The Truth about Dungeons & Dragons

The Truth about Dungeons & Dragons
Author :
Publisher : Starburst Publishers
Total Pages : 0
Release :
ISBN-10 : 0914984373
ISBN-13 : 9780914984375
Rating : 4/5 (73 Downloads)

Synopsis The Truth about Dungeons & Dragons by : Joan Hake Robie

Psychologists have claimed, time and again, that when someone lives in the realm of fantasy for an extended length of time, the lines dividing reality and fantasy become distorted, fuzzy. In the last decade, the concept of fantasy living has been proven to be a real and increasing danger. The contributing force behind it for many youths has been Dungeons & Dragons and other fantasy role-playing games.

Of Dice and Men

Of Dice and Men
Author :
Publisher : Simon and Schuster
Total Pages : 289
Release :
ISBN-10 : 9781451640502
ISBN-13 : 1451640501
Rating : 4/5 (02 Downloads)

Synopsis Of Dice and Men by : David M. Ewalt

A definitive look at Dungeons & Dragons traces its origins on the battlefields of ancient Europe through the hysteria that linked it to satanic rituals and teen suicides and to its apotheosis as father of the modern video game industry.

What Is Dungeons and Dragons?

What Is Dungeons and Dragons?
Author :
Publisher : Puffin
Total Pages : 185
Release :
ISBN-10 : 0140317546
ISBN-13 : 9780140317541
Rating : 4/5 (46 Downloads)

Synopsis What Is Dungeons and Dragons? by : John Butterfield

Wizards & Spells (Dungeons & Dragons)

Wizards & Spells (Dungeons & Dragons)
Author :
Publisher : Ten Speed Press
Total Pages : 114
Release :
ISBN-10 : 9781984856470
ISBN-13 : 1984856472
Rating : 4/5 (70 Downloads)

Synopsis Wizards & Spells (Dungeons & Dragons) by : Jim Zub

An immersive illustrated primer to the enchanted beings, magic users, and spells of Dungeons & Dragons, the leading fantasy role-playing game. This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the wizards, sorcerers, and other magic-makers for which the game is known. Featuring easy-to-follow and entertaining explanations of how spells are created and used in the game, along with original illustrations of the game's essential magical characters, this book shines a spotlight on the mystical side of D&D. The perfect jumping-on point for young fans of fantasy looking to give D&D a try, Wizards and Spells also features prompts to encourage creative problem-solving skills in the dangerous situations that may be encountered in a Dungeons & Dragons adventure.

The Book of Holding (Dungeons & Dragons)

The Book of Holding (Dungeons & Dragons)
Author :
Publisher : Clarkson Potter Publishers
Total Pages : 146
Release :
ISBN-10 : 9781984824615
ISBN-13 : 1984824619
Rating : 4/5 (15 Downloads)

Synopsis The Book of Holding (Dungeons & Dragons) by : Official Dungeons & Dragons Licensed

This officially licensed keepsake journal, lavishly designed with magnetic enclosure and a back pocket, is a must-have for Dungeons & Dragons fans of all levels and ages. Trust this multipurpose journal to stow all your ideas, notes, and to-dos. Highly customizable with five pieces of stunning full-color artwork, The Book of Holding is ideal for capturing character sketches, formulating campaigns, or organizing your everyday thoughts. Whether you're a die-hard dungeon master preparing for your next game session or a part-time player wanting to represent your favorite RPG, this journal is the ultimate companion to your quest.

Dungeons, Dragons, and Digital Denizens

Dungeons, Dragons, and Digital Denizens
Author :
Publisher : Bloomsbury Publishing USA
Total Pages : 387
Release :
ISBN-10 : 9781441141088
ISBN-13 : 1441141081
Rating : 4/5 (88 Downloads)

Synopsis Dungeons, Dragons, and Digital Denizens by : Gerald A. Voorhees

Dungeons, Dragons, and Digital Denizens is a collection of scholarly essays that seeks to represent the far-reaching scope and implications of digital role-playing games as both cultural and academic artifacts. As a genre, digital role playing games have undergone constant and radical revision, pushing not only multiple boundaries of game development, but also the playing strategies and experiences of players. Divided into three distinct sections, this premiere volume captures the distinctiveness of different game types, the forms of play they engender and their social and cultural implications. Contributors examine a range of games, from classics like Final Fantasy to blockbusters like World of Warcraft to obscure genre bending titles like Lux Pain. Working from a broad range of disciplines such as ecocritism, rhetoric, performance, gender, and communication, these essays yield insights that enrich the field of game studies and further illuminate the cultural, psychological and philosophical implications of a society that increasingly produces, plays and discourses about role playing games.

