Thunder Rift
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Author |
: Colin McComb |
Publisher |
: TSR |
Total Pages |
: 32 |
Release |
: 1992-06-01 |
ISBN-10 |
: 1560763817 |
ISBN-13 |
: 9781560763819 |
Rating |
: 4/5 (17 Downloads) |
Synopsis Thunder Rift by : Colin McComb
This is the first entry-level accessory for use with the new D&D game. It provides a mini-campaign world where the Dungeon Masters can set their various adventure modules. The product also describes the player characters' village and the key people they meet, and the setting can be transferred to any world players choose. Map.
Author |
: William H. Keith, Jr. |
Publisher |
: New Amer Library |
Total Pages |
: 288 |
Release |
: 1992 |
ISBN-10 |
: 0451451848 |
ISBN-13 |
: 9780451451842 |
Rating |
: 4/5 (48 Downloads) |
Synopsis Decision at Thunder Rift by : William H. Keith, Jr.
With his friends and family dead and his father's regiment destroyed, Grayson Death Carlyle, a MechWarrior, must learn to fight for justice in a world turned hostile. Original.
Author |
: Matthew Farrell |
Publisher |
: Harper Voyager |
Total Pages |
: 400 |
Release |
: 2001-05-01 |
ISBN-10 |
: 0380799154 |
ISBN-13 |
: 9780380799152 |
Rating |
: 4/5 (54 Downloads) |
Synopsis Thunder Rift by : Matthew Farrell
After Thunder was chaos. The energy output of the inexplicable alien artifact that humans called Thunder Rift shattered the fragile links that held Earth's highly technological society together. And the only world young Taria Spears knew fell violently to pieces. Thirty years later, the adult Taria -- an anthropologist -- has seen the planet renewed and the true nature of Thunder Rift revealed. An artificially constructed "wormhole," it was created to provide human beings with a bridge to somewhere else in the galaxy...or as an open door for an invading alien fleet. Joining the crew of the exploratory ship Lightbringer, Taria is venturing into the wormhole on a mission of knowledge, contact and, possibly, survival. What awaits her on the other side is a destiny too powerful to deny -- and a perplexing alien culture that thrives in a strange aural landscape, where what is seen is meaningless...and where devastating truths lie in silence.
Author |
: William H. Keith |
Publisher |
: Catalyst Game Labs |
Total Pages |
: 474 |
Release |
: 1986-06-02 |
ISBN-10 |
: |
ISBN-13 |
: |
Rating |
: 4/5 ( Downloads) |
Synopsis BattleTech Legends: Decision at Thunder Rift by : William H. Keith
THE FUTURE OF WARFARE... Thirty meters tall, 70 tons of quick-striding death and destruction, the armored war machines called BattleMechs are the fighting force of the crumbling star empire locked in the horror of the Succession Wars. Their pilots are MechWarriors, 31st-century knights riding armored machines powerful enough to destroy an entire city. Grayson Death Carlyle had been training to be a MechWarrior since he was 10 years old, but his graduation came sooner than expected. With his friends and family dead and his father's regiment destroyed, young Grayson finds himself stranded on a world turned hostile. And now he must learn the hardest lesson of all: it takes more than a BattleMech to make a MechWarrior... To claim the title, all he has to do is capture one of those giant killing machines by himself... If it doesn't kill him first.
Author |
: James F. David |
Publisher |
: Macmillan |
Total Pages |
: 436 |
Release |
: 2008-01-02 |
ISBN-10 |
: 0765346842 |
ISBN-13 |
: 9780765346841 |
Rating |
: 4/5 (42 Downloads) |
Synopsis Thunder of Time by : James F. David
A decade after a cataclysmic time disruption brings elements from the Cretaceous period into the twentieth century, Nick Paulson discovers that the cause is an unknown force in the center of a dinosaur-infested jungle.
Author |
: William H. Keith, Jr. |
Publisher |
: Catalyst Game Labs |
Total Pages |
: 596 |
Release |
: 1987-06-01 |
ISBN-10 |
: |
ISBN-13 |
: |
Rating |
: 4/5 ( Downloads) |
Synopsis BattleTech Legends: Mercenary's Star by : William H. Keith, Jr.
