Programming And Problem Solving
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Author |
: Ken Watanabe |
Publisher |
: Penguin |
Total Pages |
: 130 |
Release |
: 2009-03-05 |
ISBN-10 |
: 9781101029183 |
ISBN-13 |
: 1101029188 |
Rating |
: 4/5 (83 Downloads) |
Synopsis Problem Solving 101 by : Ken Watanabe
The fun and simple problem-solving guide that took Japan by storm Ken Watanabe originally wrote Problem Solving 101 for Japanese schoolchildren. His goal was to help shift the focus in Japanese education from memorization to critical thinking, by adapting some of the techniques he had learned as an elite McKinsey consultant. He was amazed to discover that adults were hungry for his fun and easy guide to problem solving and decision making. The book became a surprise Japanese bestseller, with more than 370,000 in print after six months. Now American businesspeople can also use it to master some powerful skills. Watanabe uses sample scenarios to illustrate his techniques, which include logic trees and matrixes. A rock band figures out how to drive up concert attendance. An aspiring animator budgets for a new computer purchase. Students decide which high school they will attend. Illustrated with diagrams and quirky drawings, the book is simple enough for a middleschooler to understand but sophisticated enough for business leaders to apply to their most challenging problems.
Author |
: V. Anton Spraul |
Publisher |
: No Starch Press |
Total Pages |
: 260 |
Release |
: 2012-08-12 |
ISBN-10 |
: 9781593274566 |
ISBN-13 |
: 1593274564 |
Rating |
: 4/5 (66 Downloads) |
Synopsis Think Like a Programmer by : V. Anton Spraul
The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
Author |
: Nell B. Dale |
Publisher |
: Jones & Bartlett Publishers |
Total Pages |
: 1322 |
Release |
: 1997 |
ISBN-10 |
: STANFORD:36105019242952 |
ISBN-13 |
: |
Rating |
: 4/5 (52 Downloads) |
Synopsis Programming and Problem Solving with C++ by : Nell B. Dale
In the tradition of Pascal and Turbo Pascal, authors Nell Dale and Chip Weems have teamed up with Mark Headington to offer Programming and Problem Solving with C++ for students in the CS1/C101 course. Written in the same style as the successful Pascal books, this text provides an accessible introduction to programming using C++ for beginning students. The first half of the text gives students a solid foundation in top-down programming techniques. The second half builds on this foundation and explains ADTs, the C++ class, encapsulation, information hiding, and object-oriented software development.
Author |
: Nell B. Dale |
Publisher |
: Jones & Bartlett Learning |
Total Pages |
: 872 |
Release |
: 2008 |
ISBN-10 |
: 0763734020 |
ISBN-13 |
: 9780763734022 |
Rating |
: 4/5 (20 Downloads) |
Synopsis Programming and Problem Solving with Java by : Nell B. Dale
Extensively revised, the new Second Edition of Programming and Problem Solving with Java continues to be the most student-friendly text available. The authors carefully broke the text into smaller, more manageable pieces by reorganizing chapters, allowing student to focus more sharply on the important information at hand. Using Dale and Weems' highly effective "progressive objects" approach, students begin with very simple yet useful class design in parallel with the introduction of Java's basic data types, arithmetic operations, control structures, and file I/O. Students see first hand how the library of objects steadily grows larger, enabling ever more sophisticated applications to be developed through reuse. Later chapters focus on inheritance and polymorphism, using the firm foundation that has been established by steadily developing numerous classes in the early part of the text. A new chapter on Data Structures and Collections has been added making the text ideal for a one or two-semester course. With its numerous new case studies, end-of-chapter material, and clear descriptive examples, the Second Edition is an exceptional text for discovering Java as a first programming language!
Author |
: Daniel Zingaro |
Publisher |
: No Starch Press |
Total Pages |
: 392 |
Release |
: 2021-06-29 |
ISBN-10 |
: 9781718501331 |
ISBN-13 |
: 1718501331 |
Rating |
: 4/5 (31 Downloads) |
Synopsis Learn to Code by Solving Problems by : Daniel Zingaro
Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer. Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go. Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works. You’ll learn how to: Run Python code, work with strings, and use variables Write programs that make decisions Make code more efficient with while and for loops Use Python sets, lists, and dictionaries to organize, sort, and search data Design programs using functions and top-down design Create complete-search algorithms and use Big O notation to design more efficient code By the end of the book, you’ll not only be proficient in Python, but you’ll also understand how to think through problems and tackle them with code. Programming languages come and go, but this book gives you the lasting foundation you need to start thinking like a programmer.
