The Art & Science of JavaScript

The Art & Science of JavaScript
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 0980285844
ISBN-13 : 9780980285840
Rating : 4/5 (44 Downloads)

Synopsis The Art & Science of JavaScript by : Cameron Adams

Provides information on scripting Web applications with JavaScript, covering such topics as creating client-side badges, debugging and profiling with Firebug, metaprogramming techniques, and building a 3D maze with CSS.

Eloquent JavaScript, 3rd Edition

Eloquent JavaScript, 3rd Edition
Author :
Publisher : No Starch Press
Total Pages : 472
Release :
ISBN-10 : 9781593279516
ISBN-13 : 1593279515
Rating : 4/5 (16 Downloads)

Synopsis Eloquent JavaScript, 3rd Edition by : Marijn Haverbeke

Completely revised and updated, this best-selling introduction to programming in JavaScript focuses on writing real applications. JavaScript lies at the heart of almost every modern web application, from social apps like Twitter to browser-based game frameworks like Phaser and Babylon. Though simple for beginners to pick up and play with, JavaScript is a flexible, complex language that you can use to build full-scale applications. This much anticipated and thoroughly revised third edition of Eloquent JavaScript dives deep into the JavaScript language to show you how to write beautiful, effective code. It has been updated to reflect the current state of Java¬Script and web browsers and includes brand-new material on features like class notation, arrow functions, iterators, async functions, template strings, and block scope. A host of new exercises have also been added to test your skills and keep you on track. As with previous editions, Haverbeke continues to teach through extensive examples and immerses you in code from the start, while exercises and full-chapter projects give you hands-on experience with writing your own programs. You start by learning the basic structure of the JavaScript language as well as control structures, functions, and data structures to help you write basic programs. Then you'll learn about error handling and bug fixing, modularity, and asynchronous programming before moving on to web browsers and how JavaScript is used to program them. As you build projects such as an artificial life simulation, a simple programming language, and a paint program, you'll learn how to: - Understand the essential elements of programming, including syntax, control, and data - Organize and clarify your code with object-oriented and functional programming techniques - Script the browser and make basic web applications - Use the DOM effectively to interact with browsers - Harness Node.js to build servers and utilities Isn't it time you became fluent in the language of the Web? * All source code is available online in an inter¬active sandbox, where you can edit the code, run it, and see its output instantly.

The Art & Science of CSS

The Art & Science of CSS
Author :
Publisher : Sitepoint
Total Pages : 0
Release :
ISBN-10 : 0975841971
ISBN-13 : 9780975841976
Rating : 4/5 (71 Downloads)

Synopsis The Art & Science of CSS by : Cameron Adams

Deals with computers/software.

Enhancing the Art & Science of Teaching With Technology

Enhancing the Art & Science of Teaching With Technology
Author :
Publisher : Solution Tree Press
Total Pages : 407
Release :
ISBN-10 : 9780985890254
ISBN-13 : 0985890258
Rating : 4/5 (54 Downloads)

Synopsis Enhancing the Art & Science of Teaching With Technology by : Sonny Magana

Successfully leverage technology to enhance classroom practices with this practical resource. The authors demonstrate the importance of educational technology, which is quickly becoming an essential component in effective teaching. Included are over 100 organized classroom strategies, vignettes that show each section’s strategies in action, and a glossary of classroom-relevant technology terms. Key research is summarized and translated into classroom recommendations.

JavaScript: The Good Parts

JavaScript: The Good Parts
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 174
Release :
ISBN-10 : 9780596554873
ISBN-13 : 0596554877
Rating : 4/5 (73 Downloads)

