Touch-Based Human-Machine Interaction

Touch-Based Human-Machine Interaction
Author :
Publisher : Springer Nature
Total Pages : 244
Release :
ISBN-10 : 9783030689483
ISBN-13 : 3030689484
Rating : 4/5 (83 Downloads)

Synopsis Touch-Based Human-Machine Interaction by : Shuo Gao

This textbook presents a comprehensive treatment of touch technologies, explaining current mainstream and new contact/non-contact based human-machine interactivity (HMI) techniques, which are ubiquitous in modern electronic devices and allow machines to exchange information with users in an efficient and reliable manner. The book provides a detailed study of HMI working principles and practical product examples. Haptic, which has become essential for users to gain immersive experience, is also discussed. The book concludes with an overview of novel applications enabled by emerging technologies, such as advanced materials, virtual reality and machine learning, providing a roadmap for possible development trends for touch interactivities. The book can be used as a graduate text for students in display and touch interface technology courses in electrical and computer engineering, and a professional reference for researchers, practicing engineers, and product designers working in broad areas of engineering. Helps students understand the working principles of current touch technologies; Offers design considerations for prototypes and products; Provides seamless connectivity between broad subject areas involved in HMI, including material science, microelectronic circuits, mechanical engineering, and digital signal processing.

Interaction Techniques and Technologies in Human-Computer Interaction

Interaction Techniques and Technologies in Human-Computer Interaction
Author :
Publisher : CRC Press
Total Pages : 465
Release :
ISBN-10 : 9781040088951
ISBN-13 : 1040088953
Rating : 4/5 (51 Downloads)

Synopsis Interaction Techniques and Technologies in Human-Computer Interaction by : Constantine Stephanidis

This book offers a thorough exploration of interaction design by examining various technologies, interaction techniques, styles, and devices. This book • Assists readers in acquiring a deep understanding of diverse ways humans interact with computer technologies and in selecting the most suitable approach for various interactive scenarios. • Introduces cutting‐edge interaction techniques, including multimodal and gesture‐based interaction, wearables, haptic, speech and sound‐based interaction, embodied interaction, and more. • Advances beyond traditional interfaces to large and multiscreen interactions, proxemics, brain‐computer interfaces, affective computing and Extended Reality. This book will appeal to individuals interested in Human-Computer Interaction research and applications.

Gesture-Based Communication in Human-Computer Interaction

Gesture-Based Communication in Human-Computer Interaction
Author :
Publisher : Springer Science & Business Media
Total Pages : 571
Release :
ISBN-10 : 9783540210726
ISBN-13 : 3540210725
Rating : 4/5 (26 Downloads)

Synopsis Gesture-Based Communication in Human-Computer Interaction by : Antonio Camurri

Research on the multifaceted aspects of modeling, analysis, and synthesis of - man gesture is receiving growing interest from both the academic and industrial communities. On one hand, recent scienti?c developments on cognition, on - fect/emotion, on multimodal interfaces, and on multimedia have opened new perspectives on the integration of more sophisticated models of gesture in c- putersystems.Ontheotherhand,theconsolidationofnewtechnologiesenabling “disappearing” computers and (multimodal) interfaces to be integrated into the natural environments of users are making it realistic to consider tackling the complex meaning and subtleties of human gesture in multimedia systems, - abling a deeper, user-centered, enhanced physical participation and experience in the human-machine interaction process. The research programs supported by the European Commission and s- eral national institutions and governments individuated in recent years strategic ?elds strictly concerned with gesture research. For example, the DG Infor- tion Society of the European Commission (www.cordis.lu/ist) supports several initiatives, such as the “Disappearing Computer” and “Presence” EU-IST FET (Future and Emerging Technologies), the IST program “Interfaces & Enhanced Audio-Visual Services” (see for example the project MEGA, Multisensory - pressive Gesture Applications, www.megaproject.org), and the IST strategic - jective “Multimodal Interfaces.” Several EC projects and other funded research are represented in the chapters of this book. Awiderangeofapplicationscanbene?tfromadvancesinresearchongesture, from consolidated areas such as surveillance to new or emerging ?elds such as therapy and rehabilitation, home consumer goods, entertainment, and aud- visual, cultural and artistic applications, just to mention only a few of them.

Intelligent Decision Support Systems

Intelligent Decision Support Systems
Author :
Publisher : Walter de Gruyter GmbH & Co KG
Total Pages : 231
Release :
ISBN-10 : 9783110618716
ISBN-13 : 3110618710
Rating : 4/5 (16 Downloads)

Synopsis Intelligent Decision Support Systems by : Surekha Borra

Intelligent prediction and decision support systems are based on signal processing, computer vision (CV), machine learning (ML), software engineering (SE), knowledge based systems (KBS), data mining, artificial intelligence (AI) and include several systems developed from the study of expert systems (ES), genetic algorithms (GA), artificial neural networks (ANN) and fuzzy-logic systems The use of automatic decision support systems in design and manufacturing industry, healthcare and commercial software development systems has the following benifits: Cost savings in companies, due to employment of expert system technology. Fast decision making, completion of projects in time and development of new products. Improvement in decision making capability and quality. Usage of Knowledge database and Preservation of expertise of individuals Eases complex decision problems. Ex: Diagnosis in Healthcare To address the issues and challenges related to development, implementation and application of automatic and intelligent prediction and decision support systems in domains such as manufacturing, healthcare and software product design, development and optimization, this book aims to collect and publish wide ranges of quality articles such as original research contributions, methodological reviews, survey papers, case studies and/or reports covering intelligent systems, expert prediction systems, evaluation models, decision support systems and Computer Aided Diagnosis (CAD).

