Vampire Storytellers Companion
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Author |
: White Wolf Games Studio |
Publisher |
: White Wolf Games Studio |
Total Pages |
: 0 |
Release |
: 2000-02 |
ISBN-10 |
: 156504259X |
ISBN-13 |
: 9781565042599 |
Rating |
: 4/5 (9X Downloads) |
Synopsis Vampire Storytellers Companion by : White Wolf Games Studio
What are we? The Damned childer of caine? The grotesque lords of humanity? The pitiful wretches of eternal hell? We are vampires, and that is enough. I am a vampire, and that is far more than enough. I am that which must be feared, worshipped and adored. The world is mine -- now and forever. No one holds command over me. No man. No god. No prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see whom I drag screaming to hell with me. The Vampire Storytellers Companion collects new rules, abilities and bloodlines to aid Storytellers in their task of world-building. This book and screen present new information on the less numerous Kindred of the World of Darkness, as well as an expanded weapons list and frightening Disciplines only whispered of by the Kindred of the Camarilla and Sabbat.
Author |
: Bruce Baugh |
Publisher |
: White Wolf Games Studio |
Total Pages |
: 0 |
Release |
: 2002-07 |
ISBN-10 |
: 1588462765 |
ISBN-13 |
: 9781588462763 |
Rating |
: 4/5 (65 Downloads) |
Synopsis Dark Ages by : Bruce Baugh
Dark Ages: Vampire takes you to the nights before the Camarilla, when kine truly had reason to be afraid of the dark. The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wage their ages-old war. The diablerie of saulot, the waking of Mithras, the destruction of Michael the patriarch, the return of the Dracon -- it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and become powerful lords in their own right. Blood calls to blood. The Dark Medieval is a very different time than the modern Final Nights. Cainites group in clans high and low, swear fealty to ancient vampiric monarchs and follow their roads of enlightenment in the same way mortals do religions. Ashen priests and princes face off in a violent world lit only by torches and fear. Dark Ages: Vampire Revised Edition is your complete guide to this time.
Author |
: Andrew Greenberg |
Publisher |
: White Wolf Games Studio |
Total Pages |
: 156 |
Release |
: 1997-12 |
ISBN-10 |
: 1565040244 |
ISBN-13 |
: 9781565040243 |
Rating |
: 4/5 (44 Downloads) |
Synopsis The Storytellers Handbook by : Andrew Greenberg
"The Final Nights Hold a Million Stories... From the hidden horrors of the Camarilla to the naked fiendishness of the Sabbat, vampires play at the eternal jyhad. Elders, ancillae, neonates and... others... prowl the night. Only one individual knows all the secrets of the World of Darkness "RM" . The role of the Storyteller is daunting, and this book is an invaluable aid for those who orchestrate Vampire "RM" chronicles. It includes myriad information, including enigmas best left out of players' hands, from creating stories to creating the casts of epic tales. The Vampire Storytellers Handbook revised edition leaves no stone unturned -- except those that hide secrets no mortal should know".
Author |
: Justin Achilli |
Publisher |
: White Wolf Games Studio |
Total Pages |
: 0 |
Release |
: 2000-02 |
ISBN-10 |
: 1565042646 |
ISBN-13 |
: 9781565042643 |
Rating |
: 4/5 (46 Downloads) |
Synopsis Vampire Storytellers Handbook by : Justin Achilli
What are we? The Damned childer of caine? The grotesque lords of humanity? The pitiful wretches of eternal hell? We are vampires, and that is enough. I am a vampire, and that is far more than enough. I am that which must be feared, worshipped and adored. The world is mine -- now and forever. No one holds command over me. No man. No god. No prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see whom I drag screaming to hell with me. The role of the Storyteller is daunting, and this book is an invaluable aid for those who orchestrate Vampire chronicles. It includes myriad information, including enigmas best left out of players' hands, from creating stories to creating the casts of epic tales.
