Virtual Realities and Their Discontents

Virtual Realities and Their Discontents
Author :
Publisher : JHU Press
Total Pages : 180
Release :
ISBN-10 : 0801852269
ISBN-13 : 9780801852268
Rating : 4/5 (69 Downloads)

Synopsis Virtual Realities and Their Discontents by : Robert Markley

The recognition that cyberspace is a fiction -- a narrative that creates a coherence it would like to imagine "really" exists -- is crucial to any theoretically sophisticated critique of the limitations of this consensual hallucination and the discontents it imperfectly masks. In this groundbreaking volume Robert Markley and his co-authors set out to discover why "cyberspace provokes often-rapturous rhetoric but resists critical analysis." Taking a variety of approaches, the authors explore the ways in which virtual realities conserve and incorporate rather than overthrow the assumptions and values of a traditional, logocentric humanism: the Platonist division of the world into the physical and metaphysical in which ideal forms are valued over material content. Cyberspace, David Porush suggests, represents not a break with our metaphysical past but an extension of its basic theistic postulates. Richard Grusin argues that the claims for new forms of electronic communication depend upon the very notions of authorship -- and subjectivity -- they claim to transcend. N. Katherine Hayles examines debates about cybernetics in the 1950s to demonstrate that the history of mind-body ideas in the age of computers and feedback loops is itself conflicted. David Brande analyzes cyberspace as an extension of the logic of late twentieth-century capitalism. And Robert Markley explores the entangled roots of cyberspace in the philosophy of mathematics. "One of the ironies of our culture's fascination with cyberspace is that our material and psychic investments in Virtual Reality suggest that the death of print culture -- or its disappearance into the matrix -- has been greatly exaggerated.... Cyberspace is unthinkable, literally inconceivable, without the print culture it claims to transcend. It is, in part, a by-product of a tradition of metaphysics that, boats against the current, bears us back relentlessly to our past." -- Robert Markley, from the introduction

Virtual Realities and Their Discontents

Virtual Realities and Their Discontents
Author :
Publisher :
Total Pages : 182
Release :
ISBN-10 : UOM:39015038421833
ISBN-13 :
Rating : 4/5 (33 Downloads)

Synopsis Virtual Realities and Their Discontents by : Robert Markley

The recognition that cyberspace is a fiction -- a narrative that creates a coherence it would like to imagine "really" exists -- is crucial to any theoretically sophisticated critique of the limitations of this consensual hallucination and the discontents it imperfectly masks. In this groundbreaking volume Robert Markley and his co-authors set out to discover why "cyberspace provokes often-rapturous rhetoric but resists critical analysis." Taking a variety of approaches, the authors explore the ways in which virtual realities conserve and incorporate rather than overthrow the assumptions and values of a traditional, logocentric humanism: the Platonist division of the world into the physical and metaphysical in which ideal forms are valued over material content. Cyberspace, David Porush suggests, represents not a break with our metaphysical past but an extension of its basic theistic postulates. Richard Grusin argues that the claims for new forms of electronic communication depend upon the very notions of authorship -- and subjectivity -- they claim to transcend. N. Katherine Hayles examines debates about cybernetics in the 1950s to demonstrate that the history of mind-body ideas in the age of computers and feedback loops is itself conflicted. David Brande analyzes cyberspace as an extension of the logic of late twentieth-century capitalism. And Robert Markley explores the entangled roots of cyberspace in the philosophy of mathematics. "One of the ironies of our culture's fascination with cyberspace is that our material and psychic investments in Virtual Reality suggest that the death of print culture -- or its disappearance into the matrix -- has been greatly exaggerated....Cyberspace is unthinkable, literally inconceivable, without the print culture it claims to transcend. It is, in part, a by-product of a tradition of metaphysics that, boats against the current, bears us back relentlessly to our past." -- Robert Markley, from the introduction

Welcome to Cyberschool

Welcome to Cyberschool
Author :
Publisher : Rowman & Littlefield
Total Pages : 180
Release :
ISBN-10 : 0742515648
ISBN-13 : 9780742515642
Rating : 4/5 (48 Downloads)

Synopsis Welcome to Cyberschool by : David Trend

Joey is a little fish.Joey never stays in Mother Mam's mouth where it's safe.He'd much rather swim around outside and explore!Mam wants to make sure he's safe, but when she gets into trouble,will Joey be the one to save her?A wonderful anytime book for parents to read to children,and also a great book forlearner to read alone.A fun bedtime story and a few moment of fun with your kids ages 3-10 years.

The Book

The Book
Author :
Publisher : Oxford University Press, USA
Total Pages : 769
Release :
ISBN-10 : 9780199679416
ISBN-13 : 019967941X
Rating : 4/5 (16 Downloads)

Synopsis The Book by : Michael F. Suarez

"This volume seeks to delineate the history of the production, dissemination, and reception of texts from the earliest pictograms of the mid-4th millennium to recent developments in electronic books."--Page xi.

