When Design Really Works

When Design Really Works
Author :
Publisher : B.E.S. Publishing
Total Pages : 0
Release :
ISBN-10 : 1438004540
ISBN-13 : 9781438004549
Rating : 4/5 (40 Downloads)

Synopsis When Design Really Works by : Susie Hodge

Design pervades every aspect of our lives from the clothes we wear to the simple items we use every day, like the spoon and toothbrush. This book takes a deeper look at the objects that enrich our lives through the examination of 80 classic designs that have stood the test of time.

What Really Works With Universal Design for Learning

What Really Works With Universal Design for Learning
Author :
Publisher : Corwin Press
Total Pages : 329
Release :
ISBN-10 : 9781544338712
ISBN-13 : 1544338716
Rating : 4/5 (12 Downloads)

Synopsis What Really Works With Universal Design for Learning by : Wendy W. Murawski

Learn how to REALLY improve outcomes for all students How do we remove learning barriers and provide all students with the opportunity to succeed? Written for both general and special educators from grades Pre-K through 12, What Really Works with Universal Design for Learning is the how-to guide for implementing aspects of Universal Design Learning (UDL) to help every student be successful. UDL is the design and delivery of curriculum and instruction to meet the needs of all learners by providing them with choices for what and why they are learning and how they will share what they have learned. Calling on a wide-range of expertise, this resource features An unprecedented breadth of topics, including content areas, pedagogical issues, and other critical topics like executive function, PBIS, and EBD Reproducible research-based, field-tested tools Practical strategies that are low cost, time efficient, and easy to implement Practices for developing shared leadership and for working with families

LOGO Theory

LOGO Theory
Author :
Publisher :
Total Pages : 156
Release :
ISBN-10 : 0973933321
ISBN-13 : 9780973933321
Rating : 4/5 (21 Downloads)

Synopsis LOGO Theory by : A Michael Shumate

A book that reveals the principles behind enduring branding design, principles that transcend fad and fashion.

Just Enough Research

Just Enough Research
Author :
Publisher : Book Apart
Total Pages : 0
Release :
ISBN-10 : 1952616468
ISBN-13 : 9781952616464
Rating : 4/5 (68 Downloads)

Synopsis Just Enough Research by : Erika Hall

Start doing good research faster than you can plan your next pitch.

Making Software

Making Software
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 624
Release :
ISBN-10 : 9781449397760
ISBN-13 : 144939776X
Rating : 4/5 (60 Downloads)

Synopsis Making Software by : Andy Oram

Many claims are made about how certain tools, technologies, and practices improve software development. But which claims are verifiable, and which are merely wishful thinking? In this book, leading thinkers such as Steve McConnell, Barry Boehm, and Barbara Kitchenham offer essays that uncover the truth and unmask myths commonly held among the software development community. Their insights may surprise you. Are some programmers really ten times more productive than others? Does writing tests first help you develop better code faster? Can code metrics predict the number of bugs in a piece of software? Do design patterns actually make better software? What effect does personality have on pair programming? What matters more: how far apart people are geographically, or how far apart they are in the org chart? Contributors include: Jorge Aranda Tom Ball Victor R. Basili Andrew Begel Christian Bird Barry Boehm Marcelo Cataldo Steven Clarke Jason Cohen Robert DeLine Madeline Diep Hakan Erdogmus Michael Godfrey Mark Guzdial Jo E. Hannay Ahmed E. Hassan Israel Herraiz Kim Sebastian Herzig Cory Kapser Barbara Kitchenham Andrew Ko Lucas Layman Steve McConnell Tim Menzies Gail Murphy Nachi Nagappan Thomas J. Ostrand Dewayne Perry Marian Petre Lutz Prechelt Rahul Premraj Forrest Shull Beth Simon Diomidis Spinellis Neil Thomas Walter Tichy Burak Turhan Elaine J. Weyuker Michele A. Whitecraft Laurie Williams Wendy M. Williams Andreas Zeller Thomas Zimmermann

Design for People

Design for People
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 1938922859
ISBN-13 : 9781938922855
Rating : 4/5 (59 Downloads)

Synopsis Design for People by : Karrie Jacobs

Most design books focus on outcome rather than on process. Scott Stowell's Design for People is groundbreaking in its approach to design literature. Focusing on 12 design projects by Stowell's design firm, Open, the volume offers a sort of oral history as told by those involved with each project--designers, clients, interns, collaborators and those who interact with the finished product on a daily basis. In addition to the case studies, the book features texts from influential figures in the design world, including writer Karrie Jacobs, founding editor-in-chief of Dwell magazine; plus contributions from Pierre Bernard, revolutionary French graphic artist and designer; Charles Harrison, pioneering industrial designer; Maira Kalman, artist and writer; Wynton Marsalis, composer and musician; Emily Pilloton, design activist and author of Design Revolution; Michael Van Valkenburgh, landscape architect and professor at Harvard's Graduate School of Design; and Alissa Walker, design writer and urban advocate.

