The iPhone App Design Manual

The iPhone App Design Manual
Author :
Publisher : Ilex Press
Total Pages : 472
Release :
ISBN-10 : 9781781571675
ISBN-13 : 1781571678
Rating : 4/5 (75 Downloads)

Synopsis The iPhone App Design Manual by : Dave Brown

The creation of apps for Apple's iPhone is now a huge, and global business, with hundreds of thousands of developers, entrepreneurs and companies attracted by the potential rewards. But games, functional apps and promotional apps alike depend on attractive, intuitive design for their appeal, and most fail to find a significant audience. With this book, you'll be able to turn your great app idea into a functioning design that is ready for coding, or apply graphic design skills to this exciting and lucrative marketplace. You will have a clearly visualised concept and a focused sales plan - and your app will stand out in an App Store that is worth well over a billion pounds every year.

iPhone App Development: The Missing Manual

iPhone App Development: The Missing Manual
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 344
Release :
ISBN-10 : 9781449390648
ISBN-13 : 1449390641
Rating : 4/5 (48 Downloads)

Synopsis iPhone App Development: The Missing Manual by : Craig Hockenberry

Anyone with programming experience can learn how to write an iPhone app. But if you want to build a great app, there's a lot more to it than simple coding: you also need to know how design and market your creation. This easy-to-follow guide walks you through the entire process, from sketching out your idea to promoting the finished product. Get to know the tools for developing your iPhone app Design a great app before you start coding Build a complex app with Xcode and Interface Builder Decide how to brand your app-then beta-test that brand in the real world Learn the inside scoop on how to get your app into the App Store Promote your product, track sales, and build a strong customer following

The iPhone App Design Manual

The iPhone App Design Manual
Author :
Publisher : Simon and Schuster
Total Pages : 487
Release :
ISBN-10 : 9781440334917
ISBN-13 : 1440334919
Rating : 4/5 (17 Downloads)

Synopsis The iPhone App Design Manual by : Dave Brown

App creation is now a huge, global business, with hundreds of thousands of developers, entrepreneurs, and companies attracted by the potential rewards. But games, functional apps, and promotional apps alike depend on attractive, intuitive design for their appeal, and most fail to find a significant audience. With this book, you'll be able to turn your great app idea into a functioning design ready for coding, or apply graphic design skills to this exciting new field, and create an app that will stand out in a market that is worth over a billion dollars every year. Understand the design process that underlies the best and most successful apps Learn how to create a friendly interface and smooth user experience, and avoid the pitfalls that plague first-time designers Master the tricks of the trade that make apps stand out: effective visuals, punchy copy, and attractive colors

iPhone App Development: The Missing Manual

iPhone App Development: The Missing Manual
Author :
Publisher : Pogue Press
Total Pages : 352
Release :
ISBN-10 : 0596809778
ISBN-13 : 9780596809775
Rating : 4/5 (78 Downloads)

Synopsis iPhone App Development: The Missing Manual by : Craig Hockenberry

Anyone with programming experience can learn how to write an iPhone app. But if you want to build a great app, there's a lot more to it than simple coding: you also need to know how design and market your creation. This easy-to-follow guide walks you through the entire process, from sketching out your idea to promoting the finished product. Get to know the tools for developing your iPhone app Design a great app before you start coding Build a complex app with Xcode and Interface Builder Decide how to brand your app-then beta-test that brand in the real world Learn the inside scoop on how to get your app into the App Store Promote your product, track sales, and build a strong customer following

Learning IOS Design

Learning IOS Design
Author :
Publisher : Pearson Education
Total Pages : 352
Release :
ISBN-10 : 9780321887498
ISBN-13 : 0321887492
Rating : 4/5 (98 Downloads)

Synopsis Learning IOS Design by : William Van Hecke

Learning iOS Design will help students think systematically about the art and science of design, and consistently design apps that users will appreciate--and love. Pioneering Omni Group user experience expert William Van Hecke first explains what design really means, and why effective app design matters so much. Next, using a sample concept, he walks through transforming a vague idea into a fleshed-out design, moving from outlines to sketches, wireframes to mockups, prototypes to finished apps. Building on universal design principles, he offers practical advice for thinking carefully, critically, and cleverly about students' own projects, and provides exercises to guide the reader step-by-step through planning an app's design.

