Project X Alien Adventures Brown Book Band Oxford Level 9 The Moon Winder
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Author |
: Karen Ball |
Publisher |
: OUP Oxford |
Total Pages |
: 48 |
Release |
: 2014-01 |
ISBN-10 |
: 0198391145 |
ISBN-13 |
: 9780198391142 |
Rating |
: 4/5 (45 Downloads) |
Synopsis Project X Alien Adventures: Brown Book Band, Oxford Levels 9-11: Brown Book Band Mixed Pack of 12 by : Karen Ball
Blast off on the biggest micro-adventure yet with the popular Project X characters Max, Cat, Ant and Tiger and their new alien micro-friend, Nok. Carefully levelled and highly motivating, these stories are ideal for independent reading. This pack contains 1 copy of each of the 12 books at Brown Book Band.
Author |
: Elen Caldecott |
Publisher |
: OUP Oxford |
Total Pages |
: 0 |
Release |
: 2014-01 |
ISBN-10 |
: 0198391196 |
ISBN-13 |
: 9780198391197 |
Rating |
: 4/5 (96 Downloads) |
Synopsis Project X Alien Adventures: Brown Book Band, Oxford Level 9: The Moon Winder by : Elen Caldecott
Blast off on the biggest micro-adventure yet with the popular Project X characters Max, Cat, Ant and Tiger and their new alien micro-friend, Nok. Carefully levelled and highly motivating, this book is ideal for independent reading. A space parasite attaches itself to the Excelsa. Can the micro-friends remove it before its too late?
Author |
: Tony Bradman |
Publisher |
: OUP Oxford |
Total Pages |
: 0 |
Release |
: 2014-01 |
ISBN-10 |
: 019839117X |
ISBN-13 |
: 9780198391173 |
Rating |
: 4/5 (7X Downloads) |
Synopsis Project X Alien Adventures: Brown Book Band, Oxford Level 9: Space Rat Rescue by : Tony Bradman
Blast off on the biggest micro-adventure yet with the popular Project X characters Max, Cat, Ant and Tiger and their new alien micro-friend, Nok. Carefully levelled and highly motivating, this book is ideal for independent reading. The king and queen of Exis have escaped from Badlaws Destroyer can the micro-friends get away too?
Author |
: James S. A. Corey |
Publisher |
: Orbit |
Total Pages |
: 621 |
Release |
: 2011-06-15 |
ISBN-10 |
: 9780316134675 |
ISBN-13 |
: 0316134678 |
Rating |
: 4/5 (75 Downloads) |
Synopsis Leviathan Wakes by : James S. A. Corey
From a New York Times bestselling and Hugo award-winning author comes a modern masterwork of science fiction, introducing a captain, his crew, and a detective as they unravel a horrifying solar system wide conspiracy that begins with a single missing girl. Now a Prime Original series. Humanity has colonized the solar system—Mars, the Moon, the Asteroid Belt and beyond—but the stars are still out of our reach. Jim Holden is XO of an ice miner making runs from the rings of Saturn to the mining stations of the Belt. When he and his crew stumble upon a derelict ship, the Scopuli, they find themselves in possession of a secret they never wanted. A secret that someone is willing to kill for—and kill on a scale unfathomable to Jim and his crew. War is brewing in the system unless he can find out who left the ship and why. Detective Miller is looking for a girl. One girl in a system of billions, but her parents have money and money talks. When the trail leads him to the Scopuli and rebel sympathizer Holden, he realizes that this girl may be the key to everything. Holden and Miller must thread the needle between the Earth government, the Outer Planet revolutionaries, and secretive corporations—and the odds are against them. But out in the Belt, the rules are different, and one small ship can change the fate of the universe. "Interplanetary adventure the way it ought to be written." —George R. R. Martin The Expanse Leviathan Wakes Caliban's War Abaddon's Gate Cibola Burn Nemesis Games Babylon's Ashes Persepolis Rising Tiamat's Wrath Leviathan Falls Memory's Legion The Expanse Short Fiction Drive The Butcher of Anderson Station Gods of Risk The Churn The Vital Abyss Strange Dogs Auberon The Sins of Our Fathers
Author |
: E. H. Gombrich |
Publisher |
: Yale University Press |
Total Pages |
: 401 |
Release |
: 2014-10-01 |
ISBN-10 |
: 9780300213973 |
ISBN-13 |
: 0300213972 |
Rating |
: 4/5 (73 Downloads) |
Synopsis A Little History of the World by : E. H. Gombrich
E. H. Gombrich's Little History of the World, though written in 1935, has become one of the treasures of historical writing since its first publication in English in 2005. The Yale edition alone has now sold over half a million copies, and the book is available worldwide in almost thirty languages. Gombrich was of course the best-known art historian of his time, and his text suggests illustrations on every page. This illustrated edition of the Little History brings together the pellucid humanity of his narrative with the images that may well have been in his mind's eye as he wrote the book. The two hundred illustrations—most of them in full color—are not simple embellishments, though they are beautiful. They emerge from the text, enrich the author's intention, and deepen the pleasure of reading this remarkable work. For this edition the text is reset in a spacious format, flowing around illustrations that range from paintings to line drawings, emblems, motifs, and symbols. The book incorporates freshly drawn maps, a revised preface, and a new index. Blending high-grade design, fine paper, and classic binding, this is both a sumptuous gift book and an enhanced edition of a timeless account of human history.
