Plug and Play System Architecture

Plug and Play System Architecture
Author :
Publisher : Addison-Wesley Professional
Total Pages : 356
Release :
ISBN-10 : 0201410133
ISBN-13 : 9780201410136
Rating : 4/5 (33 Downloads)

Synopsis Plug and Play System Architecture by : Tom Shanley

Learn Microsoft's major new PC hardware standard.

PCI Express System Architecture

PCI Express System Architecture
Author :
Publisher : Addison-Wesley Professional
Total Pages : 354
Release :
ISBN-10 : 0321156307
ISBN-13 : 9780321156303
Rating : 4/5 (07 Downloads)

Synopsis PCI Express System Architecture by : Ravi Budruk

••PCI EXPRESS is considered to be the most general purpose bus so it should appeal to a wide audience in this arena.•Today's buses are becoming more specialized to meet the needs of the particular system applications, building the need for this book.•Mindshare and their only competitor in this space, Solari, team up in this new book.

PCI System Architecture

PCI System Architecture
Author :
Publisher : Addison-Wesley Professional
Total Pages : 836
Release :
ISBN-10 : 0201309742
ISBN-13 : 9780201309744
Rating : 4/5 (42 Downloads)

Synopsis PCI System Architecture by : Don Anderson

Learn all you need to know to engineer reliable, high-performance PCI products with text written in practical and comprehensive prose. The bestselling PCI book for computer engineers now fully updated for PCI Revision 2.2.

Game Programming Patterns

Game Programming Patterns
Author :
Publisher : Genever Benning
Total Pages : 353
Release :
ISBN-10 : 9780990582915
ISBN-13 : 0990582914
Rating : 4/5 (15 Downloads)

Synopsis Game Programming Patterns by : Robert Nystrom

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Protected Mode Software Architecture

Protected Mode Software Architecture
Author :
Publisher : Taylor & Francis
Total Pages : 340
Release :
ISBN-10 : 020155447X
ISBN-13 : 9780201554472
Rating : 4/5 (7X Downloads)

Synopsis Protected Mode Software Architecture by : Tom Shanley

Anyone writing real-time operating systems, multi-task operating systems, or device drivers for these systems needs to be able to do assembly language protected-mode programming. Protected Mode Software Architecture helps readers understand the problems that single-task and multitasking operating systems must deal with, and then examines each component of both the real and protected mode software architectures of the post-286 Intel processors.

USB System Architecture

USB System Architecture
Author :
Publisher : Addison-Wesley Professional
Total Pages : 356
Release :
ISBN-10 : 0201461374
ISBN-13 : 9780201461374
Rating : 4/5 (74 Downloads)

Synopsis USB System Architecture by : Don Anderson

"This series of books is truly an important part of my library.... They are consistently accurate.... I would recommend them to anyone doing hardware design or support, as well as to any developers who write low-level system code." Paul Tomlinson "Windows Developer's Journal" "Universal Serial Bus System Architecture "provides an in-depth discussion of USB and is based on the 1.0 version of the Universal Serial Bus specification. It focuses on the USB protocol, signaling environment, and electrical specifications, along with the hardware/software interaction required to configure and access USB devices. Although this book does not focus on writing USB device drivers, it does contain useful background information that aids in understanding the USB software environment. Key topics include: differential signaling environment device configuration suspend/resume operations device descriptors device requests (commands) transfer mechanisms USB transaction protocols bus-powered devices self-powered devices host controller designs (UHC and OHC) error detection and handling device class definitions If you design or test hardware or software that involves USB, "Universal Serial Bus System Architecture "is an essential, time-saving tool. The "PC System Architecture Series" is a crisply written and comprehensive set of guides to the most important PC hardware standards. Each title is designed to illustrate the relationship between the software and hardware and explains thoroughly the architecture, features, and operations of systems built using one particular type of chip or hardware specification. MindShare Inc.is one of the leading technical training companies in the computer industry, providing innovative courses for dozens of companies, including Intel, IBM, and Compaq. Don Anderson passes on his wealth of experience in digital electronics and computer design by training engineers, programmers, and technicians for MindShare. 0201461374B04062001

PCMCIA System Architecture

PCMCIA System Architecture
Author :
Publisher : Addison-Wesley Professional
Total Pages : 468
Release :
ISBN-10 : 0201409917
ISBN-13 : 9780201409918
Rating : 4/5 (17 Downloads)

Synopsis PCMCIA System Architecture by : Don Anderson

Easily learn the internals of the PC plug-in standard.

System Architecture Design and Platform Development Strategies

System Architecture Design and Platform Development Strategies
Author :
Publisher : Springer Nature
Total Pages : 203
Release :
ISBN-10 : 9783030976958
ISBN-13 : 3030976955
Rating : 4/5 (58 Downloads)

Synopsis System Architecture Design and Platform Development Strategies by : Tobias Münch

This book provides readers with a hands-on guide to system architecture design and platform development strategies for electronic systems. While system architecture design is a sub topic of systems engineering, the author discusses platform development as a matter of strategy, engineering efficiency and quality. This book helps readers by combining system architecture and platform development in a defined way, discussing processes and consequences in the context of the newest developments in technology, processes and management, such as artificial intelligence, agile development, and organizational change. Provides first book to offer a combined perspective on system architecture design and platform development strategy; Offers a systematic, state-of-the-art description of all aspects of system architecture and platform development; Presents system architecture and platform development in the modern context of agile development and artificial intelligence, as it relates to product development in the electronics industry.

AGP System Architecture

AGP System Architecture
Author :
Publisher : Addison-Wesley Professional
Total Pages : 404
Release :
ISBN-10 : 0201700697
ISBN-13 : 9780201700695
Rating : 4/5 (97 Downloads)

Synopsis AGP System Architecture by : Dave Dzatko

The Accelerated Graphics Port (AGP) interface is a platform bus specification that enables high-performance graphics capabilities, 3-D, and video-over networks as well as on individual PCs. This book provides an overview of the technology, a detailed description of the specification, a discussion of AGP Pro, and a tutorial for mastering AGP.