Prototype 2 Official Strategy Guide

Prototype 2 Official Strategy Guide
Author :
Publisher : Bradygames
Total Pages : 0
Release :
ISBN-10 : 0744014018
ISBN-13 : 9780744014013
Rating : 4/5 (18 Downloads)

Synopsis Prototype 2 Official Strategy Guide by : Phillip Marcus

"Covers Microsoft XBox 360, Sony PlayStation 3 computer entertainment system, and PC"--Cover.

Prototype

Prototype
Author :
Publisher : Prima Lifestyles
Total Pages : 0
Release :
ISBN-10 : 0761562192
ISBN-13 : 9780761562191
Rating : 4/5 (92 Downloads)

Synopsis Prototype by : David S. J. Hodgson

Building the ULTIMATE PROTOTYPE This isn't your usual sandbox game: The Prototype himself hasDOZENSof incredibly usefulATTACKS,MANEUVERS, andABILITIEShe accrues by earningEVOLUTIONPOINTSthroughout the adventure. Naturally, the guide provides not only a complete list of how many Evolution Points different aspects of the game (enemies, completing Missions, collecting items) are worth, but also what you can spend your points on:UPGRADES. Every singleUPGRADEavailable to you throughout your adventure is showcased, withFRAME PICTURESshowing the consequence of eachMANEUVER. You’ll learn how much each Upgrade costs, what it does, and when to Purchase it. This is theKEYto unlocking theMOST POWERFUL ATTACKSandMOVESin your repertoire! METICULOUS WALKTHROUGH COVERAGE TheMAIN BULKof this guide reveals all ofALEX'SMISSIONSin meticulous detail. However, instead of simply giving you a bland list of objectives, each of the 27 Missions comes complete with anOVERVIEWandCITY MAPshowing pictures of the majorLOCATIONSfor each Mission, essentially briefing you on what to expect. After this,MULTIPLE COMPLETION METHODSandADVANCED COMBAT TACTICSallow you to choose a variety of ways to play.BOSSESare taken down, too. This guidance doesn't end there, either: There's a section on the 60EVENTSaccessible in the game. Not only will you learn exactly when these become accessible, but there are tried and tested Tactics for gaining theFABLED PLATINUM RATING, along with a specialRADICAL SCORE (which doesn't even appear in the game!)that only the very finest players can hope to beat! COMPLETE COLLECTIBLES, AND APPENDICES When you're not practicingCOMBOATTACKS, or perfecting yourEVENTSScores, you'll find aHOSTofCOLLECTIBLESto find to uncover secrets, Achievements, and gain more Evolution Points. Trickiest of all is theWEBofINTRIGUE; 131 victims to search through the streets of Manhattan andCONSUMEto reveal Memories of those responsible for this viralOUTBREAK. Fortunately, the guide hasTAGGEDandBAGGEDthem all, giving easy-to-understand instructions on how to gather them all. Also, there's numbered map locations where all 250COLLECTIBLEScan be grabbed, with a picture showing the exact spot of each one. To finish, there's a complete series ofAPPENDICES, handy checklists showing exactly how all yourUPGRADESandEVENTSappear, as well as yourACHIEVEMENTSandTROPHIES. (And we didn't even mention the 40+ page Gallery of exclusive art, double-sized poster showing all ofALEX'Smoves andCOMBOS, the completeWEBOFINTRIGUE, and every secret of Manhattan Island!)

The Video Games Guide

The Video Games Guide
Author :
Publisher : McFarland
Total Pages : 385
Release :
ISBN-10 : 9780786472574
ISBN-13 : 078647257X
Rating : 4/5 (74 Downloads)

Synopsis The Video Games Guide by : Matt Fox

The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.

MediEvil II

MediEvil II
Author :
Publisher : Prima Games
Total Pages : 0
Release :
ISBN-10 : 0761530061
ISBN-13 : 9780761530060
Rating : 4/5 (61 Downloads)

Synopsis MediEvil II by : Greg Off

19th century London has been besieged by an army of the undead. Lord Palethorn, a greedy megalomaniac with a thirst for wealth and power, has found some of the pages of Zarok's ancient spell book. Yes . . . THAT Zarok- the very face of evil that Sir Daniel Fortesque conquered some 500 years earlier. Palethorn has used the limited knowledge of Black Magic that these transcripts have afforded him to raise the dead in Victorian England, causing a plague of the non-living upon the land. Unknown to Palethorn, Sir Dan has also been reanimated in the process. Our brave hero is back and ready to take on all of the powers of darkness. Are you prepared to aid Sir Dan in his noble quest? - Detailed maps for every level, with all critical items noted - Complete walkthroughs, featuring hundreds of full-color screenshots, for each of the game's 17 levels - " Rewards and Usage" chart shows locations of all special weapons - Special " Danhand" section reveals hidden treasures - All chalices located and special weapons obtained

