Plug And Play System Architecture
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Author |
: Tom Shanley |
Publisher |
: Addison-Wesley Professional |
Total Pages |
: 356 |
Release |
: 1995 |
ISBN-10 |
: 0201410133 |
ISBN-13 |
: 9780201410136 |
Rating |
: 4/5 (33 Downloads) |
Synopsis Plug and Play System Architecture by : Tom Shanley
Learn Microsoft's major new PC hardware standard.
Author |
: Ravi Budruk |
Publisher |
: Addison-Wesley Professional |
Total Pages |
: 354 |
Release |
: 2004 |
ISBN-10 |
: 0321156307 |
ISBN-13 |
: 9780321156303 |
Rating |
: 4/5 (07 Downloads) |
Synopsis PCI Express System Architecture by : Ravi Budruk
••PCI EXPRESS is considered to be the most general purpose bus so it should appeal to a wide audience in this arena.•Today's buses are becoming more specialized to meet the needs of the particular system applications, building the need for this book.•Mindshare and their only competitor in this space, Solari, team up in this new book.
Author |
: Don Anderson |
Publisher |
: Addison-Wesley Professional |
Total Pages |
: 836 |
Release |
: 1999 |
ISBN-10 |
: 0201309742 |
ISBN-13 |
: 9780201309744 |
Rating |
: 4/5 (42 Downloads) |
Synopsis PCI System Architecture by : Don Anderson
Learn all you need to know to engineer reliable, high-performance PCI products with text written in practical and comprehensive prose. The bestselling PCI book for computer engineers now fully updated for PCI Revision 2.2.
Author |
: Robert Nystrom |
Publisher |
: Genever Benning |
Total Pages |
: 353 |
Release |
: 2014-11-03 |
ISBN-10 |
: 9780990582915 |
ISBN-13 |
: 0990582914 |
Rating |
: 4/5 (15 Downloads) |
Synopsis Game Programming Patterns by : Robert Nystrom
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Author |
: Tom Shanley |
Publisher |
: Taylor & Francis |
Total Pages |
: 340 |
Release |
: 1996 |
ISBN-10 |
: 020155447X |
ISBN-13 |
: 9780201554472 |
Rating |
: 4/5 (7X Downloads) |
Synopsis Protected Mode Software Architecture by : Tom Shanley
Anyone writing real-time operating systems, multi-task operating systems, or device drivers for these systems needs to be able to do assembly language protected-mode programming. Protected Mode Software Architecture helps readers understand the problems that single-task and multitasking operating systems must deal with, and then examines each component of both the real and protected mode software architectures of the post-286 Intel processors.
Author |
: Don Anderson |
Publisher |
: Addison-Wesley Professional |
Total Pages |
: 356 |
Release |
: 1997 |
ISBN-10 |
: 0201461374 |
ISBN-13 |
: 9780201461374 |
Rating |
: 4/5 (74 Downloads) |
Synopsis USB System Architecture by : Don Anderson
"This series of books is truly an important part of my library.... They are consistently accurate.... I would recommend them to anyone doing hardware design or support, as well as to any developers who write low-level system code." Paul Tomlinson "Windows Developer's Journal" "Universal Serial Bus System Architecture "provides an in-depth discussion of USB and is based on the 1.0 version of the Universal Serial Bus specification. It focuses on the USB protocol, signaling environment, and electrical specifications, along with the hardware/software interaction required to configure and access USB devices. Although this book does not focus on writing USB device drivers, it does contain useful background information that aids in understanding the USB software environment. Key topics include: differential signaling environment device configuration suspend/resume operations device descriptors device requests (commands) transfer mechanisms USB transaction protocols bus-powered devices self-powered devices host controller designs (UHC and OHC) error detection and handling device class definitions If you design or test hardware or software that involves USB, "Universal Serial Bus System Architecture "is an essential, time-saving tool. The "PC System Architecture Series" is a crisply written and comprehensive set of guides to the most important PC hardware standards. Each title is designed to illustrate the relationship between the software and hardware and explains thoroughly the architecture, features, and operations of systems built using one particular type of chip or hardware specification. MindShare Inc.is one of the leading technical training companies in the computer industry, providing innovative courses for dozens of companies, including Intel, IBM, and Compaq. Don Anderson passes on his wealth of experience in digital electronics and computer design by training engineers, programmers, and technicians for MindShare. 0201461374B04062001
Author |
: Don Anderson |
Publisher |
: Addison-Wesley Professional |
Total Pages |
: 468 |
Release |
: 1995 |
ISBN-10 |
: 0201409917 |
ISBN-13 |
: 9780201409918 |
Rating |
: 4/5 (17 Downloads) |
Synopsis PCMCIA System Architecture by : Don Anderson
Easily learn the internals of the PC plug-in standard.
Author |
: Tobias Münch |
Publisher |
: Springer Nature |
Total Pages |
: 203 |
Release |
: 2022-05-31 |
ISBN-10 |
: 9783030976958 |
ISBN-13 |
: 3030976955 |
Rating |
: 4/5 (58 Downloads) |
Synopsis System Architecture Design and Platform Development Strategies by : Tobias Münch
This book provides readers with a hands-on guide to system architecture design and platform development strategies for electronic systems. While system architecture design is a sub topic of systems engineering, the author discusses platform development as a matter of strategy, engineering efficiency and quality. This book helps readers by combining system architecture and platform development in a defined way, discussing processes and consequences in the context of the newest developments in technology, processes and management, such as artificial intelligence, agile development, and organizational change. Provides first book to offer a combined perspective on system architecture design and platform development strategy; Offers a systematic, state-of-the-art description of all aspects of system architecture and platform development; Presents system architecture and platform development in the modern context of agile development and artificial intelligence, as it relates to product development in the electronics industry.
Author |
: Dave Dzatko |
Publisher |
: Addison-Wesley Professional |
Total Pages |
: 404 |
Release |
: 2000 |
ISBN-10 |
: 0201700697 |
ISBN-13 |
: 9780201700695 |
Rating |
: 4/5 (97 Downloads) |
Synopsis AGP System Architecture by : Dave Dzatko
The Accelerated Graphics Port (AGP) interface is a platform bus specification that enables high-performance graphics capabilities, 3-D, and video-over networks as well as on individual PCs. This book provides an overview of the technology, a detailed description of the specification, a discussion of AGP Pro, and a tutorial for mastering AGP.
Author |
: |
Publisher |
: |
Total Pages |
: 504 |
Release |
: 1995-09 |
ISBN-10 |
: |
ISBN-13 |
: |
Rating |
: 4/5 ( Downloads) |
Synopsis AUUG Conference Proceedings by :