Author |
: Janice Pimm |
Publisher |
: OUP Oxford |
Total Pages |
: 0 |
Release |
: 2014-01 |
ISBN-10 |
: 0198391277 |
ISBN-13 |
: 9780198391272 |
Rating |
: 4/5 (77 Downloads) |
Synopsis Project X Alien Adventures: Brown Book Band, Oxford Level 11: Battle with Badlaw by : Janice Pimm
Blast off on the biggest micro-adventure yet with the popular Project X characters Max, Cat, Ant and Tiger and their new alien micro-friend, Nok. Carefully levelled and highly motivating, this book is ideal for independent reading. The micro-friends face Badlaw in a dramatic final showdown.
Author |
: David Hackett Fischer |
Publisher |
: Oxford University Press |
Total Pages |
: 981 |
Release |
: 1991-03-14 |
ISBN-10 |
: 9780199743698 |
ISBN-13 |
: 019974369X |
Rating |
: 4/5 (98 Downloads) |
Synopsis Albion's Seed by : David Hackett Fischer
This fascinating book is the first volume in a projected cultural history of the United States, from the earliest English settlements to our own time. It is a history of American folkways as they have changed through time, and it argues a thesis about the importance for the United States of having been British in its cultural origins. While most people in the United States today have no British ancestors, they have assimilated regional cultures which were created by British colonists, even while preserving ethnic identities at the same time. In this sense, nearly all Americans are "Albion's Seed," no matter what their ethnicity may be. The concluding section of this remarkable book explores the ways that regional cultures have continued to dominate national politics from 1789 to 1988, and still help to shape attitudes toward education, government, gender, and violence, on which differences between American regions are greater than between European nations.
Author |
: Steve Cole |
Publisher |
: OUP Oxford |
Total Pages |
: 0 |
Release |
: 2014-01 |
ISBN-10 |
: 019839134X |
ISBN-13 |
: 9780198391340 |
Rating |
: 4/5 (4X Downloads) |
Synopsis Project X Alien Adventures: Grey Book Band, Oxford Level 13: The Rust Monster by : Steve Cole
Blast off on the biggest micro-adventure yet with the popular Project X characters Max, Cat, Ant and Tiger and their new robot micro-friend, Eight. Carefully levelled and highly motivating, this book is ideal for independent reading. The micro-friends accidentally wake up a terrifying rust monster called Rustan.
Author |
: James Paul Gee |
Publisher |
: Macmillan |
Total Pages |
: 233 |
Release |
: 2014-12-02 |
ISBN-10 |
: 9781466886421 |
ISBN-13 |
: 1466886420 |
Rating |
: 4/5 (21 Downloads) |
Synopsis What Video Games Have to Teach Us About Learning and Literacy. Second Edition by : James Paul Gee
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.
Author |
: Marina Belozerskaya |
Publisher |
: Getty Publications |
Total Pages |
: 292 |
Release |
: 2005-10-01 |
ISBN-10 |
: 9780892367856 |
ISBN-13 |
: 0892367857 |
Rating |
: 4/5 (56 Downloads) |
Synopsis Luxury Arts of the Renaissance by : Marina Belozerskaya
Today we associate the Renaissance with painting, sculpture, and architecture—the “major” arts. Yet contemporaries often held the “minor” arts—gem-studded goldwork, richly embellished armor, splendid tapestries and embroideries, music, and ephemeral multi-media spectacles—in much higher esteem. Isabella d’Este, Marchesa of Mantua, was typical of the Italian nobility: she bequeathed to her children precious stone vases mounted in gold, engraved gems, ivories, and antique bronzes and marbles; her favorite ladies-in-waiting, by contrast, received mere paintings. Renaissance patrons and observers extolled finely wrought luxury artifacts for their exquisite craftsmanship and the symbolic capital of their components; paintings and sculptures in modest materials, although discussed by some literati, were of lesser consequence. This book endeavors to return to the mainstream material long marginalized as a result of historical and ideological biases of the intervening centuries. The author analyzes how luxury arts went from being lofty markers of ascendancy and discernment in the Renaissance to being dismissed as “decorative” or “minor” arts—extravagant trinkets of the rich unworthy of the status of Art. Then, by re-examining the objects themselves and their uses in their day, she shows how sumptuous creations constructed the world and taste of Renaissance women and men.