Prototype 2

Prototype 2
Author :
Publisher : Dark Horse Comics
Total Pages : 83
Release :
ISBN-10 : 9781621154686
ISBN-13 : 1621154688
Rating : 4/5 (86 Downloads)

Synopsis Prototype 2 by : Dan Jolley

Return to the virus-infected Manhattan of Prototype in this new graphic novel bridging the blockbuster game with its highly anticipated sequel! Written by Prototype 2 game writer and comics writer Dan Jolley (JSA: The Liberty File, Firestorm, BloodHound), this volume includes three original stories, enriching the stories of the central characters of Prototype 2 and revealing secrets of the devastated NYZ!

The Game Programmer's Guide to Torque

The Game Programmer's Guide to Torque
Author :
Publisher : CRC Press
Total Pages : 600
Release :
ISBN-10 : 9781439871157
ISBN-13 : 1439871159
Rating : 4/5 (57 Downloads)

Synopsis The Game Programmer's Guide to Torque by : Edward F. Maurina

The author takes readers on an in-depth walkthrough of the Torque Game Engine---one of the most popular, powerful, and easy to use game engines available today. With clear explanations of how to use Torque to create your own games and detailed discussions of the engine's inner workings, this book is a must read for any programmer interested in maki

Dante's Inferno

Dante's Inferno
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 0307467406
ISBN-13 : 9780307467409
Rating : 4/5 (06 Downloads)

Synopsis Dante's Inferno by : Bryan Dawson

* Discover the location of every collectable and upgrade. * Detailed boss battle strategies will help you vanquish the demons guarding the Nine Circles of Hell! * Our bestiary section will identify every ghoulish monster and give you strategy to defeat them all. * Learn the best abilities to choose and in what order. * Learn when and how to use all of Dante's deadly attacks and holy powers.

Agile for Everybody

Agile for Everybody
Author :
Publisher : O'Reilly Media
Total Pages : 162
Release :
ISBN-10 : 9781492033486
ISBN-13 : 1492033480
Rating : 4/5 (86 Downloads)

Synopsis Agile for Everybody by : Matt LeMay

The Agile movement provides real, actionable answers to the question that keeps many company leaders awake at night: How do we stay successful in a fast-changing and unpredictable world? Agile has already transformed how modern companies build and deliver software. This practical book demonstrates how entire organizations—from product managers and engineers to marketers and executives—can put Agile to work. Author Matt LeMay explains Agile in clear, jargon-free terms and provides concrete and actionable steps to help any team put its values and principles into practice. Examples from a wide variety of organizations, including small nonprofits and global financial enterprises, bring to life the on-the-ground realities of Agile across industries and functions. Understand exactly what Agile is and why it matters Use Agile to address your organization’s specific needs and goals Take customer centricity from theory into practice Stop wasting time in "report and critique" meetings and start making better decisions Create a harmonious cycle of learning, collaborating, and delivering Learn from Agile experts at companies like IBM, Spotify, and Coca-Cola

First Principles of Instruction

First Principles of Instruction
Author :
Publisher : John Wiley & Sons
Total Pages : 588
Release :
ISBN-10 : 9781118235027
ISBN-13 : 1118235029
Rating : 4/5 (27 Downloads)

Synopsis First Principles of Instruction by : M. David Merrill

This handy resource describes and illustrates the concepts underlying the “First Principles of Instruction” and illustrates First Principles and their application in a wide variety of instructional products. The book introduces the e3 Course Critique Checklist that can be used to evaluate existing instructional product. It also provides directions for applying this checklist and illustrates its use for a variety of different kinds of courses. The Author has also developed a Pebble-in-the-Pond instructional design model with an accompanying e3 ID Checklist. This checklist enables instructional designers to design and develop instructional products that more adequately implement First Principles of Instruction.

Sonic Adventure 2

Sonic Adventure 2
Author :
Publisher : Prima Games
Total Pages : 0
Release :
ISBN-10 : 0761536140
ISBN-13 : 9780761536147
Rating : 4/5 (40 Downloads)

Synopsis Sonic Adventure 2 by : Prima Development

Master all of Sonic's and his friends new moves, get essential tips for collecting rings, and use maps to help explore each new level.