BACKS AGAINST THE WALL… Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the newly-formed Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he’s only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters. But things do not go well almost from the moment the Legion arrives. Trapped on Verthandi and facing a superior force and a fractured populace, the men and women of the Legion find themselves in a situation that makes the campaign on Trellwan look like a walk in the park. And Grayson quickly learns repeating his past successes may not be so easy this time…
Author |
: Frank Chadwick |
Publisher |
: Baen Publishing Enterprises |
Total Pages |
: 374 |
Release |
: 2013-12-16 |
ISBN-10 |
: 9781625792211 |
ISBN-13 |
: 1625792212 |
Rating |
: 4/5 (11 Downloads) |
Synopsis The Forever Engine by : Frank Chadwick
Original Trade Paperback. The exciting debut of a steampunk masterpiece from legendary game author and creator of the staple steampunk role playing game, Space: 1889. The stunning unveiling of a perfectly formed steampunk past, from an author who helped define the genre. London 1888. His Majestys airships troll the sky powered by antigrav liftwood as a cabal of Iron Lords tightens its hold on a Britain choked by the fumes of industry. Mars has been colonized, and clockwork assassins stalk the European corridors of power. And somewhere far to the east, the Old Man of the Mountains plots the end of the world with his Forever Engine. Enter Jack Fargo. Scholar. Former special forces operator in Afghanistan. A man from our own near future thrust back in time¾or to wherever it is that this Brave Victorian World actually exists. Aided only by an elderly Scottish physicist, a young British officer of questionable courage, and a beautiful but mysterious spy for the French Commune, Fargo is a man on a mission: save the future from irrevocable destruction when the Forever Engine is brought to full power and blows this universe, and our own, to smithereens. At the publisher's request, this title is sold without DRM (Digital Rights Management). About The Forever Engine: _Chadwick balances scientific theory, steampunk imagery, and memorable characters with flair . . .Ó¾Publishers Weekly "An alternate universe story full of action and political intrigue in the great tradition of Keith Laumer's Worlds of the Imperium. It'll probably be labeled "steampunk," but this is the all-too-rare kind of steampunk where the coal dust is black and gritty, engines run hot and stink, steam boilers are dangerous, and blood-spilling isn't the least bit Victorian."_Eric Flint, New York Times best-selling alternate history master, creator of the Ring of Fire series About Frank Chadwick's How Dark the World Becomes: _How Dark the World Becomes is a crackling debut novel that speaks of great things to come! It's whip-smart, lightning-fast and character-driven¾in short it has everything required to be totally satisfying. Highly recommended." _Jonathan Maberry, New York Times best-selling author of Assassins Code
Author |
: Renée Manfredi |
Publisher |
: MacAdam/Cage Publishing |
Total Pages |
: 602 |
Release |
: 2003 |
ISBN-10 |
: 1931561591 |
ISBN-13 |
: 9781931561594 |
Rating |
: 4/5 (91 Downloads) |
Synopsis Above the Thunder by : Renée Manfredi
The congruence of four people who have taken different paths to find meaning in their lives.
Author |
: F A S A Corporation |
Publisher |
: Contemporary Books |
Total Pages |
: 279 |
Release |
: 1986-09-01 |
ISBN-10 |
: 0931787777 |
ISBN-13 |
: 9780931787775 |
Rating |
: 4/5 (77 Downloads) |
Synopsis The Sword and the Dagger by : F A S A Corporation
Swordplay and sorcery leads to unexpected adventures in a strange and exotic land.
Author |
: Joan Holub |
Publisher |
: Aladdin |
Total Pages |
: 288 |
Release |
: 2019-08-20 |
ISBN-10 |
: 9781481496421 |
ISBN-13 |
: 1481496425 |
Rating |
: 4/5 (21 Downloads) |
Synopsis Sif and the Dwarfs' Treasures by : Joan Holub
From the authors of the Goddess Girls series comes the second book in a brand-new series steeped in Norse mythology, magic, adventure, and friendship. Twelve-year-old Sif is goddess of the harvest, with her abilities woven into her long, blonde hair. She also has special prophetic powers—she is a seer—but is reluctant to share them after a mishap years ago caused a big rift in a friendship that meant a lot to her. And Sif is determined to not let that happen again! But when the mischievous Loki cuts her hair in a horrible prank gone wrong, Sif orders Loki to fix it. Without her hair, the crops in the land of Midgard—which supplies the wheat for food in Asgard Academy as well—are in danger of dying off. With Sif and Freya, Loki goes to ask for help from the dwarfs, specifically, the sons of Ivaldi who are all skilled blacksmiths and strikes a bargain with them. They hammer and spin gold into fine golden strands along with a spear and a ship that will grow to full size once in water. On his way back through the cave, Loki gets an idea for how to get more treasures by playing one set of dwarfs off against another. Envious of the work of the sons of Ivaldi, the dwarfs Brokk and Eitri say they can do better. Loki replies that he doesn’t think they can and that, furthermore, he’ll stake his head on it. Is that a bet that Loki will regret? And will Sif be able to restore her magical powers to prevent the drought in Midgard?