Simulating Antiquity in Boys' Adventure Fiction

Simulating Antiquity in Boys' Adventure Fiction
Author :
Publisher : Cambridge University Press
Total Pages : 117
Release :
ISBN-10 : 9781009183963
ISBN-13 : 1009183966
Rating : 4/5 (63 Downloads)

Synopsis Simulating Antiquity in Boys' Adventure Fiction by : Thomas Vranken

A genre that glorifies brutish masculinity and late Victorian imperialism, boys' 'lost world' adventure fiction has traditionally been studied for its politically problematic content. While attuned to these concerns, this Element approaches the genre from a different angle, viewing adventure fiction as not just a catalogue of texts but a corpus of books. Examining early editions of Treasure Island, King Solomon's Mines, and The Lost World, the Element argues that fin-de-siècle adventure fiction sought to resist the nineteenth-century industrialisation of book production from within. As the Element points out, the genre is filled with nostalgic simulations of material anachronisms – 'facsimiles' of fictional pre-modern paper, printing, and handwriting that re-humanise the otherwise alienating landscape of the modern book and modern literary production. The Element ends by exploring a subversive revival of lost world adventure fiction that emerged in response to ebooks at the beginning of the twenty-first century.

The Critical Reception of Sir Arthur Conan Doyle

The Critical Reception of Sir Arthur Conan Doyle
Author :
Publisher : Boydell & Brewer
Total Pages : 319
Release :
ISBN-10 : 9781640140936
ISBN-13 : 164014093X
Rating : 4/5 (36 Downloads)

Synopsis The Critical Reception of Sir Arthur Conan Doyle by : Laurence W. Mazzeno

Examines both academic and popular assessments of Conan Doyle's work, giving pride of place to the Holmes stories and their adaptations, and also attending to the wide range of his published work. Twenty-first-century readers, television viewers, and moviegoers know Arthur Conan Doyle as the creator of Sherlock Holmes, the world's most recognizable fictional detective. Holmes's enduring popularity has kept Conan Doyle in the public eye. However, Holmes has taken on a life of his own, generating a steady stream of critical commentary, while Conan Doyle's other works are slighted or ignored. Yet the Holmes stories make up only a small portion of Conan Doyle's published work, which includes mainstream and historical fiction; history; drama; medical, spiritualist, and political tracts; and even essays on photography. When Doyle published - whatever the subject - his contemporaries took note. Yet, outside of the fiction featuring Sherlock Holmes, until recently relatively little has been done to analyze the reception Conan Doyle's work received during his lifetime and since his death. This book examines both academic and popular assessments of Conan Doyle's work, giving pride of place to the Holmes stories and their many adaptations for print, visual, and online media, but attending to his other contributions to turn-of-the-twentieth-century culture as well. The availability of periodicals and newspapers online makes it possible to develop an assessment of Conan Doyle's (and Sherlock Holmes's) reputation among a wider readership and viewership, thus allowing for development of a broader and more accurate portrait of Doyle's place in literary and cultural history.

Victorian Automata

Victorian Automata
Author :
Publisher : Cambridge University Press
Total Pages : 361
Release :
ISBN-10 : 9781009100274
ISBN-13 : 1009100270
Rating : 4/5 (74 Downloads)

Synopsis Victorian Automata by : Suzy Anger

Bringing together a multidisciplinary group of scholars, this collection examines the Victorians' profound fascination with automata.

Picture-Book Professors

Picture-Book Professors
Author :
Publisher : Cambridge University Press
Total Pages : 152
Release :
ISBN-10 : 1108438458
ISBN-13 : 9781108438452
Rating : 4/5 (58 Downloads)

Synopsis Picture-Book Professors by : Melissa M. Terras

How is academia portrayed in children's literature? This Element ambitiously surveys fictional professors in texts marketed towards children. Professors are overwhelmingly white and male, tending to be elderly scientists who fall into three stereotypes: the vehicle to explain scientific facts, the baffled genius, and the evil madman. By the late twentieth century, the stereotype of the male, mad, muddlehead, called Professor SomethingDumb, is formed in humorous yet pejorative fashion. This Element provides a publishing history of the role of academics in children's literature, questioning the book culture which promotes the enforcement of stereotypes regarding intellectual expertise in children's media. The Element is also available, with additional material, as Open Access.

