Transforming Virtual World Learning
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Author |
: Charles Wankel |
Publisher |
: Emerald Group Publishing |
Total Pages |
: 399 |
Release |
: 2011-09-28 |
ISBN-10 |
: 9781780520537 |
ISBN-13 |
: 1780520530 |
Rating |
: 4/5 (37 Downloads) |
Synopsis Transforming Virtual World Learning by : Charles Wankel
A practical guide on how to transform your ideas from virtual world course ware to virtual world learning experiences. It argues that setting up learning in 3D virtual worlds requires a transformative approach.
Author |
: Lisa Sims |
Publisher |
: Apress |
Total Pages |
: 125 |
Release |
: 2021-03-08 |
ISBN-10 |
: 1484268636 |
ISBN-13 |
: 9781484268636 |
Rating |
: 4/5 (36 Downloads) |
Synopsis Effective Digital Learning by : Lisa Sims
Traditional learning as we know it has evolved. Gone are the days when students need to travel to a physical location to learn. With the increase of mobile devices and broadband Internet services, learning can take place anywhere at any time. Effective Digital Learning is here to help you make the paradigm shift with ease. More technology resources are available than ever to help people and organizations affordably present their information online. But, are they as optimized as they can be? Author Lisa Sims provides engaging and insightful tools and tips for delivering content online. Transform your traditional learning models and enhance your online learning models to fit the virtual world with Effective Digital Learning. Many organizations have recently made the jump from in-person conferences and training to providing all-virtual environments in order to keep employees, volunteers, and attendees safe and connected. Stay secure with the most up-to-date knowledge so that you, your organizations, and learners are always prepared. Whether you are a teacher, entrepreneur, or speaker, Effective Digital Learning is the ideal roadmap to have at your side on this innovative new journey. What You Will Learn Discover how online learning can be an effective method of delivering information to target audiences Think outside the box when it comes to delivering content online Structure online learning to engage target audiences Who This Book Is For Teachers, entrepreneurs, speakers, and business owners (big and small) who are interested in delivering their knowledge via online platforms, but lack the technical expertise to make it happen.
Author |
: Charles Wankel |
Publisher |
: Emerald Group Publishing |
Total Pages |
: 267 |
Release |
: 2009-11-23 |
ISBN-10 |
: 9781849506106 |
ISBN-13 |
: 1849506108 |
Rating |
: 4/5 (06 Downloads) |
Synopsis Higher Education in Virtual Worlds by : Charles Wankel
Targeted at educators and researchers wishing to use virtual environments in their teaching practice, this work provides practical advice specifically for educators in higher education. It focuses on the use of Second Life - a free, readily-accessible virtual world which is increasingly being used for both formal and informal learning.
Author |
: Sue Gregory |
Publisher |
: Springer |
Total Pages |
: 207 |
Release |
: 2017-09-23 |
ISBN-10 |
: 9789811063824 |
ISBN-13 |
: 9811063826 |
Rating |
: 4/5 (24 Downloads) |
Synopsis Authentic Virtual World Education by : Sue Gregory
The book presents the possibilities and realities of virtual worlds in education through the application of 3D virtual worlds to support authentic learning, creativity, learner engagement and cultural diversity in higher education. It includes a unique variety of cross disciplinary approaches to research, teaching and learning in a virtual world, including analysis of data from the experiences of students in education, law, Chinese language, sustainability, computer architecture, business, health and the Arts. The book provides unique learning experiences that have celebrated the rich media of virtual world environments through the utilisation of affordances such as simulation, bots, synchronous interaction, machinima and games. The perspectives come from Australia and New Zealand higher education academics but transferable to any higher educational institution in the sector, worldwide, and is significant to various disciplines in the higher education field.
Author |
: Panconesi, Gianni |
Publisher |
: IGI Global |
Total Pages |
: 691 |
Release |
: 2017-05-17 |
ISBN-10 |
: 9781522524274 |
ISBN-13 |
: 1522524274 |
Rating |
: 4/5 (74 Downloads) |
Synopsis Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments by : Panconesi, Gianni
Modern technology has enhanced many aspects of life, including classroom education. By offering virtual learning experiences, educational systems can become more efficient and effective at teaching the student population. The Handbook of Research on Collaborative Teaching Practice in Virtual Learning Environments highlights program developments in the realm of digital worlds in educational settings. Featuring pedagogical methods and topics relating to cooperative learning, hands-on curriculum, and meta-cognitive dimensions, this publication is a critical reference source for pre-service and in-service teachers, school administrators, higher education faculty, and researchers interested in virtual reality incorporation in the classroom.
Author |
: Mousten, Birthe |
Publisher |
: IGI Global |
Total Pages |
: 454 |
Release |
: 2018-04-13 |
ISBN-10 |
: 9781522541554 |
ISBN-13 |
: 1522541551 |
Rating |
: 4/5 (54 Downloads) |
Synopsis Multilingual Writing and Pedagogical Cooperation in Virtual Learning Environments by : Mousten, Birthe
Modern technology has enhanced many aspects of life, including classroom education. By offering virtual learning experiences, educational systems can become more efficient and effective at teaching the student population. Multilingual Writing and Pedagogical Cooperation in Virtual Learning Environments is a critical scholarly resource that examines experiences with virtual networks and their advantages for universities and students in the domains of writing, translation, and usability testing. Featuring coverage on a broad range of topics such as collaborative writing, project-based learning, and writing and translation practices, this book is geared towards administrators, teachers, professors, academicians, practitioners, and researchers seeking current research on multilingual writing and pedagogical cooperation in virtual learning environments.
