Stereoscopic Image Quality Assessment

Stereoscopic Image Quality Assessment
Author :
Publisher : Springer Nature
Total Pages : 174
Release :
ISBN-10 : 9789811577642
ISBN-13 : 9811577641
Rating : 4/5 (42 Downloads)

Synopsis Stereoscopic Image Quality Assessment by : Yong Ding

This book provides a comprehensive review of all aspects relating to visual quality assessment for stereoscopic images, including statistical mathematics, stereo vision and deep learning. It covers the fundamentals of stereoscopic image quality assessment (SIQA), the relevant engineering problems and research significance, and also offers an overview of the significant advances in visual quality assessment for stereoscopic images, discussing and analyzing the current state-of-the-art in SIQA algorithms, the latest challenges and research directions as well as novel models and paradigms. In addition, a large number of vivid figures and formulas help readers gain a deeper understanding of the foundation and new applications of objective stereoscopic image quality assessment technologies. Reviewing the latest advances, challenges and trends in stereoscopic image quality assessment, this book is a valuable resource for researchers, engineers and graduate students working in related fields, including imaging, displaying and image processing, especially those interested in SIQA research.

Visual Signal Quality Assessment

Visual Signal Quality Assessment
Author :
Publisher : Springer
Total Pages : 311
Release :
ISBN-10 : 9783319103686
ISBN-13 : 3319103687
Rating : 4/5 (86 Downloads)

Synopsis Visual Signal Quality Assessment by : Chenwei Deng

This book provides comprehensive coverage of the latest trends/advances in subjective and objective quality evaluation for traditional visual signals, such as 2D images and video, as well as the most recent challenges for the field of multimedia quality assessment and processing, such as mobile video and social media. Readers will learn how to ensure the highest storage/delivery/ transmission quality of visual content (including image, video, graphics, animation, etc.) from the server to the consumer, under resource constraints, such as computation, bandwidth, storage space, battery life, etc.

Visual Quality Assessment for Natural and Medical Image

Visual Quality Assessment for Natural and Medical Image
Author :
Publisher : Springer
Total Pages : 278
Release :
ISBN-10 : 9783662564974
ISBN-13 : 3662564971
Rating : 4/5 (74 Downloads)

Synopsis Visual Quality Assessment for Natural and Medical Image by : Yong Ding

Image quality assessment (IQA) is an essential technique in the design of modern, large-scale image and video processing systems. This book introduces and discusses in detail topics related to IQA, including the basic principles of subjective and objective experiments, biological evidence for image quality perception, and recent research developments. In line with recent trends in imaging techniques and to explain the application-specific utilization, it particularly focuses on IQA for stereoscopic (3D) images and medical images, rather than on planar (2D) natural images. In addition, a wealth of vivid, specific figures and formulas help readers deepen their understanding of fundamental and new applications for image quality assessment technology. This book is suitable for researchers, clinicians and engineers as well as students working in related disciplines, including imaging, displaying, image processing, and storage and transmission. By reviewing and presenting the latest advances, and new trends and challenges in the field, it benefits researchers and industrial R&D engineers seeking to implement image quality assessment systems for specific applications or design/optimize image/video processing algorithms.

High-Quality Visual Experience

High-Quality Visual Experience
Author :
Publisher : Springer Science & Business Media
Total Pages : 544
Release :
ISBN-10 : 9783642128028
ISBN-13 : 3642128025
Rating : 4/5 (28 Downloads)

Synopsis High-Quality Visual Experience by : Marta Mrak

Last few years have seen rapid acceptance of high-definition television (HDTV) technology around the world. This technology has been hugely successful in delivering more realistic television experience at home and accurate imaging for professional applications. Adoption of high definition continues to grow as consumers demand enhanced features and greater quality of content. Following this trend, natural evolution of visualisation technologies will be in the direction of fully realistic visual experience and highly precise imaging. However, using the content of even higher resolution and quality is not straightforward as such videos require significantly higher access bandwidth and more processing power. Therefore, methods for radical reduction of video bandwidth are crucial for realisation of high visual quality. Moreover, it is desirable to look into other ways of accessing visual content, solution to which lies in innovative schemes for content delivery and consumption. This book presents selected chapters covering technologies that will enable greater flexibility in video content representation and allow users to access content from any device and to interact with it.

3D-TV System with Depth-Image-Based Rendering

3D-TV System with Depth-Image-Based Rendering
Author :
Publisher : Springer Science & Business Media
Total Pages : 478
Release :
ISBN-10 : 9781441999641
ISBN-13 : 1441999647
Rating : 4/5 (41 Downloads)

Synopsis 3D-TV System with Depth-Image-Based Rendering by : Ce Zhu

Riding on the success of 3D cinema blockbusters and advances in stereoscopic display technology, 3D video applications have gathered momentum in recent years. 3D-TV System with Depth-Image-Based Rendering: Architectures, Techniques and Challenges surveys depth-image-based 3D-TV systems, which are expected to be put into applications in the near future. Depth-image-based rendering (DIBR) significantly enhances the 3D visual experience compared to stereoscopic systems currently in use. DIBR techniques make it possible to generate additional viewpoints using 3D warping techniques to adjust the perceived depth of stereoscopic videos and provide for auto-stereoscopic displays that do not require glasses for viewing the 3D image. The material includes a technical review and literature survey of components and complete systems, solutions for technical issues, and implementation of prototypes. The book is organized into four sections: System Overview, Content Generation, Data Compression and Transmission, and 3D Visualization and Quality Assessment. This book will benefit researchers, developers, engineers, and innovators, as well as advanced undergraduate and graduate students working in relevant areas.

3D Visual Communications

3D Visual Communications
Author :
Publisher : John Wiley & Sons
Total Pages : 341
Release :
ISBN-10 : 9781118358054
ISBN-13 : 1118358058
Rating : 4/5 (54 Downloads)

Synopsis 3D Visual Communications by : Guan-Ming Su

Provides coverage of the major theories and technologies involved in the lifecycle of 3D video content delivery Presenting the technologies used in end-to-end 3D video communication systems, this reference covers 3D graphics and video coding, content creation and display, and communications and networking. It covers the full range of key areas from the fundamentals of 3D visual representation to the latest 3D video coding techniques, relevant communication infrastructure and networks to the 3D quality of experience. The book is structured to logically lead readers through the topic, starting with generic and fundamental information, continuing with a detailed section of different visualisation techniques before concluding with an extensive view of 3D mobile communication systems and trends. The authors give most focus to four important areas: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem (including 3D display, 3D player, networking facility and 3D quality issues), and future communications and networks advances for emerging 3D experience. Presents the theory and key concepts behind the latest 3D visual coding framework, standards, and corresponding quality assessment Provides fundamental material which forms the basis for future research on enhancing the performance of 3D visual communications over current and future wireless networks Covers important topics including: 3D video coding and communications; 3D graphics/gaming and mobile communications; end-to-end 3D ecosystem; and future communications and networks advances for emerging 3D experience Essential reading for engineers involved in the research, design and development of 3D visual coding and 3D visual transmission systems and technologies, as well as academic and industrial researchers.

Digital TV and Wireless Multimedia Communication

Digital TV and Wireless Multimedia Communication
Author :
Publisher : Springer
Total Pages : 398
Release :
ISBN-10 : 9789811042119
ISBN-13 : 981104211X
Rating : 4/5 (19 Downloads)

Synopsis Digital TV and Wireless Multimedia Communication by : Xiaokang Yang

This book constitutes the refereed proceedings of the 13th International Forum of Digital TV and Wireless Multimedia Communication, IFTC 2016, held in Shanghai, China, in November 2016. The 38 revised full papers presented were carefully reviewed and selected from 102 submissions. The papers are organized in topical sections on image processing; audio processing; image and video compression; telecommunications.

Image and Graphics

Image and Graphics
Author :
Publisher : Springer Nature
Total Pages : 688
Release :
ISBN-10 : 9783030341138
ISBN-13 : 3030341135
Rating : 4/5 (38 Downloads)

Synopsis Image and Graphics by : Yao Zhao

This three-volume set LNCS 11901, 11902, and 11903 constitutes the refereed conference proceedings of the 10thth International Conference on Image and Graphics, ICIG 2019, held in Beijing, China, in August 2019. The 183 full papers presented were selected from 384 submissions and focus on advances of theory, techniques and algorithms as well as innovative technologies of image, video and graphics processing and fostering innovation, entrepreneurship, and networking.

Novel 3D Media Technologies

Novel 3D Media Technologies
Author :
Publisher : Springer
Total Pages : 254
Release :
ISBN-10 : 9781493920266
ISBN-13 : 149392026X
Rating : 4/5 (66 Downloads)

Synopsis Novel 3D Media Technologies by : Ahmet Kondoz

This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE). The contributions are based on the results of the FP7 European Project ROMEO, which focuses on new methods for the compression and delivery of 3D multi-view video and spatial audio, as well as the optimization of networking and compression jointly across the future Internet. The delivery of 3D media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as the user’s context such as their preferences and location. As the number of visual views increases, current systems will struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. ROMEO will present hybrid networking solutions that combine the DVB-T2 and DVB-NGH broadcast access network technologies together with a QoE aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. Live streaming 3D media needs to be received by collaborating users at the same time or with imperceptible delay to enable them to watch together while exchanging comments as if they were all in the same location. This book is the second of a series of three annual volumes devoted to the latest results of the FP7 European Project ROMEO. The present volume provides state-of-the-art information on immersive media, 3D multi-view video, spatial audio, cloud-based media, networking protocols for 3D media, P2P 3D media streaming, and 3D Media delivery across heterogeneous wireless networks among other topics. Graduate students and professionals in electrical engineering and computer science with an interest in 3D Future Internet Media will find this volume to be essential reading. Describes the latest innovations in 3D technologies and Future Internet Media Focuses on research to facilitate application scenarios such as social TV and high-quality, real-time collaboration Discusses QoE for 3D Represents the last of a series of three volumes devoted to contributions from FP7 projects in the area of 3D and networked media

Communication and Networking

Communication and Networking
Author :
Publisher : Springer
Total Pages : 647
Release :
ISBN-10 : 9783642108440
ISBN-13 : 364210844X
Rating : 4/5 (40 Downloads)

Synopsis Communication and Networking by : Dominik Slezak

As future generation information technology (FGIT) becomes specialized and fr- mented, it is easy to lose sight that many topics in FGIT have common threads and, because of this, advances in one discipline may be transmitted to others. Presentation of recent results obtained in different disciplines encourages this interchange for the advancement of FGIT as a whole. Of particular interest are hybrid solutions that c- bine ideas taken from multiple disciplines in order to achieve something more signi- cant than the sum of the individual parts. Through such hybrid philosophy, a new principle can be discovered, which has the propensity to propagate throughout mul- faceted disciplines. FGIT 2009 was the first mega-conference that attempted to follow the above idea of hybridization in FGIT in a form of multiple events related to particular disciplines of IT, conducted by separate scientific committees, but coordinated in order to expose the most important contributions. It included the following international conferences: Advanced Software Engineering and Its Applications (ASEA), Bio-Science and Bio-Technology (BSBT), Control and Automation (CA), Database Theory and Application (DTA), D- aster Recovery and Business Continuity (DRBC; published independently), Future G- eration Communication and Networking (FGCN) that was combined with Advanced Communication and Networking (ACN), Grid and Distributed Computing (GDC), M- timedia, Computer Graphics and Broadcasting (MulGraB), Security Technology (SecTech), Signal Processing, Image Processing and Pattern Recognition (SIP), and- and e-Service, Science and Technology (UNESST).