Designing the iPhone User Experience

Designing the iPhone User Experience
Author :
Publisher : Pearson Education
Total Pages : 557
Release :
ISBN-10 : 9780321699589
ISBN-13 : 0321699580
Rating : 4/5 (89 Downloads)

Synopsis Designing the iPhone User Experience by : Suzanne Ginsburg

"In her book Designing the iPhone User Experience, Suzanne Ginsburg takes a fresh look at cutting-edge, user-centered design from the perspective of designing mobile user experiences for the iPhone. Her book brings together everything you need to know to design great products for mobile contexts." —Pabini Gabriel-Petit, UX Strategy & Design Consultant and Publisher and Editor in Chief of UXmatters “It’s about time! Suzanne Ginsburg takes the best of User-Centered Design (UCD) principles and tweaks them with a dash of mobile and a lot of hints about what it means to implement the Apple Human Interface Guidelines for iPhone. Your idea for an iPhone app has much better chances of being accepted by iPhone owners (and by the iTunes watchdogs guarding entry to the App Store) if you follow even half of the suggestions in this book.” —Nancy Frishberg, Ph.D., User Experience Strategist and past Chair of BayCHI Given the fiercely competitive state of the iPhone app landscape, it has become increasingly challenging for app designers and developers to differentiate their apps. The days are long gone when it was possible to crank out an app over the weekend and refine it after receiving a few not so flattering user reviews. Users now have choices -- lots of them. If your app is difficult to use or doesn’t meet their needs, finding another one is just a tap away. To illustrate, consider the ever-growing field of Twitter clients. There are hundreds of variations in the App Store but only a handful stand out from the pack (such as Tweetie or Twitterific). For most apps, it boils down to one thing: the user experience. The same is true for countless other categories within the App Store; well-designed apps are more likely to attract and retain users. Of course there are other critical aspects of iPhone app development: the coding, the marketing, the customer support. All of the elements must come together. Designing the iPhone User Experience will help you tackle the user experience part of the iPhone challenge. Three key themes will be reinforced throughout the book: Know thy user, the Design Lifecycle, and Attention to Detail: Know Thy User Millions of people depend on iPhone apps to get them to work, find their next meal, and stay in touch with family and friends. Professionals of all kinds also rely on iPhone apps: doctors look up drug interactions; photographers fine-tune lighting; cyclists find the best routes. To truly understand how your apps can fit into their lives, designers and developers must learn how users do things today, what’s important to them, and what needs have not been met. Part II, Introduction to User Research, will introduce a variety of user research methods. The Design Lifecycle Award-winning designs rarely happen overnight; they usually only occur after many rigorous design cycles. To illustrate this point, consider USA TODAY's iPhone application, which went through at least seven iterations for the article view in their app. These kinds of iterations should happen before you launch your app, since it will save valuable time and money, not to mention the headaches a bad design could create for your user. More importantly, you may only have one chance to impress your users -- you do not want to sell them half-baked ideas. Part III, Developing your App Concept, will explain how to iteratively design and test your app concepts. Attention to Detail Most professionals know that attention to detail is important, but hundreds of apps fail to incorporate even the most basic design principles. This lack of attention is not merely an aesthetic issue (which is important) it also affects the way apps function. For example, a news article without proper alignment will be difficult to read, and a poorly rendered icon will be challenging to interpret. Apps with a razor sharp attention to detail will stand out because their apps will look good and perform well. Part IV, Refining your App Concept, will show you how to make to your app shine, from visual design and branding to accessibility and localization. Mastering these three areas will help set your app apart from the crowd. You may not have an award-winning app over night. But knowing your users, iterative design, and attention to detail are important first steps.

