the most challenging artistic frontiers is creating realistic human characters. In ZBrush Studio Projects: Realistic Game Characters, ZBrush expert Ryan Kingslien zeroes in on specific areas of concern for game creation: human body style, faces, skin texturing, clothing, shoes, weaponry, and putting your character into a game environment. Throughout the book Ryan offers tips and insights that provide readers with the depth and breadth they need to bring reality and creativity to their game characters and art. Projects start from the beginning, just as they do in the studio, with the author to guide you step by step through attributes and tools. Projects encompass multiple disciplines to obtain finished, professional results.Although some step by step explanations are given, projects serve more as a guide for readers to complete their own version of the project. Each project comes with support files to validate results Covers one of the most unique challenges for game artists -- sculpting realistic and moveable human characters for a game environment Brings you up to speed on ZBrush, the top digital sculpting tool used to create characters and props in such games as Rock Band and World of Warcraft Covers body style, faces, skin texturing, clothing, shoes, weaponry, and how to put your character into a game environment Provides in-depth techniques and tips for everyone from aspiring digital sculptors to high-level professional ZBrush artists Includes a DVD with supporting files from the projects in the book, as well as videos that illustrate concepts Build the next game-winning action character with ZBrush and this professional guide! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Author |
: Tony Mullen |
Publisher |
: John Wiley & Sons |
Total Pages |
: 480 |
Release |
: 2011-03-31 |
ISBN-10 |
: 9781118090633 |
ISBN-13 |
: 1118090632 |
Rating |
: 4/5 (33 Downloads) |
Synopsis Introducing Character Animation with Blender by : Tony Mullen
Author |
: Jason van Gumster |
Publisher |
: John Wiley & Sons |
Total Pages |
: 550 |
Release |
: 2011-04-04 |
ISBN-10 |
: 9781118075838 |
ISBN-13 |
: 1118075838 |
Rating |
: 4/5 (38 Downloads) |
Synopsis Blender For Dummies by : Jason van Gumster
The exciting new book on the exciting new Blender 2.5! If you want to design 3D animation, here's your chance to jump in with both feet, free software, and a friendly guide at your side! Blender For Dummies, 2nd Edition is the perfect introduction to the popular, open-source, Blender 3D animation software, specifically the revolutionary new Blender 2.5. Find out what all the buzz is about with this easy-access guide. Even if you?re just beginning, you'll learn all the Blender 2.5 ropes, get the latest tips, and soon start creating 3D animation that dazzles. Walks you through what you need to know to start creating eye-catching 3D animations with Blender 2.5, the latest update to the top open-source 3D animation program Shows you how to get the very most out of Blender 2.5's new multi-window unblocking interface, new event system, and other exciting new features Covers how to create 3D objects with meshes, curves, surfaces, and 3D text; add color, texture, shades, reflections and transparency; set your objects in motion with animations and rigging; render your objects and animations; and create scenes with lighting and cameras If you want to start creating your own 3D animations with Blender, Blender For Dummies, 2nd Edition is where you need to start!
Author |
: Lance Flavell |
Publisher |
: Apress |
Total Pages |
: 434 |
Release |
: 2011-08-27 |
ISBN-10 |
: 9781430231271 |
ISBN-13 |
: 1430231270 |
Rating |
: 4/5 (71 Downloads) |
Synopsis Beginning Blender by : Lance Flavell
A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance Flavell's Beginning Blender will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path. Beginning Blender covers the Blender 2.5 release in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics. Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway.