Strange Eons
Author | : Robert Bloch |
Publisher | : |
Total Pages | : 249 |
Release | : 1979 |
ISBN-10 | : 0523404476 |
ISBN-13 | : 9780523404479 |
Rating | : 4/5 (76 Downloads) |
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Author | : Robert Bloch |
Publisher | : |
Total Pages | : 249 |
Release | : 1979 |
ISBN-10 | : 0523404476 |
ISBN-13 | : 9780523404479 |
Rating | : 4/5 (76 Downloads) |
Author | : Tito Leati |
Publisher | : |
Total Pages | : 0 |
Release | : 2016-10-18 |
ISBN-10 | : 1601258925 |
ISBN-13 | : 9781601258922 |
Rating | : 4/5 (25 Downloads) |
After escaping from the waking nightmare of Briarstone Asylum, the former captives venture to the dismal town of Thrushmoor to unravel the enigma of their lost memories. Upon arrival, the adventurers discover that the town's leadership has either fled town or gone missing, and a rash of kidnappings and rumors of the Briarstone Witch spread terror through the people of Thrushmoor. As the adventurers investigate the unsettling mysteries, they uncover a secretive cult who plans to use Thrushmoor's ancient monuments to grow their strength and power. Will the adventurers discover the secret to their affliction and find an answer in an uninviting town, or will they fall victim to the ruthless cult that wants to slay the people of Thrushmoor as a sacrifice? "The Thrushmoor Terror" is a Pathfinder Roleplaying Game adventure for 4th-level characters. The adventure continues the Strange Aeons Adventure Path, a twisted delve into madness that pits the heroes against the cosmic horrors of the Cthulhu Mythos. A selection of new monsters, a gazetteer of the town of Thrushmoor, details on the Great Old One Hastur, and the next installment of a new Pathfinder's Journal round out this volume of the Pathfinder Adventure Path. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
Author | : Onision |
Publisher | : Onision |
Total Pages | : 90 |
Release | : 2015-03-29 |
ISBN-10 | : 9780692418635 |
ISBN-13 | : 0692418636 |
Rating | : 4/5 (35 Downloads) |
I want to be direct, my name is Greg. I go by “Onision” online. This book is made up of events that occurred in my own life mixed with fiction from the made up life of James. James is essentially a better version of myself. His home, his school & his life all resemble my own at his age. The people James analyzes and is surrounded by are not so unlike those I’ve known as well. I have experienced much of the loss James has however his happier moments are more often than not also mine. I want to share my story without it being purely non-fiction. I simply felt this approach would make for a far better book. Stones to Abbigale is not just my book, it is a piece of who I am.
Author | : Chaosium |
Publisher | : |
Total Pages | : 0 |
Release | : 2010-03 |
ISBN-10 | : 1568823266 |
ISBN-13 | : 9781568823263 |
Rating | : 4/5 (66 Downloads) |
"The Great Old Ones were, the Great Old Ones are, the Great Old Ones shall be.
Author | : Mark Waid |
Publisher | : Marvel Entertainment |
Total Pages | : 119 |
Release | : 2018-12-05 |
ISBN-10 | : 9781302507565 |
ISBN-13 | : 1302507567 |
Rating | : 4/5 (65 Downloads) |
Collects Doctor Strange (2018) #1-5. Earths Sorcerer Supreme goes intergalactic! When Stephen Strange loses his mastery of the mystic arts, Tony Stark offers a 21st-century solution: search for new magic in outer space! Bizarre new spells, allies and enemies await Strange beyond the stars, as he uncovers corners and secrets of the Marvel Universe never before witnessed! But hes a little out of his element traveling the galaxy and it shows! Doctor Strange soon finds himself the prisoner of a hostile civilization. Powerless, friendless and far from home, can he convince an alien stranger that hes worth saving? Plus, with Infinity Wars on the horizon, Strange and a new companion face the Super-Skrull, wielder of the Time Stone! But where will Strange head next on his interplanetary power trip? And what shocking surprise is waiting for him back on Earth?
Author | : Chuck Tingle |
Publisher | : Independently Published |
Total Pages | : 160 |
Release | : 2020-06-12 |
ISBN-10 | : 9798653526718 |
ISBN-13 | : |
Rating | : 4/5 (18 Downloads) |
Trans wizard Harriet Porber is a master spellsmith who's found herself in a bit of a pickle. After finishing wizard college, Harriet made a name for herself by creating a hit viral spell, but has since failed to craft a follow up. Now Harriet's agent, Minerma, is breathing down her neck, suggesting that Harriet take a trip to an island off the coast of England for inspiration. Hoping for some peace and quiet to clear her head, Harriet Porber arrives to find that her new neighbor, an angsty bard named Snabe from the band Seven Inch Nails, is already there making a racket. This parasaurolophus spellcaster is a bad boy through and through, and with his incredible powers of metamagic, Snabe reveals that this layer of reality is much more than it seems. Could Harriet and Snabe really be characters in a parody romance novel? Soon enough, these two are discovering they have more similarities that differences: both trans, both strong, and both hoping to create a new spell that will change the world. But with the addition of two devious sentient motorcycles to the mix, Dellatrix and Braco, things start to get complicated. Now trans wizard Harriet Porber is caught up in a tale of magic and mystery where nothing is as it seems, except for one universal truth: love is real. This is a 52,000 word bad boy romance novel for adults. It contains some explicit scenes.
