Super Mario Advance
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Author |
: Craig Wessel |
Publisher |
: Scholastic Paperbacks |
Total Pages |
: 96 |
Release |
: 2001-11 |
ISBN-10 |
: 0439367085 |
ISBN-13 |
: 9780439367080 |
Rating |
: 4/5 (85 Downloads) |
Synopsis Super Mario Advance by : Craig Wessel
Readers can find winning tips and strategies to Nintendo's Super Mario Advance in this guidebook.
Author |
: Bart G. Farkas |
Publisher |
: Bradygames |
Total Pages |
: 164 |
Release |
: 2001 |
ISBN-10 |
: 0744000777 |
ISBN-13 |
: 9780744000771 |
Rating |
: 4/5 (77 Downloads) |
Synopsis Super Mario by : Bart G. Farkas
BradyGames Super Mario Advance Official Pocket Guideprovides detailed walkthroughs of all 20 levels of the game. Complete coverage of all four playable characters and each one's unique running, jumping, and acceleration abilities. A comprehensive breakdown of all items including bombs, turtle shells, and POW blocks. Bonus! A complete walkthrough of the updated version of the Mario Brothers arcade game with multiplayer coverage and tactics is included!
Author |
: Bryan Stratton |
Publisher |
: Prima Games |
Total Pages |
: 106 |
Release |
: 2001-06 |
ISBN-10 |
: 0761536337 |
ISBN-13 |
: 9780761536338 |
Rating |
: 4/5 (37 Downloads) |
Synopsis Super Mario Advance by : Bryan Stratton
Stats on all characters, enemies, and items Locations for Ace Coins, Magic Potions, power-ups, and hidden Mushrooms revealed Tactics for winning every Bonus Chance Mini-Game Detailed strategies for all 7 Worlds Strategies for single-player mode for "Super Mario 2" and both single- and multiplayer modes for "Mario Bros."
Author |
: Bryan Stratton |
Publisher |
: Prima Games |
Total Pages |
: 122 |
Release |
: 2002 |
ISBN-10 |
: 0761539131 |
ISBN-13 |
: 9780761539131 |
Rating |
: 4/5 (31 Downloads) |
Synopsis Super Mario World by : Bryan Stratton
Author |
: Nintendo of America |
Publisher |
: |
Total Pages |
: 126 |
Release |
: 2004-03 |
ISBN-10 |
: 1930206372 |
ISBN-13 |
: 9781930206373 |
Rating |
: 4/5 (72 Downloads) |
Synopsis Sma4 Super Mario Bros 3 Sg by : Nintendo of America
Author |
: Triumph Books |
Publisher |
: Triumph Books |
Total Pages |
: 108 |
Release |
: 2018-04-16 |
ISBN-10 |
: 9781641250733 |
ISBN-13 |
: 1641250739 |
Rating |
: 4/5 (33 Downloads) |
Synopsis Super World of Mario by : Triumph Books
The Super Mario franchise has been setting trends for more than 30 years, from the 1985 release of Super Mario Bros. to Super Mario Odyssey in 2017. Now Mario, Princess Peach, Bowser, and the crew have made their jump to the Nintendo Switch. This entertaining and informative guide covers everything you should know and love about Super Mario, including character profiles, game play tips, and surprising facts. It also features exclusive tricks for the hot new game Super Mario Odyssey and all the best strategies for Super Mario Run. With full-color screenshots from the latest releases—Super Mario Odyssey, Super Mario Run, and Mario Kart 8 Deluxe—as well as a look back through decades of adventures, this is a must-have for any fan.
