Projects in the Computing Curriculum

Projects in the Computing Curriculum
Author :
Publisher : Springer Science & Business Media
Total Pages : 235
Release :
ISBN-10 : 9781447112617
ISBN-13 : 144711261X
Rating : 4/5 (17 Downloads)

Synopsis Projects in the Computing Curriculum by : Michael Holcombe

Dr Peter Milton, Director of Programme Review, Quality Assurance Agency I am grateful to the authors for giving me the opportunity to write this foreword, mainly because it represents the first occasion that the Fund for the Development of Teaching and Learning (FDTL) has led directly to a pUblication such as this. In my former capacity as Director of Quality Assessment at the Higher Education Funding Council for England (HEFCE), I chaired the FDTL Committee during 1996/7 and am delighted to see the projects which were selected so painstakingly leading to successful outcomes. Assessment of the quality of higher education (HE) was introduced in 1993 and was intended to improve public information about what was on offer in British universities and colleges, as well as to assist in the enhancement of educational opportunities for students. This was part of a larger agenda in which educational quality and the standards achieved by students have come under increasing scrutiny, with a long-term objective of linking funding allocations to the quality of the provision. It was in this context that the FDTL Initiative was launched in 1995 to support projects aimed at stimulating developments in teaching and learning and to encourage the dissemination of good practice across the HE sector. Good practice is identified through the process of quality assessment and bids for funding can only be made by those institutions which have demonstrated high quality provision. To date, the programme includes 63 projects drawn from 23 subject areas.

Stuck in the Shallow End, updated edition

Stuck in the Shallow End, updated edition
Author :
Publisher : MIT Press
Total Pages : 245
Release :
ISBN-10 : 9780262533461
ISBN-13 : 0262533464
Rating : 4/5 (61 Downloads)

Synopsis Stuck in the Shallow End, updated edition by : Jane Margolis

Why so few African American and Latino/a students study computer science: updated edition of a book that reveals the dynamics of inequality in American schools. The number of African Americans and Latino/as receiving undergraduate and advanced degrees in computer science is disproportionately low. And relatively few African American and Latino/a high school students receive the kind of institutional encouragement, educational opportunities, and preparation needed for them to choose computer science as a field of study and profession. In Stuck in the Shallow End, Jane Margolis and coauthors look at the daily experiences of students and teachers in three Los Angeles public high schools: an overcrowded urban high school, a math and science magnet school, and a well-funded school in an affluent neighborhood. They find an insidious “virtual segregation” that maintains inequality. The race gap in computer science, Margolis discovers, is one example of the way students of color are denied a wide range of occupational and educational futures. Stuck in the Shallow End is a story of how inequality is reproduced in America—and how students and teachers, given the necessary tools, can change the system. Since the 2008 publication of Stuck in the Shallow End, the book has found an eager audience among teachers, school administrators, and academics. This updated edition offers a new preface detailing the progress in making computer science accessible to all, a new postscript, and discussion questions (coauthored by Jane Margolis and Joanna Goode).

Information and Software Technology

Information and Software Technology
Author :
Publisher :
Total Pages : 366
Release :
ISBN-10 : 1442539127
ISBN-13 : 9781442539129
Rating : 4/5 (27 Downloads)

Synopsis Information and Software Technology by : David Grover

The student book provides a clear project development focus in line with the spirit of the syllabus. It presents a precise coverage of the Core topics to provide a ready reference as the Options are studied.

Topics in Parallel and Distributed Computing

Topics in Parallel and Distributed Computing
Author :
Publisher : Morgan Kaufmann
Total Pages : 359
Release :
ISBN-10 : 9780128039380
ISBN-13 : 0128039388
Rating : 4/5 (80 Downloads)

Synopsis Topics in Parallel and Distributed Computing by : Sushil K Prasad

Topics in Parallel and Distributed Computing provides resources and guidance for those learning PDC as well as those teaching students new to the discipline. The pervasiveness of computing devices containing multicore CPUs and GPUs, including home and office PCs, laptops, and mobile devices, is making even common users dependent on parallel processing. Certainly, it is no longer sufficient for even basic programmers to acquire only the traditional sequential programming skills. The preceding trends point to the need for imparting a broad-based skill set in PDC technology. However, the rapid changes in computing hardware platforms and devices, languages, supporting programming environments, and research advances, poses a challenge both for newcomers and seasoned computer scientists. This edited collection has been developed over the past several years in conjunction with the IEEE technical committee on parallel processing (TCPP), which held several workshops and discussions on learning parallel computing and integrating parallel concepts into courses throughout computer science curricula. - Contributed and developed by the leading minds in parallel computing research and instruction - Provides resources and guidance for those learning PDC as well as those teaching students new to the discipline - Succinctly addresses a range of parallel and distributed computing topics - Pedagogically designed to ensure understanding by experienced engineers and newcomers - Developed over the past several years in conjunction with the IEEE technical committee on parallel processing (TCPP), which held several workshops and discussions on learning parallel computing and integrating parallel concepts

Computational Thinking and Coding for Every Student

Computational Thinking and Coding for Every Student
Author :
Publisher : Corwin Press
Total Pages : 212
Release :
ISBN-10 : 9781506341293
ISBN-13 : 1506341292
Rating : 4/5 (93 Downloads)