The Oxford Handbook of the Development of Imagination

The Oxford Handbook of the Development of Imagination
Author :
Publisher : Oxford University Press
Total Pages : 608
Release :
ISBN-10 : 9780199909193
ISBN-13 : 0199909199
Rating : 4/5 (93 Downloads)

Synopsis The Oxford Handbook of the Development of Imagination by : Marjorie Taylor

Children are widely celebrated for their imaginations, but developmental research on this topic has often been fragmented or narrowly focused on fantasy. However, there is growing appreciation for the role that imagination plays in cognitive and emotional development, as well as its link with children's understanding of the real world. With their imaginations, children mentally transcend time, place, and/or circumstance to think about what might have been, plan and anticipate the future, create fictional relationships and worlds, and consider alternatives to the actual experiences of their lives. The Oxford Handbook of the Development of Imagination provides a comprehensive overview of this broad new perspective by bringing together leading researchers whose findings are moving the study of imagination from the margins of mainstream psychology to a central role in current efforts to understand human thought. The topics covered include fantasy-reality distinctions, pretend play, magical thinking, narrative, anthropomorphism, counterfactual reasoning, mental time travel, creativity, paracosms, imaginary companions, imagination in non-human animals, the evolution of imagination, autism, dissociation, and the capacity to derive real life resilience from imaginative experiences. Many of the chapters include discussions of the educational, clinical, and legal implications of the research findings and special attention is given to suggestions for future research.

Young Adult Fantasy Fiction

Young Adult Fantasy Fiction
Author :
Publisher : Cambridge University Press
Total Pages :
Release :
ISBN-10 : 9781108607902
ISBN-13 : 110860790X
Rating : 4/5 (02 Downloads)

Synopsis Young Adult Fantasy Fiction by : Kim Wilkins

Young adult fantasy (YA fantasy) brings together two established genres - young adult fiction and fantasy fiction - and in so doing amplifies, energises, and leverages the textual, social, and industrial practices of the two genres: combining the fantastic with adolescent concerns; engaging passionate online fandoms; proliferating quickly into series and related works. By considering the texts alongside the way they are circulated and marketed, this Element aims to show that the YA fantasy genre is a dynamic formation that takes shape and reshapes itself responsively in a continuing process over time.

Man, Play, and Games

Man, Play, and Games
Author :
Publisher : University of Illinois Press
Total Pages : 228
Release :
ISBN-10 : 025207033X
ISBN-13 : 9780252070334
Rating : 4/5 (3X Downloads)

Synopsis Man, Play, and Games by : Roger Caillois

According to Roger Caillois, play is an occasion of pure waste. In spite of this - or because of it - play constitutes an essential element of human social and spiritual development. In this study, the author defines play as a free and voluntary activity that occurs in a pure space, isolated and protected from the rest of life.

Why We Play

Why We Play
Author :
Publisher : Hau
Total Pages : 343
Release :
ISBN-10 : 098613256X
ISBN-13 : 9780986132568
Rating : 4/5 (6X Downloads)

Synopsis Why We Play by : Roberte Hamayon

Play is one of humanity's straightforward yet deceitful ideas: though the notion is unanimously agreed upon to be universal, used for man and animal alike, nothing defines what all its manifestations share, from childish playtime to on stage drama, from sporting events to market speculation. Within the author's anthropological field of work (Mongolia and Siberia), playing holds a core position: national holidays are called "Games," echoing in that way the circus games in Ancient Rome and today's Olympics. These games convey ethical values and local identity. Roberte Hamayon bases her analysis of the playing spectrum on their scrutiny. Starting from fighting and dancing, encompassing learning, interaction, emotion and strategy, this study heads towards luck and belief as well as the ambiguity of the relation to fiction and reality. It closes by indicating two features of play: its margin and its metaphorical structure. Ultimately revealing its consistency and coherence, the author displays play as a modality of action of its own. "Playing is no 'doing' in the ordinary sense" once wrote Johan Huizinga. Isn't playing doing something else, elswhere and otherwise ?

Moby-Duck

Moby-Duck
Author :
Publisher : Penguin
Total Pages : 379
Release :
ISBN-10 : 9781101475966
ISBN-13 : 110147596X
Rating : 4/5 (66 Downloads)

Synopsis Moby-Duck by : Donovan Hohn

Selected by The New York Times Book Review as a Notable Book of the Year A revelatory tale of science, adventure, and modern myth. When the writer Donovan Hohn heard of the mysterious loss of thousands of bath toys at sea, he figured he would interview a few oceanographers, talk to a few beachcombers, and read up on Arctic science and geography. But questions can be like ocean currents: wade in too far, and they carry you away. Hohn's accidental odyssey pulls him into the secretive world of shipping conglomerates, the daring work of Arctic researchers, the lunatic risks of maverick sailors, and the shadowy world of Chinese toy factories. Moby-Duck is a journey into the heart of the sea and an adventure through science, myth, the global economy, and some of the worst weather imaginable. With each new discovery, Hohn learns of another loose thread, and with each successive chase, he comes closer to understanding where his castaway quarry comes from and where it goes. In the grand tradition of Tony Horwitz and David Quammen, Moby-Duck is a compulsively readable narrative of whimsy and curiosity.

Jane Eyre

Jane Eyre
Author :
Publisher : Independently Published
Total Pages : 494
Release :
ISBN-10 : 1076410537
ISBN-13 : 9781076410535
Rating : 4/5 (37 Downloads)

Synopsis Jane Eyre by : Charlotte Bronte

Charlotte Brontë (April 21, 1816 - March 31, 1855) was an English novelist and the eldest of the three Brontë sisters whose novels have become enduring classics of English literature.