Encyclopedia of Satanism

Encyclopedia of Satanism
Author :
Publisher : Lulu.com
Total Pages : 338
Release :
ISBN-10 : 9781312360211
ISBN-13 : 1312360216
Rating : 4/5 (11 Downloads)

Synopsis Encyclopedia of Satanism by : James Lewis

Dangerous Games

Dangerous Games
Author :
Publisher : Univ of California Press
Total Pages : 364
Release :
ISBN-10 : 9780520284913
ISBN-13 : 0520284917
Rating : 4/5 (13 Downloads)

Synopsis Dangerous Games by : Joseph Laycock

The 1980s saw the peak of a moral panic over fantasy role-playing games such as Dungeons and Dragons. A coalition of moral entrepreneurs that included representatives from the Christian Right, the field of psychology, and law enforcement claimed that these games were not only psychologically dangerous but an occult religion masquerading as a game. Dangerous Games explores both the history and the sociological significance of this panic. Fantasy role-playing games do share several functions in common with religion. However, religionÑas a socially constructed world of shared meaningÑcan also be compared to a fantasy role-playing game. In fact, the claims of the moral entrepreneurs, in which they presented themselves as heroes battling a dark conspiracy, often resembled the very games of imagination they condemned as evil. By attacking the imagination, they preserved the taken-for-granted status of their own socially constructed reality. Interpreted in this way, the panic over fantasy-role playing games yields new insights about how humans play and together construct and maintain meaningful worlds. LaycockÕs clear and accessible writing ensures that Dangerous Games will be required reading for those with an interest in religion, popular culture, and social behavior, both in the classroom and beyond.

Spot the Bullsh*t Trivia Challenge

Spot the Bullsh*t Trivia Challenge
Author :
Publisher : Simon and Schuster
Total Pages : 256
Release :
ISBN-10 : 9781507221907
ISBN-13 : 1507221908
Rating : 4/5 (07 Downloads)

Synopsis Spot the Bullsh*t Trivia Challenge by : Neil Patrick Stewart

Learn some amazing truths about sports, science, history, and more with this interactive trivia book asking you to spot the lie—perfect for a personal challenge or group game night! Was Cleopatra the last Egyptian pharaoh? Can you really make diamonds out of tequila? Is the platypus actually poisonous? Think you can spot the fake? Get your bullsh*t radar warmed up, because each entry in Spot the Bullsh*t hides one well-crafted fib among a pair of unbelievable truths. And it’s up to you to figure out what’s fascinating and what’s full of sh*t in science, history, pop culture and more. A flip of the page reveals whether you’re right or wrong as well as more information on the true trivia—and why you might have fallen for the fake fact. Whether you’re in the mood to learn some fun facts or challenge your friends in a game of trivia, this book has you covered.

Dungeons & Dragons For Dummies

Dungeons & Dragons For Dummies
Author :
Publisher : John Wiley & Sons
Total Pages : 434
Release :
ISBN-10 : 9780764599248
ISBN-13 : 0764599240
Rating : 4/5 (48 Downloads)

Synopsis Dungeons & Dragons For Dummies by : Bill Slavicsek

Caught in traffic. Trapped in a cubicle. Stuck in a rut. Tangled up in red tape. In the real world, sometimes you feel powerless—but not in Dungeons & Dragons (D & D). In this fantasy-adventure, you have all kinds of special powers. You can slay the evil dragon, overcome the orc or the ogre, haunt the werewolf, and triumph over sinister trolls. You venture into strange realms, encounter strange creatures, and use magical powers. Your character grows and develops with every adventure. With this guide, you can learn the ins and outs of D & D and start playing right away. Dungeons & Dragons For Dummies gives beginners the basics of the complex game and helps experienced players fine-tune their roleplaying. It guides you through: Creating your character (a powerful fighter, a sneaky rogue, a crafty sorcerer, or a charismatic cleric), and character advancement The races: humans, dwarves, elves, and halflings The types of character actions: attack rolls, skill check, and ability checks The 6 abilities: strength, dexterity, constitution, intelligence, wisdom, charisma Feat requirements and types Playing the game, including moving in combat, attacking with a weapon (melee attacks or ranged attacks), and damage and dying Picking skills, armor, weapons, and gear Choosing spells if your character is a sorcerer or domains for a cleric Building encounter or combat strategies and using advanced tactics Maximizing your character’s power with the acquisition of the right magic items: armor, weapons, potion, scroll, ring, wand, staff, rod, plus wondrous items D & D game etiquette Becoming a Dungeon Master There’s even a sample play session that walks you through typical play, gets you comfortable using the battle grid and character markers, lets you test player characters against each other and against monsters, and shows you how to add story elements to create an adventure. Produced in partnership with Wizards of the Coast, written by D & D game designers, and complete with a battle grid, a sample dungeon map, and a glossary, this guide arms you with the knowledge to create and equip a character and empowers you to enter the captivating, fascinating world of D & D.