Author |
: Management Association, Information Resources |
Publisher |
: IGI Global |
Total Pages |
: 797 |
Release |
: 2022-12-19 |
ISBN-10 |
: 9781668475980 |
ISBN-13 |
: 1668475987 |
Rating |
: 4/5 (80 Downloads) |
Synopsis Research Anthology on Virtual Environments and Building the Metaverse by : Management Association, Information Resources
With the advent of virtual environments and communities, the metaverse has been rapidly expanding in recent years as businesses and industries have begun to see the value and opportunities this technology provides. In order to ensure this technology is utilized to its full potential, further study on the best practices, challenges, and future directions is required. The Research Anthology on Virtual Environments and Building the Metaverse considers the latest research regarding the metaverse and discusses potential issues and benefits of the technology. The book also examines strategies and tactics businesses and companies can use when implementing the metaverse into their operations. Covering key topics such as immersion, augmented reality, and virtual worlds, this major reference work is ideal for computer scientists, business owners, managers, industry professionals, researchers, scholars, academicians, practitioners, instructors, and students.
Author |
: Reena Malik |
Publisher |
: John Wiley & Sons |
Total Pages |
: 436 |
Release |
: 2024-03-06 |
ISBN-10 |
: 9781394199990 |
ISBN-13 |
: 1394199996 |
Rating |
: 4/5 (90 Downloads) |
Synopsis Transforming Education with Virtual Reality by : Reena Malik
TRANSFORMING EDUCATION WITH VIRTUAL REALITY The book provides an in-depth and comprehensive knowledge reviewof the use of virtual reality in the education industry and businesses. Virtual reality (VR) technology has thoroughly transformed education by providing engaging and immersive ways for students to experience their education and by offering visual learning, creative development, etc., to enhance their studies. Moreover, with increasing accessibility, both students and educators can utilize it for effective teaching and learning. By embracing this VR-related technology, teachers can transform traditional classrooms into lively ones. Businesses can also leverage VR for skilling, up-skilling, and re-skilling. This book is divided into two parts. Part I discusses the opportunities, challenges, and application of VR technology, and Part II focuses on reimagining education with the metaverse. Readers will find in this book: a description of the relationship between virtual reality and student behavior; a review of VR-enabled tools and techniques for an immersive environment; a discussion on VR in the context of vocational education by developing a conceptual framework and roadmap for its adoption; an overview of the advantages, disadvantages, and mechanisms of VR through a detailed analysis showing a comparison of the strong and weak points of the technologies being used in education; a look at the future of learning in the context of VR; a description of the relevance of VR in emerging economies with the help of bibliometric analysis and discusses its future potential; a review of Metaverse as a new education avatar showcasing diverse educational experiences and how to reimagine teaching; an explanation of the relevance of emerging digital technologies in upskilling employees in fashion retail to impart an immersive experience for customers; a proposed framework for mapping the use of VR for students with autistic spectrum disorder (ASD). Audience The book is designed for information technologists, educational researchers, teachers, policymakers, government officials, and business managers.
Author |
: Zou, Bin |
Publisher |
: IGI Global |
Total Pages |
: 454 |
Release |
: 2019-12-06 |
ISBN-10 |
: 9781799812845 |
ISBN-13 |
: 1799812847 |
Rating |
: 4/5 (45 Downloads) |
Synopsis Recent Developments in Technology-Enhanced and Computer-Assisted Language Learning by : Zou, Bin
The pace at which technology changes has created unique challenges in the integration of such technologies into language teaching and learning. Innovative pedagogies and strategies must be developed that adapt to these changes and accommodate future technological changes. Recent Developments in Technology-Enhanced and Computer-Assisted Language Learning is an essential research publication that focuses on technological influences on language education and applications of technology in language learning courses including foreign and second language learning. Featuring an array of topics such as artificial intelligence, teacher preparation, and distance learning, this book is ideal for teachers, language instructors, IT specialists, instructional designers, curriculum developers, researchers, education professionals, academicians, administrators, practitioners, and students.
Author |
: Sue Gregory |
Publisher |
: Athabasca University Press |
Total Pages |
: 347 |
Release |
: 2016-04-01 |
ISBN-10 |
: 9781771991339 |
ISBN-13 |
: 177199133X |
Rating |
: 4/5 (39 Downloads) |
Synopsis Learning in Virtual Worlds by : Sue Gregory
Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating highly interactive, engaging, multimodal learning experiences. Much of the evidence gathered to support these claims has been anecdotal but the potential that these environments hold to solve traditional problems in online and technology-mediated education—primarily learner isolation and student disengagement—has resulted in considerable investments in virtual world platforms like Second Life, OpenSimulator, and Open Wonderland by both professors and institutions. To justify this ongoing and sustained investment, institutions and proponents of simulated learning environments must assemble a robust body of evidence that illustrates the most effective use of this powerful learning tool. In this authoritative collection, a team of international experts outline the emerging trends and developments in the use of 3D virtual worlds for teaching and learning. They explore aspec ts of learner interaction with virtual worlds, such as user wayfinding in Second Life, communication modes and perceived presence, and accessibility issues for elderly or disabled learners. They also examine advanced technologies that hold potential for the enhancement of learner immersion and discuss best practices in the design and implementation of virtual world-based learning interventions and tasks. By evaluating and documenting different methods, approaches, and strategies, the contributors to Learning in Virtual Worlds offer important information and insight to both scholars and practitioners in the field.