Author |
: |
Publisher |
: White Wolf Games Studio |
Total Pages |
: 0 |
Release |
: 2000-12-31 |
ISBN-10 |
: 1565043235 |
ISBN-13 |
: 9781565043237 |
Rating |
: 4/5 (35 Downloads) |
Synopsis Werewolf Storytellers Companion by :
Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. The companion for Storytellers of the revised Werewolf: The Apocalypse combines a game screen and book to further reveal the plight of the Garou in the days before the Apocalypse.
Author |
: Jackie Cassada |
Publisher |
: White Wolf Games Studio |
Total Pages |
: 0 |
Release |
: 2000-04 |
ISBN-10 |
: 1565044061 |
ISBN-13 |
: 9781565044067 |
Rating |
: 4/5 (61 Downloads) |
Synopsis Mage Storytellers Companion by : Jackie Cassada
Reality is a lie invented by a technocratic enemy who has written history to it's liking. The truth is magic'ae the universe can be crafted with a simple working of your will. Mages have taught this truth throughout the ages, but the proponents of technology have crushed the mystic masters. Join the last stand in the war for reality. Mage: The Ascension places you in the midst of supernatural intrigues and inner struggles. The more secrets you learn, the more important your wisdom and power become. Mage drags spirituality and metaphysics screaming through the streets of a postmodern nightmare. This companion for Storytellers of the revised Mage: The Ascension combines a screen and book that expounds upon the Ascension War and some of its major turning points.
Author |
: |
Publisher |
: White Wolf Games Studio |
Total Pages |
: 0 |
Release |
: 1997-05 |
ISBN-10 |
: 1565042794 |
ISBN-13 |
: 9781565042797 |
Rating |
: 4/5 (94 Downloads) |
Synopsis Dark Ages Companion by :
A sourcebook for Vampire: The Dark Ages offers information on new bloodlines and their mystical disciplines, the roads of the Cainites, and other details about paganism and medieval Europe necessary to enhance play of the role playing game.
Author |
: White Wolf Games Studio |
Publisher |
: White Wolf Publishing |
Total Pages |
: 0 |
Release |
: 2002-12 |
ISBN-10 |
: 1588467511 |
ISBN-13 |
: 9781588467515 |
Rating |
: 4/5 (11 Downloads) |
Synopsis Demon Storyteller's Companion by : White Wolf Games Studio
Author |
: Ari Marmell |
Publisher |
: White Wolf Publishing |
Total Pages |
: 0 |
Release |
: 2002-10 |
ISBN-10 |
: 1588462226 |
ISBN-13 |
: 9781588462220 |
Rating |
: 4/5 (26 Downloads) |
Synopsis Blood Sacrifice by : Ari Marmell
Hidden Sorcery While the Tremere have potent magic at their command, Hermetic tradition isn't the only source of mystic power. The ancient ways of Egyptian magic, the Sufic trances of the Middle East, sacrificial Hindu rites and the natural magic of Caribbean craft can all be used to affect the Final Nights. But what are these thaumaturgies capable of? Or Abandoned Witchcraft? Expanded information on non-traditional Thaumaturgy comprises Blood Sacrifice. This book includes four new styles of the Discipline, as well as paths and rituals for each. It also looks into the rare but unforgettable magical "anomalies" that populate Vampire's World of Darkness "RM," those strange mystic artifacts that just seem to happen.
Author |
: Michael Lee |
Publisher |
: White Wolf Games Studio |
Total Pages |
: 0 |
Release |
: 2001-10 |
ISBN-10 |
: 1588467015 |
ISBN-13 |
: 9781588467010 |
Rating |
: 4/5 (15 Downloads) |
Synopsis Hunter Storytellers Guide by : Michael Lee
For centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history. Nothing lasts forever. From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough! The forces of darkness must pay their due. The time of retribution is at hand. Hunter is devoted to the stories of individual people who are chosen to witness monsters and come to grips with their existence. But what do monsters think of these upstart mortals? How do you scare your players as much as their characters? This book helps you get the most out of your Hunter chronicle.