Reload

Reload
Author :
Publisher : MIT Press
Total Pages : 604
Release :
ISBN-10 : 0262561506
ISBN-13 : 9780262561501
Rating : 4/5 (06 Downloads)

Synopsis Reload by : Mary Flanagan

An anthology of feminist cyberfiction and theoretical and critical writings on gender and technoculture. Most writing on cyberculture is dominated by two almost mutually exclusive visions: the heroic image of the male outlaw hacker and the utopian myth of a gender-free cyberworld. Reload offers an alternative picture of cyberspace as a complex and contradictory place where there is oppression as well as liberation. It shows how cyberpunk's revolutionary claims conceal its ultimate conservatism on matters of class, gender, and race. The cyberfeminists writing here view cyberculture as a social experiment with an as-yet-unfulfilled potential to create new identities, relationships, and cultures. The book brings together women's cyberfiction—fiction that explores the relationship between people and virtual technologies—and feminist theoretical and critical investigations of gender and technoculture. From a variety of viewpoints, the writers consider the effects of rapid and profound technological change on culture, in particular both the revolutionary and reactionary effects of cyberculture on women's lives. They also explore the feminist implications of the cyborg, a human-machine hybrid. The writers challenge the conceptual and institutional rifts between high and low culture, which are embedded in the texts and artifacts of cyberculture.

Web Search

Web Search
Author :
Publisher : Springer Science & Business Media
Total Pages : 349
Release :
ISBN-10 : 9783540758297
ISBN-13 : 3540758291
Rating : 4/5 (97 Downloads)

Synopsis Web Search by : Amanda Spink

Web search engines are not just indispensable tools for finding and accessing information online, but have become a defining component of the human condition and can be conceptualized as a complex behavior embedded within an individual's everyday social, cultural, political, and information-seeking activities. This book investigates Web search from the non-technical perspective, bringing together chapters that represent a range of multidisciplinary theories, models, and ideas.

Mediapolis

Mediapolis
Author :
Publisher : Walter de Gruyter
Total Pages : 409
Release :
ISBN-10 : 9783110807059
ISBN-13 : 311080705X
Rating : 4/5 (59 Downloads)

Synopsis Mediapolis by : Sam Inkinen

Digital Performance

Digital Performance
Author :
Publisher : MIT Press
Total Pages : 828
Release :
ISBN-10 : 9780262527521
ISBN-13 : 0262527529
Rating : 4/5 (21 Downloads)

Synopsis Digital Performance by : Steve Dixon

The historical roots, key practitioners, and artistic, theoretical, and technological trends in the incorporation of new media into the performing arts. The past decade has seen an extraordinarily intense period of experimentation with computer technology within the performing arts. Digital media has been increasingly incorporated into live theater and dance, and new forms of interactive performance have emerged in participatory installations, on CD-ROM, and on the Web. In Digital Performance, Steve Dixon traces the evolution of these practices, presents detailed accounts of key practitioners and performances, and analyzes the theoretical, artistic, and technological contexts of this form of new media art. Dixon finds precursors to today's digital performances in past forms of theatrical technology that range from the deus ex machina of classical Greek drama to Wagner's Gesamtkunstwerk (concept of the total artwork), and draws parallels between contemporary work and the theories and practices of Constructivism, Dada, Surrealism, Expressionism, Futurism, and multimedia pioneers of the twentieth century. For a theoretical perspective on digital performance, Dixon draws on the work of Philip Auslander, Walter Benjamin, Roland Barthes, Jean Baudrillard, and others. To document and analyze contemporary digital performance practice, Dixon considers changes in the representation of the body, space, and time. He considers virtual bodies, avatars, and digital doubles, as well as performances by artists including Stelarc, Robert Lepage, Merce Cunningham, Laurie Anderson, Blast Theory, and Eduardo Kac. He investigates new media's novel approaches to creating theatrical spectacle, including virtual reality and robot performance work, telematic performances in which remote locations are linked in real time, Webcams, and online drama communities, and considers the "extratemporal" illusion created by some technological theater works. Finally, he defines categories of interactivity, from navigational to participatory and collaborative. Dixon challenges dominant theoretical approaches to digital performance—including what he calls postmodernism's denial of the new—and offers a series of boldly original arguments in their place.

Globalization

Globalization
Author :
Publisher : A&C Black
Total Pages : 334
Release :
ISBN-10 : 0826454720
ISBN-13 : 9780826454720
Rating : 4/5 (20 Downloads)

Synopsis Globalization by : Eleonore Kofman

This revised second edition of a popular textbook provides a powerful new context for debates about globalization through its identification of both continuities and new concerns, and demonstrates the cross-disciplinary imperatives for investigating these areas.Selected contributors: Spike V. Peterson, Simon Dalby, Philip Cerny, Jan Jindy Petman, Anne Sisson Runyan, Marianne Marchand>

Teletechnologies, Place, and Community

Teletechnologies, Place, and Community
Author :
Publisher : Routledge
Total Pages : 268
Release :
ISBN-10 : 9781136659331
ISBN-13 : 1136659331
Rating : 4/5 (31 Downloads)

Synopsis Teletechnologies, Place, and Community by : Rowan Wilken

Teletechnologies, or technologies of distance, cannot be ignored. Indeed, the present electronic age is said to have wrought profound changes to how we think about and experience who we are, where we are, and how we relate with one another. Place and community have traditionally formed key concepts for thinking about these issues, but what relevance do these concepts now hold for us? In this wide-ranging study, Wilken re-evaluates how ideas of place and community intersect with and help us make sense of a world transformed by information and communication technologies. This interdisciplinary investigation ranges across diverse textual and contextual terrain, exploring approaches from media and communications, architectural history and theory, philosophy, sociology, geography, literature, and urban design. The rich analysis of these myriad texts reveals the complex and at times contradictory ways in which notions of place and community circulate in relation to these technologies of distance. Wilken’s examination underscores both the enduring importance of ideas of place and community in the present age, and the urgent need to continue to engage with, think about and reconfigure these twin ideas.