Author | : F. Wesley Schneider |
Publisher | : |
Total Pages | : 0 |
Release | : 2016-09-20 |
ISBN-10 | : 1601258828 |
ISBN-13 | : 9781601258823 |
Rating | : 4/5 (28 Downloads) |
The adventurers awaken within the walls of the eerie Briarstone Asylum, their minds wracked and memories missing. As they work together to recover their missing time, they soon learn that the cause of their eerie amnesia is but a symptom of a much greater cosmic menace. As they struggle to retain their sanity, the heroes must ally with other asylum residents and fight against the monstrosities that have taken over the asylum and plunged it into nightmare. Can the adventurers defeat the terror that stalks the halls and free themselves from their prison of madness? "In Search of Sanity" is a Pathfinder Roleplaying Game adventure for 1st-level characters. The adventure kicks off the Strange Aeons Adventure Path, a twisted delve into madness that pits the heroes against the cosmic horrors of the Cthulhu Mythos. Several new monsters, details on the Mythos, and the first installment of a new Pathfinder's Journal round out this volume of the Pathfinder Adventure Path! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
Author | : Ron Lundeen |
Publisher | : |
Total Pages | : 0 |
Release | : 2016-12-06 |
ISBN-10 | : 1601258992 |
ISBN-13 | : 9781601258991 |
Rating | : 4/5 (92 Downloads) |
The cult of Hastur no longer threatens Thrushmoor, and now the adventurers discover the final clues needed to solve the enigma of their lost memories. Boarding a riverboat to Cassomir, the adventurers begin researching the manuscripts found in Iris Hill during the previous adventure. From these esoteric tomes, the adventurers discover a ritual that allows them to explore the Dreamlands in order to reclaim the parts of their minds they lost and track down their obsessed and corrupted former employer. After completing a number of bizarre and demanding dream quests, the adventurers find the answer to their fragmented minds, but they learn a greater threat looms over Golarion. Can they survive the perilous Dreamlands and emerge complete or will the adventurers be stranded in a dimension of nightmares? "Dreams of the Yellow King" is a Pathfinder Roleplaying Game adventure for 7th-level characters. The adventure continues the Strange Aeons Adventure Path, a twisted delve into madness that pits the heroes against the cosmic horrors of the Cthulhu Mythos. Several new monsters, a look at encounters found along the Sellen River, and the next installment of the Pathfinder's Journal round out this volume of the Pathfinder Adventure Path. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.
Author | : George Johnson |
Publisher | : Vintage |
Total Pages | : 447 |
Release | : 2010-09-29 |
ISBN-10 | : 9780307765451 |
ISBN-13 | : 0307765458 |
Rating | : 4/5 (51 Downloads) |
With a New Afterword "Our knowledge of fundamental physics contains not one fruitful idea that does not carry the name of Murray Gell-Mann."--Richard Feynman Acclaimed science writer George Johnson brings his formidable reporting skills to the first biography of Nobel Prize-winner Murray Gell-Mann, the brilliant, irascible man who revolutionized modern particle physics with his models of the quark and the Eightfold Way. Born into a Jewish immigrant family on New York's East 14th Street, Gell-Mann's prodigious talent was evident from an early age--he entered Yale at 15, completed his Ph.D. at 21, and was soon identifying the structures of the world's smallest components and illuminating the elegant symmetries of the universe. Beautifully balanced in its portrayal of an extraordinary and difficult man, interpreting the concepts of advanced physics with scrupulous clarity and simplicity, Strange Beauty is a tour-de-force of both science writing and biography.
Author | : Mara Grunbaum |
Publisher | : Workman Publishing Company |
Total Pages | : 273 |
Release | : 2014-10-07 |
ISBN-10 | : 9780761184102 |
ISBN-13 | : 0761184104 |
Rating | : 4/5 (02 Downloads) |
We all have our off days. Why should Evolution be any different? Maybe Evolution got carried away with an idea that was just a little too crazy—like having the Regal Horned Lizard defend itself by shooting three-foot streams of blood from its eyes. Or maybe Evolution ran out of steam (Memo to Evolution: The Irrawaddy Dolphin looks like a prototype that should have been left on the drawing board). Or maybe Evolution was feeling cheeky—a fish with hands? Joke’s on you, Red Handfish! Or maybe Evolution simply goofed up: How else to explain the overgrown teeth of the babirusas that curl backward over their face? Oops. Mara Grunbaum is a very smart, very funny science writer who celebrates the best—or, really, the worst—of Evolution’s blunders. Here are more than 100 outlandish mammals, reptiles, insects, fish, birds, and other creatures whose very existence leaves us shaking our heads and muttering WTF?! Ms. Grunbaum’s especially brilliant stroke is to personify Evolution as a well-meaning but somewhat oblivious experimenter whose conversations with a skeptical narrator are hilarious. For almost 4 billion years, Evolution has produced a nonstop parade of inflatable noses, bizarre genitalia, and seriously awkward necks. What a comedian!