Ux Magic
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Author |
: Daniel Rosenberg |
Publisher |
: |
Total Pages |
: 370 |
Release |
: 2020-01-04 |
ISBN-10 |
: 1708061614 |
ISBN-13 |
: 9781708061616 |
Rating |
: 4/5 (14 Downloads) |
Synopsis UX Magic by : Daniel Rosenberg
It takes conviction to title a user experience book that stands solidly on a cognitive science foundation as "Magic" but through the practice of the Semantic Interaction Design method this breakthrough book introduces you will appear to many as possessing superhero UX powers.The Semantic IxD method is laser focused on transforming product requirements into experiences guaranteed to result in the minimum cognitive load with the smallest number of screens and fewest flow steps possible. An additional benefit it provides is a 10X speed increase at which designers can achieve these magical results. It provides an antidote to the expensive and endless A/B trials resulting in suboptimal products propagated by the proponents of design Darwinism. It can also mitigate the excessive hours wasted in opinion and personality oriented UX debates during product development meetings.UX Magic builds upon an HCI conceptual model foundation leveraging human natural language understanding and extends it into the GUI layers of design pattern visualization, UX flow and applied game theory to create optimal user experiences that also align well with business objectives. In addition to guiding you to minimize cognitive load from the very start of sketching screens it will also lead to UX designs that scale well into the future as product functionality grows with each successive release.
Author |
: DesignerBooks |
Publisher |
: Designer Books |
Total Pages |
: 0 |
Release |
: 2017 |
ISBN-10 |
: 9887770515 |
ISBN-13 |
: 9789887770510 |
Rating |
: 4/5 (15 Downloads) |
Synopsis Magichands by : DesignerBooks
MAGIC HANDS is a book relating to UI and UX design and showing excellent design solutions at home and overseas. UI & UX works created by about 30 outstanding designers from the globe have been collected in this book, in which, you can see, the unique design forms have been embodying every designer's inspirational essences and displaying APP designs for different industries, such as sport, education, game, work, music and so forth, in form of different categories. In short, you would must be surprised by every designer's application design, for their different styles, practicality, modernity and a lot of creative elements.
Author |
: Jon Yablonski |
Publisher |
: O'Reilly Media |
Total Pages |
: 153 |
Release |
: 2020-04-21 |
ISBN-10 |
: 9781492055280 |
ISBN-13 |
: 149205528X |
Rating |
: 4/5 (80 Downloads) |
Synopsis Laws of UX by : Jon Yablonski
An understanding of psychology—specifically the psychology behind how users behave and interact with digital interfaces—is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design rather than working within the "blueprint" of how humans perceive and process the world around them. This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces. You’ll learn: How aesthetically pleasing design creates positive responses The principles from psychology most useful for designers How these psychology principles relate to UX heuristics Predictive models including Fitts’s law, Jakob’s law, and Hick’s law Ethical implications of using psychology in design A framework for applying these principles
Author |
: Jaime Levy |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 312 |
Release |
: 2015-05-20 |
ISBN-10 |
: 9781449373016 |
ISBN-13 |
: 1449373011 |
Rating |
: 4/5 (16 Downloads) |
Synopsis UX Strategy by : Jaime Levy
User experience (UX) strategy requires a careful blend of business strategy and UX design, but until now, there hasn’t been an easy-to-apply framework for executing it. This hands-on guide introduces lightweight strategy tools and techniques to help you and your team craft innovative multi-device products that people want to use. Whether you’re an entrepreneur, UX/UI designer, product manager, or part of an intrapreneurial team, this book teaches simple-to-advanced strategies that you can use in your work right away. Along with business cases, historical context, and real-world examples throughout, you’ll also gain different perspectives on the subject through interviews with top strategists. Define and validate your target users through provisional personas and customer discovery techniques Conduct competitive research and analysis to explore a crowded marketplace or an opportunity to create unique value Focus your team on the primary utility and business model of your product by running structured experiments using prototypes Devise UX funnels that increase customer engagement by mapping desired user actions to meaningful metrics
Author |
: Tomer Sharon |
Publisher |
: Elsevier |
Total Pages |
: 295 |
Release |
: 2012-03-21 |
ISBN-10 |
: 9780123851314 |
ISBN-13 |
: 0123851319 |
Rating |
: 4/5 (14 Downloads) |
Synopsis It's Our Research by : Tomer Sharon
It's Our Research: Getting Stakeholder Buy-in for User Experience Research Projects discusses frameworks, strategies, and techniques for working with stakeholders of user experience (UX) research in a way that ensures their buy-in. This book consists of six chapters arranged according to the different stages of research projects. Topics discussed include the different roles of business, engineering, and user-experience stakeholders; identification of research opportunities by developing empathy with stakeholders; and planning UX research with stakeholders. The book also offers ways of teaming up with stakeholders; strategies to improve the communication of research results to stakeholders; and the nine signs that indicate that research is making an impact on stakeholders, teams, and organizations. This book is meant for UX people engaged in usability and UX research. Written from the perspective of an in-house UX researcher, it is also relevant for self-employed practitioners and consultants who work in agencies. It is especially directed at UX teams that face no-time-no-money-for-research situations. - Named a 2012 Notable Computer Book for Information Systems by Computing Reviews - Features a series of video interviews with UX practitioners and researchers - Provides dozens of case studies and visuals from international research practitioners - Provides a toolset that will help you justify your work to stakeholders, deal with office politics, and hone your client skills - Presents tried and tested techniques for working to reach positive, useful, and fruitful outcomes
Author |
: Rachel Hinman |
Publisher |
: Rosenfeld Media |
Total Pages |
: 282 |
Release |
: 2012-06-11 |
ISBN-10 |
: 9781933820057 |
ISBN-13 |
: 1933820055 |
Rating |
: 4/5 (57 Downloads) |
Synopsis The Mobile Frontier by : Rachel Hinman
Mobile user experience is a new frontier. Untethered from a keyboard and mouse, this rich design space is lush with opportunity to invent new and more human ways for people to interact with information. Invention requires casting off many anchors and conventions inherited from the last 50 years of computer science and traditional design and jumping head first into a new and unfamiliar design space.
