Three-Dimensional Television, Video, and Display Technologies

Three-Dimensional Television, Video, and Display Technologies
Author :
Publisher : Springer Science & Business Media
Total Pages : 530
Release :
ISBN-10 : 3540435492
ISBN-13 : 9783540435495
Rating : 4/5 (92 Downloads)

Synopsis Three-Dimensional Television, Video, and Display Technologies by : Bahram Javidi

The first monograph on this rapidly evolving area of research and development, this book presents both the theory and applications of new advances in 3D TV and display techniques. The theoretical concepts are illustrated by applied examples, numerical simulations and experimental results.

Three-Dimensional Television

Three-Dimensional Television
Author :
Publisher : Springer Science & Business Media
Total Pages : 640
Release :
ISBN-10 : 9783540725329
ISBN-13 : 3540725326
Rating : 4/5 (29 Downloads)

Synopsis Three-Dimensional Television by : H.M. Ozaktas

This book is the condensed result of an extensive European project developing the future of 3D-Television. The book describes the state of the art in relevant topics: Capture of 3D scene for input to 3DTV system; Abstract representation of captured 3D scene information in digital form; Specifying data exchange format; Transmission of coded data; Conversion of 3DTV data for holographic and other displays; Equipment to decode and display 3DTV signal.

Three-dimensional TV, Video, and Display

Three-dimensional TV, Video, and Display
Author :
Publisher : SPIE-International Society for Optical Engineering
Total Pages : 250
Release :
ISBN-10 : 0819446432
ISBN-13 : 9780819446435
Rating : 4/5 (32 Downloads)

Synopsis Three-dimensional TV, Video, and Display by : Bahram Javidi

Three-Dimensional Television, Video, and Display Technologies

Three-Dimensional Television, Video, and Display Technologies
Author :
Publisher : Springer
Total Pages : 0
Release :
ISBN-10 : 3642078087
ISBN-13 : 9783642078088
Rating : 4/5 (87 Downloads)

Synopsis Three-Dimensional Television, Video, and Display Technologies by : Bahram Javidi

The first monograph on this rapidly evolving area of research and development, this book presents both the theory and applications of new advances in 3D TV and display techniques. The theoretical concepts are illustrated by applied examples, numerical simulations and experimental results.

Three-Dimensional Imaging, Visualization, and Display

Three-Dimensional Imaging, Visualization, and Display
Author :
Publisher : Springer Science & Business Media
Total Pages : 528
Release :
ISBN-10 : 9780387793351
ISBN-13 : 0387793356
Rating : 4/5 (51 Downloads)

Synopsis Three-Dimensional Imaging, Visualization, and Display by : Bahram Javidi

Here is an up-to-date examination of recent developments in 3D imaging, as well as coverage of the prospects and challenges facing 3D moving picture systems and devices, including binocular, multi-view, holographic, and image reproduction techniques.

3D-TV System with Depth-Image-Based Rendering

3D-TV System with Depth-Image-Based Rendering
Author :
Publisher : Springer Science & Business Media
Total Pages : 478
Release :
ISBN-10 : 9781441999641
ISBN-13 : 1441999647
Rating : 4/5 (41 Downloads)

Synopsis 3D-TV System with Depth-Image-Based Rendering by : Ce Zhu

Riding on the success of 3D cinema blockbusters and advances in stereoscopic display technology, 3D video applications have gathered momentum in recent years. 3D-TV System with Depth-Image-Based Rendering: Architectures, Techniques and Challenges surveys depth-image-based 3D-TV systems, which are expected to be put into applications in the near future. Depth-image-based rendering (DIBR) significantly enhances the 3D visual experience compared to stereoscopic systems currently in use. DIBR techniques make it possible to generate additional viewpoints using 3D warping techniques to adjust the perceived depth of stereoscopic videos and provide for auto-stereoscopic displays that do not require glasses for viewing the 3D image. The material includes a technical review and literature survey of components and complete systems, solutions for technical issues, and implementation of prototypes. The book is organized into four sections: System Overview, Content Generation, Data Compression and Transmission, and 3D Visualization and Quality Assessment. This book will benefit researchers, developers, engineers, and innovators, as well as advanced undergraduate and graduate students working in relevant areas.