Synopsis Computational Thinking and Coding for Every Student by : Jane Krauss

Empower tomorrow’s tech innovators Our students are avid users and consumers of technology. Isn’t it time that they see themselves as the next technological innovators, too? Computational Thinking and Coding for Every Student is the beginner’s guide for K-12 educators who want to learn to integrate the basics of computer science into their curriculum. Readers will find Practical strategies for teaching computational thinking and the beginning steps to introduce coding at any grade level, across disciplines, and during out-of-school time Instruction-ready lessons and activities for every grade Specific guidance for designing a learning pathway for elementary, middle, or high school students Justification for making coding and computer science accessible to all A glossary with definitions of key computer science terms, a discussion guide with tips for making the most of the book, and companion website with videos, activities, and other resources Momentum for computer science education is growing as educators and parents realize how fundamental computing has become for the jobs of the future. This book is for educators who see all of their students as creative thinkers and active contributors to tomorrow’s innovations. "Kiki Prottsman and Jane Krauss have been at the forefront of the rising popularity of computer science and are experts in the issues that the field faces, such as equity and diversity. In this book, they’ve condensed years of research and practitioner experience into an easy to read narrative about what computer science is, why it is important, and how to teach it to a variety of audiences. Their ideas aren’t just good, they are research-based and have been in practice in thousands of classrooms...So to the hundreds and thousands of teachers who are considering, learning, or actively teaching computer science—this book is well worth your time." Pat Yongpradit Chief Academic Officer, Code.org

Switched on Computing

Switched on Computing
Author :
Publisher :
Total Pages : 72
Release :
ISBN-10 : 1783390905
ISBN-13 : 9781783390908
Rating : 4/5 (05 Downloads)

Synopsis Switched on Computing by : Miles Berry

This text covers the new Programme of Study for computing, including programming and computational thinking.

Cultivating Interest and Competencies in Computing

Cultivating Interest and Competencies in Computing
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : 0309682150
ISBN-13 : 9780309682152
Rating : 4/5 (50 Downloads)

Synopsis Cultivating Interest and Competencies in Computing by : National Academies of Sciences Engineering and Medicine

Computing in some form touches nearly every aspect of day to day life and is reflected in the ubiquitous use of cell phones, the expansion of automation into many industries, and the vast amounts of data that are routinely gathered about people's health, education, and buying habits. Computing is now a part of nearly every occupation, not only those in the technology industry. Given the ubiquity of computing in both personal and professional life, there are increasing calls for all learners to participate in learning experiences related to computing including more formal experiences offered in schools, opportunities in youth development programs and after-school clubs, or self-initiated hands-on experiences at home. At the same time, the lack of diversity in the computing workforce and in programs that engage learners in computing is well-documented. It is important to consider how to increase access and design experiences for a wide range of learners. Authentic experiences in STEM - that is, experiences that reflect professional practice and also connect learners to real-world problems that they care about - are one possible approach for reaching a broader range of learners. These experiences can be designed for learners of all ages and implemented in a wide range of settings. However, the role they play in developing youths' interests, capacities, and productive learning identities for computing is unclear. There is a need to better understand the role of authentic STEM experiences in supporting the development of interests, competencies, and skills related to computing. Cultivating Interest and Competencies in Computing examines the evidence on learning and teaching using authentic, open-ended pedagogical approaches and learning experiences for children and youth in grades K-12 in both formal and informal settings. This report gives particular attention to approaches and experiences that promote the success of children and youth from groups that are typically underrepresented in computing fields. Cultivating Interest and Competencies in Computing provides guidance for educators and facilitators, program designers, and other key stakeholders on how to support learners as they engage in authentic learning experiences.

The Cambridge Handbook of Computing Education Research

The Cambridge Handbook of Computing Education Research
Author :
Publisher :
Total Pages : 924
Release :
ISBN-10 : 9781108756211
ISBN-13 : 1108756212
Rating : 4/5 (11 Downloads)

Synopsis The Cambridge Handbook of Computing Education Research by : Sally A. Fincher

This is an authoritative introduction to Computing Education research written by over 50 leading researchers from academia and the industry.

Computational Thinking Education

Computational Thinking Education
Author :
Publisher : Springer
Total Pages : 377
Release :
ISBN-10 : 9789811365287
ISBN-13 : 9811365288
Rating : 4/5 (87 Downloads)

Synopsis Computational Thinking Education by : Siu-Cheung Kong

This This book is open access under a CC BY 4.0 license.This book offers a comprehensive guide, covering every important aspect of computational thinking education. It provides an in-depth discussion of computational thinking, including the notion of perceiving computational thinking practices as ways of mapping models from the abstraction of data and process structures to natural phenomena. Further, it explores how computational thinking education is implemented in different regions, and how computational thinking is being integrated into subject learning in K-12 education. In closing, it discusses computational thinking from the perspective of STEM education, the use of video games to teach computational thinking, and how computational thinking is helping to transform the quality of the workforce in the textile and apparel industry.

Blown to Bits

Blown to Bits
Author :
Publisher : Addison-Wesley Professional
Total Pages : 389
Release :
ISBN-10 : 9780137135592
ISBN-13 : 0137135599
Rating : 4/5 (92 Downloads)

Synopsis Blown to Bits by : Harold Abelson

'Blown to Bits' is about how the digital explosion is changing everything. The text explains the technology, why it creates so many surprises and why things often don't work the way we expect them to. It is also about things the information explosion is destroying: old assumptions about who is really in control of our lives.