What Works

What Works
Author :
Publisher : Belknap Press
Total Pages : 400
Release :
ISBN-10 : 9780674089037
ISBN-13 : 0674089030
Rating : 4/5 (37 Downloads)

Synopsis What Works by : Iris Bohnet

Shortlisted for the Financial Times and McKinsey Business Book of the Year Award A Financial Times Best Business Book of the Year A Times Higher Education Book of the Week Best Business Book of the Year, 800-CEO-READ Gender equality is a moral and a business imperative. But unconscious bias holds us back, and de-biasing people’s minds has proven to be difficult and expensive. By de-biasing organizations instead of individuals, we can make smart changes that have big impacts. Presenting research-based solutions, Iris Bohnet hands us the tools we need to move the needle in classrooms and boardrooms, in hiring and promotion, benefiting businesses, governments, and the lives of millions. “Bohnet assembles an impressive assortment of studies that demonstrate how organizations can achieve gender equity in practice...What Works is stuffed with good ideas, many equally simple to implement.” —Carol Tavris, Wall Street Journal “A practical guide for any employer seeking to offset the unconscious bias holding back women in organizations, from orchestras to internet companies.” —Andrew Hill, Financial Times

Universal Methods of Design

Universal Methods of Design
Author :
Publisher :
Total Pages : 210
Release :
ISBN-10 : 9781592537563
ISBN-13 : 1592537561
Rating : 4/5 (63 Downloads)

Synopsis Universal Methods of Design by : Bella Martin

"Universal Methods of Design is an immensely useful survey of research and design methods used by today's top practitioners, and will serve as a crucial reference for any designer grappling with really big problems. This book has a place on every designer's bookshelf, including yours!" —David Sherwin, Principal Designer at frog and author of Creative Workshop: 80 Challenges to Sharpen Your Design Skills "Universal Methods of Design is a landmark method book for the field of design. This tidy text compiles and summarizes 100 of the most widely applicable and effective methods of design—research, analysis, and ideation—the methods that every graduate of a design program should know, and every professional designer should employ. Methods are concisely presented, accompanied by information about the origin of the technique, key research supporting the method, and visual examples. Want to know about Card Sorting, or the Elito Method? What about Think-Aloud Protocols? This book has them all and more in readily digestible form. The authors have taken away our excuse for not using the right method for the job, and in so doing have elevated its readers and the field of design. UMOD is an essential resource for designers of all levels and specializations, and should be one of the go-to reference tools found in every designer’s toolbox." —William Lidwell, author of Universal Principles of Design, Lecturer of Industrial Design, University of Houston This comprehensive reference provides a thorough and critical presentation of 100 research methods, synthesis/analysis techniques, and research deliverables for human centered design, delivered in a concise and accessible format perfect for designers, educators, and students. Whether research is already an integral part of a practice or curriculum, or whether it has been unfortunately avoided due to perceived limitations of time, knowledge, or resources, Universal Methods of Design serves as an invaluable compendium of methods that can be easily referenced and utilized by cross-disciplinary teams in nearly any design project. This essential guide: - Dismantles the myth that user research methods are complicated, expensive, and time-consuming - Creates a shared meaning for cross-disciplinary design teams - Illustrates methods with compelling visualizations and case studies - Characterizes each method at a glance - Indicates when methods are best employed to help prioritize appropriate design research strategies Universal Methods of Design distills each method down to its most powerful essence, in a format that will help design teams select and implement the most credible research methods best suited to their design culture within the constraints of their projects.

100 Things Every Designer Needs to Know About People

100 Things Every Designer Needs to Know About People
Author :
Publisher : Pearson Education
Total Pages : 438
Release :
ISBN-10 : 9780132658607
ISBN-13 : 0132658607
Rating : 4/5 (07 Downloads)

Synopsis 100 Things Every Designer Needs to Know About People by : Susan Weinschenk

We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With it you’ll be able to design more intuitive and engaging work for print, websites, applications, and products that matches the way people think, work, and play. Learn to increase the effectiveness, conversion rates, and usability of your own design projects by finding the answers to questions such as: What grabs and holds attention on a page or screen? What makes memories stick? What is more important, peripheral or central vision? How can you predict the types of errors that people will make? What is the limit to someone’s social circle? How do you motivate people to continue on to (the next step? What line length for text is best? Are some fonts better than others? These are just a few of the questions that the book answers in its deep-dive exploration of what makes people tick.

Playing to Win

Playing to Win
Author :
Publisher : Harvard Business Press
Total Pages : 274
Release :
ISBN-10 : 9781422187395
ISBN-13 : 142218739X
Rating : 4/5 (95 Downloads)

Synopsis Playing to Win by : Alan G. Lafley

Explains how companies must pinpoint business strategies to a few critically important choices, identifying common blunders while outlining simple exercises and questions that can guide day-to-day and long-term decisions.