Rendering Techniques 99
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Author |
: Dani Lischinski |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 391 |
Release |
: 2012-12-06 |
ISBN-10 |
: 9783709168097 |
ISBN-13 |
: 3709168090 |
Rating |
: 4/5 (97 Downloads) |
Synopsis Rendering Techniques ’99 by : Dani Lischinski
This book contains the proceedings of the 10th Eurographics Workshop on Rendering, which took place from the 21st to the 23rd of June, 1999, in Granada, Spain. Origi nally an outgrowth of the annual Eurographics meeting, the workshop was organized by a dedicated group of researchers who felt there was insufficient opportunity at Eu rographics and Siggraph to exchange ideas specifically on rendering. Over the past 9 years, the workshop has become renown as an international watershed for top quality work in this field, attracting between 50 and 100 attendees each year to share their latest research. This year we received a total of 63 submissions. Each paper was carefully reviewed by two of the 25 international programme committee members, as well as two external reviewers, selected by the co-chairs from a pool of 71 individuals. (The programme committee and external reviewers are listed following the contents pages.) In this new review process, all submissions and reviews were handled electronically, with the ex ception of videos submitted with a few of the papers. This streamlined the review process considerably, while reducing the costs and confusion associated with courier delivery of hundreds of papers.
Author |
: Mike W. Lin |
Publisher |
: John Wiley & Sons |
Total Pages |
: 274 |
Release |
: 1985-10-15 |
ISBN-10 |
: 0471289396 |
ISBN-13 |
: 9780471289395 |
Rating |
: 4/5 (96 Downloads) |
Synopsis Architectural Rendering Techniques by : Mike W. Lin
A comprehensive guide to all major types of architectural drawings encompasses a wide range of drawing techniques, professional advice, examples, and information on media, styles, effects, and execution.
Author |
: Dick Powell |
Publisher |
: Orbit Books |
Total Pages |
: 160 |
Release |
: 1990-01-01 |
ISBN-10 |
: 0356175847 |
ISBN-13 |
: 9780356175843 |
Rating |
: 4/5 (47 Downloads) |
Synopsis Presentation Techniques by : Dick Powell
This guide, which attempts to aid designers to visualize their concepts, uses all the developments that have taken place within the field of design over the last five years. The author runs his own design consultancy.
Author |
: B. Peroche |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 435 |
Release |
: 2013-11-11 |
ISBN-10 |
: 9783709163030 |
ISBN-13 |
: 370916303X |
Rating |
: 4/5 (30 Downloads) |
Synopsis Rendering Techniques 2000 by : B. Peroche
This book contains the proceedings of the 11th Eurographics Workshop on Rendering, which took place from the 26th to the 28th of June, 2000, in Brno, Czech Republic. Over the past 10 years, the Workshop has become the premier forum dedicated to research in rendering. Much of the work in rendering now appearing in other conferences and journals builds on ideas originally presented at the Workshop. This year we received a total of 84 submissions. Bachpaper was carefully reviewed by two of the 25 international programme committee members, as weil as external reviewers, selected by the co-chairs from a pool of 121 individuals (The programme committee and external reviewers are listed following the contents pages). In this review process, all submissions and reviews were handled electronically, with the exception of videos submitted with a few of the papers (however, some mpeg movies were also sent electronically). The overall quality of the submissions was exceptionally high. Space and time constraints forced the committee to make some difficult decisions. In the end, 33 papers were accepted, and they appear here. Almost all papers are accompanied by color images, which appear at the end of the book. The papers treat the following varied topics: radiosity, ray tracing, methods for global illumination, visibility, reftectance, filtering, perception, hardware assisted methods, real time rendering, modeling for effi cient rendering and new image representations.
Author |
: S.J. Gortler |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 361 |
Release |
: 2012-12-06 |
ISBN-10 |
: 9783709162422 |
ISBN-13 |
: 3709162424 |
Rating |
: 4/5 (22 Downloads) |
Synopsis Rendering Techniques 2001 by : S.J. Gortler
This book contains the proceedings of the lih Eurographics Workshop on Rendering, th which took place from the 25 to the 27th of June, 2001, in London, United Kingdom. Over the past 11 years, the workshop has become the premier forum dedicated to research in rendering. Much of the work in rendering now appearing in other conferences and journals builds on ideas originally presented at the workshop. This year we received a total of 74 submissions. Each paper was carefully reviewed by two of the 28 international programme committee members, as well as external reviewers, selected by the co-chairs from a pool of 125 individuals. In this review process, all submissions and reviews were handled electronically, with the exception of videos submitted with a few of the papers. The overall quality of the submissions was exceptionally high. Space and time constraints forced the committee to make some difficult decisions. In the end, 29 by papers were accepted, and they appear here. Almost all papers are accompanied color images, which appear at the end of the book. The papers treat the following varied topics: methods for local and global illumination, techniques for acquisition and modeling from images, image-based rendering, new image representations, hardware assisted methods, shadow algorithms, visibility, perception, texturing, and filtering. Each year, in addition to the reviewed contributions, the workshop includes invited presentations from internationally recognized experts.