Idea to iPhone

Idea to iPhone
Author :
Publisher : John Wiley & Sons
Total Pages : 430
Release :
ISBN-10 : 9781118523254
ISBN-13 : 1118523253
Rating : 4/5 (54 Downloads)

Synopsis Idea to iPhone by : Carla White

Learn to build apps from scratch without any programming experience! Do you have a great idea for an app but have no idea where to begin? Then this is the book for you. Even if you have no programming experience, this easy-to-follow, step-by-step guide teaches you exactly what you need to know to bring your app idea to life without a lot of cash or coding. Packed with tips and tricks to get you started, this book shows you - start to finish - how to take your idea and turn it into a fully working, functional app. Walks you through getting started, designing your app, and developing your idea Helps you launch your app and then promote it Reassures you that no programming experience is needed in order to create a fully functional app Idea to iPhone is an easy-to-read book that shows you how to get your idea from your head to the iTunes store!

The Web Designer's Guide to iOS Apps

The Web Designer's Guide to iOS Apps
Author :
Publisher : Pearson Education
Total Pages : 486
Release :
ISBN-10 : 9780132562843
ISBN-13 : 0132562847
Rating : 4/5 (43 Downloads)

Synopsis The Web Designer's Guide to iOS Apps by : Kristofer Layon

If you are a designer who knows HTML, CSS, and JavaScript, you can easily learn how to make native iPhone, iPod touch, and iPad apps—and distribute them worldwide via the App Store. When combined with an Objective-C framework, web standards can be used to format and style content for iOS, using native controls and behaviors for an authentic Apple user experience. The Web Designer’s Guide to iOS Apps shows how to create apps using NimbleKit, the Objective-C framework featured on the Apple Development Tools web site. With it you’ll learn how to: Download and install the free software for creating iOS apps Use Xcode to manage project assets, test apps, and package binary files Implement standard iOS elements and behaviors for familiar Apple mobile user experiences Enhance your app designs with HTML5 and CSS3 Build a foundation for designing web apps that can be delivered to other smartphones and mobile devices

Learn Design for iOS Development

Learn Design for iOS Development
Author :
Publisher : Apress
Total Pages : 152
Release :
ISBN-10 : 9781430263654
ISBN-13 : 1430263652
Rating : 4/5 (54 Downloads)

Synopsis Learn Design for iOS Development by : Sian Morson

Learn Design for iOS Development is for you if you're an iOS developer and you want to design your own apps to look great and be in tune with the latest Apple guidelines. You'll learn how to design your apps to work with the exciting new iOS 7 look and feel, which your users expect within their latest apps. Learn Design for iOS Development guides you through the design processes that you can apply to design your own apps brilliantly. We'll start at the idea stages of your apps, and you'll see how you can analyze and apply the right design patterns for every app you are coding, use wireframing tools to take your ideas forward, and use Photoshop to create the visual assets you want to look great in your app. You'll understand why Apple have made the decisions they've made with the new iOS 7 interface and new HIG guidelines, and from that insight you'll be able to vision and create your own apps, on iPhones and iPads, that work perfectly within the new iOS 7 interface.

Creating IOS Apps

Creating IOS Apps
Author :
Publisher : Pearson Education
Total Pages : 513
Release :
ISBN-10 : 9780321934130
ISBN-13 : 032193413X
Rating : 4/5 (30 Downloads)

Synopsis Creating IOS Apps by : Richard Warren

With more than 600 million iOS devices sold, Apple's booming mobile platform provides a immense and continuously growing app market for developers. And with each update to the iOS SDK, Apple offers the richest set of additional developer tools. iOS 7.0 is no exception. iOS programming expert Richard Warren shows you how to use these powerful tools to begin writing the next generation of iOS apps. You will hone your development skills by creating a complete, full-featured mobile application. You'll learn to build an intuitive and beautiful user interface, beginning with linking View Controllers in the Storyboard and then adding custom drawn views. Next, you will learn how to use iCloud storage and Core Data to manage an app's data model, synchronizing data across multiple devices. Then you will learn ways to make your app stand out, using more advanced iOS techniques like UIKit Dynamics and UIMotionEffects. Finally, Richard shows you how to prepare your app for submission to the App Store, getting it in front of iOS users around the world. This book includes: Real-world guidance and advice Insight into the current best practices from an iOS programming expert An essential introduction to the Objective-C language and Cocoa design patterns Coverage of key iOS 7.0 technologies, including the asset catalog, dynamic fonts, UIKit Dynamics, UIMotionEffects, Sprite Kit, and more.