Unity 3.x Game Development Essentials

Unity 3.x Game Development Essentials
Author :
Publisher : Packt Publishing Ltd
Total Pages : 674
Release :
ISBN-10 : 9781849691451
ISBN-13 : 1849691452
Rating : 4/5 (51 Downloads)

Synopsis Unity 3.x Game Development Essentials by : Will Goldstone

This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.

Unity Game Development Essentials

Unity Game Development Essentials
Author :
Publisher : Packt Publishing Ltd
Total Pages : 427
Release :
ISBN-10 : 9781847198198
ISBN-13 : 1847198198
Rating : 4/5 (98 Downloads)

Synopsis Unity Game Development Essentials by : Will Goldstone

Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!

Beginning 3D Game Development with Unity

Beginning 3D Game Development with Unity
Author :
Publisher : Apress
Total Pages : 985
Release :
ISBN-10 : 9781430234234
ISBN-13 : 1430234237
Rating : 4/5 (34 Downloads)

Synopsis Beginning 3D Game Development with Unity by : Sue Blackman

Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create casual interactive adventure games in the style of Telltale's Tales of Monkey Island, while also giving you a firm foundation in game logic and design. The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand. In the second part, you'll build the foundations of a point-and-click style first-person adventure game—including reusable state management scripts, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map. With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design. By the end of the book, you will be able to actively use the Unity 3D game engine, having learned the necessary workflows to utilize your own assets. You will also have an assortment of reusable scripts and art assets with which to build future games.

Unity Game Development in 24 Hours, Sams Teach Yourself

Unity Game Development in 24 Hours, Sams Teach Yourself
Author :
Publisher : Sams Publishing
Total Pages : 692
Release :
ISBN-10 : 9780134272139
ISBN-13 : 0134272137
Rating : 4/5 (39 Downloads)

Synopsis Unity Game Development in 24 Hours, Sams Teach Yourself by : Ben Tristem

In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 5 game engine at the heart of Hearthstone: Heroes of Warcraft, Kerbal Space Program, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common Unity game development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills. Notes and tips point out shortcuts and solutions.

Unity in Action

Unity in Action
Author :
Publisher : Simon and Schuster
Total Pages : 586
Release :
ISBN-10 : 9781638356219
ISBN-13 : 1638356211
Rating : 4/5 (19 Downloads)

Synopsis Unity in Action by : Joseph Hocking

Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games with the Unity game development platform. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Foreword by Jesse Schell, author of The Art of Game Design Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Build your next game without sweating the low-level details. The Unity game development platform handles the heavy lifting, so you can focus on game play, graphics, and user experience. With support for C# programming, a huge ecosystem of production-quality prebuilt assets, and a strong dev community, Unity can get your next great game idea off the drawing board and onto the screen! About the Book Unity in Action, Second Edition teaches you to write and deploy games with Unity. As you explore the many interesting examples, you'll get hands-on practice with Unity's intuitive workflow tools and state-of-the-art rendering engine. This practical guide exposes every aspect of the game dev process, from the initial groundwork to creating custom AI scripts and building easy-to-read UIs. And because you asked for it, this totally revised Second Edition includes a new chapter on building 2D platformers with Unity's expanded 2D toolkit. What's Inside Revised for new best practices, updates, and more! 2D and 3D games Characters that run, jump, and bump into things Connect your games to the internet About the Reader You need to know C# or a similar language. No game development knowledge is assumed. About the Author Joe Hocking is a software engineer and Unity expert specializing in interactive media development. Table of Contents PART 1 - First steps Getting to know Unity Building a demo that puts you in 3D space Adding enemies and projectiles to the 3D game Developing graphics for your game PART 2 - Getting comfortable Building a Memory game using Unity's 2D functionality Creating a basic 2D Platformer Putting a GUI onto a game Creating a third-person 3D game: player movement and animation Adding interactive devices and items within the game PART 3 - Strong finish Connecting your game to the internet Playing audio: sound effects and music Putting the parts together into a complete game Deploying your game to players' devices

Unity Game Development Cookbook

Unity Game Development Cookbook
Author :
Publisher : O'Reilly Media
Total Pages : 408
Release :
ISBN-10 : 9781491999127
ISBN-13 : 1491999128
Rating : 4/5 (27 Downloads)

Synopsis Unity Game Development Cookbook by : Paris Buttfield-Addison

Discover how to use the Unity game engine to its full potential for both 3D and 2D game development—from the basics of scripting to useful tricks in gameplay, behavior, and animation. With this problem-solving cookbook, you’ll get started in two ways: First, you’ll learn about the Unity game engine through brief recipes that teach specific features of the software and scripting systems. Second, you’ll apply a collection of snippets to address common gameplay scenarios, such as properly keeping score. Using our cookbook format, we pinpoint the problem, set out the solution, and discuss how to solve your problem in the best and most straightforward way possible. This book is ideal for beginning to intermediate Unity developers. You’ll find solutions for: 2D and 3D graphics Math, physics, and character control Animation and movement Behavior and AI Sound and music Input and gameplay Scripting and user interface

Game Development with Unity

Game Development with Unity
Author :
Publisher : Muska/Lipman
Total Pages : 463
Release :
ISBN-10 : 1435456580
ISBN-13 : 9781435456587
Rating : 4/5 (80 Downloads)

Synopsis Game Development with Unity by : Michelle Menard

Provides information on using the Unity game engine to build games for any platform, including the Web, the Wii, and on smartphones.

Creating Games with Unity and Maya

Creating Games with Unity and Maya
Author :
Publisher : Taylor & Francis
Total Pages : 550
Release :
ISBN-10 : 9780240818818
ISBN-13 : 0240818814
Rating : 4/5 (18 Downloads)

Synopsis Creating Games with Unity and Maya by : Adam Watkins

This title provides you with an end-to-end solution for Unity game development with Maya. The book takes you step-by-step through the process of developing an entire game from scratch - including coding, art, production, and deployment.

Unity 4.x Game Development by Example Beginner's Guide

Unity 4.x Game Development by Example Beginner's Guide
Author :
Publisher : Packt Publishing Ltd
Total Pages : 913
Release :
ISBN-10 : 9781849695275
ISBN-13 : 184969527X
Rating : 4/5 (75 Downloads)

Synopsis Unity 4.x Game Development by Example Beginner's Guide by : Ryan Henson Creighton

This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine. If you’ve ever wanted to enter the world of independent game development but have no prior knowledge of programming or game development, then this is the book for you. Game developers transitioning from other tools like GameMaker and Flash will find this a useful tool to get them up to speed on the Unity engine, as will anyone who has never handled the Unity engine before.

Unity IOS Essentials

Unity IOS Essentials
Author :
Publisher : Packt Publishing Ltd
Total Pages : 0
Release :
ISBN-10 : 1849691827
ISBN-13 : 9781849691826
Rating : 4/5 (27 Downloads)

Synopsis Unity IOS Essentials by : Robert Wiebe

You will start by considering the essential differences between mobile and desktop game development. You will then get straight into creating unity projects that will run on the entire spectrum of iOS devices. This book is for people who want to plan, develop, and deploy Unity 3D games on iOS mobile platforms, including iPhone, iPod Touch and iPad. Anyone who has experience with the free desktop version of Unity 3D can pick up this book and learn how to take the desktop skills and optimize them to work on the mobile iOS platforms. Some of the features in this book discuss the Pro features of Unity 3D for iOS so a Pro license is required to use some of the features (notably Occlusion Culling and Beast Light mapping).