Author |
: Jon Irwin |
Publisher |
: Boss Fight Books |
Total Pages |
: 126 |
Release |
: 2014 |
ISBN-10 |
: 9781940535050 |
ISBN-13 |
: 1940535050 |
Rating |
: 4/5 (50 Downloads) |
Synopsis Super Mario Bros. 2 by : Jon Irwin
In perhaps the most famous switcheroo in all of game history, the Japanese version of Super Mario Bros. 2 was declared "too hard" by Nintendo of America and replaced with a Mario-ified port of the Famicom hit, Yume Kōjō Doki Doki Panic. The new game (dubbed Super Mario USA in Japan) was a huge success for its four playable characters, improved graphics, immersive levels, and catchy music, and eventually became the 3rd bestselling game for the NES. And yet. Because of its strange new villains, its wild gameplay, and its mysterious touches, SMB2 has for years been regarded as the Odd Mario Out, even as it has seen popular updates on the Super NES and Game Boy Advance. Irwin's Mario is not a simple retelling of a 25-year-old story, but instead an examination of the game with fresh eyes: both as a product of its time and as a welcome change from the larger Super Mario franchise. Along the way he searches for clues, pulling up a few vegetables of his own. What he finds is not at all what he expected.
Author |
: Rusel DeMaria |
Publisher |
: Prima Games |
Total Pages |
: 292 |
Release |
: 1991 |
ISBN-10 |
: 1559581565 |
ISBN-13 |
: 9781559581561 |
Rating |
: 4/5 (65 Downloads) |
Synopsis Super Mario World Game Secrets by : Rusel DeMaria
Super Mario Bros. 4, featuring the biggest star of the video game world, will be packaged with every 16-bit Super Nintendo set sold. A joint promotion with GamePro TV show and GamePro magazine will guarantee Mario's ongoing popularity. Players will need this "secrets" book to get them through the game.
Author |
: Jeff Ryan |
Publisher |
: Penguin |
Total Pages |
: 322 |
Release |
: 2012-09-25 |
ISBN-10 |
: 9781591845638 |
ISBN-13 |
: 1591845637 |
Rating |
: 4/5 (38 Downloads) |
Synopsis Super Mario by : Jeff Ryan
The definitive story of the rise of Nintendo. In 1981, Nintendo of America was a one-year-old business already on the brink of failure. Its president, Mino Arakawa, was stuck with two thousand unsold arcade cabinets for a dud of a game (Radar Scope). So he hatched a plan. Back in Japan, a boyish, shaggy-haired staff artist named Shigeru Miyamoto designed a new game for the unsold cabinets featuring an angry gorilla and a small jumping man. Donkey Kong brought in $180 million in its first year alone and launched the career of a short, chubby plumber named Mario. Since then, Mario has starred in over two hundred games, generating profits in the billions. He is more recognizable than Mickey Mouse, yet he’s little more than a mustache in bib overalls. How did a mere smear of pixels gain such huge popularity? Super Mario tells the story behind the Nintendo games millions of us grew up with, explaining how a Japanese trading card company rose to dominate the fiercely competitive video-game industry.
Author |
: Laura Kate Dale |
Publisher |
: Unbound Publishing |
Total Pages |
: 163 |
Release |
: 2021-02-04 |
ISBN-10 |
: 9781783528912 |
ISBN-13 |
: 1783528915 |
Rating |
: 4/5 (12 Downloads) |
Synopsis Things I Learned from Mario's Butt by : Laura Kate Dale
Have you ever wondered why some video game characters wear trousers and others don’t? Or pondered the connection between a character’s toned, muscular derrière and their level of dexterity? What about the depth of a crack, the jiggle of a cheek? When it comes to video game character designs, one of the most overlooked aspects is the buttocks. Sure, we might appreciate a nice toned butt on a character or giggle at GIFs of farts from time to time, but how often do we stop to really think about the meaning of the butt? In Things I Learned from Mario’s Butt, video game critic Laura Kate Dale brings backsides to the foreground, analysing dozens of posteriors and asking the important questions: Has Mario let himself go? Do Link’s small buttocks hold him back? When he dies, is Pac-Man eaten by his own caboose? Wedged full of original artwork by Zack Flavin, and featuring interviews with game developers and guest butt reviews from gaming favourites such as Jim Sterling, Stuart Ashen, Brentalfloss and more, this book is a deep dive into why butts are downright integral to the games we play. So, crack it open and have a cheeky look inside at some of the most interesting bottoms the world of video games has to offer.