Teaching Graphic Novels

Teaching Graphic Novels
Author :
Publisher : Maupin House Publishing, Inc.
Total Pages : 258
Release :
ISBN-10 : 9781934338407
ISBN-13 : 1934338400
Rating : 4/5 (07 Downloads)

Synopsis Teaching Graphic Novels by : Katie Monnin

Harness the power of graphic novels to promote literacy and engage all secondary students with Teaching Graphic Novels by Katie Monnin! Address print-text and image literacies, from navigating text features to creating standards-based lessons on reading comprehension, fiction/nonfiction, written response, critical thinking, and media literacy. Complete with examples from graphic novels, professional resource suggestions, strategies that can be used with any graphic novel, cross-indexes of middle and high school graphic novels and themes, reproducibles, and extra support for English-language learners. Teaching Graphic Novels was a finalist for both the 2009 ForeWord Education Book of the Year and the 2010 AEP Distinguished Achievement Award in the 6-8 Curriculum and Instruction category!

The Graphic Novel Classroom

The Graphic Novel Classroom
Author :
Publisher : Corwin Press
Total Pages : 177
Release :
ISBN-10 : 9781412936842
ISBN-13 : 1412936845
Rating : 4/5 (42 Downloads)

Synopsis The Graphic Novel Classroom by : Maureen Bakis

Secondary language arts teacher Maureen Bakis shows how to engage adolescents by using graphic novels to teach 21st-century skills, improve reading comprehension, and promote literacy learning.

Graphic Novels and Comics in the Classroom

Graphic Novels and Comics in the Classroom
Author :
Publisher : McFarland
Total Pages : 299
Release :
ISBN-10 : 9780786459131
ISBN-13 : 0786459131
Rating : 4/5 (31 Downloads)

Synopsis Graphic Novels and Comics in the Classroom by : Carrye Kay Syma

Sequential art combines the visual and the narrative in a way that readers have to interpret the images with the writing. Comics make a good fit with education because students are using a format that provides active engagement. This collection of essays is a wide-ranging look at current practices using comics and graphic novels in educational settings, from elementary schools through college. The contributors cover history, gender, the use of specific graphic novels, practical application and educational theory. Instructors considering this book for use in a course may request an examination copy here.

Teaching with Comics and Graphic Novels

Teaching with Comics and Graphic Novels
Author :
Publisher : Taylor & Francis
Total Pages : 199
Release :
ISBN-10 : 9781000594294
ISBN-13 : 1000594297
Rating : 4/5 (94 Downloads)

Synopsis Teaching with Comics and Graphic Novels by : Tim Smyth

35th Annual Will Eisner Comic Industry Awards Nominee! This text will allow you to harness students’ love of comics and graphic novels while increasing critical thinking and engagement in the classroom. Author Tim Smyth offers a wide variety of lessons and ideas for using comics to teach close reading, working with textual evidence, literature adaptations, symbolism and culture, sequencing, essay writing, and more. He also models how to use comics to tackle tough topics and enhance social-emotional learning. Throughout the book, you’ll find a multitude of practical resources, including a variety of lesson plans—some quick and easy activities as well as more detailed ready-to-use unit plans. These thoughtful lessons meet the Common Core State Standards and are easy to adapt for any subject area or grade level to fit into your curriculum. Add this book to your professional library and you’ll have a new and exciting way of reaching and teaching your students!

Using Graphic Novels in the Classroom

Using Graphic Novels in the Classroom
Author :
Publisher : Teacher Created Resources
Total Pages : 51
Release :
ISBN-10 : 9781420623635
ISBN-13 : 142062363X
Rating : 4/5 (35 Downloads)

Synopsis Using Graphic Novels in the Classroom by : Melissa Hart

Since todays young readers live in a highly visual world, its no surprise that graphic novels are growing in popularity. With this book, teachers can lead students in literary analysis of this unique genre, introduce them to good quality graphic novels, and encourage them to write and illustrate a graphic short story. Each lesson in the book is based on standards.