Author |
: Susan Weinschenk |
Publisher |
: Pearson Education |
Total Pages |
: 438 |
Release |
: 2011-04-14 |
ISBN-10 |
: 9780132658607 |
ISBN-13 |
: 0132658607 |
Rating |
: 4/5 (07 Downloads) |
Synopsis 100 Things Every Designer Needs to Know About People by : Susan Weinschenk
We design to elicit responses from people. We want them to buy something, read more, or take action of some kind. Designing without understanding what makes people act the way they do is like exploring a new city without a map: results will be haphazard, confusing, and inefficient. This book combines real science and research with practical examples to deliver a guide every designer needs. With it you’ll be able to design more intuitive and engaging work for print, websites, applications, and products that matches the way people think, work, and play. Learn to increase the effectiveness, conversion rates, and usability of your own design projects by finding the answers to questions such as: What grabs and holds attention on a page or screen? What makes memories stick? What is more important, peripheral or central vision? How can you predict the types of errors that people will make? What is the limit to someone’s social circle? How do you motivate people to continue on to (the next step? What line length for text is best? Are some fonts better than others? These are just a few of the questions that the book answers in its deep-dive exploration of what makes people tick.
Author |
: Sasha Laurens |
Publisher |
: Penguin |
Total Pages |
: 370 |
Release |
: 2020-07-28 |
ISBN-10 |
: 9780593117255 |
ISBN-13 |
: 0593117255 |
Rating |
: 4/5 (55 Downloads) |
Synopsis A Wicked Magic by : Sasha Laurens
The Chilling Adventures of Sabrina meets The Craft when modern witches must save teens stolen by an ancient demon in this YA fantasy-thriller debut. Dan and Liss are witches. The Black Book granted them that power. Harnessing that power feels good, especially when everything in their lives makes them feel powerless. During a spell gone wrong, Liss's boyfriend is snatched away by an evil entity and presumed dead. Dan and Liss's friendship dies that night, too. How can they practice magic after the darkness that they conjured? Months later, Liss discovers that her boyfriend is alive, trapped underground in the grips of an ancient force. She must save him, and she needs Dan and the power of The Black Book to do so. Dan is quickly sucked back into Liss's orbit and pushes away her best friend, Alexa. But Alexa has some big secrets she's hiding and her own unique magical disaster to deal with. When another teenager disappears, the girls know it's no coincidence. What greedy magic have they awakened? And what does it want with these teens it has stolen? Set in the atmospheric wilds of California's northern coast, Sasha Laurens's thrilling debut novel is about the complications of friendship, how to take back power, and how to embrace the darkness that lives within us all.
Author |
: Amy Bucher |
Publisher |
: Rosenfeld Media |
Total Pages |
: 486 |
Release |
: 2020-03-03 |
ISBN-10 |
: 9781933820415 |
ISBN-13 |
: 1933820411 |
Rating |
: 4/5 (15 Downloads) |
Synopsis Engaged by : Amy Bucher
Behavior change design creates entrancing—and effective—products and experiences. Whether you've studied psychology or are new to the field, you can incorporate behavior change principles into your designs to help people achieve meaningful goals, learn and grow, and connect with one another. Engaged offers practical tips for design professionals to apply the psychology of engagement to their work.
Author |
: Caroline Jarrett |
Publisher |
: Morgan Kaufmann |
Total Pages |
: 218 |
Release |
: 2009-03-02 |
ISBN-10 |
: 9780080948485 |
ISBN-13 |
: 0080948480 |
Rating |
: 4/5 (85 Downloads) |
Synopsis Forms that Work by : Caroline Jarrett
Forms that Work: Designing Web Forms for Usability clearly explains exactly how to design great forms for the web. The book provides proven and practical advice that will help you avoid pitfalls, and produce forms that are aesthetically pleasing, efficient and cost-effective. It features invaluable design methods, tips, and tricks to help ensure accurate data and satisfied customers. It includes dozens of examples - from nitty-gritty details (label alignment, mandatory fields) to visual designs (creating good grids, use of color). This book isn't just about colons and choosing the right widgets. It's about the whole process of making good forms, which has a lot more to do with making sure you're asking the right questions in a way that your users can answer than it does with whether you use a drop-down list or radio buttons. In an easy-to-read format with lots of examples, the authors present their three-layer model - relationship, conversation, appearance. You need all three for a successful form - a form that looks good, flows well, asks the right questions in the right way, and, most important of all, gets people to fill it out. Liberally illustrated with full-color examples, this book guides readers on how to define requirements, how to write questions that users will understand and want to answer, and how to deal with instructions, progress indicators and errors. This book is essential reading for HCI professionals, web designers, software developers, user interface designers, HCI academics and students, market research professionals, and financial professionals. *Provides proven and practical advice that will help you avoid pitfalls, and produce forms that are aesthetically pleasing, efficient and cost-effective. *Features invaluable design methods, tips, and tricks to help ensure accurate data and satisfied customers. *Includes dozens of examples -- from nitty-gritty details (label alignment, mandatory fields) to visual designs (creating good grids, use of color).*Foreword by Steve Krug, author of the best selling Don't Make Me Think!