Pokémon Collectibles

Pokémon Collectibles
Author :
Publisher : Amberley Publishing Limited
Total Pages : 159
Release :
ISBN-10 : 9781445697314
ISBN-13 : 1445697319
Rating : 4/5 (14 Downloads)

Synopsis Pokémon Collectibles by : Lisa Courtney

The owner of the biggest Pokémon collection in the world (Guinness World Record) casts an eye over some of the most interesting items relating to a bona fide pop culture phenomena.

Pokemon Cards

Pokemon Cards
Author :
Publisher : Penguin
Total Pages : 386
Release :
ISBN-10 : 9781440248481
ISBN-13 : 1440248486
Rating : 4/5 (81 Downloads)

Synopsis Pokemon Cards by : Ryan Majeske

Pokemon Palooza! How much is your childhood obsession with Charizard, Blastoise and Venusaur worth? Find out with Pokemon Cards: The Unofficial Ultimate Collector's Guide. Filled with 8,000 Trading Card Game cards and values, this must-have reference is packed with all 73 current TCG expansion sets, every ultra rare and secret rare cards (GX, EX, 1st Edition, and more) and checklists for every expansion set. Also included: expert tips for collecting and investing from the star of YouTube's PrimetimePokemon, author Ryan Majeske. Inside you'll discover TCG cards hotter than Charmander's flaming tail, including the rarest and most valuable card on the secondary market: a Pikachu illustrator card worth $54,000! Enjoy the thrill of the hunt, the memories and the excitement of the worldwide phenomenon that is Pokemon.

Pokemon Collector's Value Guide

Pokemon Collector's Value Guide
Author :
Publisher :
Total Pages : 324
Release :
ISBN-10 : 1888914882
ISBN-13 : 9781888914887
Rating : 4/5 (82 Downloads)

Synopsis Pokemon Collector's Value Guide by : Checker Bee Publishing

-- Color photos of the American and Japanese trading cards -- A first look at the new Team Rocket "TM", Base Set 2 "TM", & Neo "TM" cards -- An in-depth look at the collectible cards & video games -- A "Who's Who" of Pokemon "TM" characters -- A spotlight on the American & Japanese promotional cards

Official Pokemon Collector's Sticker Book

Official Pokemon Collector's Sticker Book
Author :
Publisher : Scholastic
Total Pages : 48
Release :
ISBN-10 : 0439106591
ISBN-13 : 9780439106597
Rating : 4/5 (91 Downloads)

Synopsis Official Pokemon Collector's Sticker Book by : Maria S. Barbo

Finally, proof that you are the World's Greatest Pokemon Master! Now there's a place to keep track of your growing Pokemon collection. Write down everything you find out while playing the game, watching the TV cartoon, and collecting the toys.-- 150 full-color stickers. Each time you catch a Pokemon, put a sticker in your book.-- Pokedex. Fill in all the stats about your Pokemon: how it does in battle, its nickname, how you got it, when it evolved, and more!-- Trainer's Notebook. Keep track of the badges you earned and the gym leaders you defeated to get them. Write about battles with your friends' Pokemon, the Pokemon you've traded, and more!

Beckett Pokemon Collector Price Guide

Beckett Pokemon Collector Price Guide
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 1887432965
ISBN-13 : 9781887432962
Rating : 4/5 (65 Downloads)

Synopsis Beckett Pokemon Collector Price Guide by : Beckett Publications (Firm)

From the publishers of "Beckett Pokmon Collector" magazine comes a guide to Pokmon collectibles that's filled with colorful photos of the most popular items.

Collecting Pokémon

Collecting Pokémon
Author :
Publisher : Schiffer Book for Collectors
Total Pages : 132
Release :
ISBN-10 : 0764310755
ISBN-13 : 9780764310751
Rating : 4/5 (55 Downloads)

Synopsis Collecting Pokémon by : Jeffrey B. Snyder

Explains what the Pokémon are, where they originated, their introduction in Japan and release in the United States, and why items relating to them are collected.

