The Tabletop Revolution

The Tabletop Revolution
Author :
Publisher : McFarland
Total Pages : 256
Release :
ISBN-10 : 9781476651934
ISBN-13 : 1476651930
Rating : 4/5 (34 Downloads)

Synopsis The Tabletop Revolution by : Marco Arnaudo

This book is an overview of the ongoing revolution in tabletop gaming design and culture, which exploded to unprecedented levels of vitality in the 21st century, leading to new ways of creating, marketing, and experiencing a game. Designers have become superstars, publishers have improved quality control, and the community of players is expanding. Most importantly, new and old players have started engaging with the games in a more meaningful way. The book explores the reasons for these changes. It describes how games have begun to keep players engaged until the end. It analyzes the ways in which traditional mechanics have been reimagined to give them more variety and complexity, and reviews the unprecedented mechanics found and perfected. Very interesting is the exploration of how games have performed novel tasks such as reducing conflict, fostering cooperation, creating aesthetic experiences, and telling stories. The book is aimed at scholars, dedicated and aspiring fans, and game designers who want to expand their toolbox with the most up-to-date innovations in the profession.

Gaming the Past

Gaming the Past
Author :
Publisher : Routledge
Total Pages : 198
Release :
ISBN-10 : 9781136832093
ISBN-13 : 1136832092
Rating : 4/5 (93 Downloads)

Synopsis Gaming the Past by : Jeremiah McCall

Despite the growing number of books designed to radically reconsider the educational value of video games as powerful learning tools, there are very few practical guidelines conveniently available for prospective history and social studies teachers who actually want to use these teaching and learning tools in their classes. As the games and learning field continues to grow in importance, Gaming the Past provides social studies teachers and teacher educators help in implementing this unique and engaging new pedagogy. This book focuses on specific examples to help social studies educators effectively use computer simulation games to teach critical thinking and historical analysis. Chapters cover the core parts of conceiving, planning, designing, and implementing simulation based lessons. Additional topics covered include: Talking to colleagues, administrators, parents, and students about the theoretical and practical educational value of using historical simulation games. Selecting simulation games that are aligned to curricular goals Determining hardware and software requirements, purchasing software, and preparing a learning environment incorporating simulations Planning lessons and implementing instructional strategies Identifying and avoiding common pitfalls Developing activities and assessments for use with simulation games that facilitate the interpretation and creation of established and new media Also included are sample unit and lesson plans and worksheets as well as suggestions for further reading. The book ends with brief profiles of the majority of historical simulation games currently available from commercial vendors and freely on the Internet.

Starfinder RPG: Tech Revolution

Starfinder RPG: Tech Revolution
Author :
Publisher :
Total Pages : 160
Release :
ISBN-10 : 1640783520
ISBN-13 : 9781640783522
Rating : 4/5 (20 Downloads)

Synopsis Starfinder RPG: Tech Revolution by : Paizo Publishing

Command the galaxy's cutting-edge technologies so sophisticated that they rival magic itself! Outfit yourself with the latest and greatest new weapons, armor, and other gear, from high-power explosives to alien relics that surpass conventional science. Or incorporate technologies directly into yourself, whether you're installing advanced cybernetic augmentations or playing Starfinder's newest class: the nanocyte, whose body hosts an army of robotic nanites that obey her commands! Outrace the speediest threats by customizing your own space-age vehicles, and overcome even the toughest foes by piloting powerful battle robots using the all-new mech combat system! Seize the future with additional options for every class and articles exploring every aspect of science-fantasy tech from advertising and music to virtual intelligences and security systems. Join in the Starfinder Tech Revolution!

Against the Darkmaster Core Rules

Against the Darkmaster Core Rules
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : 1735847410
ISBN-13 : 9781735847412
Rating : 4/5 (10 Downloads)

Synopsis Against the Darkmaster Core Rules by : Open Ended Games

It's All a Game

It's All a Game
Author :
Publisher : Macmillan
Total Pages : 296
Release :
ISBN-10 : 9781250082732
ISBN-13 : 1250082730
Rating : 4/5 (32 Downloads)

Synopsis It's All a Game by : Tristan Donovan

"[A] timely book...It’s All a Game provides a wonderfully entertaining trip around the board, through 4,000 years of game history."—The Wall Street Journal Board games have been with us longer than even the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, British journalist and renowned games expert Tristan Donovan opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games--from chess to Monopoly to Settlers of Catan, and more--have captured hearts and minds all over the world for generations.

Spire

Spire
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : 0996376569
ISBN-13 : 9780996376563
Rating : 4/5 (69 Downloads)

Synopsis Spire by : Grant Howitt

Genius: The Revolution

Genius: The Revolution
Author :
Publisher : Genius
Total Pages : 273
Release :
ISBN-10 : 9781250045836
ISBN-13 : 1250045835
Rating : 4/5 (36 Downloads)

Synopsis Genius: The Revolution by : Leopoldo Gout

Outwit evil organizations. Expose the truth. Rescue their families. Save the world. This is the Revolution.

Reaching for the Right Fork... the Evolution of Tabletop Utensils

Reaching for the Right Fork... the Evolution of Tabletop Utensils
Author :
Publisher : Createspace Independent Publishing Platform
Total Pages : 40
Release :
ISBN-10 : 198129239X
ISBN-13 : 9781981292394
Rating : 4/5 (9X Downloads)

Synopsis Reaching for the Right Fork... the Evolution of Tabletop Utensils by : Maura Graber

In "Reaching for the Right Fork," etiquette enthusiast, historian and silver flatware collector, Maura J. Graber of The RSVP Institute of Etiquette, dishes on the history of utensils, proper table manners and correct table settings. Filled with numerous photos and examples, learn all about the different utensils designed for dining, why they are important and how to use them correctly.

Tabletop

Tabletop
Author :
Publisher : Lulu.com
Total Pages : 207
Release :
ISBN-10 : 9781257870608
ISBN-13 : 1257870602
Rating : 4/5 (08 Downloads)

Synopsis Tabletop by : Drew Davidson

In this volume, people of diverse backgrounds talk about tabletop games, game culture, and the intersection of games with learning, theater, and other forms. Some have chosen to write about their design process, others about games they admire, others about the culture of tabletop games and their fans. The results are various and individual, but all cast some light on what is a multivarious and fascinating set of game styles.

A Dirty World

A Dirty World
Author :
Publisher : Cubicle 7 Entertainment
Total Pages : 69
Release :
ISBN-10 : 0857440012
ISBN-13 : 9780857440013
Rating : 4/5 (12 Downloads)

Synopsis A Dirty World by : Greg Stolze

A roleplaying game of angry decisions, ugly ethics, and black city streets. A game of film noir. "A Dirty World" rethinks the One-Roll Engine to focus relentlessly on character. Hard-boiled private eyes, dirty cops and femmes fatale make their hard choices and hide their grubby secrets. "A Dirty World" features... * A unified conflict mechanic, where gunfights, duels of deceit and emotional blackmail not only work the same way, but fuse seamlessly. * "Swift Justice" character development. Instead of tracking and spending points, your character's abilities improve in direct reaction to the game's events. * One-Roll Mysteries, a mechanic to spit out intricate plots with one throw of the dice. * Rules that don't merely support drama, they are drama. Only meaningful choices push your character forward. There is no easy way, by definition.