Author |
: Arthur L. Guptill |
Publisher |
: Watson-Guptill |
Total Pages |
: 257 |
Release |
: 1997-08-01 |
ISBN-10 |
: 9780823045297 |
ISBN-13 |
: 0823045293 |
Rating |
: 4/5 (97 Downloads) |
Synopsis Rendering in Pen and Ink by : Arthur L. Guptill
Arthur L. Guptill's classic Rendering in Pen and Ink has long been regarded as the most comprehensive book ever published on the subject of ink drawing. This is a book designed to delight and instruct anyone who draws with pen and ink, from the professional artist to the amateur and hobbyist. It is of particular interest to architects, interior designers, landscape architects, industrial designers, illustrators, and renderers. Contents include a review of materials and tools of rendering; handling the pen and building tones; value studies; kinds of outline and their uses; drawing objects in light and shade; handling groups of objects; basic principles of composition; using photographs, study of the work of well-known artists; on-the-spot sketching; representing trees and other landscape features; drawing architectural details; methods of architectural rendering; examination of outstanding examples of architectural rendering; solving perspective and other rendering problems; handling interiors and their accessories; and finally, special methods of working with pen including its use in combination with other media. The book is profusely illustrated with over 300 drawings that include the work of famous illustrators and renderers of architectural subjects such as Rockwell Kent, Charles Dana Gibson, James Montgomery Flagg, Willy Pogany, Reginald Birch, Harry Clarke, Edward Penfield, Joseph Clement Coll, F.L. Griggs, Samuel V. Chamberlain, Louis C. Rosenberg, John Floyd Yewell, Chester B. Price, Robert Lockwood, Ernest C. Peixotto, Harry C. Wilkinson, Bertram Grosvenor Goodhue, and Birch Burdette Long. Best of all, Arthur Guptill enriches the text with drawings of his own.
Author |
: Wolfgang Heidrich |
Publisher |
: Herbert Utz Verlag |
Total Pages |
: 176 |
Release |
: 1999 |
ISBN-10 |
: 3896756249 |
ISBN-13 |
: 9783896756244 |
Rating |
: 4/5 (49 Downloads) |
Synopsis High Quality Shading and Lighting for Hardware Accelerated Rendering by : Wolfgang Heidrich
Author |
: Gerald Farin |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 363 |
Release |
: 2012-12-06 |
ISBN-10 |
: 9783642557873 |
ISBN-13 |
: 3642557872 |
Rating |
: 4/5 (73 Downloads) |
Synopsis Hierarchical and Geometrical Methods in Scientific Visualization by : Gerald Farin
The nature of the physical Universe has been increasingly better understood in recent years, and cosmological concepts have undergone a rapid evolution (see, e.g., [11], [2],or [5]). Although there are alternate theories, it is generally believed that the large-scale relationships and homogeneities that we see can only be explainedby having the universe expand suddenlyin a very early “in?ationary” period. Subsequent evolution of the Universe is described by the Hubble expansion, the observation that the galaxies are ?ying away from each other. We can attribute di?erent rates of this expansion to domination of di?erent cosmological processes, beginning with radiation, evolving to matter domination, and, relatively recently, to vacuum domination (the Cosmological Constant term)[4]. We assume throughout that we will be relying as much as possible on observational data, with simulations used only for limited purposes, e.g., the appearance of the Milky Wayfrom nearbyintergalactic viewpoints. The visualization of large-scale astronomical data sets using?xed, non-interactive animations has a long history. Several books and ?lms exist, ranging from “Cosmic View: The Universe in Forty Jumps” [3] by Kees Boeke to “Powers of 10” [6,13] by Charles and Ray Eames, and the recent Imax ?lm “Cosmic Voyage” [15]. We have added our own contribution [9], “Cosmic Clock,” which is an animation based entirely on the concepts and implementation described in this paper.
Author |
: |
Publisher |
: |
Total Pages |
: 456 |
Release |
: 2000 |
ISBN-10 |
: UOM:39015047795680 |
ISBN-13 |
: |
Rating |
: 4/5 (80 Downloads) |
Synopsis Rendering Techniques ... by :
Author |
: John F. Hughes |
Publisher |
: Pearson Education |
Total Pages |
: 1266 |
Release |
: 2014 |
ISBN-10 |
: 9780321399526 |
ISBN-13 |
: 0321399528 |
Rating |
: 4/5 (26 Downloads) |
Synopsis Computer Graphics by : John F. Hughes
Computer Graphics: Principles and Practice, Third Edition,remains the most authoritative introduction to the field. The first edition, the original “Foley and van Dam,” helped to define computer graphics and how it could be taught. The second edition became an even more comprehensive resource for practitioners and students alike. This third edition has been completely rewritten to provide detailed and up-to-date coverage of key concepts, algorithms, technologies, and applications. The authors explain the principles, as well as the mathematics, underlying computer graphics–knowledge that is essential for successful work both now and in the future. Early chapters show how to create 2D and 3D pictures right away, supporting experimentation. Later chapters, covering a broad range of topics, demonstrate more sophisticated approaches. Sections on current computer graphics practice show how to apply given principles in common situations, such as how to approximate an ideal solution on available hardware, or how to represent a data structure more efficiently. Topics are reinforced by exercises, programming problems, and hands-on projects. This revised edition features New coverage of the rendering equation, GPU architecture considerations, and importance- sampling in physically based rendering An emphasis on modern approaches, as in a new chapter on probability theory for use in Monte-Carlo rendering Implementations of GPU shaders, software rendering, and graphics-intensive 3D interfaces 3D real-time graphics platforms–their design goals and trade-offs–including new mobile and browser platforms Programming and debugging approaches unique to graphics development The text and hundreds of figures are presented in full color throughout the book. Programs are written in C++, C#, WPF, or pseudocode–whichever language is most effective for a given example. Source code and figures from the book, testbed programs, and additional content will be available from the authors' website (cgpp.net) or the publisher's website (informit.com/title/9780321399526). Instructor resources will be available from the publisher. The wealth of information in this book makes it the essential resource for anyone working in or studying any aspect of computer graphics.