Synopsis JavaScript: The Good Parts by : Douglas Crockford

Most programming languages contain good and bad parts, but JavaScript has more than its share of the bad, having been developed and released in a hurry before it could be refined. This authoritative book scrapes away these bad features to reveal a subset of JavaScript that's more reliable, readable, and maintainable than the language as a whole—a subset you can use to create truly extensible and efficient code. Considered the JavaScript expert by many people in the development community, author Douglas Crockford identifies the abundance of good ideas that make JavaScript an outstanding object-oriented programming language-ideas such as functions, loose typing, dynamic objects, and an expressive object literal notation. Unfortunately, these good ideas are mixed in with bad and downright awful ideas, like a programming model based on global variables. When Java applets failed, JavaScript became the language of the Web by default, making its popularity almost completely independent of its qualities as a programming language. In JavaScript: The Good Parts, Crockford finally digs through the steaming pile of good intentions and blunders to give you a detailed look at all the genuinely elegant parts of JavaScript, including: Syntax Objects Functions Inheritance Arrays Regular expressions Methods Style Beautiful features The real beauty? As you move ahead with the subset of JavaScript that this book presents, you'll also sidestep the need to unlearn all the bad parts. Of course, if you want to find out more about the bad parts and how to use them badly, simply consult any other JavaScript book. With JavaScript: The Good Parts, you'll discover a beautiful, elegant, lightweight and highly expressive language that lets you create effective code, whether you're managing object libraries or just trying to get Ajax to run fast. If you develop sites or applications for the Web, this book is an absolute must.

The New Art and Science of Teaching

The New Art and Science of Teaching
Author :
Publisher :
Total Pages : 146
Release :
ISBN-10 : 1947604031
ISBN-13 : 9781947604032
Rating : 4/5 (31 Downloads)

Synopsis The New Art and Science of Teaching by : Robert J. Marzano

This title is a greatly expanded volume of the original Art and Science of Teaching, offering a competency-based education framework for substantive change based on Dr. Robert Marzano's 50 years of education research. While the previous model focused on teacher outcomes, the new version places focus on student learning outcomes, with research-based instructional strategies teachers can use to help students grasp the information and skills transferred through their instruction. Throughout the book, Marzano details the elements of three overarching categories of teaching, which define what must happen to optimize student learning: students must receive feedback, get meaningful content instruction, and have their basic psychological needs met. Gain research-based instructional strategies and teaching methods that drive student success: Explore instructional strategies that correspond to each of the 43 elements of The New Art and Science of Teaching, which have been carefully designed to maximize student engagement and achievement. Use ten design questions and a general framework to help determine which classroom strategies you should use to foster student learning. Analyze the behavioral evidence that proves the strategies of an element are helping learners reach their peak academic success. Study the state of the modern standards movement and what changes must be made in K-12 education to ensure high levels of learning for all. Download free reproducible scales specific to the elements in The New Art and Science of Teaching. Contents: Chapter 1: Providing and Communicating Clear Learning Goals Chapter 2: Conducting Assessment Chapter 3: Conducting Direct Instruction Lessons Chapter 4: Practicing and Deepening Lessons Chapter 5: Implementing Knowledge Application Lessons Chapter 6: Using Strategies That Appear in All Types of Lessons Chapter 7: Using Engagement Strategies Chapter 8: Implementing Rules and Procedures Chapter 9: Building Relationships Chapter 10: Communicating High Expectations Chapter 11: Making System Changes

The Art of WebAssembly

The Art of WebAssembly
Author :
Publisher : No Starch Press
Total Pages : 321
Release :
ISBN-10 : 9781718501454
ISBN-13 : 1718501455
Rating : 4/5 (54 Downloads)

Synopsis The Art of WebAssembly by : Rick Battagline

A a thorough, practice-based introduction to WebAssembly. Learn how to create high-performing, lightning-fast websites and applications. WebAssembly is the fast, compact, portable technology that optimizes the performance of resource-intensive web applications and programs. The Art of WebAssembly is designed to give web developers a solid understanding of how it works, when to use it (and when not to), and how to develop and deploy WebAssembly apps. First you’ll learn how to optimize and compile low-level code, debug and evaluate WebAssembly, and represent WebAssembly in the human-readable WebAssembly Text (WAT) format. Once you have the basics down, you’ll build a browser-based collision detection program, work with browser rendering technologies to create graphics and animations, and see how WebAssembly interacts with other web languages. You’ll also learn how to: Embed WebAssembly applications in web browsers and Node.js Use browser debuggers to evaluate your WebAssembly code Format variables, loops, functions, strings, data structures, and conditional logic in WAT Manipulate memory Build a program that generates graphical objects and detects when they collide Evaluate the output of a WebAssembly compiler The Art of WebAssembly will help you make sense of this powerful technology to boost the performance of your web applications.

