The Business of Toys and Games

The Business of Toys and Games
Author :
Publisher : Aspatore Books
Total Pages : 100
Release :
ISBN-10 : 1596226277
ISBN-13 : 9781596226272
Rating : 4/5 (77 Downloads)

Synopsis The Business of Toys and Games by : Aspatore Books

The Business of Toys and Games is an authoritative, insider's perspective on the ins and outs of the children's toy industry and the strategic thinking behind running a toy company. Featuring senior management from the nation's leading toy and game manufacturers, this book provides a broad, yet comprehensive overview of the current shape and future state of this fast-paced industry. As they raise critical points around the unique aspects of creating merchandise for a young audience, these authorities offer practical and adaptable strategies for succeeding on the shelves and with their customers. From conducting market research and developing new products to creating a company vision and building a winning team, these leaders articulate the finer points of an industry where work and play intersect. The different niches represented enable readers to get inside some of the great strategic minds of today, as experts explore in detail what it takes to stay ahead of trends and compete on a global scale.

Business Builders in Toys

Business Builders in Toys
Author :
Publisher : The Oliver Press, Inc.
Total Pages : 160
Release :
ISBN-10 : 1881508811
ISBN-13 : 9781881508816
Rating : 4/5 (11 Downloads)

Synopsis Business Builders in Toys by : Nathan Aaseng

Provides a history of the toy and game industry and profiles seven people who have succeeded in that realm.

Business Builders in Toys and Games

Business Builders in Toys and Games
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : OCLC:1039968952
ISBN-13 :
Rating : 4/5 (52 Downloads)

Synopsis Business Builders in Toys and Games by : Nathan Aaseng

Provides a history of the toy and game industry and profiles seven people who have succeeded in that realm.

Toys and Games Then and Now

Toys and Games Then and Now
Author :
Publisher : Lerner Publications
Total Pages : 34
Release :
ISBN-10 : 0822546442
ISBN-13 : 9780822546443
Rating : 4/5 (42 Downloads)

Synopsis Toys and Games Then and Now by : Robin Nelson

Briefly describes how toys and games have changed through the years, including such topics as how playgrounds differ and how today's toys relate to those of the past.

Dictionary of Toys and Games in American Popular Culture

Dictionary of Toys and Games in American Popular Culture
Author :
Publisher : Routledge
Total Pages : 152
Release :
ISBN-10 : 9781135418465
ISBN-13 : 1135418462
Rating : 4/5 (65 Downloads)

Synopsis Dictionary of Toys and Games in American Popular Culture by : Frank Hoffmann

Keep the information you need on playthings and pop culture at your fingertips! The Dictionary of Toys and Games in American Popular Culture is an A-to-Z reference guide to the playthings that amused us as children and fascinate us as adults. This enlightening—and entertaining—resource, complete with cross-references, provides easy access to concise but detailed descriptions that place toys and board games in their social and cultural contexts. From action figures to yo-yos, the book is your tour guide through the museum of sought-after collectibles and forgotten treasures that mirror the fads and fashions that helped define pop culture in the United States. The Dictionary of Toys and Games in American Popular Culture is a historical, yet current, reflection of society’s ever-changing attitudes toward childhood and its cultural touchstones. The book is filled with physical descriptions of each entry, including size, color, and material composition, and the age group most often associated with the item. It also includes biographical sketches of inventors, manufacturers, and distributors— a virtual “Who’s Who” of the American toy industry, including Milton Bradley, Walt Disney, and Jim Henson. With a brief glimpse through its pages or a lengthy look from cover to cover, you’ll discover (or re-discover) real hero action figures, toys with commercial tie-ins, fast-food promotional giveaways, penny prize package toys, and advertising icons and characters in addition to beloved toys and board games like Etch-a-Sketch®, Lincoln Logs®, Colorforms®, Yahtzee®, and Burp Gun, the first toy advertised on nationwide television. The Dictionary of Toys and Games in American Popular Culture presents easy-to-access and easy-to-read descriptions of such toys as: Barbie®, bendies, and Beanie Babies® Monopoly®, Mr. Machine®, and Mr. Potato Head™ Pez®, Plah-Doh®, and Pound Puppies® Scrabble®, Silly Putty®, and Slinky® Tiddly Winks®, Tinker Toys®, and Twister™ and looks at the people behind the scenes of the biggest names in toys, including LEGO® (Ole Kirk Christiansen) Fisher-Price® (Homer G. Fisher) Mattel® (Ruth and Elliott Handler) Hasbro™ (Alan, Merrill, and Stephen Hassenfeld) Toys R Us® (Charles Lazarus) Parker Brothers® (Edward and George Parker) F.A.O. Schwartz (Frederick Schwartz) Kenner® (Albert Steiner) Tonka® (Russell L. Wenkstern) The Dictionary of Toys and Games in American Popular Culture also includes an index and a selected bibliography to meet your casual or professional research needs. Faster (and more entertaining) than searching through a vast assortment of Web sites for information, the book is a vital resource for librarians, toy collectors and appraisers, popular culture enthusiasts, and anyone with an interest in toys—past and present.

The Wonderful World of Toys, Games & Dolls, 1860-1930

The Wonderful World of Toys, Games & Dolls, 1860-1930
Author :
Publisher :
Total Pages : 274
Release :
ISBN-10 : UCSC:32106005352577
ISBN-13 :
Rating : 4/5 (77 Downloads)

Synopsis The Wonderful World of Toys, Games & Dolls, 1860-1930 by : Joseph J. Schroeder

A representative sampling of catalogue pages, advertising and illustration that display the toys, games and dolls of the period 1860-1930.