Shadow Algorithms Data Miner
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Author |
: Andrew Woo |
Publisher |
: CRC Press |
Total Pages |
: 262 |
Release |
: 2012-06-12 |
ISBN-10 |
: 9781439880265 |
ISBN-13 |
: 1439880263 |
Rating |
: 4/5 (65 Downloads) |
Synopsis Shadow Algorithms Data Miner by : Andrew Woo
Shadow Algorithms Data Miner provides a high-level understanding of the complete set of shadow concepts and algorithms, addressing their usefulness from a larger graphics system perspective. It discusses the applicability and limitations of all the direct illumination approaches for shadow generation.With an emphasis on shadow fundamentals, the boo
Author |
: Andrew Woo |
Publisher |
: CRC Press |
Total Pages |
: 267 |
Release |
: 2012-06-12 |
ISBN-10 |
: 9781439880234 |
ISBN-13 |
: 1439880239 |
Rating |
: 4/5 (34 Downloads) |
Synopsis Shadow Algorithms Data Miner by : Andrew Woo
Shadow Algorithms Data Miner provides a high-level understanding of the complete set of shadow concepts and algorithms, addressing their usefulness from a larger graphics system perspective. It discusses the applicability and limitations of all the direct illumination approaches for shadow generation. With an emphasis on shadow fundamentals, the book gives an organized picture of the motivations, complexities, and categorized algorithms available to generate digital shadows. It helps readers select the most relevant algorithms for their needs by placing the shadow algorithms in real-world contexts and looking at them from a larger graphics system perspective. As a result, readers know where to start for their application needs, which algorithms to begin considering, and which papers and supplemental material should be consulted for further details.
Author |
: Tomas Akenine-Möller |
Publisher |
: CRC Press |
Total Pages |
: 1199 |
Release |
: 2018-08-06 |
ISBN-10 |
: 9781351816151 |
ISBN-13 |
: 1351816152 |
Rating |
: 4/5 (51 Downloads) |
Synopsis Real-Time Rendering, Fourth Edition by : Tomas Akenine-Möller
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. New to this edition: new chapter on VR and AR as well as expanded coverage of Visual Appearance, Advanced Shading, Global Illumination, and Curves and Curved Surfaces.
Author |
: Christine Leopoldseder |
Publisher |
: Hatje Cantz Verlag |
Total Pages |
: 137 |
Release |
: 2020-01-01 |
ISBN-10 |
: 9783775747615 |
ISBN-13 |
: 3775747613 |
Rating |
: 4/5 (15 Downloads) |
Synopsis CyberArts 2020 by : Christine Leopoldseder
Der Prix Ars Electronica ist der traditionsreichste Medienkunstwettbewerb der Welt. Seit 1987 alljährlich ausgeschrieben, gilt er wegen seiner Kontinuität, der hohen Anzahl sowie Qualität der Einreichungen als Trendbarometer der weltweiten Medienkunst. Mit vielen Bildern, Texten und Statements der Jury bündelt das Buch jene Arbeiten, die 2020 in den Kategorien Computer Animation, Digital Musics & Sound Art, Artificial Intelligence & Life Art und u19 – Create Your World ausgezeichnet wurden. Ebenfalls im Buch enthalten ist wieder ein Best-of des im Auftrag der Europäischen Kommission ausgeschriebenen STARTS-Prize. Im Fokus dieses hoch dotierten Wettbewerbs standen innovative Projekte an der Schnittstelle von Wissenschaft, Technologie und Kunst (= Science, Technology and ARTS).
Author |
: Sankar K. Pal |
Publisher |
: CRC Press |
Total Pages |
: 275 |
Release |
: 2004-05-27 |
ISBN-10 |
: 9781135436407 |
ISBN-13 |
: 1135436401 |
Rating |
: 4/5 (07 Downloads) |
Synopsis Pattern Recognition Algorithms for Data Mining by : Sankar K. Pal
Pattern Recognition Algorithms for Data Mining addresses different pattern recognition (PR) tasks in a unified framework with both theoretical and experimental results. Tasks covered include data condensation, feature selection, case generation, clustering/classification, and rule generation and evaluation. This volume presents various theories, methodologies, and algorithms, using both classical approaches and hybrid paradigms. The authors emphasize large datasets with overlapping, intractable, or nonlinear boundary classes, and datasets that demonstrate granular computing in soft frameworks. Organized into eight chapters, the book begins with an introduction to PR, data mining, and knowledge discovery concepts. The authors analyze the tasks of multi-scale data condensation and dimensionality reduction, then explore the problem of learning with support vector machine (SVM). They conclude by highlighting the significance of granular computing for different mining tasks in a soft paradigm.
Author |
: Claudio Luiz Curotto |
Publisher |
: WIT Press |
Total Pages |
: 161 |
Release |
: 2005 |
ISBN-10 |
: 9781845640378 |
ISBN-13 |
: 1845640373 |
Rating |
: 4/5 (78 Downloads) |
Synopsis Implementing Data Mining Algorithms in Microsoft SQL Server by : Claudio Luiz Curotto
"All source codes, as well as data sets used in computational experiments, are included in the accompanying CD-ROM." -- p. [xv]
Author |
: Mohammed J. Zaki |
Publisher |
: |
Total Pages |
: 593 |
Release |
: 2017 |
ISBN-10 |
: 0551766336 |
ISBN-13 |
: 9780551766334 |
Rating |
: 4/5 (36 Downloads) |
Synopsis Data mining and analysis by : Mohammed J. Zaki
Author |
: Dorian Pyle |
Publisher |
: Morgan Kaufmann |
Total Pages |
: 566 |
Release |
: 1999-03-22 |
ISBN-10 |
: 1558605290 |
ISBN-13 |
: 9781558605299 |
Rating |
: 4/5 (90 Downloads) |
Synopsis Data Preparation for Data Mining by : Dorian Pyle
This book focuses on the importance of clean, well-structured data as the first step to successful data mining. It shows how data should be prepared prior to mining in order to maximize mining performance.
Author |
: Tomas Akenine-Möller |
Publisher |
: CRC Press |
Total Pages |
: 1046 |
Release |
: 2019-01-18 |
ISBN-10 |
: 9781315362007 |
ISBN-13 |
: 1315362007 |
Rating |
: 4/5 (07 Downloads) |
Synopsis Real-Time Rendering by : Tomas Akenine-Möller
Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures. Reviews Rendering has been a required reference for professional graphics practitioners for nearly a decade. This latest edition is as relevant as ever, covering topics from essential mathematical foundations to advanced techniques used by today’s cutting edge games. -- Gabe Newell, President, Valve, May 2008 Rendering ... has been completely revised and revamped for its updated third edition, which focuses on modern techniques used to generate three-dimensional images in a fraction of the time old processes took. From practical rendering for games to math and details for better interactive applications, it's not to be missed. -- The Bookwatch, November 2008 You'll get brilliantly lucid explanations of concepts like vertex morphing and variance shadow mapping—as well as a new respect for the incredible craftsmanship that goes into today's PC games. -- Logan Decker, PC Gamer Magazine , February 2009
Author |
: Rajan Chattamvelli |
Publisher |
: Alpha Science International, Limited |
Total Pages |
: 0 |
Release |
: 2011 |
ISBN-10 |
: 1842656848 |
ISBN-13 |
: 9781842656846 |
Rating |
: 4/5 (48 Downloads) |
Synopsis Data Mining Algorithms by : Rajan Chattamvelli
A textbook for postgraduate students and industry professionals.