JavaScript Crash Course

JavaScript Crash Course
Author :
Publisher : No Starch Press
Total Pages : 378
Release :
ISBN-10 : 9781718502277
ISBN-13 : 1718502273
Rating : 4/5 (77 Downloads)

Synopsis JavaScript Crash Course by : Nick Morgan

A fast-paced, thorough programming introduction that will have you writing your own software and web applications in no time. Like Python Crash Course, this hands-on guide is a must-have for anyone who wants to learn how to code from the ground up—this time using the popular JavaScript programming language. Learn JavaScript—Fast! JavaScript Crash Course is a fun-filled, fast-paced introduction to programming with JavaScript. Dive right in and you’ll be writing code, solving problems, and building working web applications and games in no time. You’ll start by learning fundamental programming concepts, such as variables, arrays, objects, functions, conditionals, loops, classes, and more. Aided by engaging examples and hands-on exercises, you’ll build on this foundation and combine JavaScript with HTML and CSS to create interactive web applications that you can run right away. Then you’ll put your new skills into play with three substantial projects: a Pong-style game with a virtual opponent, an app that generates electronic music, and a platform for visualizing data fetched from an API. Along the way, you’ll learn how to: • Update web pages in real time by manipulating the Document Object Model • Trigger functions in response to events like key presses and mouse clicks • Generate graphics and animations with JavaScript and HTML’s Canvas element • Visualize data with the D3.js library and scalable vector graphics (SVG) • Make electronic music with Tone.js and the Web Audio API If you’ve been thinking about digging into programming, JavaScript Crash Course will get you writing real programs fast. Why wait any longer? Jump on your magic carpet and ride!

JavaScript Bible

JavaScript Bible
Author :
Publisher : John Wiley & Sons
Total Pages : 1203
Release :
ISBN-10 : 9780470146231
ISBN-13 : 0470146230
Rating : 4/5 (31 Downloads)

Synopsis JavaScript Bible by : Danny Goodman

Make your Web pages stand out above the noise with JavaScript and the expert instruction in this much-anticipated update to the bestselling JavaScript Bible. With renowned JavaScript expert Danny Goodman at your side, you’ll get a thorough grounding in JavaScript basics, see how it fits with current Web browsers, and find all the soup-to-nuts detail you’ll need. Whether you’re a veteran programmer or just starting out, this is the JavaScript book Web developers turn to again and again. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Coding Art

Coding Art
Author :
Publisher : Apress
Total Pages : 280
Release :
ISBN-10 : 1484262638
ISBN-13 : 9781484262634
Rating : 4/5 (38 Downloads)

Synopsis Coding Art by : Yu Zhang

Finally, a book on creative programming, written directly for artists and designers! Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. In this book you'll learn to apply computation into the creative process by following a four-step process, and through this, land in the cross section of coding and art, with a focus on practical examples and relevant work structures. You'll follow a real-world use case of computation art and see how it relates back to the four key pillars, and addresses potential pitfalls and challenges in the creative process. All code examples are presented in a fully integrated Processing example library, making it easy for readers to get started. This unique and finely balanced approach between skill acquisition and the creative process and development makes Coding Art a functional reference book for both creative programming and the creative process for professors and students alike. What You’ll Learn Review ideas and approaches from creative programming to different professional domains Work with computational tools like the Processing language Understand the skills needed to move from static elements to animation to interaction Use interactivity as input to bring creative concepts closer to refinement and depth Simplify and extend the design of aesthetics, rhythms, and smoothness with data structures Leverage the diversity of art code on other platforms like the web or mobile applications Understand the end-to-end process of computation art through real world use cases Study best practices, common pitfalls, and challenges of the creative process Who This Book Is For Those looking to see what computation and data can do for their creative expression; learners who want to integrate computation and data into their practices in different perspectives; and those who already know how to program, seeking creativity and inspiration in the context of computation and data.