Teaching Graphic Novels in the Classroom

Teaching Graphic Novels in the Classroom
Author :
Publisher : Routledge
Total Pages : 210
Release :
ISBN-10 : 9781000489545
ISBN-13 : 100048954X
Rating : 4/5 (45 Downloads)

Synopsis Teaching Graphic Novels in the Classroom by : Ryan J. Novak

Teaching Graphic Novels in the Classroom describes different methods teachers may use to begin teaching graphic literature to new readers. The first chapter of the book is dedicated to the history of the medium and runs from the earliest days of comic books through the growing popularity of graphic novels. It includes profiles of early creators and the significance of certain moments throughout the history that chart the evolution of graphic literature from superheroes to award-winning novels like Maus. Chapters 2-8 focus on different genres and include an analysis and lessons for 1-2 different novels, creator profiles, assignments, ways to incorporate different media in connection with each book, chapter summaries, discussion questions, and essay topics. Chapter 9 is the culminating project for the book, allowing students to create their own graphic novel, with guidance from the writing process to creating the art. Grades 7-12

The Breakaways

The Breakaways
Author :
Publisher : First Second
Total Pages : 226
Release :
ISBN-10 : 9781626723573
ISBN-13 : 1626723575
Rating : 4/5 (73 Downloads)

Synopsis The Breakaways by : Cathy G. Johnson

Quiet, sensitive Faith starts middle school already worrying about how she will fit in. To her surprise, Amanda, a popular eighth grader, convinces her to join the school soccer team, the Bloodhounds. Having never played soccer in her life, Faith ends up on the C team, a ragtag group that’s way better at drama than at teamwork. Although they are awful at soccer, Faith and her teammates soon form a bond both on and off the soccer field that challenges their notions of loyalty, identity, friendship, and unity. The Breakaways from Cathy G. Johnson is a raw, and beautifully honest graphic novel that looks into the lives of a diverse and defiantly independent group of kids learning to make room for themselves in the world.

In Graphic Detail

In Graphic Detail
Author :
Publisher : Oakville, Ont. : Rubicon Pub.
Total Pages : 119
Release :
ISBN-10 : 1897096984
ISBN-13 : 9781897096987
Rating : 4/5 (84 Downloads)

Synopsis In Graphic Detail by : David Booth

"To help teachers incorporate graphic novels into the school program the authors provice strategies using different dynamics -- independent reading, literature circles, guided reading, whole class shared reading, and curriculum and media links."--Back cover.

Teaching Visual Literacy

Teaching Visual Literacy
Author :
Publisher : Corwin Press
Total Pages : 209
Release :
ISBN-10 : 9781412953115
ISBN-13 : 1412953111
Rating : 4/5 (15 Downloads)

Synopsis Teaching Visual Literacy by : Nancy Frey

A collection of nine essays that describes strategies for teaching visual literacy by using graphic novels, comics, anime, political cartoons, and picture books.

Using Graphic Novels in the English Language Arts Classroom

Using Graphic Novels in the English Language Arts Classroom
Author :
Publisher : Bloomsbury Publishing
Total Pages : 217
Release :
ISBN-10 : 9781350112711
ISBN-13 : 1350112712
Rating : 4/5 (11 Downloads)

Synopsis Using Graphic Novels in the English Language Arts Classroom by : William Boerman-Cornell

Shortlisted for the UK Literacy Association's Academic Book Award 2021 There is an increasing trend in teachers using graphic novels to get their students excited about reading and writing, using both original stories and adaptations of classic works by authors such as Homer, Shakespeare, and the Brontes. However, there is surprisingly little research available about which pedagogies and classroom practices are proven to be effective. This book draws on cutting-edge research, surveys and classroom observations to provide a set of effective methods for teaching with graphic novels in the secondary English language arts classroom. These methods can be applied to a broad base of uses ranging from understanding literary criticism, critical reading, multimodal composition, to learning literary devices like foreshadowing and irony. The book begins by looking at what English language arts teachers hope to achieve in the classroom. It then considers the affordances and constraints of using graphic novels to achieve these specific goals, using some of the most successful graphic novels as examples, including Maus; Persepolis; The Nameless City; and American Born Chinese and series such as Manga Shakespeare. Finally, it helps the teacher navigate through the planning process to figure out how to best use graphic novels in their own classroom. Drawing on their extensive teaching experience, the authors offer examples from real classrooms, suggested lesson plans, and a list of teachable graphic novels organized by purpose of teaching.