Rifts Federation of Magic

Rifts Federation of Magic
Author :
Publisher :
Total Pages : 160
Release :
ISBN-10 : 1574570056
ISBN-13 : 9781574570052
Rating : 4/5 (56 Downloads)

Synopsis Rifts Federation of Magic by : Kevin Siembieda

Rifts Book of Magic

Rifts Book of Magic
Author :
Publisher : Palladium Books
Total Pages : 352
Release :
ISBN-10 : 1574570692
ISBN-13 : 9781574570694
Rating : 4/5 (92 Downloads)

Synopsis Rifts Book of Magic by : Kevin Siembieda

Rifts World Book 29 Madhaven

Rifts World Book 29 Madhaven
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 1574571583
ISBN-13 : 9781574571585
Rating : 4/5 (83 Downloads)

Synopsis Rifts World Book 29 Madhaven by : Palladium Books

Rifts Role-Playing Game

Rifts Role-Playing Game
Author :
Publisher : Palladium Books
Total Pages : 376
Release :
ISBN-10 : 1574571508
ISBN-13 : 9781574571509
Rating : 4/5 (08 Downloads)

Synopsis Rifts Role-Playing Game by : Kevin Siembieda

Wings of the Kite-hawk

Wings of the Kite-hawk
Author :
Publisher :
Total Pages : 477
Release :
ISBN-10 : 0369303032
ISBN-13 : 9780369303035
Rating : 4/5 (32 Downloads)

Synopsis Wings of the Kite-hawk by : Nicolas Rothwell

An Australian travel classic. Reminiscent of Bruce Chatwin's The Songlines, Wings of the Kite-Hawk will seduce and enthral; it will force you out of the comfortable chair and into the wilds of the bush. This is a set of linked journeys into the Australian landscape: its past and its present, its people and its half-remembered secrets. In each chapter, Nicolas Rothwell takes a precursor and follows him. His guides include famous explorers from the past, Leichhardt, Sturt, Strehlow and Giles -- as well as artists, anthropologists, rodeo riders and even Hell's Angels.Vivid characters weave in and out of the story, inspiring journeys through different states of heart and mind: love, loss, friendship, fear.

A Worldbuilder's Guide to Societies

A Worldbuilder's Guide to Societies
Author :
Publisher : McFarland
Total Pages : 244
Release :
ISBN-10 : 9781476651095
ISBN-13 : 1476651094
Rating : 4/5 (95 Downloads)

Synopsis A Worldbuilder's Guide to Societies by : Brent A. Stypczynski

In fantastic worlds like Gondor, Westeros, Ankh-Morpork, Waterdeep, and Hogsmeade, the societies that inhabit them play important roles in capturing the feel of their settings. Societies create characters and plots, provide space for action, and reflect history. Building vibrant and interesting societies is a core element of worldbuilding in the fantasy genres. This guide walks the reader through different aspects of societies to help construct fictional worlds with greater ease. Examples of societies built by numerous authors in the fantasy, urban/modern fantasy, and paranormal romance genres are interwoven to illustrate concepts. Throughout, this book is descriptive and suggestive rather than prescriptive, and is intended to inform as well as inspire the worldbuilder.

Rise of Magic

Rise of Magic
Author :
Publisher :
Total Pages : 64
Release :
ISBN-10 : 1574570935
ISBN-13 : 9781574570939
Rating : 4/5 (35 Downloads)

Synopsis Rise of Magic by : Kevin Siembieda

Rifts Sourcebook

Rifts Sourcebook
Author :
Publisher :
Total Pages : 124
Release :
ISBN-10 : 0916211517
ISBN-13 : 9780916211516
Rating : 4/5 (17 Downloads)

Synopsis Rifts Sourcebook by : Kevin Siembieda

Monsters, Aliens, and Holes in the Ground

Monsters, Aliens, and Holes in the Ground
Author :
Publisher : MIT Press
Total Pages : 457
Release :
ISBN-10 : 9780262048224
ISBN-13 : 0262048221
Rating : 4/5 (24 Downloads)

Synopsis Monsters, Aliens, and Holes in the Ground by : Stu Horvath

A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play.