Author |
: Shane Caplin |
Publisher |
: John Wiley & Sons |
Total Pages |
: 202 |
Release |
: 1984 |
ISBN-10 |
: 0471883476 |
ISBN-13 |
: 9780471883470 |
Rating |
: 4/5 (76 Downloads) |
Synopsis Introduction to Programming and Problem Solving with PASCAL by : Shane Caplin
Author |
: Nell B. Dale |
Publisher |
: Jones & Bartlett Learning |
Total Pages |
: 696 |
Release |
: 2003 |
ISBN-10 |
: 0763717630 |
ISBN-13 |
: 9780763717636 |
Rating |
: 4/5 (30 Downloads) |
Synopsis Programming and Problem Solving with Visual Basic .NET by : Nell B. Dale
This book continues to reflect our experience that topics once considered too advanced can be taught in the first course. The text addresses metalanguages explicitly as the formal means of specifying programming language syntax.
Author |
: Maureen Sprankle |
Publisher |
: Pearson Higher Ed |
Total Pages |
: 522 |
Release |
: 2014-09-18 |
ISBN-10 |
: 9781292013978 |
ISBN-13 |
: 1292013974 |
Rating |
: 4/5 (78 Downloads) |
Synopsis Problem Solving & Programming Concepts by : Maureen Sprankle
A core or supplementary text for one-semester, freshman/sophomore-level introductory courses taken by programming majors in Problem Solving for Programmers, Problem Solving for Applications, any Computer Language Course, or Introduction to Programming. Revised to reflect the most current issues in the programming industry, this widely adopted text emphasizes that problem solving is the same in all computer languages, regardless of syntax. Sprankle and Hubbard use a generic, non-language-specific approach to present the tools and concepts required when using any programming language to develop computer applications. Designed for students with little or no computer experience — but useful to programmers at any level — the text provides step-by-step progression and consistent in-depth coverage of topics, with detailed explanations and many illustrations. Instructor Supplements (see resources tab): Instructor Manual with Solutions and Test Bank Lecture Power Point Slides Go to: www.pearsoninternationaleditions.com/sprankle
Author |
: David a Freitag |
Publisher |
: |
Total Pages |
: 188 |
Release |
: 2019-08 |
ISBN-10 |
: 1071123610 |
ISBN-13 |
: 9781071123614 |
Rating |
: 4/5 (10 Downloads) |
Synopsis Programming and Problem Solving by : David a Freitag
Programming is hard when you don't have all the information you need. This book tries to fill in some gaps that first semester programming books seem to overlook or don't emphasize. This is not a standalone book. It is meant to be used in conjunction with a first-semester programming and problem solving textbook.
Author |
: Paul Addison |
Publisher |
: |
Total Pages |
: 571 |
Release |
: 2012 |
ISBN-10 |
: 1111825564 |
ISBN-13 |
: 9781111825560 |
Rating |
: 4/5 (64 Downloads) |
Synopsis Principles of Program Design by : Paul Addison
From the respected instructor and author Paul Addison, PRINCIPLES OF PROGRAM DESIGN: PROBLEM SOLVING WITH JAVASCRIPT, International Edition gives your students the fundamental concepts of good program design, illustrated and reinforced by hands-on examples using JavaScript. Why JavaScript? It simply illustrates the programming concepts explained in the book, requires no special editor or compiler, and runs in any browser. Little or no experience is needed because the emphasis is on learning by doing. There are examples of coding exercises throughout every chapter, varying in length and representing simple to complex problems. Students are encouraged to think in terms of the logical steps needed to solve a problem and can take these skills with them to any programming language in the future. To help reinforce concepts for your students, each chapter has a chapter summary, review questions, hand-on activities, and a running case study that students build on in each chapter.