3DTV Content Capture, Encoding and Transmission

3DTV Content Capture, Encoding and Transmission
Author :
Publisher : John Wiley & Sons
Total Pages : 199
Release :
ISBN-10 : 9781118060261
ISBN-13 : 1118060261
Rating : 4/5 (61 Downloads)

Synopsis 3DTV Content Capture, Encoding and Transmission by : Daniel Minoli

The First to Present 3D Technology as Applied to Commercial Programming for the Consumer This is the first book to provide an overview of the technologies, standards, and infrastructure required to support the rollout of commercial real-time 3 Dimension Television/3 Dimension Video (3DTV/3DV) services. It reviews the required standards and technologies that have emerged—or are just emerging—in support of such new services, with a focus on encoding mechanisms formats and the buildout of the transport infrastructure. While there is a lot of academic interest in various intrinsic aspects of 3DTV, service providers and consumers ultimately tend to take a system-level view. 3DTV stakeholders need to consider the overall architectural system-level view of what it will take to deploy an infrastructure that is able to reliably and cost-effectively deliver a commercial-grade quality bundle of multiple 3DTV content channels to paying customers with high expectations. This text, therefore, takes such a system-level view, revealing how to actually deploy the technology. Presented in a self-contained, tutorial fashion, the book begins with a review of 3DTV in the marketplace and the opportunities and challenges therein. Recent industry events related to 3D are also discussed. From there, the fundamental visual concepts supporting stereographic perception of 3DTV/3DV are explained, as are encoding approaches. Readers will understand frame mastering and compression for conventional stereo video (CSV) and more advanced methods such as video plus depth (V+D), multi-view video plus depth (MV+D), and layered depth video (LDV). Next, the elements of an end-to-end 3DTV system are covered from a satellite delivery perspective, with explanations of digital video broadcasting (DVB) and DVB-handheld. Transmission technologies are assessed for terrestrial and IPTV-based architecture; IPv6 is reviewed in detail. Finally, the book presents 3DTV/3DV standardization and related activities, which are critical to any type of broad deployment. System planners, the broadcast TV industry, satellite operators, Internet service providers, terrestrial telecommunication carriers, content developers, design engineers, venture capitalists, and students and professors are among those stakeholders in these services, and who will rely on this volume to discover the latest 3D advances, market opportunities, and competing technologies.

Advanced Technology in Teaching

Advanced Technology in Teaching
Author :
Publisher : Springer Science & Business Media
Total Pages : 844
Release :
ISBN-10 : 9783642294587
ISBN-13 : 3642294588
Rating : 4/5 (87 Downloads)

Synopsis Advanced Technology in Teaching by : Wei Zhang

2012 International Conference on Teaching and Computational Science (ICTCS 2012) is held on April 1-2, 2012, Macao. This volume contains 120 selected papers presented at 2012 International Conference on Teaching and Computational Science (ICTCS 2012), which is to bring together researchers working in many different areas of teaching and computational Science to foster international collaborations and exchange of new ideas. This volume book can be divided into two sections on the basis of the classification of manuscripts considered. The first section deals with teaching. The second section of this volume consists of computational Science. We hope that all the papers here published can benefit you in the related researching fields.

Image and Geometry Processing for 3-D Cinematography

Image and Geometry Processing for 3-D Cinematography
Author :
Publisher : Springer Science & Business Media
Total Pages : 307
Release :
ISBN-10 : 9783642123924
ISBN-13 : 3642123929
Rating : 4/5 (24 Downloads)

Synopsis Image and Geometry Processing for 3-D Cinematography by : Rémi Ronfard

papers, illustrated with examples. They include wavelet bases, implicit functions de ned on a space grid, etc. It appears that a common pattern is the recovery of a controllable model of the scene, such that the resulting images can be edited (interaction). Changing the viewpoint is only one (important) aspect, but changing the lighting and action is equally important [2]. Recording and representing three-dimensional scenes is an emerging technology made possible by the convergence of optics, geometry and computer science, with many applications in the movie industry, and more generally in entertainment. Note that the invention of cinema (camera and projector) was also primarily a scienti c invention that evolved into an art form. We suspect the same thing will probably happen with 3-D movies. 3 Book Contents The book is composed of 12 chapters, which elaborate on the content of talks given at the BANFF workshop. The chapters are organized into three sections. The rst section presents an overview of the inter-relations between the art of cinemat- raphy and the science of image and geometry processing; the second section is devoted to recent developments in geometry; and the third section is devoted to recent developmentsin image processing. 3.1 3-D Cinematography and Applications The rst section of the book presents an overview of the inter-relations between the art of cinematography and the science of image and geometry processing.

Encyclopedia of Multimedia

Encyclopedia of Multimedia
Author :
Publisher : Springer Science & Business Media
Total Pages : 1031
Release :
ISBN-10 : 9780387747248
ISBN-13 : 0387747249
Rating : 4/5 (48 Downloads)

Synopsis Encyclopedia of Multimedia by : Borko Furht

This second edition provides easy access to important concepts, issues and technology trends in the field of multimedia technologies, systems, techniques, and applications. Over 1,100 heavily-illustrated pages — including 80 new entries — present concise overviews of all aspects of software, systems, web tools and hardware that enable video, audio and developing media to be shared and delivered electronically.