Dictionary of Toys and Games in American Popular Culture

Dictionary of Toys and Games in American Popular Culture
Author :
Publisher : Routledge
Total Pages : 152
Release :
ISBN-10 : 9781135418465
ISBN-13 : 1135418462
Rating : 4/5 (65 Downloads)

Synopsis Dictionary of Toys and Games in American Popular Culture by : Frank Hoffmann

Keep the information you need on playthings and pop culture at your fingertips! The Dictionary of Toys and Games in American Popular Culture is an A-to-Z reference guide to the playthings that amused us as children and fascinate us as adults. This enlightening—and entertaining—resource, complete with cross-references, provides easy access to concise but detailed descriptions that place toys and board games in their social and cultural contexts. From action figures to yo-yos, the book is your tour guide through the museum of sought-after collectibles and forgotten treasures that mirror the fads and fashions that helped define pop culture in the United States. The Dictionary of Toys and Games in American Popular Culture is a historical, yet current, reflection of society’s ever-changing attitudes toward childhood and its cultural touchstones. The book is filled with physical descriptions of each entry, including size, color, and material composition, and the age group most often associated with the item. It also includes biographical sketches of inventors, manufacturers, and distributors— a virtual “Who’s Who” of the American toy industry, including Milton Bradley, Walt Disney, and Jim Henson. With a brief glimpse through its pages or a lengthy look from cover to cover, you’ll discover (or re-discover) real hero action figures, toys with commercial tie-ins, fast-food promotional giveaways, penny prize package toys, and advertising icons and characters in addition to beloved toys and board games like Etch-a-Sketch®, Lincoln Logs®, Colorforms®, Yahtzee®, and Burp Gun, the first toy advertised on nationwide television. The Dictionary of Toys and Games in American Popular Culture presents easy-to-access and easy-to-read descriptions of such toys as: Barbie®, bendies, and Beanie Babies® Monopoly®, Mr. Machine®, and Mr. Potato Head™ Pez®, Plah-Doh®, and Pound Puppies® Scrabble®, Silly Putty®, and Slinky® Tiddly Winks®, Tinker Toys®, and Twister™ and looks at the people behind the scenes of the biggest names in toys, including LEGO® (Ole Kirk Christiansen) Fisher-Price® (Homer G. Fisher) Mattel® (Ruth and Elliott Handler) Hasbro™ (Alan, Merrill, and Stephen Hassenfeld) Toys R Us® (Charles Lazarus) Parker Brothers® (Edward and George Parker) F.A.O. Schwartz (Frederick Schwartz) Kenner® (Albert Steiner) Tonka® (Russell L. Wenkstern) The Dictionary of Toys and Games in American Popular Culture also includes an index and a selected bibliography to meet your casual or professional research needs. Faster (and more entertaining) than searching through a vast assortment of Web sites for information, the book is a vital resource for librarians, toy collectors and appraisers, popular culture enthusiasts, and anyone with an interest in toys—past and present.

The Encyclopedia of Contemporary Japanese Culture

The Encyclopedia of Contemporary Japanese Culture
Author :
Publisher : Taylor & Francis
Total Pages : 665
Release :
ISBN-10 : 9780415481526
ISBN-13 : 041548152X
Rating : 4/5 (26 Downloads)

Synopsis The Encyclopedia of Contemporary Japanese Culture by : Sandra Buckley

This encyclopedia covers culture from the end of the Imperialist period in 1945 right up to date to reflect the vibrant nature of contemporary Japanese society and culture.

Toys, Games, and Media

Toys, Games, and Media
Author :
Publisher : Routledge
Total Pages : 262
Release :
ISBN-10 : 9781135614553
ISBN-13 : 1135614555
Rating : 4/5 (53 Downloads)

Synopsis Toys, Games, and Media by : Jeffrey Goldstein

This book is a state-of-the-art look at where toys have come from and where they are likely to go in the years ahead. The focus is on the interplay between traditional toys and play, and toys and play that are mediated by or combined with digital technology. As well as covering the technical aspects of computer mediated play activities, the authors consider how technologically enhanced toys are currently used in traditional play and how they are woven into childrens' lives. The authors contrast their findings about technologically enhanced toys with knowledge of traditional toys and play. They link their studies of toys to goals in education and to entertainment and information transfer. This book will appeal to students, researchers, teachers, child care workers and more broadly the entertainment industry. It is appropriate for courses that deal with the specialized subject of toys and games, media studies, education and teacher training, and child development.

Classic Collector's Handbook

Classic Collector's Handbook
Author :
Publisher :
Total Pages : 128
Release :
ISBN-10 : 1974811514
ISBN-13 : 9781974811519
Rating : 4/5 (14 Downloads)

Synopsis Classic Collector's Handbook by : Scholastic

If you want to be a great Pokémon GO Trainer, you've got to get this classic collector's guide to the original 151 Pokémon! Check out what's inside...* Stats and facts on Pokémon from Bulbasaur to Mewtwo* A bonus poster featuring all 151 Pokémon* Insider info on moves, type, and Evolution...and much, much more. It's your essential guide to the world of Pokémon GO!