Human-Machine Interface

Human-Machine Interface
Author :
Publisher : John Wiley & Sons
Total Pages : 532
Release :
ISBN-10 : 9781394199914
ISBN-13 : 1394199910
Rating : 4/5 (14 Downloads)

Synopsis Human-Machine Interface by : Rishabha Malviya

HUMAN-MACHINE INTERFACE The book contains the latest advances in healthcare and presents them in the frame of the Human-Machine Interface (HMI). The Human-Machine Interface (HMI) industry has witnessed the evolution from a simple push button to a modern touch-screen display. HMI is a user interface that allows humans to operate controllers for machines, systems, or instruments. Most medical procedures are improved by HMI systems, from calling an ambulance to ensuring that a patient receives adequate treatment on time. This book describes the scenario of biomedical technologies in the context of the advanced HMI, with a focus on direct brain-computer connection. The book describes several HMI tools and related techniques for analyzing, creating, controlling, and upgrading healthcare delivery systems, and provides details regarding how advancements in technology, particularly HMI, ensure ethical and fair use in patient care. Audience The target audience for this book is medical personnel and policymakers in healthcare and pharmaceutical professionals, as well as engineers and researchers in computer science and artificial intelligence.

Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques

Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques
Author :
Publisher : Springer
Total Pages : 819
Release :
ISBN-10 : 9783319072302
ISBN-13 : 3319072307
Rating : 4/5 (02 Downloads)

Synopsis Human-Computer Interaction. Advanced Interaction, Modalities, and Techniques by : Masaaki Kurosu

The 3-volume set LNCS 8510, 8511 and 8512 constitutes the refereed proceedings of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.

Data Mining and Machine Learning Applications

Data Mining and Machine Learning Applications
Author :
Publisher : John Wiley & Sons
Total Pages : 500
Release :
ISBN-10 : 9781119791782
ISBN-13 : 1119791782
Rating : 4/5 (82 Downloads)

Synopsis Data Mining and Machine Learning Applications by : Rohit Raja

DATA MINING AND MACHINE LEARNING APPLICATIONS The book elaborates in detail on the current needs of data mining and machine learning and promotes mutual understanding among research in different disciplines, thus facilitating research development and collaboration. Data, the latest currency of today’s world, is the new gold. In this new form of gold, the most beautiful jewels are data analytics and machine learning. Data mining and machine learning are considered interdisciplinary fields. Data mining is a subset of data analytics and machine learning involves the use of algorithms that automatically improve through experience based on data. Massive datasets can be classified and clustered to obtain accurate results. The most common technologies used include classification and clustering methods. Accuracy and error rates are calculated for regression and classification and clustering to find actual results through algorithms like support vector machines and neural networks with forward and backward propagation. Applications include fraud detection, image processing, medical diagnosis, weather prediction, e-commerce and so forth. The book features: A review of the state-of-the-art in data mining and machine learning, A review and description of the learning methods in human-computer interaction, Implementation strategies and future research directions used to meet the design and application requirements of several modern and real-time applications for a long time, The scope and implementation of a majority of data mining and machine learning strategies. A discussion of real-time problems. Audience Industry and academic researchers, scientists, and engineers in information technology, data science and machine and deep learning, as well as artificial intelligence more broadly.

Human-Computer Interaction. Novel Interaction Methods and Techniques

Human-Computer Interaction. Novel Interaction Methods and Techniques
Author :
Publisher : Springer Science & Business Media
Total Pages : 923
Release :
ISBN-10 : 9783642025778
ISBN-13 : 3642025773
Rating : 4/5 (78 Downloads)

Synopsis Human-Computer Interaction. Novel Interaction Methods and Techniques by : Julie A. Jacko

The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on Augmented Cognition, the Second International Conference on Digital Human Mod- ing, and the First International Conference on Human Centered Design. A total of 4,348 individuals from academia, research institutes, industry and gove- mental agencies from 73 countries submitted contributions, and 1,397 papers that were judged to be of high scientific quality were included in the program. These papers - dress the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human–computer interaction, addressing major advances in the knowledge and effective use of computers in a variety of application areas.

Human-Computer Interaction: Interaction Modalities and Techniques

Human-Computer Interaction: Interaction Modalities and Techniques
Author :
Publisher : Springer
Total Pages : 783
Release :
ISBN-10 : 9783642393303
ISBN-13 : 3642393306
Rating : 4/5 (03 Downloads)

Synopsis Human-Computer Interaction: Interaction Modalities and Techniques by : Masaaki Kurosu

The five-volume set LNCS 8004--8008 constitutes the refereed proceedings of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, NV, USA in July 2013. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. This volume contains papers in the thematic area of human-computer interaction, addressing the following major topics: speech, natural language and auditory interfaces; gesture and eye-gaze based Interaction; touch-based interaction; haptic interaction; graphical user interfaces and visualisation.